Enough shields and armor it might even get a few uses out of it....
@snowfox94615 жыл бұрын
someone read zapp brannigan's big book of war
@DarthTach5 жыл бұрын
I was excited to hear it is a minelayer. The $670 warbond price. Not so much.
@_larkin_3215 жыл бұрын
@@VaultTecc I bet we will see it in game before the end of year
@tmothymccutcheon74325 жыл бұрын
@@_larkin_321 no....i dont think so!!
@Star-Man4 жыл бұрын
_Larkin_ good joke! 😂 We’ll probably get it around 2025/2026
@arenomusic3 жыл бұрын
@@_larkin_321 From the future; wrong
@anarchoarchitect51925 жыл бұрын
I want to start seeing gameplay mechanics. We don't even know if any of these roles will be fun.
@crashgaming2475 жыл бұрын
I like that STLYoungblood calls this ship out as overpriced, I know he does it cause he wants what's best for the community. I wish content creators would promote the idea of gameplay focus at this point in development. It's what I see the community talking about the most right now. Let's get some gameplay loops that work really well and are fun. And big content creators really have the ability to be the voice of the community between us and CIG.
@Biter19755 жыл бұрын
Exactly. No way would I spend that amount of money on a one trick pony, and not even know what the pony can do.
@tacitus56655 жыл бұрын
I'm guessing or hoping that gameplay will be added 2020, when more tech is ready and maybe some of the SQ42 pressure is off...
@travistolbert26475 жыл бұрын
The only gameplay mechanics we are likely to see much of in the near future are ones being build for Squadron. I've seen other folks mention that most of the straight to flight ready ships and vehicles are being pushed out for testing because the are more likely to be in the game, mine layer, air defense vehicles... etc. As much as everyone wants more PU content if CIG doesn't start delivering on some of the Squadron aspects of the game people are going to be mad either way at CIG.
@patricksmith97005 жыл бұрын
To be fair a minesweeper is a extended trip ship. Far from reinforcements two size 7 guns is a definite deterrent.
@petermuller76875 жыл бұрын
Not neccessarily, minesweepers would either spearhead a battlegroup so the bigger ships don't run into mines, or they get a designated area to clear, where, depending on size, they absolutely have to have support for fuel/maintanance etc.
@gambit39045 жыл бұрын
All military ships sound absurd per dollar basis imo. Sentry mines are akin to small automated fighters, making the nautilus a quasi carrier. They will probably be poorly armed (2 size 2s), but being used to swarm targets, dealing with shield regen rates, while the STS plataform makes the main effort of dropping down targets. Or just get the ones that goes boom. The turret is not out of place, it is a mere alternative to the Hammerhead (many turrets, good for fighters) or the Polaris (long range alpha striking).
@wilemelliott5 жыл бұрын
its like the old drone ship from Homeworld more than a mine layer in that respect.
@likeorasgod5 жыл бұрын
@@wilemelliott I'm very much seeing it as a WWII Destroyer, they where hunter killers of subs. These things might not be a ship that you send after a capital ship, but it can take on most large ships and set up traps or defend a larger zone than say the Hammer Head or Polaris. Current stats it actually seems to have more long range than a Polaris does. Prob so it can hold things off until bigger ships can arrive.
@wilemelliott5 жыл бұрын
@@likeorasgod perhaps, but if you look at the breakdown, shes probably closer to the old mine sweepers. Yes she can deploy mines, but those are mines, not depth charges. The Polaris, Carrack, and Nautilus would probably all fit as analogs of various light WW2 destroyers when you think about it [While the Javelin is a gun cruiser]
@Biter19755 жыл бұрын
Respect for giving your honest opinion and not just getting behind every ship put out. Good video.
@wingren135 жыл бұрын
note: the mines do s5 torpedo dmg, and iirc it was said that the gun 'mines' are quad s2 guns. and its not just a minelayer, its not like a homeworld 2 minelayer corvette. its big and its strong. its big front turret is effectively an anti capital STS gun and its armored to shit. it (obviously) could work very defensively. say you have a meeting being set up, bring this in, shit out gun turrets all around the 890 that is going to be used ( which itself has such heavy shields it takes like 3 hammerheads to even drop a shield facing) and if anything big comes, which the 890 isnt able to kill you have the sts gun and the armor to face that ship
@anthony_hw5 жыл бұрын
Seems like the size is based on the size requirements to store mines, and the cost associated with spawning the ship with a full complement of mines.
@RP_Basti5 жыл бұрын
Thanks for the honest approach. I actually hoped CIG would start giving a design document for the mechanic before putting out a ship with new mechanics, no lesson learned here. Somehow sad.
