StarCraft: Remastered - THE HARDEST MISSION!

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LowkoTV

LowkoTV

Күн бұрын

Пікірлер: 485
@user-ut5ki2fi6b
@user-ut5ki2fi6b 7 жыл бұрын
"Maybe I should have set up a nydus canal" *reloads* *DOES OVERLORDS AGAIN* "This isn't as easy as SC2, I wonder if I should have set up a nydus" *PROCEEDS TO LOAD MORE OVERLORDS*
@sultansaywell4038
@sultansaywell4038 3 жыл бұрын
Hilarious
@3psilon.
@3psilon. 7 жыл бұрын
That ending is what Aldaris was trying to warn you before Kerrigan killed him
@vodkavecz
@vodkavecz 7 жыл бұрын
I'll write it again. Use Queens to scout around. Parasite on enemy units. Especially transport ships.
@sashrill
@sashrill 3 жыл бұрын
while that seems like a good idea. the AI is good at using medics to remove the parasites. thought on any map with animals you can use parasites on them. like the flying pteradactyles on sharkuras
@孙林可
@孙林可 7 жыл бұрын
Medic healing ultras THE DREAM!
@LowkoTV
@LowkoTV 7 жыл бұрын
Fun fact! SCV's can repair Immortals in StarCraft 2.
@孙林可
@孙林可 7 жыл бұрын
LowkoTV It seems SCV's acquired some super op black -magic- technology and are able to repair anything mechanical (regardless of being Terran) in SC2 now.
@birisuandrei2866
@birisuandrei2866 6 жыл бұрын
@@孙林可 ive got kicked out of Hogwarts , because i used *black* magic . (Ok im not black but Ive seen this joke somewhere)
@airblaze6568
@airblaze6568 5 жыл бұрын
I know that scv can repair protoss mechanical units
@tarvoc746
@tarvoc746 3 жыл бұрын
@@birisuandrei2866 Isn't it called "the Dark Arts" or something like that in the Harry Potter universe? (But honestly, this joke is as old as 2015 at the latest. The first time I came across a variation of it was in Dorkly's "Social Justice RPG" short animation from 2015.)
@TheIndignation
@TheIndignation 7 жыл бұрын
Kerrigan murdered Aldaris back in the Protoss campaign because he was about to tell you the truth about Raszagal :O Also, obligatory "You have to beat the next mission in less than 25 minutes and do the secret mission" comment
@孙林可
@孙林可 7 жыл бұрын
Something you wish to know: Zeratul had 1000 damage at the end of this mission.
@xxlCortez
@xxlCortez 5 жыл бұрын
It would have been boring to have 2500 hp cut down with 100 damage.
@sambryner6466
@sambryner6466 7 жыл бұрын
This mission is so much easier if you simply use hydras to clean out the bases on your side of the map, and then switch into guardians and devourers to kill everything else. 2 control groups of guardians, 2 control groups of devourers.
@arckietuun8911
@arckietuun8911 7 жыл бұрын
12:40 That moment when you realise that Lowko completely forgot about his DT. #JustLowkoThings
@nothinghere3859
@nothinghere3859 7 жыл бұрын
Arckie Tuun well they are invisible
@davinderc
@davinderc 7 жыл бұрын
But even worse is his assumption that infested terrans are big units... They only cost 100 mineral and 50 gas and deal 500 damage. Tiny investment for a big return, and all that without climbing the tech tree much!
@yancamara9307
@yancamara9307 7 жыл бұрын
And Nydus =/
@Pedro38906
@Pedro38906 7 жыл бұрын
I forgot about them as well lol
@BLaCkKsHeEp
@BLaCkKsHeEp 6 жыл бұрын
replaced by banelings :( i miss my infested boom booms
@FrumpleJames
@FrumpleJames 7 жыл бұрын
You know, I always thought it's kinda messed up that the UED sends infested terrans at you in this mission. Because you have to wonder if the UED was infesting terrans to send against you during this mission.
@ibm5155
@ibm5155 7 жыл бұрын
well well they kinda have done worse things than that before starcraft 1
@AtrumDelorox
@AtrumDelorox 7 жыл бұрын
I've thought of it as scientists that became infested as a result of experimenting on Zerg during some lab accidents.
@FrumpleJames
@FrumpleJames 7 жыл бұрын
ibm5155 Oh, definitely, but it's a special kind of messed up
@TheShaneMann
@TheShaneMann 7 жыл бұрын
The thing about the UED is that they aren't that messed up, they may have turned crippled soldiers with no life ahead of them into infested terran. That's what I think.
