Starfield Is Trash, But Bethesda Keeps Gaslighting Players..

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Asmongold TV

Asmongold TV

5 ай бұрын

by @YongYea • Bethesda's Bizarre Res...
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Пікірлер: 4 900
@bulldowozer5858
@bulldowozer5858 5 ай бұрын
Users: "The game is boring" Devs: "Have you tried playing it more?!"
@_indrid_cold_
@_indrid_cold_ 5 ай бұрын
Hahaha. Yep, that’s the message I got too. Starfraud is garbage.
@Tomo_mo
@Tomo_mo 5 ай бұрын
Starfailed
@savagememes873
@savagememes873 5 ай бұрын
but they are right though. people just hate to jump on the hate bandwagon the game is pretty decent. but people just have such high expectations and no own opinions that they just hate for no reason
@Longknife
@Longknife 5 ай бұрын
It's always been this. There was a group of people who genuinely hated Skyrim and thought it was trash. What were we told? "Keep playing it gets better." "You're playing it wrong." The one key difference between Skyrim's core gameplay loops and Starfield's is that Skyrim at least got world-crafting and exploration right, Starfield didn't. And that's also the straw that broke the camel's back because world-crafting and exploration are *precisely* what sustained Skyrim and FO4 in the public's eyes despite people growing more accepting of how flawed the games are over the years. Those core gameplay systems though...? They were stale 13 years ago and they're stale now. It's only getting worse. The "you need at least 800 hours before the game gets going" crowd is just the most denialist fanboys of the community who desperately want an out to shield the game from criticism with.
@_indrid_cold_
@_indrid_cold_ 5 ай бұрын
@@savagememes873 for no reason? Aww no.. please don’t get me started!! How many reasons would you like? I’ve easily got to 30 good reasons why Starfield is awful. I’m not a hater, either. I love Oblivion, Skyrim and Fallout 4, I’m BGS’s dream fan come to life … if they re-released Skyrim tomorrow for £70 I’d buy it without thinking twice because I love the game. I don’t love Starfield because it’s a rotten, flawed game.
@machinationmachine1230
@machinationmachine1230 5 ай бұрын
Being a Bethesda fanboy and playing Starfield is like having an alcoholic deadbeat dad show up for Christmas one year to gift you a 6 pack of tube socks from Walmart then pass out on the couch
@irishbob26
@irishbob26 5 ай бұрын
Thats v specific. Just remember we're here for you.
@Azmania3000
@Azmania3000 5 ай бұрын
This is me, except I don't have kids. So I just wander into someone's house full of Christmas cheer, and tube socks
@FetusFight
@FetusFight 5 ай бұрын
It’s more like having a GREAT father who leaves when you’re older than 10 who ends up leaving for years and then does the tubesock gift
@gorillapimpbeats
@gorillapimpbeats 5 ай бұрын
I’m a Bethesda fan boy but idk man… them games ain’t got the same spark as fallout4 and new Vegas anymore… :( I was hyped for starfield but the worlds seem empty ass hell
@dustysmoke4996
@dustysmoke4996 5 ай бұрын
@@gorillapimpbeats News flash, New Vegas wasn't even made by Bethesda... it was crafted for them by Obsidian (a far better dev, in my opinion).
@dovos8572
@dovos8572 5 ай бұрын
Starfield is the proof that we need to change our "biggest map" definition now from "theoretical size" to "walkable space that doesn't include empty space"
@sydhamelin1265
@sydhamelin1265 5 ай бұрын
Good point. "Here's my new game that's 10,000 times larger than Starfield, but it's just two rooms that you teleport between.....but they're really far away from each other, trust me."
@monkeytime9851
@monkeytime9851 5 ай бұрын
@@sydhamelin1265 We all should have seen this coming after Skyrim, which is well known for being as wide as an ocean and as deep as a puddle. They just took that even further. Make it as wide as the universe, and as deep as...
@TheOnlyGhxst
@TheOnlyGhxst 4 ай бұрын
Esecially when games like No Mans Sky or Eve Online exist that ACTUALLY have millions of planets and an entire universe to explore.
@sydhamelin1265
@sydhamelin1265 4 ай бұрын
@@TheOnlyGhxst And that's the crux of the problem. If you're playing Starfield for sci-fi RPG, games like Mass Effect, and even Outer Worlds, are leagues ahead. For open world space exploration? No Man's Sky, Elite Dangerous, Eve Online, leagues ahead. Starfield doesn't excel at anything, and it feels a decade behind the times.
@adamboise3907
@adamboise3907 4 ай бұрын
So tired of locked/ empty buildings in open world/ survival games. Huge map, but only half or less is actually accessible. Cyberpunk is this huge vertical city, but you really only explore horizontally with a few exceptions. I'm an explorer... nowhere to go in starfield.
@TerribleTom113
@TerribleTom113 5 ай бұрын
"The real life astronauts probably weren't bored on the moon, therefore our aggressively mediocre and empty game isn't boring" is probably the silliest argument I've ever heard. 😂
@TheGallantDrake
@TheGallantDrake 5 ай бұрын
When I play Kerbal Space Program, the planets are barren but I’m engaged because the process of getting to another planet is a huge challenge. The real life astronauts were in a more extreme version of that. When you can fast travel to a planet, it kind of removes the interesting bits.
