These new caves are the latest cave additions to the alpha. Hazardous liquids aren't in-game yet and I haven't found any creatures in them (yet). The acid pools may have their damage or other features applied to them with the introduction of hazardous cargo or after fire and engineering tech have had some testing time (to account for all the different damage types - fire, cold, acid, raditation, etc.). I'll be revisiting all these caves when the acid pools are updated! Cave locations: robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/3-24-2-ptu-new-cave-locations Cave 5N-P623 / RL_Stanton1_acidic01_unoc_001_size05_003_001 Ludlow [see note]: 32.4 km @ 296.4° (↷ 117.2°) OM: 1: 1681.82 km | 4: 1326.77 km | 6: 717.37 km XYZ: -888.288 , -454.798 , 83.076 km Issue Council Reports: Acidic Cave 5N-P623 Black Waterline Seam Visual Glitch issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-135696
@Barnz1980Ай бұрын
You in my feed again CP, I don’t wanna soil it for myself but I’ll let the vid play thru while I go do stuff for you man 👌
@taraskywalker453Ай бұрын
This is beautiful, and by far the best footage I have seen of them.
@grimalkin8082Ай бұрын
* hic *
@squantsonАй бұрын
Very nice panning shots! Thanks!!
@Arkula100Ай бұрын
Aweome video, thanks for this great moment. Everyone has already said that the video is beautiful, but no one has noticed how well done the character is.
@jimc7022Ай бұрын
Absolutely beautiful. If only we could go in one on live without a 30k every 20 mins. The devs did great work. I hope the content folks at CIG give us compelling reasons to visit these caves. Maybe survey missions to map/scan caves. Rare Mineral or egg hunting, hidden pirate caches, monster hunts….etc. current the missing person missions that take place in caves are a mess and are frequently incomplete-able. They go on forever rather than containing the mission to a reasonable area of the caves. There are loads to terrain and clipping issues as well as terrible NPC AI that make those missions a hard pass. I hope that is cleaned up so these beautiful caves can be used along with great content. Beautiful work though. I can’t say this is where people wanted the limited dev resources spent at this time but I can’t deny the results. Gorgeous.
@imviciouslyАй бұрын
what happens when you enter an acid pool edit: nvm
@CarbonPixel78Ай бұрын
Hazardous liquids aren't in-game yet, they'll probably come with hazardous cargo and after fire tech. When acid is actually acid, you can be sure I'll be testing all the ways we can die :D
@wolfman84Ай бұрын
I cant speak to the game, but on Earth, this type of limestone cave is formed by the dissolution of carbon dioxide in rainwater as it seeps into the cave system, making the water weakly acidic, Its acidic enough to react with limestone rock over tens of thousands of years, but the water would be perfectly safe to walk through, its not like a vat of industrial sulfuric acid.
@ZogpitАй бұрын
@@wolfman84would be cool tho
@daytrading9731Ай бұрын
Thanks dude@@wolfman84
@imviciouslyАй бұрын
@@wolfman84 good to know thanks
@elBlazaarАй бұрын
nice video!! they just need to fix the illumination issues. It's the only thing that takes away from the immersion.
@elBlazaarАй бұрын
and I don't understand why the puddles and pools don't have the new water technology, that the water reacts where the player passes through.
@CarbonPixel78Ай бұрын
I wonder if they're going to add different vfx like bubbles or something.
@naryanethАй бұрын
@@elBlazaar I think it has the new tech to be honest, you can see how the water interact with the reflection and stuff. But I also think that some features are disabled - such as physics. Maybe it's to avoid wasting some server resources. So what about client-side physics? As demo-ed in the CitCon from 2953, their physics are computed on chunks on water. Maybe for technical reasons those chunks cannot be small enough to match those puddles? I don't know - I am just bouncing ideas! Having physics here would be awesome for sure.
@CarbonPixel78Ай бұрын
GI is going to be nuts in general :D
@TRONRINZLERАй бұрын
Really awesome, kinda hope we can have ships and bases stored underground.
@tje.o.a5477Ай бұрын
I hope we can build undergroumd and usr somekind of camoflauge to mimic terrain. That way, we couls build hidden bases! or buils into mountains, or ravines, or maybe even under water!!!!!
@qween2077Ай бұрын
I like the caves, i just wish it was darker inside there
@MaticTheProtoАй бұрын
Beautiful, but some cave creatures, more plants and perhaps fossils would make it even better. Let's hope
@jtaylor8606Ай бұрын
And something to actually do in them.
@arturius9715Ай бұрын
That kind of stuff kinda takes away from the realism in most of these locations.
@MaticTheProtoАй бұрын
@@arturius9715 are you serious? Most of what I listed is entirely common you fool
@MrRed-pl8plАй бұрын
Just found your channel today. These could put me to sleep lol. Had the fortune of experiencing these with a few random people the other day. Highly recommend, they are so mesmerizing. o7 from Elios. Hope to see you in the verse someday!
@CarbonPixel78Ай бұрын
Thanks for stopping by!