@FrumpleJames
@FrumpleJames 7 жыл бұрын
"Lab accidents" I imagine, in the same way Stukov died "In battle on Char" =P
@retloclive9118
@retloclive9118 7 жыл бұрын
Very rarely do I ever see players take advantage of the 8 dark templars you can build here. They even start off with 3/3/3 upgrades.
@Veellinn
@Veellinn 7 жыл бұрын
Lowko, if I am not mistaken, the devourer acid spore doesn't increase damage from devourer, rather that unit under effect from acid spore receives one more damage per acid spore from ANY source. Meaning that if your hydralisk shoots it, it will receive that dmg + number of acid spores on it per each attack.
@ibm5155
@ibm5155 7 жыл бұрын
yup its that
@VArsovski10
@VArsovski10 7 жыл бұрын
well that also makes next devourer attack do more damage, it's like 30 then 31 then 32, and so on..
@pabloarielcorderovillacort2149
@pabloarielcorderovillacort2149 7 жыл бұрын
The more acid spores an unit have, the slower it attacks... it works that way...
@mancubwwa
@mancubwwa 7 жыл бұрын
@Pablo Ariel Gatobot they also reduce armor IIRC, so the units DO recieve more damage, unless they had zero armor to begin with
@BaddeJimme
@BaddeJimme 7 жыл бұрын
@manucubwwa Actually the acid spores can give affected units negative armor, down to -9 if there are nine spores and the unit is unarmored. They are strong when combined with mutalisks, which hit three times and can deal up to 27 extra damage per attack, and they attack faster than devourers too.
@tehmoros
@tehmoros 7 жыл бұрын
And on that day Lowko was forced to make the "Lowko4" save. ;)
@arescom4455
@arescom4455 7 жыл бұрын
43:39 "Supply Depot explodes"Lowko's reaction
@justinbrown4562
@justinbrown4562 7 жыл бұрын
Lowko, when loading overlords create more space between them and your army. If you can put selected units into an overlord, the overlord will move towards them. If they cannot fit, or it is full, the overlord will not move. This way you can see which OL's have units in them and which ones are empty. they will be spatially separated. Then you can have your empty OL's tank AA. And just take your time. You are playing campaign where the drops have clearly slowed down. You are fine taking your time counting how many ultras/hydras go into an OL.
@operationkilled
@operationkilled 7 жыл бұрын
31:01 The moment I saw a Valkyrie, I already knew, that Lowko forces well be annihilates... Wish people/player use more Valkyrie. (Even in the old days, they barely use it because of its AA-Splash only)
@animewanderer41
@animewanderer41 7 жыл бұрын
Am I a bad person for being kind of happy when Lowko lost all his overlords? He went from 200 supply to 40 XD I usually find the play through more interesting if he struggles.
@HpLyzeDeKiel
@HpLyzeDeKiel 7 жыл бұрын
same !
@davidkevin03
@davidkevin03 7 жыл бұрын
Bro I was laughing at his reaction. To what happened 😂😂😂
@Fidel_L.Bousquet1970
@Fidel_L.Bousquet1970 7 жыл бұрын
His face was priceless. Like "oh shit, this wasn't the right thing to do"
@erbgorre
@erbgorre 7 жыл бұрын
flying like 40 clumped up overlords through a bunch of valkyries going wrong? who wouldve thought ;P
@freaklingbwmn3052
@freaklingbwmn3052 7 жыл бұрын
2 control groups of Overlords - 2.4k minerals. 200 supply worth of Ultra/Hydra - about 8k minerals, 5k gas. Saving the game right when he clearly just ran his complete drop fleet into those two Valkyries - priceless.
@metalwe0
@metalwe0 7 жыл бұрын
Acid spores from devourers decreases the attack speed of the target, per stack. But the better part is that it also adds 1 damage to every attack received by the afflicted unit, per stack. This includes the jumps from muta's attacks, and since Devourers attack slowly, but apply the stacks as an AoE, every jump from the mutas attack will have extra flat damage.
@dbuyandelger
@dbuyandelger 7 жыл бұрын
Lowko: "There's a BIIIIIG control group right there." Ultralisk: "I'm just big boned"
@BluePhoenix_
@BluePhoenix_ 3 жыл бұрын
19:52 Imagine riding your bike into a big sky blob, just to be thrown out into a group of clawing thingies and get shred to pieces
@BigKingReal
@BigKingReal 7 жыл бұрын
You need to complete the next mission in less then 25 minutes
@brianmayabella5992
@brianmayabella5992 7 жыл бұрын
all mission in starcraft is easy to challenging mission, the most fun probably in my part The Reckoning *defeat protoss base in less than 30mins* and last mission for protoss in starcraft original using only terran as my offensive race against overmind also the mission the combine power of uraj and khalis crystal in protoss mission, *the countdown*, without using carriers and defeat all surrounding zerg without uraj and khalis in place
@vrabo3026
@vrabo3026 7 жыл бұрын
The next video will be 40 minutes long, calling it.
