Speed vs Turn Meter Explained!

  Рет қаралды 8,333

HH Gaming Network

HH Gaming Network

Күн бұрын

Пікірлер: 29
@DarkenedVibe
@DarkenedVibe 3 жыл бұрын
great explanation. can't wait for the next video. I've always wondered how this stuff worked but couldn't find a straightforward enough explanation when I started out
@supriyobose6429
@supriyobose6429 Жыл бұрын
What a Crazy good Explanation! Make another video and please let us understand how the speed buff works in terms of Turn meter filling! keep up the Good work!
@dwrecked9329
@dwrecked9329 3 жыл бұрын
I'm not sure if you were planning on mentioning it another video, but I think a good topic would be about bosses starting at different percentages of TM bar. It seems to have something to do with your champs' speed. For instance... With one team, the spider might start with 80% TM, but with another team she'll have 50%. I'd love to know how exactly that works and how to game/manipulate it for your advantage
@04maj
@04maj 3 жыл бұрын
Spider always starts with 0% TM. The reason why you see different % on the bar on different teams is because when your fastest champ in the team takes turn, Spiders TM bar will be filled by a certain percentage based on the comparative difference in tick rate between the Spider and your fastest champ which actually is explained very well in this video. If that doesn't make sense it's probably worth watching again!
@TheAdventuresOfAdam
@TheAdventuresOfAdam Жыл бұрын
I’ve been wanting to figure out how to speed tune things for which there is no calculator like Sand Devil and Ice Golem etc. This was exactly what I was looking for. Thank you.
@miggo8203
@miggo8203 Жыл бұрын
wheres the second video?
@tomasszpigel8402
@tomasszpigel8402 3 жыл бұрын
Excelent as usual! Thanks for the work and the info. Best regards!
@abrartheone5762
@abrartheone5762 3 жыл бұрын
You guys are the best. I was having slight challenge with my zavia explosion team
@brianjohns7230
@brianjohns7230 3 жыл бұрын
Great video! Love the detailed breakdown.
@winstonwolf3708
@winstonwolf3708 3 жыл бұрын
Excellent as usual, mate!
@4nought758
@4nought758 Жыл бұрын
Thank you 👍 I was lost after the terminology part, but excellent work mate 👍 I will be back 🤣
@MohamedZaru1
@MohamedZaru1 3 жыл бұрын
Thanks for the run down about speed and turn meter :)
@danielpounder8905
@danielpounder8905 3 жыл бұрын
great explanation cant wait for the next video
@thomasdreyer9432
@thomasdreyer9432 8 ай бұрын
Did he ever do the second video in this series?
@jamflox5391
@jamflox5391 2 жыл бұрын
i used DJ's clan boss calculator and i encountered an issue, i just rearrange the champions in the same speed and skill turn timing but it's now not in sync? i only just rearrange them. anybody had this problem before?
@ogrod7879
@ogrod7879 3 жыл бұрын
Is there any skill or anything that makes u keep any of the extra turn meter or does it always goes down to Zero after u got your turn ? And if a skill says you get a extra turn is there anything that can make someone else take a turn before that extra turn ? btw great explanation. Understand alot more about turn order now and was things that got explained for me with this video that didnt make sence for me.
@galois6569
@galois6569 3 жыл бұрын
Extra turns don't effect turn meter, however other other champs with extra turn or counter attack can proc their extra turns so you can be cut in this way. To you first point there are no such skills as far as I am aware.
@Emkinasx95
@Emkinasx95 2 жыл бұрын
Spiderlings spawn like that, they are droped before extra turn happens. That's why you cannot heiress or royalkeeper or septimus shotgun all the spiderlings; everytime your champ receives extra turn, the big spider passive will proc, spawning a spiderling in the place of the killed one. There is also a lizardmen void legendary (which I have and cant remember the name somehow) who can proc his passive to instantly attack someone who gets hit by poison, inbetween the extra turn. Basically what happens: 1. Enemy proc poison 2. They get hit by our lego 3. They cast a skill and get extra turn 4. Poison procs again(if the debuff was for 2 or more turns) 5. Our lego attacks again
