Speed Level Design - Mountain Road - Unreal Engine 4

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Maverick

Maverick

Күн бұрын

Пікірлер: 722
@firecatflameking
@firecatflameking 8 жыл бұрын
Such an amazing engine! I guess you could call it *unreal*
@hadiaanees5204
@hadiaanees5204 8 жыл бұрын
Badum Tss
@adamarmstrong7154
@adamarmstrong7154 8 жыл бұрын
Or would you call it... hyper-real!? o.O
@FindusGame11
@FindusGame11 7 жыл бұрын
FirecatFlameKing it even makes me *cry*
@OladaBoy
@OladaBoy 7 жыл бұрын
That was punny
@akiren7730
@akiren7730 7 жыл бұрын
good thing winter is over, or you could get *frostbite*... but one ting is for sure. if you have a hammer your need an *Anvil* but i guess when your earth is shaken you just have *quake* left...
@ODexiko
@ODexiko 8 жыл бұрын
So, this is how the world was made.
@astronot1997
@astronot1997 8 жыл бұрын
This guy can complete it in 6 days
@pixelish5556
@pixelish5556 8 жыл бұрын
ikr
@FadeEsdrasX
@FadeEsdrasX 6 жыл бұрын
Nothing like watching these with a cup of coffee.
@sykoo
@sykoo 8 жыл бұрын
So beautiful!
@AuBurnedLime
@AuBurnedLime 9 жыл бұрын
Allright guys, so if you want to make it unique, then Zbrush + 3ds Max for props and mountains, Speedtree for trees and grass, World Machine for distant landscapes and there we go, once you have all of it ready and in place you can start building just like he does. But it will take you couple of weeks to build all of that lol, if you create your own models, instead of using ready packages.
@timmedcalf4596
@timmedcalf4596 9 жыл бұрын
***** no-one uses openGL or directX for modelling programmes though? That doesn't make any sense...
@scheisseamdampfen
@scheisseamdampfen 9 жыл бұрын
+Michael Aganier If you want to make it really really unique make your own programming language, start programming own engine with own physic and then go on. But i mean hey as long as it works with already made assets why not ?.
@SystemUnderSiege
@SystemUnderSiege 9 жыл бұрын
+AuBurnedLime oooooor download Epics Open World Kite demo and use literally the same assets for free
@str8todamoney
@str8todamoney 8 жыл бұрын
+EZWIN If you want to make it even more unique, learn how to create your own computer. I don't mean newegg.com. I mean go to africa and get the materials to build a cpu. Study up on how to build all the computer parts.
@Ram281096
@Ram281096 8 жыл бұрын
+str8todamoney Why not attach atoms to each other to create said materials ? Getting materials ready from earth is just lazy, someone else did all the work
@loopysausage
@loopysausage 9 жыл бұрын
Reminds me of Witcher 3/Elder Scrolls :)
@LOP1698
@LOP1698 9 жыл бұрын
+loopysausage The newst Edler Scrolls has a bad graphic becouse its ryl old(if its not moded),its more like Witcher 3 ^^
@theFORZA66
@theFORZA66 7 жыл бұрын
LOP1698 actually the newest elder scrolls, eso, looks really good
@LKDesign
@LKDesign 9 жыл бұрын
Well, this is a way to create a pretty scene in UE4 but it sure as hell is not an example of efficient resource handling which would be crucial for actual game development.
@b152349
@b152349 4 жыл бұрын
Resource handling? Can you describe what you mean?
@pommerose8236
@pommerose8236 4 жыл бұрын
It's not a game, stop saying unreal is only used to create game, it is also used by architects he is more creating landscapes than doing an actual game.
@starfallproductionsmacedonia
@starfallproductionsmacedonia 4 жыл бұрын
SOmetimes UE4 is used to just express urself and make a landscape that pretty much works for 1 camera angle.
@senseibond4956
@senseibond4956 9 жыл бұрын
UNREAL ENGINE 4 IS THE BEST ENGINE IN THE WORLD! OK?!?!?!?! wow.... :P :)
@gamer_x403
@gamer_x403 9 жыл бұрын
+Sensei Bond Don't forget about Unity *engine race confirmed???*
@Torrleite
@Torrleite 9 жыл бұрын
+Sensei Bond S3 (the valve engine) is comming....