@BlackMethos
@BlackMethos 7 жыл бұрын
With or without having to restart/reload the mission a few times? ;)
@silas0757
@silas0757 7 жыл бұрын
Well since you have to complete the mission in 30 minutes to beat it (25 if you want the bonus level.) I sure ass hell don't hope so haha
@BigKingReal
@BigKingReal 7 жыл бұрын
Alucard Brian But the last mission is omega right?
@garrettreven5144
@garrettreven5144 7 жыл бұрын
Devourers' acid spores slow down the frequency of attacks from enemy air. It's hilarious how long a Valkyrie takes to fire when hit with 9 spores! They are also really good air tanks. Better to have them hit than guardians! Plus even one spore shows cloaked units
@Kevkoss
@Kevkoss 7 жыл бұрын
Acid spores also make enemy units take more damage - 1 per each stack. So with full nine stacks unit takes 9 more damage with each attach it receives.
@MetalSymphony
@MetalSymphony 7 жыл бұрын
...Which makes mutalisk splash damage ridiculously deadly! :D
@garrettreven5144
@garrettreven5144 7 жыл бұрын
Yeah, but he said that part
@cobrazax
@cobrazax 7 жыл бұрын
i just had 3 devs on each 12 group so 9 muta too. 2 of such groups can really give good support to my guardian group that shreds anything. the mutas can also destroy any undefended ground forces
@tarisco614
@tarisco614 7 жыл бұрын
Garrett Reven Devourers are sucker units. Hardly anyone used them at the top of the ladder back when I played BW. I saw them slightly more frequently than the notoriously bad Scouts.
@kadabarVIM
@kadabarVIM 7 жыл бұрын
Despite Lowko barely going for the things that people suggest to him (Nydus, mass air swarm, parasites, etc. etc.), he still plays quite solid throughout the campaign. Gotta love that.
@obuhsamateus2298
@obuhsamateus2298 7 жыл бұрын
31:02 Commands nearly 30 loaded overlords directly to valkyries which do area damage against air, and saves after giving that command. Such awesomeness! :) @Lowko, moving mass dropalords towards valkyries is particularly dangerous because even if valkyries won't kill them all, they still damage them badly with their AoE attacks so that the actual enemy base defenses then tear the low HP overlords apart in seconds. That's what happened there.
@MrCthur
@MrCthur 7 жыл бұрын
Genuinely surprised he didn't get nuked down when he unloaded the 2nd try of dropper lords. He left the army unloaded in a clump for a long time while watching the top left base fall. If you build a hatch on the far right continent it gets constant nuke harass.
@bowmanhuor
@bowmanhuor 7 жыл бұрын
I completed this mission using Nydus Canals. You were able to spawn the Nydus exit point on ANY creep, even it it was created by enemy zerg units. That made things easier for me in this mission. IDK if they changed it in SC: Remastered though. Also, guardians ftw.
@bradleybriggs4910
@bradleybriggs4910 7 жыл бұрын
Lowko my friend. best way to load up overlords slash shuttles is to get full control groups of units then shift right click on all of the overlords slash shuttles you wish to load up. your units will walk up to and check every overlord slash shuttle to see if they can get into it hope this helps love you bro XD
@Leo.Labine
@Leo.Labine 6 жыл бұрын
good tip to group zerg unit : burrow when double clicking there is a difference between burrowed and unburrowd units. Make group; burrow, rinse and repeat
@vexorian
@vexorian 7 жыл бұрын
I am starting to think Kerrigan might be evil
@xxlCortez
@xxlCortez 5 жыл бұрын
Nah she just misunderstood.
@BluePhoenix_
@BluePhoenix_ 3 жыл бұрын
No, she rescued all the people, that now had lung cancer because of chars atmosphere.
@forgottenknight3547
@forgottenknight3547 7 жыл бұрын
is it just me or Lowko rarely uses nydus worms? cuz in this mission its actually easier to use that than overlords, especially if using large ground force
@garrettreven5144
@garrettreven5144 7 жыл бұрын
forgottenknight 35 yeah, I cringed when he started loading up overlords. He even acknowledges that Nydus Canals are a thing!