@AceTycho5 жыл бұрын
Yeah really
@king124kine5 жыл бұрын
I hope they add a parasite fighter carrier, so it would be capital ship sized, like a polaris, but have like 20 parasite fighters on it. They could launch from the sides of the ship instead of the front. Or maybe even a drone carrier, small fighters, due to the fact they are drones, they could carry more weapons but be small, ship could carry 30 or so drones and have 15 terminals to control the drones, if one was destroyed, each "pilot" would have a backup drone.
@mitchellh58695 жыл бұрын
Seems less like a minelayer ship and more like a heavy defense ship that augments it's defenses with mines.
@HorizoSun5 жыл бұрын
If it can lay down seeker mines this ship will be amazing, size 7 guns can take out large ships easily.
@Arbiteroflife5 жыл бұрын
Yeah, mines that attract to the enemies would be cool!
@wilemelliott5 жыл бұрын
@@Arbiteroflife or EMP mines that disable...then the size 7 guns for the coup de grace.
@drksideofthewal5 жыл бұрын
This ship may be an ambush predator, but it's still a predator.
@tomn.98795 жыл бұрын
I wonder if they even contemplate when this type of gameplay will be in game. Considering so many other game mechanics have yet to be built, I kind of doubt it.
@likeorasgod5 жыл бұрын
I would really love this ships, but since I allready have a Kraken I don't need another big ship, but it's a temping style of play if some one solo one big ship like this with a few crew player/friends, but your right, when will it ever make it into game when there are so many other ships and mechanics not even implemented so far?
@MrEsphoenix5 жыл бұрын
Not for me at that price, but damn that's a nice looking ship. If you can modify it to fit more useful roles I'll certainly aim for one in the verse. And it looks to me like there are 4 flaps for making mines. The top and bottom ones then two more on the rear either size of the engines.
@christophermoralesclark4 жыл бұрын
The renders showing the top & bottom deploying defense drones, and the sides deploying mines. It would make sense they might allow you to focus more on one than the other though.
@lystic93922 жыл бұрын
Yes 4 shutes to deploy mines from to space them out. The mines travel through the ship on a kind of conveyor belt system to those 4 exit points. I imagine you can setup/decide what types of mines are deployed from where.
@bd69855 жыл бұрын
The size 7's are literally for going against capital ships; it's not solely a mine layer, it's a capital hunter
@likeorasgod5 жыл бұрын
Think of the old WWII Destroyers, there jobs was more to hunt and destroy subs, but they also hunted other ships too so the bigger ships can find them and destroy them. Look at the engines and high armor value it's suppose to have, it's way faster than the Hammer Head I'm going to guess and it has larger Quantum fuel tanks. While Hammer Head is an escort ship, the Poliras is the capital ship killer, Nautilus is the hunter scout.
@ThirsttyRecon5 жыл бұрын
I doubt they are built against capitals. S7 turrets mean dual s6 guns. S6s are a step up from a S5 which is connie sized guns. Its definitely able to take large ships like a farer but dont expect to go head on with a cap ship. Anti capitals weapons are S10 torpedoes and S8/ S9 STS guns.
@stefanfischer97475 жыл бұрын
All The Way it has 2x Size 7 guns listen in the overview. So same size as the Idris M STS Turret which are supposed to fight Capitalships
@likeorasgod5 жыл бұрын
It’s size 7 turret not gimbles so it will have size 7 guns
@EasytheGoon5 жыл бұрын
@@stefanfischer9747 I'm pretty sure the Idris m rail gun is a size 10. But size 7 turrets is the same size as the javelin turrets. A slide from the event also said the nautilus was designed to take on capital ships.
@macwilko5 жыл бұрын
I own an Idris-P, 890J and the rest mostly big industry ships, but I'm on the hunt for a dedicated ship killer, I have a Polaris on buy back, and I'm going to wait a year or so before making the final decision. I believe CIG will release another big ship from Anvil this year in October so I'm excited to see what happens. With CIG and SC it pays to be patient.
@iangrayson99305 жыл бұрын
Lots of unknowns but I'd anticipate if you roll gun pods this turns into a torpedo point-defense platform. A good foil for the Polaris and fast raids on shipping or fleet presence.
@Jasta855 жыл бұрын
I could see this being really useful in defending slow moving or stationary operations. Maybe you have a major mining operation happening and it gets attacked by pirates, drop a bunch of automated gun turret mines around the ships you are defending so pirates are suddenly having to deal with a bunch of extra firepower in the middle of the fight. Maybe your fleet is fleeing another enemy group, dump a bunch of mines behind you as you run so the chasing fleet now has to deal with those while they are chasing. Or maybe you are attacking an enemy station, drop a ton of mines and turrets right outside their bay doors so enemy ships joining the fight get a nasty surprise right from the start. I do agree that the situations where it will be useful are niche though.