@sugartoothYT
@sugartoothYT 4 ай бұрын
That was the wildest effing "argument". How detached from reality do you think your playerbase is Bethesda? You know the big difference between real life astronauts and in-game ones? REAL LIFE!
@nathanmiller9918
@nathanmiller9918 4 ай бұрын
It's f'n wild. Why didn't they just make a realistic, real time Apollo mission game, then? Because it would obviously be boring af.
@_Just_John
@_Just_John 4 ай бұрын
Astronauts were at least able to land their ship here.
@davidstastny3577
@davidstastny3577 4 ай бұрын
@@_Just_John landing a ship is not probably the greatest challenge. IMHO docking is far more difficult and dangerous. To your crew and the crew on the other ship or station.
@YouTubalcaine
@YouTubalcaine 5 ай бұрын
Bethesda lost all credibility with me when they said they couldn't increase the stash size in FO76 because of technical limitations, and then we discovered the technical limitation is "you have to pay a monthly subscription fee."
@angrypidgeon1714
@angrypidgeon1714 4 ай бұрын
bethesda had little credibility to begin with, with me. Didn't play its games but had a laugh at its bugs compilations on youtube. TBH I laughed at Gothic bugs, but somehow its part of the game and I like it :)
@JerkandDork
@JerkandDork 4 ай бұрын
With me it was the writing/story in fallout 4. Bethesda straight up told their main writer to not put effort into it because players "won't care anyways". They've completely lost the plot.
@superbad8008
@superbad8008 4 ай бұрын
If that’s what FO76 players are dealing with, then that game is worse than I thought.
@davidstastny3577
@davidstastny3577 4 ай бұрын
@@JerkandDork And they were correct. Many players don't care about the main quest. YT is full of evidence to support it.
@darthbrooks4933
@darthbrooks4933 4 ай бұрын
So them completely botching the release didn’t do it for you? Lol
@mikeferry903
@mikeferry903 5 ай бұрын
You know a game has failed when the developer responses are, “This is how you are supposed to play.”
@blackice9088
@blackice9088 5 ай бұрын
"And how you're supposed to feel about it!" 😂
@juul854
@juul854 5 ай бұрын
Thanks for telling me how to play a RPG.. lmao yeah Bethesda kinda lost there place after fallout 4
@a.ILLAGER.Speaks
@a.ILLAGER.Speaks 5 ай бұрын
The true failed game is wokeverine coming in 2026
@davidhujik3422
@davidhujik3422 5 ай бұрын
​@@a.ILLAGER.SpeaksI didn't know starfield has salt mines to. Don't work yourself to death you won't be doing it yourself
@k_kubes
@k_kubes 4 ай бұрын
​@@a.ILLAGER.Speaks Bad bait
@gregmartin847
@gregmartin847 4 ай бұрын
Player with 100 hours: "The game is boring" Dev: "No its not"
@davidstastny3577
@davidstastny3577 4 ай бұрын
players with 700+ hours: "The game keeps to surprise me" 🤷‍♂
@OccamAsylum
@OccamAsylum 4 ай бұрын
But in a game that alleges scale, does spending a significant amount of time in it not provide you with the perspective that something isn't really that good? If someone played for 10 hours and said it's trash it will be less valuable than someone who spent 60 hours to really get to know the game and tell me it's bad.
@gregmartin847
@gregmartin847 4 ай бұрын
@@OccamAsylum Yes, that was my point exactly. Players with 100+ hours should be able to tell you if something is fun or not.
@eddiesix27
@eddiesix27 4 ай бұрын
-It smells funny in there. -No, it doesn't.
@ryman1933
@ryman1933 4 ай бұрын
​@@davidstastny3577 nobody has ever said that
@gnatfelton4117
@gnatfelton4117 5 ай бұрын
Remember how in Spore, players could create creatures and share them? They should make a space game where players can make their own planets, and then submit them for other users to review and share- and the game should populate users galaxies with the top user rated ones
@natmarelnam4871
@natmarelnam4871 5 ай бұрын
sounds like a good mod idea. Bethesda's strategy is to do as little as possible, let modders make their games worth playing, and then break those mods to sell more broken DLC that changes source codes for no reason.
@Tobizard1
@Tobizard1 5 ай бұрын
I would totally play a game like that
@marlie7989
@marlie7989 5 ай бұрын
i love this idea
@Dhakhar
@Dhakhar 5 ай бұрын
The game you are looking for is called Space Engineers. Craft-able planets, ships, bases, outposts. Actual ships you build yourself and fly, from the planets surface into space, with orbital physics etc. Not a single loading screen.
@TheOnlyGhxst
@TheOnlyGhxst 4 ай бұрын
There are already games like that that exist. Including an MMO that I forgot the name of.
@MrGedem
@MrGedem 5 ай бұрын
Bethesda successfully gaslighted people into thinking that you have to play 10 hours, 100 hours, 200 hours in bad game before you can say the game is bad.
@watersnortmoment3734
@watersnortmoment3734 5 ай бұрын
If I can’t tell if it’s good or not in the first 2 hours (refund period lol), it’s probably not a very good game.