@asharak84
@asharak84 7 жыл бұрын
Yeah Nydus are so much better - you can rally straight into them. so easy to keep swarming.
@freaklingbwmn3052
@freaklingbwmn3052 7 жыл бұрын
Casually mentioning Nydus Canals is so much more satisfying than actually using them. As for uploading Overlords - it's just a matter of the right system. Clone-spread them into groups of 3 and it becomes very easy to sort the loaded from the empty ones.
@BaddeJimme
@BaddeJimme 7 жыл бұрын
I find the easiest way to load Overlords is to select some units, hold down shift, and spam right click a bunch of Overlords. This is reasonably quick and also makes it fairly obvious which Overlords are full so it's easy to separate them. That said, Nydus is still the best way to move a whole army if you have somewhere to build the exit.
@freaklingbwmn3052
@freaklingbwmn3052 7 жыл бұрын
Queuing is pretty much a given.
@alexanderharitonoff1893
@alexanderharitonoff1893 7 жыл бұрын
there is a way to rush it tho build a stack of ultralisks, 2 defilers and 8 DTs, load them all and by the edges of the map lead them to a slope like 50 metres away from overmind, unload and under cover of dark swarms kill the overmind
@SKy_the_Thunder
@SKy_the_Thunder 6 жыл бұрын
"Oh hey, I should've use Nydus Canals!" - proceeds to not do so despite a clear area ready for the exit.
@francescoch4470
@francescoch4470 7 жыл бұрын
lowko in the next mission to unlock the secret mission dark origins you must complete the next msison in less than 25 minutes LIKE for lowko to see it !!!!!!!!!!
@quasiteilchen
@quasiteilchen 7 жыл бұрын
Like it even more if you want that he also plays the even harder BONUS CAMPAIGNS - enslavers and dark vengeance ;-)
@Vandreand
@Vandreand 7 жыл бұрын
He did mention it at the beginning of the zerg campaign so he knows.
@CreatureOfTheVoid
@CreatureOfTheVoid 7 жыл бұрын
If you had sense you would use Queens to parasite enemy Overlords or drop ships to allow you to not only scout the map and look out for air drops, but also to use the enemy detectors for your own use
@tycholeela8122
@tycholeela8122 6 жыл бұрын
Hardest mission? Funnest mission! Lowko, you must replay and upload for us using this method. Absolutely savage and hilarious. 1. Mind Control Torrasque 2. Learn Torrasque does not use Control/Supply 3. Mind Control 100 Torrasques 4. Attack everything ??? 5. PROFIT! Nydus canal not required. Read the comments and did not see this mentioned...
@msicnnmn083
@msicnnmn083 7 жыл бұрын
Lowko difficulty: Bring in the DTs only at the end, no air units besides overlords, and no nydus canals. Lol
@Anomen77
@Anomen77 7 жыл бұрын
Mike Scott No air units is a must for this mission. The enemy Valkyrie + Devourer combo will annihilate any air unit that you bring. DTs won't help much either because in addition to countless science vessels, overlords, turrets and spore colonies the AI will instantly scan if hit by an undetected invisible unit.
@msicnnmn083
@msicnnmn083 7 жыл бұрын
They're still great to have. Loads of Guardians can melt all the siege tanks and marines while swarms of hydralisks shoot down anything that goes for the guardians. And DTs make good shock troops to rapidly slaughter marines and hydralisks/kill sunken colonies while your own hydras and mutalisks chase off overlords and science vessels. Generally, using everything at your disposal (ground forces + air support) makes things easier and, I think, more fun.
@ZackKolin
@ZackKolin 7 жыл бұрын
This is true, but even so you might as well take advantage of the fact that you can have a 216 supply army. Even if it's only SLIGHTLY improved, no matter what all things being equal, Zerg army + 8 DT is better than that very same Zerg army without 8 DT.
@ardinsalim9048
@ardinsalim9048 6 жыл бұрын
you know the clue is in the base at the start of the game. if the mission gave you new units at the start then you should make those units. i finish this mission in one try. early expansion, hydras and DT for base defense, when supply reach 100 i attack two nearby terran bases using 3 dozens hydras and overtake their resources. brimming with gasses then i go mass guardians and devourers. after that is easy my 3 dozens guardians + 2 dozens devourers anhiliated every enemy bases.