@ARBB1
@ARBB1 8 жыл бұрын
+Torrleite Pass me link please,i can't find anything abou this.
@gamer_x403
@gamer_x403 8 жыл бұрын
Artur Renato B.B just search for Source 2
@ARBB1
@ARBB1 8 жыл бұрын
Gamer_X I know Source 2,but i don't know Source 3.
@illusivec
@illusivec 8 жыл бұрын
Dem wasted draw calls tho... Pretty cool for a walpaper scene otherwise :)
@Revalopod
@Revalopod 7 жыл бұрын
Wot der ferk is a drew sell?
@augusttell
@augusttell 2 жыл бұрын
beautiful composion man, and so smoothly done
@Slashy.
@Slashy. 3 жыл бұрын
I came back to this video after remembering it. It's been 4 years since I've seen it and it still fascinates me :3
@NatePlayzGamez
@NatePlayzGamez 7 жыл бұрын
where you get your rockface/fence assets from dude?
@harlismelisa7634
@harlismelisa7634 9 жыл бұрын
That is sooooo beautiful omg.. SO ARE YOUR SKILLS ;-; The capture at the end looks like something out of a movie, haha :D
@theziad8341
@theziad8341 9 жыл бұрын
Man you are amazing i cried 2 times 😅 you have a creative vision
@kvmairforce
@kvmairforce 8 жыл бұрын
I watch this because I never will have the time or discipline to learn how to do this.
@VivaMessico
@VivaMessico 7 жыл бұрын
whats so hard? this is like photoshop except its 3D
@Ivcota
@Ivcota 7 жыл бұрын
VivaMessico Lol no it's not. I've use both programs and they fit in a workflow, but are not like the same thing. Maybe Photoshop can be compared to Zbrush, but in no way a game engine lol.
@berkokten4444
@berkokten4444 6 жыл бұрын
this is relaly too easy to recreate, put some time into it
@HakotaaVR
@HakotaaVR 5 жыл бұрын
Please don't ever tell yourself that you can't do something. This is so close to like building a Lego set it's ridiculously easy when you get used to it.
@FatYellowDumbBird
@FatYellowDumbBird 8 жыл бұрын
love how you put 'please use google' in the description, made me chuckle
@micflynn1
@micflynn1 8 жыл бұрын
I have watched almost every Speed Level Video you've made and it is Amazing how you "Paint" such Beautiful Scenes! I glad they aren't game levels I'd spend too much time looking and getting shot to play the games! lol.
@topiasmanninen2289
@topiasmanninen2289 8 жыл бұрын
the piano in the backround was beatiful
@CaleoGaming
@CaleoGaming 8 жыл бұрын
What is the best way to become a level designer/editor ? I really want to get into game developing, i live in Denmark and I have absolutely no clue where to start. D:
@stabbedbyapanda
@stabbedbyapanda 8 жыл бұрын
+CaleoGaming unreal engine 4 is free which is what he using. Like he said also in his description the assets are free somewhere in unreal. just look up tutorials online. Google
@zainliberty4084
@zainliberty4084 9 жыл бұрын
so sweet the land with the music. but it looks like my gt650m will cry for this
@ohlalaevie
@ohlalaevie 9 жыл бұрын
I was about to watch this video on a higher speed. I stayed normal for the music. Thanks !
@anzu8698
@anzu8698 8 жыл бұрын
Let me tell you, you make the best speed level design ever!! Keep it up!
@anzu8698
@anzu8698 8 жыл бұрын
Did you do the mountains in World Edit?
@CaliberBeats
@CaliberBeats 8 жыл бұрын
WONDERFUL SONG CHOICE
@sebster9801
@sebster9801 9 жыл бұрын
So cool to watch the transformation!
@dstorfer
@dstorfer 9 жыл бұрын
That was really cool to watch, from the perspective of someone who has not actually done anything like this, but plays games. I'm sure the pros will come and judge each other, but I'm impressed. I always thought that things like trees, grass, and repetitive things like roads would be procedurally generated, not hand placed. Or maybe they are in some instances, depending on the engine.