@gravytraderАй бұрын
Absolutely beautiful
@julioreyes4698Ай бұрын
Btother....another masterpiece of exploration!
@wudimusicАй бұрын
Let me guess, there is nothing to do, but looking at graphics, is there?
@CarbonPixel78Ай бұрын
Rock caves have loot boxes and some pre-mission assets. Like all new locations, they are a work in progress. You can use this link to follow the upcoming project features: robertsspaceindustries.com/roadmap/release-view
@arturius9715Ай бұрын
I could easily spend many hours just flying around and exploring.
@scottgust9709Ай бұрын
Nice vid...cig needs more exploration stuff like this. The map shouldnt automatically have the directions, we sure have to explore and map it ourselves then be able to sell the data or use it for ourselves.
@CarbonPixel78Ай бұрын
Indeed, all of that is planned!
@Mr.MjupersonАй бұрын
I hope they put Goum on one of the panets
@stuartburns8657Ай бұрын
Pools don't ripple when stood on..
@CelestialTrieyeАй бұрын
gorgeous
@BerryBlueEyesАй бұрын
beautiful cinematic footage! loved it! how do you create that smooth steady panning camera movement wheb you are in 3rd person? is that a cam-saved setting somehow?
@CarbonPixel78Ай бұрын
I got some tips from Terada's camera guide (where you setup joystick axis to certain view keybinds). For the slow zoom-in effect, I just used a zoom filter in my editing software. Terada's camera tutorial: kzbin.info/www/bejne/l3WkeKqifa-ZqNE
@bradwellman2557Ай бұрын
I have liked and subscribed because of your friendly attitude, thank you!
@CarbonPixel78Ай бұрын
Awesome, thank you!
@PerfectCodeАй бұрын
So beautiful and relaxing. What song is playing during 09:35?
@CarbonPixel78Ай бұрын
Void Ocean by Lama House from Epidemic Sound.
@cuzantАй бұрын
Baby worm jumps out and sucks your face.
@CarbonPixel78Ай бұрын
Soon!
@OnlyThis-1Ай бұрын
Скорее лучше оставить личинку для симбиоза ) кислота станет кровью )
@StonehawkАй бұрын
oh wait, there's actually MAP FUNCTIONALITY in caverns now?! Well hot damn. I always hated how my suit's mapping never recorded or updated as I explored.
@CarbonPixel78Ай бұрын
Yup the map currently shows the entire cave system but eventually it will probably be hidden and be revealed as you go.
@cptbrewskiАй бұрын
Why don’t you use the keybinds for attaching and storing your helmet?
@CarbonPixel78Ай бұрын
Patiently waiting for physicalized helmet animations :)
@garyhamilton2104Ай бұрын
Veautiful. Cant wait for jungle caves. And proper ecosystems Are these procedural or prefab,
@CarbonPixel78Ай бұрын
I suspect these are bespoke for now, but will probably be procedural eventually using the assets they're creating now.
@mattvmaloneАй бұрын
@@CarbonPixel78 I'm pretty sure it's a mix of both
@adriensawyerАй бұрын
Just press Ctrl+H to take your helmet off and again to put it back on.
@CarbonPixel78Ай бұрын
Patiently waiting for physicalized helmet animations :)
@llillian4055Ай бұрын
Wow.
@peterchild2010Ай бұрын
They really need to tone down those sounds in the Zeus cabin. I pledged this ship and I really hate those sounds!
@eavdmeerАй бұрын
There is sound in the background on repeat that sounds super similar to the incoming call sound! Crazy annoying
@ltwinter509827 күн бұрын
Awesome as usual? What armor are you wearing?
@CarbonPixel7827 күн бұрын
ORC-mkX Arctic
@ZafrielDanteАй бұрын
yeah! what a nice jorney, wait i must find a way out .. ... .... - BACKSPACE
@larrycapija8980Ай бұрын
What are we suppose to do there besides walking
@CarbonPixel78Ай бұрын
Eventually they'll plug in a bunch of missions as they've done with other cave POI.
@eavdmeerАй бұрын
I never really found the mini-map all that useful, but in the caves, I hate how it reveals everything. There is nothing left to explore and no chance of getting lost anymore. Huge step backwards
@CarbonPixel78Ай бұрын
I'm pretty sure the fact it reveals everything is placeholder.
@xotx4291Ай бұрын
Yeah, it should be like a self carry radar that shows out to a certain number of meters, or like some other games would do, it fills in the mini map AS you discover areas, so you can at least find your way back out.
@beardedbarnstormer9577Ай бұрын
wait are you THE carbon pixel from spectrum?!
@CarbonPixel78Ай бұрын
Hmm that sounds ominous lol.
@killerhk5297Ай бұрын
Awsome VOD, thats showing how beautiful on Starcitizen But how can i serach cave without mission? thankyou
@CarbonPixel78Ай бұрын
Link the description for the cave locations.