@CaradhrasAiguo49
@CaradhrasAiguo49 2 жыл бұрын
Devourers could be made in BW Zerg mission 6...the player is just not gifted with them at the start of that mission. So, from a tech tree standpoint interpretation of "new unit", that isn't true
@sumerian88
@sumerian88 4 жыл бұрын
Im glad this is the hardest mission in SC1. It shows how competent of an enemy the UED was. The UED lost by being stretched too thin accross three planets, losing their best tactician (Stukov) and being essentially dismantled by a clever alliance of the most powerful forces in the sector.
@ThunderDragonRandy
@ThunderDragonRandy 7 жыл бұрын
Heads up on the next mission: While it will have a time limit of 30 minutes, a secret mission is unlocked by beating the next mission in under 25 minutes (above 5 minutes left) and I'd like to see your reaction to the secret mission. (EDIT 1 day later): Oh wait, I forgot that you said you will do the secret mission at the start of this episodic campaign, but still, just a reminder.
@tarisco614
@tarisco614 7 жыл бұрын
The difficulty with mechanics was a large part of the game back in BW. Lots of old schoolers thought expanded groups took away from the game. It's like saying you'd be a good pitcher if they made the strike zone 10 times larger.
@animeweng
@animeweng 6 жыл бұрын
0:49 "to destroy the Russian Overmind" (English Subtitles)
@SlayElsair
@SlayElsair 8 ай бұрын
Now come to think of it, I can no longer hear the correct "wretched overmind" after this, only "Russian overmind" :(
@carlosasiu6032
@carlosasiu6032 7 жыл бұрын
Lowko remember to finish the next mission in under 25 mins, nicely done so far!!
@epicbiohacks1495
@epicbiohacks1495 7 жыл бұрын
Lowko plz play the secret mission right after you play the next mission. The video may take longer but it will be worth it
@Darkruk
@Darkruk 6 жыл бұрын
Starcraft 1 my first game i ever playd
@jkobain
@jkobain 6 жыл бұрын
38:30 - I like how Lowko ignores the base in the north.
@Yee501st
@Yee501st 7 жыл бұрын
lowko the devourer also reduces attack speed if you attack something, thats what those stacks do good against corsairs
@bersyadYT
@bersyadYT 4 жыл бұрын
I have to admit I laughted like a madman when you tried your first overmind drop and lost 130 supply in a matter of seconds :D
@Tryptic214
@Tryptic214 7 жыл бұрын
When all the little larvae are sitting around, waiting to be morphed into Overlords, Lowko is the bad Cerebrate they talk about. They all hope they won't be chosen to be one of his Overlords.
@andrewbrookes2876
@andrewbrookes2876 6 жыл бұрын
Devourers don't do more damage over time. They attack units with acid spores that stick to them and reduce their armor by 1. A unit can have up to 9 spores. So if a battlecruiser has 6 armor but has 9 spores, it has -3 armor. A hydralisk that would normally do 10 damage does 19 damage to an enemy with 9 spores. Apparently the spores also slow enemy attack speed.
@khatack
@khatack 7 жыл бұрын
The thing I really hate about SC I is the artificial 12 unit selection limit.
@Profanity343
@Profanity343 3 жыл бұрын
There’s a mod for this guys, called Starcraft mass recall - is essentially the sc1 campaign in sc2
@gamechanger8908
@gamechanger8908 2 жыл бұрын
Fun fact the n64 version made it so that you could have the max limit of 15 units.
@jakedavis2954
@jakedavis2954 2 жыл бұрын
On n64 I can do 18 at a time
@khatack
@khatack 2 жыл бұрын
@@jakedavis2954 haxxor
@madisonlink7141
@madisonlink7141 6 жыл бұрын
I love how reliably Lowko will save just as his transports get into trouble.
@Lesquidliestone
@Lesquidliestone 7 жыл бұрын
Who would win:30 droppy bois or 3 missile girls?
@MrZebub
@MrZebub 6 жыл бұрын
Imagine if that was DSP.
@liqurmeup
@liqurmeup 6 жыл бұрын
I remember playing and beating this when I was 14 in 1999. great memories.
@DrVoodoo123
@DrVoodoo123 7 жыл бұрын
I completed all achievements in the Starcraft 2 campaigns and this mission was still a pain in the ass for me. I can only imagine how painful this must be for people only used to Starcraft 2 normal mode.
@MetalSymphony
@MetalSymphony 7 жыл бұрын
Imagine beating it in Starcraft 64... I loaded up a gajillion overlords and kamikaze-dropped everything on the overmind. Had just enough time to drop its health to 0 before everything died. So I reset over and over until a DT managed to land the final blow. Took something like 50 resets before it worked.