@Mousetral
@Mousetral 6 жыл бұрын
I don't think anyone else takes the time to think about this but. Technology/Gaming has evolved. A LOT! It went from being a little simple 2D game where you jump and avoid enemies. To a 3D Game with realistic textures, trees, grass, and basically everything.. It's kinda scary how much technology/gaming has evolved..
@helderboutens
@helderboutens 4 жыл бұрын
The fact that he didn't paint the foliages and literally all placed them one by one is impressive
@jarden5
@jarden5 4 жыл бұрын
Haha😂 i am not the only who watching today😂
@helderboutens
@helderboutens 4 жыл бұрын
@@jarden5 no haha
@historyin3d
@historyin3d 8 жыл бұрын
Great work! Is the road spline (riverspline2), which we can see at the beginning, is also from free asset?
@kaicsouza2574
@kaicsouza2574 7 жыл бұрын
Maverick continua vc e o melhor criador de levels de games
@DavornUrynmar
@DavornUrynmar 9 жыл бұрын
Feels like i'm actually in it, subscribing! great work.
@theplaugeleader3007
@theplaugeleader3007 3 жыл бұрын
Dude! Looks great!
@TheChiptide
@TheChiptide 7 жыл бұрын
how did you get the big rock-face chunks?
@T1m0nza
@T1m0nza 8 жыл бұрын
Nice works, instant subscribe. Here's some challenge to ya: a scene inspired by the very first unreal game - whether it's a mountainous Na Pali landscape with a waterfall, some nali houses and/or chushed human spaceship and 2 suns in the sky, or a scaarj base in a nali skyhaven, or any other map.
@samsutherland8932
@samsutherland8932 8 жыл бұрын
Is this actually how they would make an outdoor level for a real video game? Would they actually use multiple instances of assets like SM_MarsdonCliff to build the landscape? Seems like there would be a lot of hidden, useless geometry which the player would never see. In a real game, wouldn't they build the explore-able landscape out of a single large mesh?
@RaiohRai
@RaiohRai 8 жыл бұрын
I know this is late, but I wanted to answer. Creating a explore-able world outside of the normal playing area would use more resources while playing and would likely cause performance issues.
@buunuu.
@buunuu. 8 жыл бұрын
+Rai He's talking about how the terrain is made. The terrain is made with things like the mountains where they are massive and that would actually make the terrain. the terrain is very low poly usually since its a massive model, so when they need more detail in the terrain they add things like those massive rock pieces. they can be placed in ways that are much more efficient than how he did it, though it pretty much works the same.
@granearl2438
@granearl2438 8 жыл бұрын
What he's talking about is that when he makes the whole scenery, he uses the same asset repeatedly and clips them so they look like a solid, continuous asset. The question he asks, is if all that clipped geometry that isn't really being seen takes resources and is how companies actually make videogames.
@shamsmehdi3725
@shamsmehdi3725 8 жыл бұрын
good question. thumb this up so we can know the answer.
@Nootrya
@Nootrya 7 жыл бұрын
Sorry i'm late! Using the same mesh actually take less resources than multiple different mesh, so we have to trick the player! more different meshs is more performence required. And yes, in an open world we create a landscape wich is a single component (and a huge one) there is a tool called "Landscape" in UE for that :D
@VRDeveloper
@VRDeveloper 8 жыл бұрын
Great stuff man. You're very talented! Game engines are fantastic tools for creativity! Subbed.
@Relentless_Games
@Relentless_Games 8 жыл бұрын
I've been using unreal for a while now but this is the first time I've seen the spline road put to good use, my jaw almost hit the ground.
@LIQUIDSNAKEz28
@LIQUIDSNAKEz28 8 жыл бұрын
Wow, that looks really nice, but why are the animations so glitchy? Would an increase in Ram make any difference?
@BillyNoMate
@BillyNoMate 9 жыл бұрын
amazing what you can create these days in such a short time, great video. only gripe i have on the level is that it is too sunny and too windy for any mist to settle. :)
@Maverick99
@Maverick99 9 жыл бұрын
***** Yeah, my intent was to add land and trees at the bottom but decided against it and added the water and mist on the fly. Oversight for sure.