@GhostofJamesMadison
@GhostofJamesMadison 5 ай бұрын
I refused to accept this for anime and I refuse it for games. Time is precious, there's too many things that are good in the first 10 hours.
@GeanAmiraku
@GeanAmiraku 4 ай бұрын
It happens, on occasion. FF14 was for me a good example of "gets good after ~50 hours", but that's a lot of hours and the only reason I went through it was because I trusted my friends. It had free trial at least, so I could suffer though the slog that's early game for free and only pay for it when I decided that I do enjoy the game. It shouldn't be that way though. Again, 50h is a long time. Hells, even 10h is a long time. A lot of good games can be finished in 10 hours, do I have to play them ten times to decide that they were good? If you need 10+ hours to say if a game is bad then I want to be able to have my money back after 10 hours of playing if it's turns out to be bad. If you need 200h to tell how good or bad the game is, then I don't want to pay for those 200h, thank you very much. If you are lucky, you may have ~400,000 hours to live (not including sleep), out of which half will be school and work (again, if you are lucky). They want you to spend hundreds of hours deciding if a game is good but you have to pay for it in advance, lol.
@evanvannatta5350
@evanvannatta5350 4 ай бұрын
If you don’t play it enough, you’re not allowed to say it’s bad. If you play it past a certain point, you can’t say it’s bad because you MUST have enjoyed it to play long enough. It’s like a paradox you’re just never allowed to say it’s bad
@shellderp
@shellderp 4 ай бұрын
If a game is well designed it will hook you in the first few minutes. If you made a game thats boring for an entire hour, that's pathetic and no one should be playing it
@yellowraincoat.
@yellowraincoat. 5 ай бұрын
Me: Hey, this food tastes terrible... Bethesda: Try eating it out of a different bowl! Use a plastic spoon instead, you'll feel like you're eating an entirely different meal!
@markwashington5128
@markwashington5128 5 ай бұрын
Lol, it's dogshit though, they'll say put whipped cream on it.
@wiredshadowfury569
@wiredshadowfury569 5 ай бұрын
When children in Africa ate this food they certainly didn’t think it tasted terrible
@Pico_444
@Pico_444 5 ай бұрын
Turn the plate half a rotation and it's like a whole new meal!
@Paandaas
@Paandaas 5 ай бұрын
​@@wiredshadowfury569I didn't realize that starving African children were Xbox fanboys.
@birdsteak9267
@birdsteak9267 5 ай бұрын
Meanwhile the plastic spoon is toxic and bad for our health, just like this game are.
@zeldacrafter4578
@zeldacrafter4578 4 ай бұрын
the "first boss fight" can also be killed with a single grenade what a great "boss"
@DustyCrop
@DustyCrop 5 ай бұрын
I have 141 hours into the game. I beat the main quest in the first 48 hours and then grinded the main story running through every single artifact collection mission until I restarted the story 10 times in a row to get the final armor. There has never been a game that has required so much work for so little reward. There is absolutely no point beating the main quest more than once.
@cassieudy5718
@cassieudy5718 5 ай бұрын
- NPC schedules and homes GONE - Trespassing mechanic GONE - NPC reactions to aggression or player collision GONE - Investing in merchants GONE - Pickpocketing unique/useful items GONE - Swimming and underwater environments GONE - Viable melee combat GONE - Stealth executions GONE - Visible damage on robots GONE - Location damage (shooting legs to cripple etc) GONE - Dismemberment GONE - Healing/stimpak animation GONE - Boss enemies GONE - Basic enemy variety/behaviours GONE
@theguylivinginyourwalls
@theguylivinginyourwalls 5 ай бұрын
They threw out _all_ the babies and just kept the bathwater.
@spikertaker
@spikertaker 5 ай бұрын
@@theguylivinginyourwalls If it's Belle Delphine bath water...
@skydivingbird
@skydivingbird 5 ай бұрын
crippling and a few other mechanics came back as a skill, but i get the point, its a pretty bad downgrade allb the way
@nebbyscumbold
@nebbyscumbold 5 ай бұрын
@@spikertaker Yes. It smells of cheap perfume and fanny cheese.
@doolbro
@doolbro 5 ай бұрын
Damn. When you list it like this... Wild. How far they've fallen. Fallout3 was legitimately one of my favorite games of all time.
@paksoldat
@paksoldat 5 ай бұрын
Love how it pads the gameplay loop by always landing you 500 yards from POIs and making you WALK. Like your character made a conscious decision to waste time after mandatory fast travel loading screens.
@SonGoku5363
@SonGoku5363 5 ай бұрын
i havent played starfield or heard much about it, can u really not just fly your ship accross the planet and land wherever?
@ICCUWANSIUT
@ICCUWANSIUT 5 ай бұрын
​@@SonGoku5363you can't even fly your ship. Imagine the COD tank missions. Then imagine the connection those had to the infantry missions, and you've already got a better connected world than Starfield.
@SonGoku5363
@SonGoku5363 5 ай бұрын
yikes , i just started looking it up after i made that comment. I was expecting it to be no mans sky type of flying/exploration but its just docking at a station > loading screens lol i absolutely HATE that about space games. That shit was okay in 2008 but now its just embarrassing @@ICCUWANSIUT
@TheMirandalorian
@TheMirandalorian 5 ай бұрын
This!! I literally felt like they were trying to waste my time, and it was infuriating.. I don't wanna "land" at the location and still be FORCED to run!