@ButomGD
@ButomGD 3 жыл бұрын
great film, good job
@davidf3869
@davidf3869 3 жыл бұрын
Great video learned alot
@richardpawlowski523
@richardpawlowski523 3 жыл бұрын
How can speed boosts or turn meter increases be used to offset spirit affinity speed debuff?
@kronus7
@kronus7 Жыл бұрын
thanks!!!
@beowulf1563
@beowulf1563 3 жыл бұрын
The one thing that still confuses me is Champions like ROWAN. Does increase Speed Buff actually increase her attack also since she does damage based on speed?
@bmcwxyz
@bmcwxyz 3 жыл бұрын
No, speed and attack are separate stats. Her DAMAGE output will change but not her Attack stat the way you have phrased it, because the damage dealt is based on the stat calculation at the time of skill being used. The formula for her skills is partial Attack and Speed based.
@Brokentwobutton
@Brokentwobutton Жыл бұрын
Yes, just her A1 iirc
@skish27
@skish27 3 жыл бұрын
Is any excess in turnmeter beyond max lost? For example, if Cardinal revives an Arbiter, and Arbiter then does her a3, does the 30% turnmeter boost do anything for champs that already have max turnmeter?
@DarkenedVibe
@DarkenedVibe 3 жыл бұрын
I've this questio nasked elsewhere and the answer was no. I've tested it myself anecdotally and that does seem to be the case. For clarity heres the example I see regularly in my play: I run Arbiter > Seeker > (Flex Spot) > Nuker 1. Enemy Arbiter goes first 2. My Arbiter cuts in on the enemy team | Enemy champs have full TM now and at least 1 of my champs does as well 3. My Seeker goes next because its speed tuned and does TM boost | Multiple champs on both the enemy and my team have full TM now 4. Enemy champ cuts in | ^ As far as I'm aware the enemy champ shouldn't be able to cut in unless the TM boost did absolutely nothing because there's no way the tick rate could've made up the deficit given that in this situation there are back to back tie breakers and as I understand it only 1 tick happens every time and the TM boost is worth much more than 1 tick. Hopefully all that makes sense but I could be mistaken as the test are anecdotal although the situation is extremely consistent I might just be unlucky or something. TLDR - When I TM boost a champ from below 100% TM to above 100% it always goes next but if I TM boost a champ thats already at 100% it's a toss up.
@deanwinchester6046
@deanwinchester6046 2 жыл бұрын
Great Video. But damn, why does it have to be that complicated. I thought I can easily build teams only knowing the speeds of my team and the enemy waves but i was so wrong.
@djshachdem5712
@djshachdem5712 11 ай бұрын
F raid this is stupid
Ally Protection in Raid Shadow Legends Explained
31:56
HH Gaming Network
Рет қаралды 16 М.
How YOU can 1 key CLAN BOSS
30:13
HH Gaming Network
Рет қаралды 14 М.
So Cute 🥰 who is better?
00:15
dednahype
Рет қаралды 19 МЛН
When Rosé has a fake Fun Bot music box 😁
00:23
BigSchool
Рет қаралды 6 МЛН
Support each other🤝
00:31
ISSEI / いっせい
Рет қаралды 73 МЛН
RAID: Shadow Legends | RAID 101 | Turn Meter
11:42
Raid: Shadow Legends
Рет қаралды 65 М.
Clan Boss Stun Target EXPLAINED
13:07
HH Gaming Network
Рет қаралды 32 М.
RAID: Shadow Legends | How to build a speed booster / lead!
15:35
What REALLY changed in the lastest Raid Shadow Legends Patch
29:35
HH Gaming Network
Рет қаралды 2,5 М.
9 UNIQUE SPEED BOOSTERS & WHY YOU SHOULD 6 STAR THEM!
14:18
ASH: RAID Shadow Legends
Рет қаралды 39 М.
🚨MUST WATCH🚨How Damage Reduction Works! | Raid Shadow Legends
21:43
Speed vs Turn Meter - What's the Difference?
22:36
Phatphil
Рет қаралды 2,1 М.
So Cute 🥰 who is better?
00:15
dednahype
Рет қаралды 19 МЛН