@GenKirby
@GenKirby 9 жыл бұрын
Wow, I didn't realize how flexible this engine was. Incredible.
@evander8035
@evander8035 8 жыл бұрын
It looks so beautiful around 6:00
@hamzaamir3305
@hamzaamir3305 3 жыл бұрын
The shade of the trees look calming.
@IncryptDubstep
@IncryptDubstep 8 жыл бұрын
You should do more landscape/scenery views like this it's beautiful :P
@cyberdude2294
@cyberdude2294 8 жыл бұрын
Apparently he does
@universall586
@universall586 4 жыл бұрын
how do you manage to change (to bend in what position you want) and to link that one mesh from the beginning with which they made their way? Thank you!
@mattrobinson2520
@mattrobinson2520 7 жыл бұрын
Absolutely stunning.
@UltimateImmersion
@UltimateImmersion 8 жыл бұрын
Your work is amazing!
@xXx-un3ie
@xXx-un3ie 9 жыл бұрын
Hey dude again great work this is the very first vid I saw from you. One thing. As I read the comments already. I must say that some things maybe really need some fixes like the Mountains as 8k is really too much if you dont get too close to them. Also the grass is a really heavy lift for the cpu or gpu I dotn know where it gets rendered... But nice work again really good. Do you work for somebody allready btw? Maybe I'll be in need of guys like you who can fast prototype some awesome scenes in the future ;)
@vytenisme
@vytenisme 8 жыл бұрын
who can dislike this its perfect. i love it
@harrykokkoris315
@harrykokkoris315 9 жыл бұрын
Incredible work! Question regarding the world machine mountains, How did you get the textures to really Pop out like they do? I understand normal maps but I don't really understand the worldmachine unreal engine 4 workflow. cheers
@danielguevara9357
@danielguevara9357 9 жыл бұрын
wowwww man your work is incredible
@italianplumbers1361
@italianplumbers1361 7 жыл бұрын
Veramente stupendo! Paesaggio incantevole..
@subasan4798
@subasan4798 5 жыл бұрын
Respect+++ for using moonlight sonata.
@hapiestar7164
@hapiestar7164 9 жыл бұрын
Asset Placer 4 is such a great engine.
@romanbruni
@romanbruni Ай бұрын
unexpected super beautifull result... bellissima view of road in the mountain ! cheers from Rio. would the environment model be available for download ?
@fabrice9883
@fabrice9883 9 жыл бұрын
Hi Maverick, How did you make your spline ? And what is the package where you get the first rock you use ? Can't find it in the library ? Thanks Love your work...
@stevenm5186
@stevenm5186 9 жыл бұрын
Beautiful man great work!
@Jackson-ev5hp
@Jackson-ev5hp 6 жыл бұрын
Well son I think it is safe to say u got some talent mi amigo
@AndyZGou
@AndyZGou 8 жыл бұрын
You are so good at this bro! I've watched most of your speed level design videos and I enjoyed them! Where did you learn all of this, did you attend a school?
@FreakyXMinecraft
@FreakyXMinecraft 9 жыл бұрын
I want to make an Open World Fantasy RPG with a huge world to explore, something like Elder Scrolls ya know. Im really excited to use it. Awesome work! I like that details at the road!
@FreakyXMinecraft
@FreakyXMinecraft 9 жыл бұрын
Twiz well, at the moment only me.
@FreakyXMinecraft
@FreakyXMinecraft 9 жыл бұрын
Twiz Could I join your team?
@RoninFlonin
@RoninFlonin 9 жыл бұрын
Im sorry but we are not hiring. We have all roles filled and dont want the team expanding further.
@FreakyXMinecraft
@FreakyXMinecraft 9 жыл бұрын
Twiz ok no problem, good luck by developing!
@coldmistgames8320
@coldmistgames8320 9 жыл бұрын
Wow you are very talented! And I love the oblivion music, I have played this track on my guitar!
@Maverick99
@Maverick99 9 жыл бұрын
ColdMistGames That's awesome you should record that. Wouldn't mind checking out an acoustic version.