@ericwollaston56545 жыл бұрын
Youngblood, you had some good points. More than likely the desired mine capacity and crew capacity are what made the ship the size it is. Minelayers were around Corvette sized ships and the Retaliator has 6 Size 9 Torps while this carries the equivalent of 24 size 5 Torps in the explosive mines fed via 6 magazines to 4 launchers at the top/bottom (very prominent) with the two rearward ones dumping mines to port and starboard. Lot of mechanism and storage it appears. Plus the requisite, as you stated, drone room, mess hall, crew quarters, captains quarters, escape pods, bridge, 4 turrets, and whatever I left out. I do not know what made this ship and the gameplay come about but start to finish was only six months or so. I for one like the defensive and intriguing idea of mine laying and sweeping. Mining a jump point to secure it, creating a perimeter defense with Sentry turrets around a Reclaimer doing work in dangerous territory , or sweeping an enemy minefield all seem kinda cool. Thanks for the video.
@Texas2405 жыл бұрын
Interesting that Bored was recently saying that a drone carrier would be an interesting ship.
@STLYoungblood5 жыл бұрын
I think a drone carrier is an interesting ship, but I don't think this having a limited number of NEMOs necessarily qualifies.
@bthsr71135 жыл бұрын
@@STLYoungblood but you also can have a compliment of defense drones armed with 2X S2 weapons, so I'd say she's a drone carrier.
@mr702s5 жыл бұрын
I am a Legatus level backer but... nearly $700 is a bit much.... I am not a fan of the price tag being close to an A2. It's artificial quantity control. They'd sell tons more if these were $400 each.
@pistachio88595 жыл бұрын
It's a base ship and sniper! Have a Endeavour in the backline acting as a hospital? Surround the area with these mines.
@TheLordDeliverence5 жыл бұрын
Bingo, main reason I want to pick this up is to help provide defense to areas I'm working in. For instance mining in my Orion or salvaging in my Reclaimer. My understanding is they aren't just weapons, but will activate an alert system to advise you they have been activated. As such you can use this to rally the troops to go and protect the item of interest.
@kharnthebetrayero90365 жыл бұрын
I think it's great ship personally think this will be great for solo player grinding mission.
@Runicblade5 жыл бұрын
I can see this ship as a workhorse combat ship that has the added benefit of bringing mine/minesweeping. This ship seems like it can take some pretty hefty damage and even punch back with that nose turret
@DevasKnight5 жыл бұрын
I have a feeling they will say S7 were the old turret sizes and its a typo. lol
@wilemelliott5 жыл бұрын
4 different deployment chutes. Dorsal, Ventral, Port and Starboard.
@chr0onomeister5 жыл бұрын
And those chutes are huge too, these mines seem like they could be massive. No wonder it's got 3 large shield generators.
@tropicthndr5 жыл бұрын
If it can deactivate and retrieve mines from “any enemy ship” in game including Alien, it would be worth it. It does have a cargo bay so if the mines are large they could go in there.
@Trilobiteer5 жыл бұрын
Dear Star Citizen. Please stop designing new ships to make money to design ships to make money to design ships. Just focus on what you have and make the damn game. Yours sincerely, a Redeemer owner who would really like to play the game at some point.
@explorer474225 жыл бұрын
The ship is likely going to be in SQ42, I wouldn't be surprised if it was already out of white-box phase. This is why the Ballista, Arrow etc kind of came out of nowhere already complete. So yeah they're making the game, and offering up assets as they go because, why not? Silly to have a finished ship and not offer it to backers unless it were to spoil the story somehow.
@dcash70185 жыл бұрын
This is SQ 42 asset no reason not to release. Same as HH, Polaris yearly release, same general amount of money
@kennethsmith6085 жыл бұрын
@@explorer47422 Keep hearing that, The 600i too yeah Ok what ever excuse helps you sleep at night
@MattePaavi4 жыл бұрын
yes but moneeeey. cig
@TaldrenDR5 жыл бұрын
2x S7 ~= 16x S4 weapons. The front 2 guns are ~= 4 of the Hammerhead turrets. I don't think I would use the Homing mine, ever. S5 torp is pointless, just take a Gladiator at that point. The Sentry Drones on the other hand are a whole other matter. You are basically making an area that is denied to small fighters, missiles, and torps that can be shot down by a cloud of automated turrets.
@robmann1015 жыл бұрын
I really like this ship. It's a defensive tactical ship. Most ships in this game are offensive. This ship is good for laying traps and ambushes. Protecting bases, or jump points. it's a good strategical ship that rounds out the uee fleet. And it has enough fire power to patrol and protect its self
@jacobmonteverdi81745 жыл бұрын
Seems like you could use the weapons platform variation could be great for single-op players. Boost your own firepower and defense or ambushing tactics. Mini flotilla tactics with dedicated drone support.