@pdraggy
@pdraggy 5 ай бұрын
Not sure why it lands you FAR away from where you want to go SOMETIMES. Most time, this is HARDLY the case but in the most rural side quests like looking for a cave or rural outpost or something. But it's actually typical, landscapes like that are DIFFICULT to land a 700 meter ship at- you may need to touch down 1/2 a mile from where your heading. Missions in cities or more developed places tend to have landing pads or places you can land closer nearby. I hope they put landing vessels/ shuttle craft in that can put you a few meters from your destination instead, in the future.
@frontrangejrs
@frontrangejrs 5 ай бұрын
On his point of the engine, Laurian has used a contract of the same creation engine from Oblivion for BG3 they worked on since DivinityOS1. The difference is they have IMPROVED the engine on their end! You can see the effort in their cinematics, textures and models. My god the character model difference between BG3 and Starfield is night and day and they are based on the same engine!
@monkeytime9851
@monkeytime9851 5 ай бұрын
Its really the difference between an up and coming studio passionate about its work and respectful to its customers, and a well established studio coasting off its past reputation and seeking to cash in on unweary customers.
@Jiub_SN
@Jiub_SN 4 ай бұрын
@@monkeytime9851exactly. Laurian will become the same if they survive that long, could be in a few years or 10 but it'll happen
@PimpinIncPro
@PimpinIncPro 4 ай бұрын
The best Bethesda games were made by Obsidian….
@Tritriumchannel
@Tritriumchannel Ай бұрын
Larian uses their own inhouse engine for their games, divinity engine, at the very least for the last 10 years or so. Source: RL friend worked there the last 10 years.
@mughug9616
@mughug9616 5 ай бұрын
Going back to 2003 and playing Star Wars Galaxies, I really felt small and insignificate exploring the 'original' planets (up to 100 sq miles) before speeders were added and before SoE added the 'themepark' planets. There is no way in hell that Starfield in 2023 (20 years later) can even come close to recreating that feeling. And there was a lot more to do on all the planets.
@dextokuyasu
@dextokuyasu 5 ай бұрын
Knowing that as a Gunslinger/Musician/Trader I knew there was rare minerals on Dathomir, and that roaming rancors were around there was actually nerve wracking. Always watching all around as I dropped the Medium Harvesters, then racing back to the Star port were awesome times. From what I’ve seen, Starfiled has nothing to match that visceral feeling of helplessness I felt then.
@mughug9616
@mughug9616 5 ай бұрын
@@dextokuyasu Yep, as a MCH and Scout I would spend so much time out in the wilds camping, hunting down rares to tame and meat, etc. to sell to crafters. Heard rumor that SoE dumbed down the game mechanics/classes etc. due to the complexity of maintaining such code. Not sure if that was one of the reason for making it WoW in space. One would think they could recreate in2023 what made it special instead of all these pretty looking but simplistic MMO/RPGs (exclude BG3).
@MATCHLESS93
@MATCHLESS93 4 ай бұрын
​@@mughug9616unfortunately the audience for this type of game sis no there anymore. I didn't play SWG but I loved Ultima Online and Lineage 2 (less similar, but very political - open world FFA PvP, clans, alliances, rivalries, sabotage, betrayal and so on).
@Cessna172SNavIII
@Cessna172SNavIII 4 ай бұрын
Try Elite Dangerous if you really want to feels small
@mughug9616
@mughug9616 4 ай бұрын
Agree and love it. Just comparing a game 10 years older then Starfield and how little some so-called space games with planets to explore (and do something) have developed. :(@@Cessna172SNavIII
@Dungeoneer710
@Dungeoneer710 5 ай бұрын
I knew this was going to happen when Bethesda claimed there would be "1000 planets" huge red flag, alot of people dont understand how hard it would be to handcraft 1000 planets. I've been saying from the very beginning I'd rather have 3 or 4 detailed planets than 1000 boring ones
@mac1bc
@mac1bc 5 ай бұрын
I'm not a game designer and I figured as much myself
@danielsmith7324
@danielsmith7324 5 ай бұрын
That’s a huge problem with games now, it’s all quantity over quality
@theroldan8675
@theroldan8675 5 ай бұрын
problem is not 1000 planets.. problem is you cannot land on none
@alanandconnielast
@alanandconnielast 5 ай бұрын
3 or 4 inst enough and 1000 with nothing on them is a scam...
@TheRestedOne
@TheRestedOne 5 ай бұрын
Somehow Spore managed to make their space stage with decent replayability 15 years ago. You can have 1000 planets, just make the available minigames sandboxey enough for players to enjoy long enough before they notice it's a chore.
@Boss_Fight_Wiki_muki_twitch
@Boss_Fight_Wiki_muki_twitch 5 ай бұрын
The general problem with Starfield is the things NPCs asked you to do would only make sense in a medieval setting. Those "talk to [person]" quests where you travel to another planet, talk to [person], and travel back to the 1st planet, would only make sense in a future where phones somehow don't exist.