@Redleef607
@Redleef607 9 жыл бұрын
Dude your videos are amazing. You have my subscription for sure
@MiuraUY
@MiuraUY 9 жыл бұрын
You use Unity just to make levels or do you make games with it, sell the levels,etc or it's just for hobby? Amazing rendering, mad skills.
@DynMads
@DynMads 9 жыл бұрын
Leonardo Alvarez That's Unreal Engine 4. Not Unity.
@MiuraUY
@MiuraUY 9 жыл бұрын
Sorry, got confused.
@Maverick99
@Maverick99 9 жыл бұрын
Leonardo Alvarez This started as a hobby. Now its a job.
@TheSlimej
@TheSlimej 8 жыл бұрын
Can you tell me how you're doing your road spline a little bit? When I do a spline I don't have that extra 4th red line what's that about? Awesome video !
@fadeitfilms3586
@fadeitfilms3586 8 жыл бұрын
Do you make all the props in these videos yourself, or do you use packs? Either way you do amazing work man!
@janivo5218
@janivo5218 7 жыл бұрын
Wow this looks amazing😱👍🏼👍🏼👍🏼Keep it up👍🏼👍🏼👍🏼
@craigory8123
@craigory8123 8 жыл бұрын
Holy! That is great work. How long did this take you?
@closeenoughproductions318
@closeenoughproductions318 5 жыл бұрын
OMG beautiful. And I learned a bit!
@7th7andwich
@7th7andwich 9 жыл бұрын
+Maverick is all of this made from built in assets or did you have to get the models / textures separately?
@noisefloor1902
@noisefloor1902 8 жыл бұрын
Are those assets you are using actually part of the unreal engine pakage or did you download theme somewhere or create them by yourself in a 3d tool? Great Work btw, this looks really nice! Edit: Whoops, nevermind, you mentioned it in the description :-)
@archipub3797
@archipub3797 8 жыл бұрын
super! je suis tout heureux face a cette performance bravo !
@AkameFR
@AkameFR 8 жыл бұрын
amazing! really great job !
@Shinobi95
@Shinobi95 8 жыл бұрын
This is beautiful! love it, great work dude. are there like pre-existing terrain models inside Unreal Engine 4? for example like a rock or a mountain , trees etc?
@andreyryan8215
@andreyryan8215 8 жыл бұрын
it's really professional!
@draxcena3685
@draxcena3685 4 жыл бұрын
You know I call Unreal Engine 4 "God Game"
@danj.haynes7411
@danj.haynes7411 9 жыл бұрын
Love the song!!! great video...thanks for sharing
@LudevicoDE
@LudevicoDE 8 жыл бұрын
Are these assets integrated in UE 4 or did you make them yourself? They look awesome!
@ytensor2196
@ytensor2196 7 жыл бұрын
where did you get the path spline mesh from?
@rahulta2000
@rahulta2000 9 жыл бұрын
That looks amazing !!
@thefollower2933
@thefollower2933 3 жыл бұрын
I don't know why this is in my recommendations but I'm not complaining
@aaronamarok
@aaronamarok 9 жыл бұрын
what do you use for the road? I use spline but it goes away when I don't have the tool selected.
@DavidrKun
@DavidrKun 8 жыл бұрын
what is the specs of your rig please. thanks great work. also what is the normal average time to build most of your work.
@AbhimanyuAryan
@AbhimanyuAryan 8 жыл бұрын
what did he use to create these assets like grass, trees and this stuff? Blender? Or 3ds Max?
@federicomarchini6586
@federicomarchini6586 8 жыл бұрын
Open World Demo Collection on Unreal Marketplace it's free.
@EdwardLaser
@EdwardLaser 9 жыл бұрын
how much time did you spend on doing this? I'm kinda thinking on doing some landscaping for my batchlor of arts. I have only half a year time and not all time for doing unreal stuff, you know. thanks for helping.
@DynMads
@DynMads 9 жыл бұрын
Props for the Oblivion music.
@Inivicient
@Inivicient 9 жыл бұрын
digitalVipar That's actually Anno 1404 in the beginning
@Maverick99
@Maverick99 9 жыл бұрын
eliviant Good ear. I loved Anno. Game and music all. I tried hard to find an excuse to use it though I messed up the arrangement. Volumes low also.