@trippylummox2745 жыл бұрын
interesting for sure. I love Aegis designs
@jeanrobert4995 жыл бұрын
I think you don't understand the Nautilus like quite a lot of people, it's not a large scale minelayer, it's in the name: it's a **Strategic** Minelayer. The mine are meant to be used during a battle to defend the ship at close range that's why it has a 2xS7 turrets, it's meant to be used in battle not to avoid them, it's like a kind of smokescreen attack. Let's say you escort a fleet, you spot some pirate, the Nautilus head toward the threat, pop some mines and/or some turret mines at close range to shield your fleet and act as a screen between the pirate and the fleet. Your fleet can either escape or wait for the Nautilus to deal with the threat. IMO if you want to use the Nautilus to camp behind an asteroid and wait for someone to hit one of your mines, you're using the Nautilus wrong. Just my 2 cents
@bthsr71135 жыл бұрын
I disagree. A minelayer is supposed to set things up before the fighting starts, and then leave. It's not supposed to mix it up or lay cover mines. I'd use this puppy for defending valuable sites or preparing for likely battles.
@jeanrobert4995 жыл бұрын
@@bthsr7113 clearly the nautilus was designed to do more than just lay some mine and go home. All this forward weaponry is meant for something
@lystic93922 жыл бұрын
I think you got it right ^_^ Though considering the mines can, from hearsay, last for days, you can probably ALSO use it to lay down a protective field for something like a mining operation, and then do something else/log off/take out a different ship while the mines remain there for some time. They did talk about it being able to play 'the long game'.
@mutantarachnid5 жыл бұрын
I don't think i will get this at all but I love the addition of this to the lore. Area of denial is so so important
@jcadence47615 жыл бұрын
I think the whole "Was the ship there before the cost or was the ship buffed to satisfy cost" is a GREAT question!
@PsychNurseHaldol5 жыл бұрын
Small ships probably be easy to dodge and/or less likely to trigger the mines. I’d be worried in a medium size ship.
@voodoomar5 жыл бұрын
I can see a use for a minelayer near a base made by players on an asteroid
@jakes84095 жыл бұрын
i see the naut as a way to be a single ship blockaid thus it needs to be big armored and heavy shielded to support its drone mines or explosive mines
@dasmoools6065 жыл бұрын
Minesweepers would often take up combat roles when not, well.. minesweeping. It's a combat ship vessel first, a military corvette first, a minesweeper, mine layer second. CIG seem to be following WW2 and Modern naval tactics in terms of warship design and intention, considerably so, with this vessel. We have the Polaris, you could all it the nuclear submarine of corvettes. The Hammerhead, clearly the Aegis Destroyers of the Corvettes and now the Nautilus, the forward defense of the fleet, meaning.. they're also well armed and armored to be capable of taking hits and or dishing out hits whilst they sweep mines and clear the way for the fleet, of the corvettes. If we take away its teeth, STL, we make it unable to do its job as a Minesweeper. If its unable to project any sort of threat level forward of the fleet, all it'll become is a dangerous bomb waiting to blow up as it sweeps mines, thus worthless and pointless, may as well not have it around, because at that point, the Hammerhead would do a better job as its capable of projecting significant amounts of threat forward of the fleet, whilst also able to visually identify mines and shoot them down with its considerable amounts of firepower. So again, it needs those size 7's which I highly doubt it can fire all that frequently, it'll highly likely be a weapon system that can only be fired once or twice every few minutes at whatever enemy it needs to project threat towards, as I doubt its powerplant would be capable of handling the size 7's firing off constantly when a single size 7 is equatable to 8 of the Hammerheads guns, which we all know, can drain the Hammerhead's powerplant very quickly, even when firing just the forward arching systems. So the Naut, I atleast believe will be relatively balanced in that regard. As for its mechanics, I think we can all take a guess.. if you've ever played any games with spaceships in, like the X series, its pretty easy to imagine it being able to hone in on mine signatures and disrupt them, disable them, destroy them or perhaps even turn them. So I for one will try to keep my hopes for once that I might actually get the ship I've been wanting for ages, the Hammerhead turned out to be a bust, I'd rather not this one turn out to be a bust. Plus, if they removed those size 7's what would they replace them with to equate the cost? cant just slap smaller guns on then call it a day and say, oh yea the price? okay. If they're going to stick to this BS pricing where they 'Price it closely to its UEC cost in real cash' then we need them to stick to that without ripping us off like they have been for awhile because of the sort of changes you are suggesting.
@Neil-teamBrigade5 жыл бұрын
Oh the DEETS! Nice details, STL. You got it out fast. Appreciated.
@BlackBirdBlitz5 жыл бұрын
If the mines have the ability to seak "enemy" targets, this ship will be a game-changer. Think Rattler missile system but with mines packing four guns, size two. That equates to 24 seeker mines, each with the equivalent firepower of a Wardens fixed nose gun. If that's the case, the Nautilus is worth a buy. Just speculating though. BTW... I'm not suggesting the mines will be deployed like the Rattler.