@MrFurkettunАй бұрын
I recently upgraded to the 7800X3D a few months ago but am still running an RX 470 4GB. Should I wait for the new GPUs to release before upgrading?
@CarbonPixel78Ай бұрын
Lots of new tech on the horizon, I would see how performance, game support, supply, and prices trend. Star Citizen isn't optimized so even the latest/greatest GPUs will plateau in performance until the game gets official driver support from the GPU manufacturers. I would get whatever GPU you can afford comfortably that will future proof you for a while and not buy anything 1st gen as they tend to have problems.
@ATC_ForgivenАй бұрын
Epic
@GizmoMalteseАй бұрын
I wish we could experience this in VR like we can with NMS or Elite Dangerous. More broken promises.
@vulcan4dАй бұрын
I feel like something should have eaten you in that cave :p
@CarbonPixel78Ай бұрын
Soon
@ambientcitizenАй бұрын
awesome video! if you ever need a travel partner for your videos, i'd be happy to join!
@FriedBaconRPGАй бұрын
Where is that?
@CarbonPixel78Ай бұрын
Cave 5N-P623 / RL_Stanton1_acidic01_unoc_001_size05_003_001 Ludlow [see note]: 32.4 km @ 296.4° (↷ 117.2°) OM: 1: 1681.82 km | 4: 1326.77 km | 6: 717.37 km XYZ: -888.288 , -454.798 , 83.076 km Other cave locations: robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/3-24-2-ptu-new-cave-locations
@bradwellman2557Ай бұрын
You don’t show how you got out of the cave, how did you get out?
@CarbonPixel78Ай бұрын
Using my minimap and backtracking.
@bradwellman2557Ай бұрын
@@CarbonPixel78 you jumped off ledges down into the cave, how did you climb out of there? Did you have a hover bike or something? We can’t (edit: yes we can!) climb up small ledges in SC yet
@CarbonPixel78Ай бұрын
@@bradwellman2557 If you wander around you’ll see walkways that lead back up along with ledges you can climb as well. See the vertical cave climb for the handhold example.
@bradwellman2557Ай бұрын
@@CarbonPixel78 ahh cool, thanks! I’ve always been too scared to go down thinking I will get stuck in the cave. I watched the vertical chamber section you mentioned, I see what you mean. Apparently we can climb small ledges! 😮
@GabrielVitor-kq6ujАй бұрын
si there a way to deactivate this new annoying sound on the cockpit?
@CarbonPixel78Ай бұрын
Not that I know of, there are several ICs about it :D
@GabrielVitor-kq6ujАй бұрын
@@CarbonPixel78 yah man, annoying as heck, I mean its kinda cool to have more sounds like these, but they gotta be quieter and not as repetitive... Im stuck with a 5 seconds long audio repeating over and over loudly... It pisses me off
@BradAhrensАй бұрын
@@GabrielVitor-kq6ujIt's likely only supposed to make those sounds when the radar is active, or when scanning mode is activated. Either way, the ability to turn it off is surely coming as you're not the only one bothered by it.
@CarbonPixel78Ай бұрын
So I was watching some evo streams and they were saying that the cockpit chirping sounds are actually a part of upcoming engineering -- so the sounds are possibly a future indicator if there is something wrong with the ship, which just placeholder for now.
@sychmilАй бұрын
how u rotate ur camera while free moving ur head too?
@CarbonPixel78Ай бұрын
I have a Tobii that allows for headtracking, which is seperate from camera movements.
@sychmilАй бұрын
@@CarbonPixel78 it's only toby privilage? webcam head tracking can't do that?
@CarbonPixel78Ай бұрын
There are several "free" headtracking programs that use your cellphone camera and/or webcam out there. There's also TrackIR and Tobii which seem to be the two mainstream options.
@LeonardoCalvelhe8 күн бұрын
cool
@justinnixon5823Ай бұрын
Where is this cave?
@CarbonPixel78Ай бұрын
Coordinates in the description!
@themarveluniverseonlineАй бұрын
We really need some spelunking gear.
@coolingfanАй бұрын
can i get location?
@CarbonPixel78Ай бұрын
Info added to pinned comment!
@SiezttАй бұрын
Surprised you didn't 30k with how bad the servers are right now. 😂
@CarbonPixel78Ай бұрын
I did have a server error and recovery halfway :)
@jerryscaptures2438Ай бұрын
I find it amazon how some are putting out content and the game is so unstable. I can't go an hour without a 30k error.
@CarbonPixel78Ай бұрын
There are several playtesting techniques and workarounds to find a stable server if people put in the effort to learn them. Other than it patience is key. Check out the #sc-testing-chat channel in the Spectrum forum to learn about some tips!
@jerryscaptures2438Ай бұрын
@@CarbonPixel78 Tried those with minor success. But thanks for the feedback.
@Makta972Ай бұрын
Sooo....empty 🥱😕
@CarbonPixel78Ай бұрын
Likely won’t see creatures or missions till after 4.0
@GregosesАй бұрын
lighting in these caves makes no sense, RTGI cant come soon enough