@DynMads
@DynMads 9 жыл бұрын
I could have sworn...which track is it?
@Maverick99
@Maverick99 9 жыл бұрын
digitalVipar The end song is Oblivion. Harvest Dawn.
@DynMads
@DynMads 9 жыл бұрын
Maverick Oh so I was right..
@user-hv2nm2lm4i
@user-hv2nm2lm4i 9 жыл бұрын
looks awesome!
@quantumtemplar6971
@quantumtemplar6971 8 жыл бұрын
Absoutely Beautiful.
@shairyl
@shairyl 8 жыл бұрын
like your work man, but if we had to create something which is not in the library, how will we do that? do we need another software to design everything(background, buildings etc.)
@discount2087
@discount2087 9 жыл бұрын
Amazing! I'm a 3rd year Game Artist student, mainly focusing on 3d modeling and level design. I've only really used Unity for game design, and although I like the stuff that I can make with that, unreal looks so good aswell! How much different is it from Unity, and do you think it's worth it to take a step back from unity and try out unreal for some time? Awesome work.
@Maverick99
@Maverick99 9 жыл бұрын
S.G. van Dort I think it's handy to be fluent in more than one engine if you want to learn the business. Unreal is basically the same concept as Unity when you get down to it in terms of level design. Depending on the kind of games you want to make, really should define what engine you want to learn to master.
@discount2087
@discount2087 9 жыл бұрын
Thanks for your reply! I will experiment more with different engines and see which ones I prefer the most. Keep up your fantastic work, I'm looking forward to see more of your work.
@fntjm2812
@fntjm2812 8 жыл бұрын
This looks amazing. How long did it take to make it?
@pomademahal
@pomademahal 9 жыл бұрын
Where did u get these assets? From the marketplace or created on your own?
@quattordicimontenapoleone3113
@quattordicimontenapoleone3113 Жыл бұрын
This needs to be a game.
@masterfall27
@masterfall27 9 жыл бұрын
Hey Maverick, just wondering which engine you prefer more? Unity or Unreal.
@Maverick99
@Maverick99 9 жыл бұрын
Lewis hillard My preference is Unreal only because I prefer PC style games. I will still be making videos in Unity from time to time.
@masterfall27
@masterfall27 9 жыл бұрын
Ok thanks
@giadinhdota2
@giadinhdota2 8 жыл бұрын
Hi Maverick, could you tell us where can we find the cliff/boulder that you used in this level? I thought it was in Open World Demo but its not. Im pretty sure Epic games didnt make any assets like these cliffs.
@techzone1552
@techzone1552 8 жыл бұрын
You are amazing at this, keep it up :)
@222andee
@222andee 8 жыл бұрын
Love all you`re videos! :) very talented! I have just started to learn the Unreal Engine myself, and was wondering if you had a name, or location for the rock/boulder/cliffs you use at the beginning? Looks like they can be used for many different scenes. Keep up the good work!
@darkwoodmovies
@darkwoodmovies 8 жыл бұрын
Is the grass and terrain and stuff part of UE or do you have to create and import those separately? How much of this is UE and how much of it is third party models?
@audreandre
@audreandre 7 жыл бұрын
this is what you can called 'if you can't get a good picture, so you make it by yourself...'
@vividhkothari1
@vividhkothari1 9 жыл бұрын
Awesome, dude!
@jovanrakocevic8263
@jovanrakocevic8263 8 жыл бұрын
+Maverick will unreal try to render all the overlapped terrain? I ask because there seems to be so many pieces of terrain hidden by others, it could really hit the gpu for no reason.
@MinecraftGamer101010
@MinecraftGamer101010 9 жыл бұрын
Great work!
@its_argho
@its_argho 4 жыл бұрын
Unreal's slogan should be something like this, "If it's not real, it's Unreal"
@carson123455
@carson123455 8 жыл бұрын
Hey Maverick. Im looking to work on my own game, and I wanted to know how you got all of these bits and pieces. Did you create the landscapes by yourself? Did you model the fences too? Please help me, im new to UE4 and looking to get a start on building maps
Speed Level Design - Winter Bridge - Unreal Engine 4
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