@MadIIMike5 жыл бұрын
Aside from the issues mentioned: I think it got this big/expensive for rarity because there's a big issue: Players dropping AI mines means multiple combat AI potentially in a small area, if you'd team up with multiple of those ships, the area would literally get closed down because people would die to mines @ 1fps. Then what about crimestats for killing innocent people with said mines to prevent it becoming a griefing simulator (and no, cost for mines won't balance that)... and would advocacy ignore potentially hostile mines... and wouldn't the "9 out of 10" AI ships "clean" up the mines anyway? I think it's a very dangerous approach, keep in mind we have long travel times, permadeath, component replacement mechanics and what-not, dying to mines of someone who doesn't even have to face you and possibly no consequences either would be infuriating.
@aikiwolfie5 жыл бұрын
I think the more pertinent question is how long will mines persist after the mine-layer leaves the area or the players log-off. Given that ship de-spawning will continue to be a thing forevermore. It seems like an odd game play mechanic to add to the ever growing list of game play mechanics that have been announced, but never seen the light of day. CIG really need to double down on what they've already promised instead of constantly promising more.
@SummerYeti5 жыл бұрын
Mine field data will be more to sell, missions to sweep and clear fields will be lucrative due to dangerous conditions and counter attacks. I honestly can see decent gameplay around this ship, though I'll be adding it to my own fleet with INgame currency and effort.
@AceTycho5 жыл бұрын
Good idea about gameplay
@heroruls5 жыл бұрын
dear STLYounblood the polaris only has size 10 torpedo's and we know the javalin has size 12 torpedo's curently the bigets torpedo's we know of
@STLYoungblood5 жыл бұрын
You're right, I meant to say some of the biggest torps, but fair call out!
@bthsr71135 жыл бұрын
That is surprisingly sexy for a mine layer.
@menotu0005 жыл бұрын
The most useful upgrade (for me) would be an EMP defense system (blast an EMP and run)... my ship is not made to be a fighter, & that isn't what I want to do anyway.
@jockcop42055 жыл бұрын
Great video as always. The “lone wolf” gameplay is intriguing. Would like to know more but the price does seem a little silly.
@Huneidu5 жыл бұрын
The in-house Q&A at the event said it needs a minimum of 4 crew. So lone wolf seems subjective in this sale.
@EasytheGoon5 жыл бұрын
@@Huneidu lone wolf as in it doesn't need fleet support.
@jockcop42055 жыл бұрын
Huneidu yea, I was tempted but I think this is gonna be a pass for me. Might be something I pick up in game to use with friends or an org.
@PsychNurseHaldol5 жыл бұрын
The answer? No. They are not going to have that game play for several years.
@danfromoh5 жыл бұрын
Tactical mine layer. never thought it would be the new ship.
@wp27465 жыл бұрын
Does the $670 ship come with 7 friends ?
@profoundnarwhal25815 жыл бұрын
I'm honestly surprised that the ship is so big.. When it was discussed, I really thought it would be ~Cutlass sized
@wisdomandy93612 жыл бұрын
I wanted this ship but I'm concerned they'll make it smaller and i won't get my moneys worth. I'll probably opt for the Polaris.
@Chris_KAy5 жыл бұрын
today i thought really hard about the usefullness and the potential of the s7 in combination with it and it really makes sense... at least if the option is as i think it is. what about a potential stationary weaponsupport base? or even as a loaner it could have potential, given the size and its obvious turningpotential it gets clear that you wont fly after people, so i thought, why not throwing out and spread some gunbots behind you leaving behind a deathzone for smal/medium size ships that attack you up to 360 degrees and an area of lets say 4-8 km within a minute depending of deploytime and "throwingradius"(+flyspeed), this would prevent any form of attack from back to top to right to left at least on the back half of the ship not only giving you protection but forcing the opponent to attack in the radius of the S7 or at least the s3´s. also if you consider that every Size higher of weapons having bigger range youll be a threat to anything that is smaller than a HH. this thing will onehit a looot of ships before they are even in range just imagine the horror xD!!! The worst thing is it will be highly effective against interdictionships, due to their paperthin but hardhitting design there will be not much option for them to even think about interdicting if you cant turn or fly by this thing since a tonne of gunbots will be just waiting for you. i also think it will be a horror for bombers although they will have the most potential to even go against this one, because of the logic of how they want to combine heat/electric power and aiming rockets. i dont see us going effective against bots and mines since those are inactive or at least in standbymode until your near enough for them to shoot or to follow, even worse being near them with your nautilus would eat up them being even a target at all. aaaand that brings me also to the idea of the bots being good or perfect against any form of torpedos and rockets so the only option where those would be effective is the front of the ship and that would be the weakpoint this ship needs... because of all the stuff that i said it really doesnt have much left to deal with it xD! ... although youll have again to consider that a frickin S7 will w8 for your ass if you come too close x_x ... what i also thought about was the potential of throwing them around you with just a 180 degree move. Where i see this ship will have the golddigger moment is if it lays his eggs near routes or even close to gates where transporters will go and there will be prefered travel routes since winmaxing is always a thing... especially if your cargo is full with all your money ^^... what i also think and this is why i belive the guns on the bots will be only s1 is because of the mass, on the pictures youll see like 6 oppenings those leave and lets just assume of everyone of those having 4 to throw (wich is more of the lower end given the size of this thing) making it 24 potential gunbots all with 2xS1 wich is already a frickin tonne and also the reason why i consider cricling around stationary and throwing them around you. ... what you guys think?
