I think this is a terrible experience, instead of improving the first one, which is extremely heavy and not suitable for games, they launch another one. I do not recommend it.
@LemmoLab4 күн бұрын
Hello!)) @minerva_videogame Could You leave the feedback what exactly You dont like? What is the target project You want to use asset in??? What do You mean "I think this is a terrible"?? Did You test it, or You just "think"?))) Please read the description carrefully - tris count, materials, overview etc. I put a lot of information there)) The main reason i did it - buyers can read it/check overview video and deside where they can use it. Based on it You can make desition - if this is siutable asset for You needs, right?)))) Its a little confusing when you write here "do not recommend it", but dont point on the problem exactly, are You agree with me?? Weird)) "Dont recommend" for what?? VR?? AR?? Cinematics?? Mobile?? Simulation?? Confusing, right?)))) I would be gratefull when You make your point a bit clear, so others can see it as well. I think we will get some solution)) Thanks in advance!!! Waiting for the response!) PS. What about the Hover Truck (first) includes 2 versions (see description): 1) Cinematic, UV painted textures 2) Ligth, Tileable Textures (few textures, smal sizes compared to UV painted, less drawcalls etc). And the same - a lot of description that allows You to make the desicion - if this asset is suitable for your needs))