@freaklingbwmn3052
@freaklingbwmn3052 7 жыл бұрын
Does not matter whether a DT lands the final blow, as long as there is at least one DT alive at the location when the trigger checks for it.
@silas0757
@silas0757 7 жыл бұрын
Yeah, whether or not the DT lands the final blow is irrelevant.
@MetalSymphony
@MetalSymphony 7 жыл бұрын
I recall having to reset dozens of times over this, though it's been over a dozen years. Maybe it's one of those things that were changed on the N64? It had a lot of changes, such as allowing you to complete Desperate Alliance(that early mission where you have to survive a Zerg attack for 30 minutes) before the time limit expired if you managed to destroy the Zerg bases. Or maybe it's just that my DTs just kept getting slaughtered before the Overmind died.
@paulwence648
@paulwence648 7 жыл бұрын
My first play-through of the campaign back in 1999, I used tons of static defense and struggled with many of the levels. Then I got into multiplayer and found mobility was way better. Next play-through of campaign was easy by comparison, though still time consuming heh. If I remember right, I used 3 or so control groups each of guardian and hydra so I could rotate out for health regeneration, trying to always have a fresh squad. A squad of devourers or mutas, or maybe half and half for support, depending on the map/enemy. Didn't usually bother with lings, ultras or lurkers. Sometimes for a change of pace I'd play defense, get a dozen queens and just slowly pick the enemy apart spawning broodlings, lol. I'm assuming remastered hasn't changed this, but in SC/BW when gas gets depleted, it isn't dried out, drone/scv/probe collect 2 gas instead of the typical 8 if I remember correctly. So you can run out of minerals on a map, but gas is unlimited.
@paulocardenasmontoya4900
@paulocardenasmontoya4900 7 жыл бұрын
31:07 That moment when only 3 valkyries kill 50 supply xd
@albertdominicpimentel2376
@albertdominicpimentel2376 5 жыл бұрын
Heroic valkyries
@jacobfaro794
@jacobfaro794 5 жыл бұрын
Proof AOE is King.
@canebro1
@canebro1 7 жыл бұрын
I wonder if Lowko is just trolling us, no nydas and no air units. I remember this mission being pretty easy. 1-2 groups of guardians with a few overlords on move command, 1 group devourers, 1 group mutas, and lots of static defense.
@quan196
@quan196 6 жыл бұрын
I used South, S-E resourcse which are free to take and rarely attacked.Once have those resources you can start spamming countless waves to enemy bases.Get the middle and keep it and game is almost over.For ppl who wrote about next mission: well it is piece of cake :1, either produce limit of hydras or 2.(easier) use several defilers (dark swarm) and wipe the enemy base in 15 minutes with far less units instead at 25 with max units.
@nemigazhogynincsszab
@nemigazhogynincsszab 7 жыл бұрын
NYDUS!! as the others say. And, let me note that you can place it on enemy creep, also. So you can basically send a small force, secure an area with creep - may build on it an own creep colony - and then make a nydus canal.
@PhaxtolgiaLegacy
@PhaxtolgiaLegacy 7 жыл бұрын
Devours actually slow down enemy attacks, and can be stacked up to 9 times.
@TheHalogen131
@TheHalogen131 7 жыл бұрын
31:05 kzbin.info/www/bejne/fXi4YoNsoaeKbLM I think this famous track pretty much sums it up.
@sir0herrbatka
@sir0herrbatka 7 жыл бұрын
You don't want to go air here ;-)
@championskyeterrier
@championskyeterrier 6 жыл бұрын
It seemed to me like Guardians were just about ALWAYS the answer to any tough Zerg mission in SC/BW. With appropriate support of course.
@Magic2729
@Magic2729 7 жыл бұрын
I admit I'm Impressed Lowko, you did what I was never able to do. I just went for the Ultralisk Drop Rush to do it in the past, the DTs only need to be there for the check when it dies, gameplay-wise they don't even have to attack it, though it helps. I am replaying the Remastered though, perhaps I'll try mass Hydra Ultra Ling. I was never able to clear the map before, though I believe I always tried for air units.
@pwnzar121
@pwnzar121 6 жыл бұрын
Those 2 medics that slipped past at 9:40 were probably two of the four that took control of the Overmind in the first place
@TheQiuetOne
@TheQiuetOne 7 жыл бұрын
Why don't you use nydus Canals?