@huliluliukuzelula5 жыл бұрын
Glad to see someone is thinking a bit. This ship is my favorite
@Chris_KAy5 жыл бұрын
@@huliluliukuzelula you wont be as strong as a HH or a Polaris, but you will be their best friend, given the additional strategic layer mines can add, you can block out one side of your fleet completley at least for a certain time, forcing the oppenent in a much less effective way towards all the guns and torpedos of a said polaris, creating a deathgate if you imagine 2 or even 4 of this ships, wich is just fucking awesome haha.
@bthsr71135 жыл бұрын
It's funny you mention the Hammerhead, because I see them having good synergy or being good counters for each other. Working together on defense, the hammerhead can take out fighters small and mobile enough to evade/engage the mines, while the mines and heavy cannons slow or at least wound larger ships that could pose a threat to the hammerhead. As for countering each other, the Hammerhead should be able to shoot the mines down, but the Nautilus can shoot it directly with some hefty firepower.
@xtradi5 жыл бұрын
The Mine itself is size 7 with firepower of size 5 torpedo. Strap this bigboy on fighter you have kamikaze fighter, not cost effective. So yeah the ship need to be big and don't forget they may be going alone rather than with fleet probably for laying ambush or set up trap behind enemy lines.
@NewsViewsAndTruth5 жыл бұрын
I am worried about mines moving toward a ship. That creates a mechanic that can be used to gank or troll others.
@kieranrankie2035 жыл бұрын
Very nice looking ship but the price is beyond ridiculous.
@ollynx61094 жыл бұрын
They are 24 size 7 mines wich are 4 by 4 meter. They will hit as hard as like a size 5 torpedo and will be homing, they can detect other ships form 5 to10 km distance depending of size by the ships and how "stealth" the ships are. And EMP's can shut them dowm for a short time..
@matteosiefert8465 жыл бұрын
I really like the idea of this ship! But tbh, it's too much for me.
@nathananderson13825 жыл бұрын
"Hey guys, Youngblood with ya and today we're doing a 'Should you buy?' video on the new Aegis Nautilus. No."
@Burnningsoul5 жыл бұрын
it's an interesting ship kind of looks like they were trying those ships during ww2 that dropped depth charges. Question I would wonder is how many mines can it carry.? cant the mines be directed or are they stationary or both.
@asmkalrizion70785 жыл бұрын
I figured out why some look like they’re coming from the rear of the ship, if you look close at its aft it has two horizontal flaps also deploying mines, it’s hard to spot but I spotted it right after this point was mentioned
@nathanwilliams77455 жыл бұрын
Thanks for the info, Youngblood!
@Anony-Mouse5 жыл бұрын
I saw somewhere that mines would require upkeep. That may be another reason for the ship. But yeah, that's a high price tag just to lay mines and have a couple of size 7's strapped to your cockpit. Of course, the RSI site says they are turreted S7's.
@drksideofthewal5 жыл бұрын
Just think of it as a capital ship killing alternative to the Hammerhead. Same calibre of ship.
@HyperBlueWolf5 жыл бұрын
But the Hammerhead is not a Capital ship killer... It's a fighter screen. The Polaris is the Capital killer with it's size 10 torps.
@strongback65505 жыл бұрын
Except Hammerhead's turrets can't track fighters.
@drksideofthewal5 жыл бұрын
@@HyperBlueWolf Watching the Inforunners stream, they came to the conclusion that the Nautilus is for killing medium ships. Hammerhead-small Nautilus-medium Polaris-large
@Zalatian5 жыл бұрын
Having mines on a corvette keeps them an org-scale issue, maybe; it would suck for most players just tooling around in Cutlass and Connie-sized ships to run into a big minefield unexpectedly, but this size of ship shouldn't be that hard for an org of any reasonable size to field. If it has a multi-role case vs. the Hammerhead, along with more of a hunter-seeker style of multicrew gameplay, that'd be a huge plus. It also seems like it can scale down a lot better than the Hammerhead or Polaris, so if you have 4-6 people and don't want to automate half of your ship, this would be a good alternative.