@Harrison11106
@Harrison11106 5 ай бұрын
For me it was the crowd thing. Did you see the AngryJoeShow review of the game? You know the saying of how once you see certain things, you can't UNsee them? My thing was the crowds in Starfield. In CP 2077 I shoot a gun in the street (not necessarily AT anyone), & the crowd around me runs away in fear & maybe the cops show up. I do the same thing in Starfield & nothing happens. Folks are saying the loading screens take them out of the games immersion, for me it's the crowds non-reaction to things you do.
@StoganNZ
@StoganNZ 5 ай бұрын
How would a phone call connect to another planet reliably? I think this would a thing that would actually be required if we lived across multiple galaxies, especially if you didn't want the call to be intercepted.
@0potion
@0potion 5 ай бұрын
​​@@StoganNZYou realize the signals that we use for cell phones on Earth now would still work in space we would just need to set up fucking relays to send the messages. Yes there would be a delay between messages so you wouldn't be able to have an actual like phone call. But there is absolutely no reason you would have to send a person across the Galaxy to talk to someone and then send them back to yourself. That makes absolutely no sense. Also every mode of communication that we have is easily interceptible. So you talking about being worried about privacy is ridiculous considering the fact that we don't have any already.
@jaydub2546
@jaydub2546 5 ай бұрын
​@@StoganNZIn the future it would be highly possible seeing as you have comms lol
@ZombieLover84
@ZombieLover84 5 ай бұрын
​@StoganNZ It's a damn sci-fi fantasy set way in the future. They could explain it and make it work easy
@rubrfox
@rubrfox 4 ай бұрын
As a programmer, I can't blame the creation engine for feature or design problems. So many people assume that if it was made in unreal or unity it would fix missing features, or bad design decisions. Too many people think that a different engine would allow seamless space-planet traversal, but here is the thing, that is not a native feature for any engine. Hello Games had to develop that feature for No Man's Sky, if Bethesda is not willing to put in the time it won't happen. A different engine won't change the bad design decision such as poor UI design (which was mostly fixed by mods immediately after release). Or the incomplete combat design (I know it was designed by a different studio but it was not integrated well). Or the skill tree design, which locked players out from activities by having too many requirements on top of a leveling system and tree. I can go on. I haven't even touched on the story or the amount of content made for the procedural generator to place.
@volundrfrey896
@volundrfrey896 2 ай бұрын
Yeah and the issues with the creation engine is not that it was first built decades ago, the problem is that the continuous development hasn't been enough. It has huge technical debt which seemingly there's no interest to address. But it's their engine, they're the experts on it, they can develop the features they need assuming they have the resources to do so. But ultimately the engine is not what makes a game good or bad.
@teaser6089
@teaser6089 23 күн бұрын
Yeah they basically chose to make Skyrim in space, but didn't ask themselves if Skyrim in space would work.
@sydhamelin1265
@sydhamelin1265 5 ай бұрын
That's a HUGE problem with a lot of dialogue tags, is that they take you down a cul-de-sac, and the conversation will never start, or end, differently, regardless of the tags you have. I think that's one reason BG3 got so huge, is that your dialogue tags can result in entirely different gameplay.
@ivanaleksandartsanev1693
@ivanaleksandartsanev1693 5 ай бұрын
Cyberpunk also had some dynamic dialogue situations and your perks, abilities and experience points actually mattered. If you were way too overpowered in terms of strength, enemies could get intimidated and run away. I entered some cafe and a robbery encounter happened, I flexed my tech to the 3 robbers and they dipped LMAO. 🤣
@sydhamelin1265
@sydhamelin1265 5 ай бұрын
@@ivanaleksandartsanev1693 It's funny because I usually don't compare CP77 to Starfield, because it's just too unfair heh. While it had a rough launch CP77 now feels like one of the more cutting edge current gen games, while Starfield feels like an old last gen. So the game I usually compare it to is the AA title, Outer Worlds, and even Outer Worlds had dialogue with real consequence. And skill based options. I also loved that you could alter your reputation based on those choices, so you may opt to use a skill based dialogue, but you know you'll still be hurting your reputation with a faction. And again, that's a AA game from 5 years ago. With CP77, they're just not even in the same league. Conversations have such a different flow in CP77, you know, they feel real. Not just someone always standing at attention, giving you a blank stare. I also love the little details, like when you first meet Evelyn at Lizzie's, when you approach the bar, she's talking with Judy, who then leaves, and this is all before you even know who either of them are. That's immersion.
@ivanaleksandartsanev1693
@ivanaleksandartsanev1693 5 ай бұрын
@@sydhamelin1265 Or the first time seeing Panam and Nash in the Afterlife, without knowing the story. Meeting all the different characters like Rogue, all with different personalities, vibes and like you said, encounters always feeling natural. CP2077 came at the worst time in my opinion, because I personally don't remember such a weird time for technology, having very old and very new-gen tech at the same time and trying to cater to everyone, which is literally impossible. If they had discarded old-gen, the game would have never had such a bad release, in my opinion.
@sydhamelin1265
@sydhamelin1265 5 ай бұрын
@@ivanaleksandartsanev1693 Yeah, that's another really great moment. It speaks to why the game is worth replaying over and over. And definitely good point about the timing. Releasing a game during a gen upgrade is going to be impossible to please both sides.