@Sahren1993
@Sahren1993 7 жыл бұрын
He asked himself the same questions many times
@mmmgoose2252
@mmmgoose2252 6 жыл бұрын
yeah just get a buncha guardians/devourers then after u clear some map drop a nydus and overrun with ultras and hydras man I remember this on 64
@danieloreskovic4365
@danieloreskovic4365 6 жыл бұрын
i just rewatched this,brood war Kerrigan was the real deal,everythings a little lighter in SC2,i liked the seriousness of SC1
@ITNODove
@ITNODove 6 жыл бұрын
I’ve got to agree. When they tried to make Kerrigan into a hero in SC2 it didn’t really work. She was much better as a villain like she was here.
@xtieburn
@xtieburn 7 жыл бұрын
Hmm, seems different people have different opinions about which is hardest of the last missions. For me though it ramped up to the very end. Last mission kicked my ass hardest, only mission I had to restart more than once and even then I only won by the skin of my teeth.
@Jormaukko
@Jormaukko 7 жыл бұрын
The second mission or the last one were hardest for me, once you get the first island contained on this map itspretty much anti-air with hydras and making 200/200
@donaldt3330
@donaldt3330 7 жыл бұрын
Queen of Blades: 200 IQ
@dragonstormx
@dragonstormx 5 жыл бұрын
I guess it makes sense this it the hardest mission in the game. This Kerrigan's biggest challenge, killing the Overmind.
@comradestarbucks2726
@comradestarbucks2726 7 жыл бұрын
Pro tip: Having two or more full control groups of ultralisks can be good.
@esperjace6677
@esperjace6677 6 жыл бұрын
I just learned about group hotkey on starcraft 1 from this video. That will probably change my life !
@JSiuDev
@JSiuDev 6 жыл бұрын
Finally beat it in remaster, it is so much harder than years ago when I first did it.
@juangarcia-cf5lh
@juangarcia-cf5lh 7 жыл бұрын
@ 13:00 medic was redundantly healing ultra you should have taken them out with colonies while troops were on the way
@freshprinceofawesome
@freshprinceofawesome 6 жыл бұрын
What makes this one so bad is that because of the way supply caps work in SC1 it's your 200 supply max up against the enemy's 800 supply max (200 Terran + 200 Zerg for each of the white & orange UED forces). By comparison, Omega only puts you up against 600 enemy supply... and also enforces build rules for the two separate Terran forces while here the UED can make whatever it wants.
@MetalSymphony
@MetalSymphony 7 жыл бұрын
Oh my god this mission... All I had growing up was Starcraft 64. Imagine how long it took me to beat this with nothing but an N64 controller...
@Regunes
@Regunes 7 жыл бұрын
I don't imagine, in fact with such experience, I would have not touched Rts ever again
@michaelbauer4040
@michaelbauer4040 5 жыл бұрын
I play on my emulator while im not around a computer. Shit is challenging
@MrKingofthedeath
@MrKingofthedeath 6 жыл бұрын
The hardest mission in SC:RE is original terran last mission. When enemy ghost uses lockdown skill on Raynor, enemy troops target on Raynor. So we need to protect Raynor from enemy's massive attack on Raynor. It happens since 1.18.
@rainv1695
@rainv1695 7 жыл бұрын
Good vid Lowko! And I won't be reminding you of anything you have to do next mission because you've been spammed with it for the last month and I'm pretty sure you know by now lol
@Nevermore2790
@Nevermore2790 7 жыл бұрын
Complete the next mission within 25 minutes, and you'll get the Secret Mission. You CANNOT access it in the game menu, so better save before proceeding. The Secret Mission will set the prelude to StarCraft II.
@Orange_Tree_
@Orange_Tree_ 7 жыл бұрын
Once again Lowko underestimating power of Nidus. Well, we shall see, if he can make it past next one without it.
@dkerekes1987
@dkerekes1987 7 жыл бұрын
Awesome series. Even better commentary!
@erbgorre
@erbgorre 7 жыл бұрын
i agree, when playing BW for the first time back in the day this was the one mission that really strained me to the max. i believe it look sth like 3 1/2 hours of a straight up slugfest to beat it :D good times.
@Fidel_L.Bousquet1970
@Fidel_L.Bousquet1970 7 жыл бұрын
Building a base on the bottom right corner makes your life way easier. You can reinforce and attack from there and avoid loading all your troops into overlords. DT are very useful to defend your main base. And yes, nydus canal is a very good choice to move your units and defend all your bases or go across that cliff. And adding some guardians or lurkers won't hurt. Anyway, very well played, this is a challenging mission and I failed many times until I was able to win. Good job!