@MaxPSVR5 жыл бұрын
I think that as a minelayer it will be very slow. Whilst small ships individually probably won’t be able to take it down. A larger ship would think it should be easy prey. So give them a large gun to help defend against the bigger ships. Or at least give them a fighting chance than being sitting ducks. As for the size of the ship in general. In design terms it needs to be slow so make it big. In justification terms. It’s big so it can hold vast amounts of mines to create a large Denial of access or no fly zone. Space is big and you’ll need a lot of mines to lay an effective field. Or people could just go around them.
@slasherclone92812 жыл бұрын
Think it’s going to make an excellent long range smuggling ship. Assuming it’s capable of the same degree of stealth as it’s namesake and is fast in a straight line. Figure being able to deploy 48 size two guns will discourage double crosses during cargo trades in deep space or when meeting up with strangers to talk business. Dropping mines as you run also sounds like a good time, watching both pirates and law get caught up in them or just breaking off pursuit long enough for you to jump away.
@ContagiousCure5 жыл бұрын
The proximity mines apparently do as much damage as a size 5 torpedo. But I agree the classification of it as a minelayer is confusing. The size 7 turrets however seem to make it more like a anti-capital version of the hammerhead. This could have easily been two ships.
@d3m3n70r5 жыл бұрын
It is basically a CQB ship, which is able to plant an area of denial. Sounds like quite complicated gameplay to me. Might be useful to take on isolated capitals. But only, when the Nautilus fast and nimble enough. And I highly doubt it, due to the heavy armor.
@johnmedeiros34455 жыл бұрын
imho i believe its an "end game" mine ship i also believe that herald and mercury should excel at finding those mines and relaying info to the fleet...this could setup data running and mining gameplay
@Cornerboy735 жыл бұрын
I feel like this ship is the fantasy MMORPG equivalent to a 'pet' class. If anyone attacks you, just summon your pets... er... poop out your sentry gun/proximity mines and let them take care of business while you fire from beyond your screen ; )
@kevinsamuels75675 жыл бұрын
How about fulfilling older ship orders before releasing more ships that you have to wait for
@ronabitz51565 жыл бұрын
Size could be to have enough room to carry enough mines to lay a field of them. One reason for large weapons could be to destroy mines from outside their engagement range.
@MrMadmanUSA5 жыл бұрын
I think that large ship battles will mostly be against the Vandul in some kind of instance style battles. So this maybe for that kind of game play.
@likeorasgod5 жыл бұрын
Maybe at first and than later you might have large org battles as they take control of space from each other.
@rupert4562 жыл бұрын
Dude, I know it's an old video, but, NGL, I love your videos. Thank you
@xXRainOfArrowsXx2 жыл бұрын
I mean what would you prefer a ship that only can carry a half dozen sentries? Or two dozen sentries to fully protect your drugs at jt, also mines will surly have thrusters on them and move to chase extremely slow moving ships
@stefanfischer97475 жыл бұрын
Yeaahh i get your point...gonna buy one today ;)
@autoxtacy5 жыл бұрын
I agree. Its a huge mine dropper/collector. Its a quite large ship with mine functions and a huge 2xs7 gun turret with heavy armor. Thats just too awkward for me. I would have prefered a pure large ship brawler and a $300-$350 mine ship about the size of a connie. In its current state with currently available info its not for me. Thanks for the vid. 👍
@spaceandstuff37585 жыл бұрын
I almost pulled the trigger on this but something held me back. Needs more information on the mine gameplay. Think it’ll be an in game end game for me. I almost melted the Warden for it but I was making a video on the Warden for my channel and realised how much I love the rework!!
@bryce47245 жыл бұрын
If your doing a military group in your fleet should have max of 2 rl mine layers are specialist auxiliary ships. Worth havin in the fleet but not more then 1-2 during a large engagment they would lay down heavy hitting fire power wile laying down the turret deones in cover for ur larger javalin. If you have soethign to defend its almost better to just hire or subcontract someone to do the work
@vildrotax5 жыл бұрын
Really like the idea of the ship, but why is it so big? Could a ship half the size not do the same job just as well?
@zanmacarol79265 жыл бұрын
No you shouldn't. Its 700eur. That's a paycheck for some people.
@BGIANAKy5 жыл бұрын
Those people should git gud and make more money haha. That being said, I think this is a retarded ship
@BradfordMelluish5 жыл бұрын
Agree that it seems like these would have to be concentrated at some point of interest to be relevant. Seems unlikely just laying them en masse along some trade lane would do much...space, even scaled down, is big af. Maybe if you could know a ships approximate exit point when using an interdictor they could be useful? Otherwise seems like anything else wouldnt be super economical.