@ultimaterecoil1136
@ultimaterecoil1136 4 күн бұрын
Yeah Larian does dialogue tags mattering well. Heck divinity 2 you can’t even Ally with the void unless you are undead so you just can’t get that ending if you chose to be a female lizard because you wanted to flirt with that one guard
@muffaloswolja8654
@muffaloswolja8654 5 ай бұрын
Starfield is exactly the game we expected if we’re being truly honest with ourselves. The moment they said 1000 planets.
@krzysztof4802
@krzysztof4802 5 ай бұрын
well, No Many Sky has milions planets and still they are way more imersive and fun that this piece of sh.
@Madchris8828
@Madchris8828 5 ай бұрын
I literally Lol'd hard when I read that. I genuinely said "yeah, right". Then wrote it off nearly entirely 😂
@stupidlizard4764
@stupidlizard4764 5 ай бұрын
The moment I saw first gameplay trailer and after literally 15 seconds when I saw pixelated 2d sprites of smokes from spaceship engines I knew that there's little if no hope. And yeah, Todd Howard basically didn't lied to us. What he showed is what we got.
@desertdude540
@desertdude540 5 ай бұрын
All of this just works.
@_BlackenedSun
@_BlackenedSun 5 ай бұрын
And spider mid 2 earn every single award it got at the game awards which is zero…just starfield 😮
@maxvitor7023
@maxvitor7023 5 ай бұрын
Funny thing is that even in Skyrim the enemy humanoids have more variety on them. The afflicted can just puke acid on you instead of just swinging a blade, the falmer have insects to annoy you and the forsworn have exposed hearts that you can steal and outright insta kill them. Even as limited by its engine as Skyrim was, it still managed to be brilliantly unique and varied.
@Telleelle
@Telleelle 5 ай бұрын
Yeah, Skyrim made the hype for Starfield bigger, so they did not need to make a real game in order to sell insane amount of copies, before players realized it was a scam.
@SpopySpider
@SpopySpider 5 ай бұрын
Not to mention skyrim actually makes you feel like you a part of a large and thribing world, complete with an afterlife and strange eldritch dimensions. AND skyrim is just a part Nirn which is much, much bigger and any older fan of the elder scrolls know this. When you simply compare the scale of skyrim landscape vs empty sphere number 5 that we call planet, the winner is obvious.
@allhopeabandon7831
@allhopeabandon7831 5 ай бұрын
That was pre-ESG and DEI...you can't champion those things and expect anything good to come from a company, bc they aren't hiring the best, they are checking boxes, in both the imagined world, and the real world...
@agamersjournal
@agamersjournal 5 ай бұрын
Yeah if this game would have included alien races with tons of lore, this game would have been way more interesting imo
@hassosigbjoernson5738
@hassosigbjoernson5738 5 ай бұрын
"even in Skyrim the enemy humanoids have more variety on them" ... now they do. just wait like 5 - 8 years and Starfield hopefully has, too.
@milos84mj
@milos84mj 4 ай бұрын
Don't bullshit Zack comparing Skyrim with Cyberpunk 15 years difference. Skyrim in time when its go out was revolutionary gameplay.
@gabrielboorom2683
@gabrielboorom2683 3 ай бұрын
*"The game isn't bad. You are."* -words NO gaming company should ever say to a player, even a dissatisfied one. Fans can say it, but the developers and anyone who worked on it should let the game speak for them.
@BigDanGaming
@BigDanGaming 5 ай бұрын
Honestly I love Bethesda devs just going off the deep end and responding to Steam reviews. It's hilarious 😂
@Firewire4856v
@Firewire4856v 5 ай бұрын
Love your content Big Dan
@fifikid23
@fifikid23 5 ай бұрын
Love your content
@Futu06
@Futu06 5 ай бұрын
I can't help but to feel this is sort of like having to explain your Halloween costume. Like at this point I don't really care how good it is after you explain it, if you couldn't make it clear from the start and communicate it to the player effectively, you still failed, dumdums.
@Cadichon-wf5xd
@Cadichon-wf5xd 5 ай бұрын
At this point I wouldn't even be surprised when the responds are generated from an AI
@zwmmbrl7974
@zwmmbrl7974 5 ай бұрын
I've also received a comment but I'm fairly sure it's written by AI, not an actual person. It didn't understand the comment thoroughly and offered non-solutions to my critic.
@Dominian1
@Dominian1 5 ай бұрын
I like how Todd had to sit through 3,5hrs of the Game Awards and wasn't given a single one for this piece of shit, that's literally worse than everything Bethesda has ever made.
@Alucard171
@Alucard171 5 ай бұрын
Must have been even worse for the creators of Spiderman 2
@Klikoderat
@Klikoderat 5 ай бұрын
@@Alucard171 Armored Core chads, we can't stop winning.
@zach942
@zach942 5 ай бұрын
a game available for one console, thats mostly rehashing everything from the first game with slightly better graphics isn't really mindblowing frl @@Alucard171
@Ar17778
@Ar17778 5 ай бұрын
⁠@@Alucard171how come? They didn’t win anything and it wasn’t a life changing game but at least that game is pretty well received and it has a 92% on metacritic from players starfield is a 60% game and everyone shits on it lol
@smurfdaddy420
@smurfdaddy420 5 ай бұрын
​@@Ar17778AC6 genuinely deserves it. Fromsoft never ceases to disappoint. The Japanese way of creating games is soooo much different than the American way.
