Is that a base you built in the intro? It looks amazing
@EasyDreamsCultАй бұрын
It is a base I built indeed! Thank you very much! Maybe I should tour it, and share my base building philosophy sometime.
@DonChupsАй бұрын
Planet 1: big rock teeth combine with giant mold like plates, spontaneous wildfires add personality. Flora and fauna are not specially interesting, lack of water bodies detract a bit from its charm. ⭐⭐⭐ Planet 2: polyhedron rocks are a plus, but goofy sea stars on top of rocks are goofy and break the general mood. Good birds, but unappealing flora ⭐⭐ PLanet 3: evergreen patches mixed with wind swept plains make a pleasant mix. Sunset colors are impressive, and nightsky is really pretty, but floating crabs are bit out of place. Without any lakes or seas, which feels like a wasted opportunity that bars the planet from being 5 star. ⭐⭐⭐⭐ Planet 4: teal hue looks great from high orbit. Big oceans with sparse islands is undeniably interesting choice. Underwater geology and biology being more varied and pretty than surface is coherent and hints of a rewarding exploration. Structures on isolated atolons are melancholic and suggesting. Confident and appealing artistic choices. ⭐⭐⭐⭐⭐ Planet 5: Approximation from space shows a rough and attractive toxic environment, but floaties are a creative msitake. Massive rings make a pretty nightsky, and mineral formations look toxic and eroded, but flora is an inconsistant mix of corroded trees and common garden plants. ⭐⭐ Planet 6: Aggressive mountain formations make dust swept desert valleys feel enclosed and rough. Unfortunately, they make giant cactus angles looks silly. Red rock flowers are for sure one of the best vegetations in the whole system, and tiny insects buzzing around help the feeling of small fertile spots. ⭐⭐⭐
@EasyDreamsCultАй бұрын
Really glad to see you watched the whole thing! Very neat! I can see we definitely have some areas of divergence, but you have pretty well reasoned ratings. We certainly seem to agree that the snow planets were pretty fine.