@kira682005 жыл бұрын
don't know if it's true but lot of people have call the Nautilus a "corvette" (yeah like the Polaris)
@EasytheGoon5 жыл бұрын
Yeah and the Hammerhead is also a corvette.
@thomashuro27625 жыл бұрын
I could see the gun turrets being dropped throughout your own fleet, causing havoc and damage to any small fighter that attempts to close the gap. The mines only seem to be area denial right now (from what I can think of at least)
@robertschumacher27075 жыл бұрын
My biggest question is 'how badly can you mess up deploying mines?' Remember, during WW1 (the heyday of naval mining) many minelayers got blown into tiny bits by their own mines, especially the minelaying subs. Though since the Perry Line systems are mostly described as being 'Heavily mined'. I can see owners going to them with an empty Nautilus and leaving with a full one. Then either dropping them somewhere else or selling them off for a profit.
@mmogaddict5 жыл бұрын
I believe this ship has been designed for Sq42 gameplay. Hence the size and features. It’s use in the PU is probably far more limited.
@TheDomAdventures5 жыл бұрын
100% sure you're correct. Apart from the 300i Rework and 890 Jump, every ship they introduced within the last 1-2 Years was a "required for SQ42" Asset.
@Noctrael5 жыл бұрын
Nice vid! Glad you made the comparison with the Polaris
@johnhourn40975 жыл бұрын
I did see somewhere mention of 'lone-wolf' play. Is that because they expect the ship to function in a lone-wolf fashion. Going to the front without cover of a fleet to mine the area - that might explain why it is so well armed. As you say the fact that we have 6 directions of movement means that the mines need to be either highly movable and\or hard to detect... or there has to be massive fields of them... either way yeah not fun game-play. I do however wonder if we can remove the 'mine' section of the ship and replace it with plain cargo or similar. Otherwise it is the GUN alternative to the capital ship hunter... the Polaris is the TORPEDO option... The last option would be to have true hunter\killer drone that can be deployed in combat... something like a semi-automated unmanned dragonfly that can be dropped and the collected after combat.
@dukestrandi5725 жыл бұрын
I tink the last option is the way to go in a Nautilus, not to block large Zones with 24 Mines. They will be there to help you in combat
@Trillineatus5 жыл бұрын
I totally agree with some comments below. Give us gameplay or how or when to use this ships. Give it a purpose, so "a few" people could consider buying this one. Also they mentioned this would be for lone wolves. Cant read anything of that.
@OG-Siegal13155 жыл бұрын
Size makes since if the mines are as big as the data scanners but with the solar cells
@l0v3m4ng45 жыл бұрын
The explosive mines having the yield/explosive power of S5 Torpedoes makes them... less than ideal, if not downright underwhelming IMHO. Unless Size 5 Torpedoes are going to get even further beyond I guess. Unless the "can tackle capital ships" is because they expect a LOT of those mines bearing down a capital ship,and/or the power in those two S7 guns being just ridiculous. As the rest of the guns, while more than capable ny something even Connie sized, for the large ship size being they kinda become basically Self-defense only.
@Power55 жыл бұрын
Except if you get close to a clump of these, they will all come toward you. Think of the scene in "Galaxy Quest".
@l0v3m4ng45 жыл бұрын
That IS what I said for the expectation. Still feel fairly underwhelmming imo.
@bthsr71135 жыл бұрын
Depending on you needs, the mines don't necessarily have to hit or kill. Just being there is a deterrent that forces you enemies to deal with them or go around, which costs them precious time. As for killing capital ships, the mines will probably swarm the big guys, and while fighters might be able to escape them with some shooting, a capital ship is likely going to turn and accelerate slower, so the mines will have an easier time hitting them, even leaving out the much larger size. Even if the mines just strip the shields, that will be useful in a larger battle, whether it's the Nautilus that shoots them or not.
@spindogg88145 жыл бұрын
So I thought that there will be points in space that you use to jump into other systems and with that you could then mine the entire entrance to a system
@carlmcdaniels16755 жыл бұрын
What is the cost of the Nautilus compared to the Hammerhead and the Polaris?
@jacobmeekhof86142 жыл бұрын
I know I'm late but I think the lore would have this ship working by itself laying mines. Then if it came across an enemy it needed large weapons to defend itself. I think this is why it would be justified in have those large size seven
@tasURSUSTAS5 жыл бұрын
Cons: - cost - delays older concepts and mechanics Pros: - req for sq42 means it will be fast tracked - mines favour the defender/strategist - 2xsize7 on front is pretty hefty firepower. Crew 2 of these for every HH assuming limits on npc hire/effectiveness. Huge alpha damage. - Heavily armoured+3x large shield = tough - drones = massive automation of weapons .. IMO this is a huge force multiplier in a ship designed to take a beating.
@screamingiraffe3 жыл бұрын
Old video, but I'm really hyped for this ship, more so than the Polaris