@Angelfyre.
@Angelfyre. 5 ай бұрын
There was only 1 good main quest it was the research lab where your jumping between dimensions, it felt unique and actually thought out. In terms of shipbuilding the only complaint I have is ladder placement & not being able to choose where they are and what direction they face.
@sebastianbronowicki7073
@sebastianbronowicki7073 4 ай бұрын
You mean the same gimmick that has already been done before?
@jaroslavsvaha6065
@jaroslavsvaha6065 4 ай бұрын
That was literally stolen from Titanfall 2, where it was done infinitely better I might add
@gearhound75
@gearhound75 3 ай бұрын
There's actually a bunch of good quests.
@NuclearNuke41
@NuclearNuke41 2 ай бұрын
Found a Starfield defender.@@gearhound75
@papapillcosby
@papapillcosby 5 ай бұрын
Bethesda out here acting like nobody has ever played a video game before star-field 😂
@kss_2277
@kss_2277 5 ай бұрын
I just can't believe that Bethesda finally had the chance, in over 20 years, to make something that wasn't either Elder Scrolls or Fallout related, and THIS is what they settled with
@Fine_i_set_the_handle
@Fine_i_set_the_handle 4 ай бұрын
They shouldn't make anything that isn't TES or fallout though. And they sure as hell should have not chose a space game. They lost their minds releasing crap like starfield into a realm of games like warframe, star citizen, mass effect trilogy, and destiny.
@Dominichunter5
@Dominichunter5 5 ай бұрын
1:24 It is still CRAZY to me how hard game reviewers/journalists/podcasters were trying to avoid saying negative things about Starfield before it was "safe" to do so. Go back and look at the initial wave of post-launch coverage. Listen to them desperately talk wide circles around the game's shortcomings and put a nervous spin on all of its flaws. Starfield has made me more cynical about games media than any other game in the past decade.
@fionnmaccuill415
@fionnmaccuill415 5 ай бұрын
They are all paid off or afraid of not getting keys
@charlesreid9337
@charlesreid9337 5 ай бұрын
theyre 100% bought and paid for..same as movie reviewers. Criticise and your company doesnt get ad money. And you dont get flown out to conventions and recieve free games etc
@msventurelli
@msventurelli 5 ай бұрын
Nobody is paid off. They are afraid of the audience.
@mikeharding9396
@mikeharding9396 5 ай бұрын
@@msventurellifinally someone gets it! These reviewers don’t pander to the devs, they pander to their audiences!
@joefoulger3510
@joefoulger3510 5 ай бұрын
@@msventurelli They most definitely are paid off lmfao. It was proven earlier this year. They get paid anywhere from $50-100 per positive review. They don't give 2 fucks about the consumers. They just want to line their pockets
@JayV27
@JayV27 5 ай бұрын
I don't think i ever played starfield sober. I was stoned every single time and it was still boring
@shodan6401
@shodan6401 5 ай бұрын
Remember HOW MANY reviewers were sponsored, flown to events, and otherwise monetarily incentivized. There's been a growing disparity between Metacritic scores and User Reviews. The game is objectively mediocre at best. The graphics are simply atrocious by today's standards. And the lack of any attempt to develop a modern game engine, or even use something like Unreal, just demonstrates a contempt for their audience. An outright lack of care or concern for their player base. Contempt. And the whole justification for the "need to upgrade your PCs" is NOT because they are presenting an incredible, modern graphical experience, as Todd has claimed. The need to upgrade your PC is required to overcome their completely incompetent, outdated, unoptimized game engine that runs like a one-legged grandpa with emphysema - with visually disturbing NPCs in an environment covered in a piss-filter. It's just a shitty game, and there are soooo many good and great games out there, why would anyone waste their time on this dumpster fire? Go play that GREAT game in your back catalog that you never got around to. Play some of the other new games that are a thousand times better. Play, or even re-play Baldur's Gate 3 and have a fantastic time. Play f'king Morrowind with the Combat Fix mod for crying out loud. A billion times better than this trash. Why would anyone waste their time or money? I know that I won't....
@just_a_turtle_chad
@just_a_turtle_chad 5 ай бұрын
Todd Howard is the master of overselling and under delivering. He's made it an art.
@rokpepeshogun
@rokpepeshogun 5 ай бұрын
Fntastic surely took him as inspiration
@Skm00n
@Skm00n 5 ай бұрын
the bob ross of scams
@traincore1955
@traincore1955 5 ай бұрын
Imagine how his wife feels
@Kronosdoesshit
@Kronosdoesshit 5 ай бұрын
@@traincore1955He has a wife?
@trenaceandblackmetal5621
@trenaceandblackmetal5621 5 ай бұрын
Gaymers are easy to convince
@BZoogz
@BZoogz 5 ай бұрын
Everyone: Starfield is bad, this is what’s wrong with it Bethesda: NU UHH
@captainpandabear1422
@captainpandabear1422 5 ай бұрын
There is a bit of truth to that. Though "bad" is not accurate. Starfield is deeply flawed, like a gem dipped in shit. For some reason Bethesda refuses to wash off the shit and wants to leave that to modders.