@schuegrafma
@schuegrafma 6 жыл бұрын
Wow, I'm impressed. This took me over an hour and I did not even take out the northern central base. Maybe I should have gone for ultralisks rather than lings, because they are better against the mass lurkers you encounter towards the finish.
@yoshikiharo1020
@yoshikiharo1020 7 жыл бұрын
Max out upgrades before sacrafing units to enemies. The way of the zerg.
@bluumberry
@bluumberry 7 жыл бұрын
Just think how much harder Lowko makes these missions for himself.
@TheAngryHippie
@TheAngryHippie 7 жыл бұрын
Well done Lowko... now, the final 3 missions awaits.... just remember to finish the next mission under 25 mins ;)
@estellebright2579
@estellebright2579 7 жыл бұрын
Send overlords right onto valkyrie within vision range. Alright. Looks good.
@Anomen77
@Anomen77 7 жыл бұрын
Estelle Bright And save the game while the Valkyries are shooting your overlords.
@vladislavpetkov6120
@vladislavpetkov6120 7 жыл бұрын
Omg. Kerrigan looks flippin' high in the thumbnail 😂
@REgamesplayer
@REgamesplayer 7 жыл бұрын
Did you ever considered tactic called "scouting"? This arcane and esoteric method helps an user not to engage at the most heavily defended point. It might not seem as much, but you would be surprised at how much it matters when not beating your head against the wall!
@Salence
@Salence 7 жыл бұрын
Jeez, lowko really does not like using the new units in the missions specifically made to introduce the new units. Introduce devourers? Lets not use them even though there's soooo much enemy air.
@jasongibson1225
@jasongibson1225 6 жыл бұрын
When loading up overlords or dropships....anything of that nature, select every loading unit and then shift click all the units you want to send. Now you don't have to remember which loading unit is full or not
@willmunoz1638
@willmunoz1638 6 жыл бұрын
Paused at 3:29, can't freaking wait for the reveal
@SubitoKurai
@SubitoKurai 7 жыл бұрын
Nyyyyyyudus Canaaaaaaal! you can drop a support canal on enemy creep duuuuude
@TimJBucci
@TimJBucci 7 жыл бұрын
If you evolve Burrow, you can burrow control units after you assign them to get them out of the way.
@TheSuperColonel
@TheSuperColonel 2 жыл бұрын
Devourer acid spore will decrease armor by 1 and increase attack cooldown by 1/8 per spore. Attack cooldown capped at 7 spores and armor decrease at 9 spores, so minus 9 armor will take much more dmg even from muta second and third bounces. And spore units are also revealed even if cloaked. The spore is AOE but the damage is not.
@lmactanssc2
@lmactanssc2 2 ай бұрын
I remember this mission being easier. Initially sniping detectors and queens with DT doing dirty work in order to transition to mass air. Guardians devourers and mutas.
@stormshadow7116
@stormshadow7116 7 жыл бұрын
Um....I actually didn't find this map that hard at all. For the early game aggression, I just got a few dts and quite a bit of static defense which handled it all fine, then got some lurkers to snipe at the workers in that base to my east. That drew a lot of the units that would have attacked my base aggressively to dumbly run up to the cliff and get hit by the lurkers and the hydra escort I had with them. From there, you're mostly free to build guardians or ultras to overrun the base to the north, then the one to your east.
@CaradhrasAiguo49
@CaradhrasAiguo49 2 жыл бұрын
what a clever understanding / application of the attack mechanics and how the SC1 AI operates. Also FWIW denying the computer factions resources that much quicker (as opposed to a "raze everything in the base at once" strategy) slightly lowers their Resources score at the end of the mission, as well as the scoring advantage they typically have with Resources
@SuperiorAmericanGuy
@SuperiorAmericanGuy 5 жыл бұрын
Omega is even more harder than any other mission in brood war due to UED Air Force, dominion ground force plus nukes and the Protoss air and ground forces and their psionic powers.
@sfukuda512
@sfukuda512 7 жыл бұрын
I think the first time I beat this mission, I had been messing up for 4 hours, completely mined out the map, and was reduced to a couple of queens and defilers. I dark swarmed the overmind and dropped the DT's on top. Dumb, but it was all I had left. Devourer/Guardian is more standard.
@LowiesYT
@LowiesYT 7 жыл бұрын
looks legit nostalgia in 480p
@evernewb2073
@evernewb2073 6 жыл бұрын
que up commands to load into several transports in a row, que up multiple drop locations on transports so they don't just go to standby when run out of space to land them, resulting in units stuck in inert derping transports...getting units to act in a remotely viable manner is so damn hard in SC1...
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