@ethun6563
@ethun6563 5 ай бұрын
Good for them they can lose money and fans while we laugh
@shaoronmd
@shaoronmd 5 ай бұрын
a principal skinner moment
@iwankazlow2268
@iwankazlow2268 5 ай бұрын
​@@captainpandabear1422But that's the thing, it's not a gem, you can smear all the shit around and eat it, you will not find a gem in there. Skyrim was a great sandbox for modders. It was more than good enough to attract hoards of people even as the base game. I played Daggerfall, and can say that it looks like they thought you know what let's combine the worst of all our games, let us make a procedurally generated game with tons of loading screens, and those loading screens load nothing but, and while we are at it, let's use the most dumbed down rpg system without any custom spells and features, and how about making 10 steps back regarding combat while we are at it, let's just make 2 guns and reskin them 500 times. Oh, I almost forgotten, don't let us forget to make the least interesting stories, remove enemy variety, let us make the game with "high graphical fidelity"™ but let's make the characters look hideous and uncanny so they are an insult to the people they are modeled after! Enough of my rant. I don't expect that modders will save the game, there are better games there. Yes, even Skyrim. There were a lot of reasons to switch from Oblivion to Skyrim but there is nothing Starfield brings to the table.
@RandySavag
@RandySavag 5 ай бұрын
​@@captainpandabear1422bruh there ain't a single gem to be found in the ankle deep ocean of diarrhea that is starfield.
@RorytheRomulan
@RorytheRomulan 5 ай бұрын
Dialogue choice in Tyranny: Sparta kick an enemy off of the top of a tower, to their death. Dialogue choice in The Elder Slop: Jedi mind tricks, +1 +1 +1 +1 +1 +1
@SunBearDabs
@SunBearDabs 5 ай бұрын
If there were more factions in the game along with maybe repercussions for being with certain factions then it would've added so much depth to the game. I feel like the only "repercussions" you have in the story is if you side with the Fleet then people will talk bad about you subtly but nothing changes really. They made like 3 interesting towns/ planets but everything felt so segmented to me. I kind of enjoyed the story the first time but after ng+ it's so much more boring than Skyrim or FO4
@StevenTLawson
@StevenTLawson 4 ай бұрын
I ended up doing those missions to sabotage the space pirates, I got on the ship and was being shown around and standing there as they blathered on to each other because it wasn't as if the game was going to have them say anything useful in these expository scenes, I had a thought. "I'm right here with all the leaders of the space pirates and I have enough guns and bombs to level Israel." so I started blasting and mowed down every npc in my path, except for the leaders, it turns out they are essential and can't die, so there was no choice in what you can do, you can't just kill them, you can't take them into custody, blow up the Space Pirate Headquarters and then bring an end to the entire faction right then and there, no you have to play it the Bethesda way. It's like that in EVERY. SINGLE. MISSION. You play them the scripted way and you don't get to make any choices because none of it matters. And everyone is such a whiny bitch, you join the main plot faction, can't even remember what they are called and they talk about how you have freedom to get things done, they have a space pirate and psycho snake cultist in their group but all of them get pissy if you do anything illegal.
@younahmsayin
@younahmsayin 5 ай бұрын
I was so blown away by Daggerfall and Morrowind. No other company was making games like this. That's the basis of love for their games, and the rest of the catalogue slowly leeched it out of me over the last 15 years or so
@JudgeBreddUK
@JudgeBreddUK 5 ай бұрын
I've complained about how much they dumbed down the experience in Oblivion, Skyrim and Fallout 4 but they've gone off the deep end with this one, Starfield is just so devoid of actual content unlike their old games.
@younahmsayin
@younahmsayin 5 ай бұрын
@@JudgeBreddUK i used to set aside days to play new Bethesda studio games. It was a great time, it's sad that they didn't evolve.
@JudgeBreddUK
@JudgeBreddUK 5 ай бұрын
@@younahmsayin agreed completely, it's so sad how far they've fallen and to see them defending it is really weird
@jamesharrison2763
@jamesharrison2763 5 ай бұрын
Daggerfall and Morrowind was innovative, daring, highly inspired and had masses of passion within it. It slowly bled away with each release, But Fallout 3, oblivion and Skyrim was all fantastic games, no doubt about that. Fallout 4 was controversial but still a brilliant game that I enjoyed. But this has just fallen so far now. It's empty, it's devoid of passion and creativity, it's UI is awful. It's just plain and boring. It's a mediocre game at best but for a Bethesda game it is utterly terrible and very worrying for ES6
@watersnortmoment3734
@watersnortmoment3734 5 ай бұрын
@JudgeBreddUK Bethesda is the king of marketing games that aren’t RPGs in any traditional sense as traditional RPGs. That may be a large chunk of why every Bethesda game seems somewhat underwhelming to me. I want more games like Kenshi where it’s an open ended story you craft where you could just kill every faction leader and create chaos if you want.
@alexkogan9755
@alexkogan9755 5 ай бұрын
All Starfield did for me was reaffirm and vindicate my appreciation for the original Mass Effect game and its planetary exploration.
@Guknowit
@Guknowit 5 ай бұрын
Hell yeah!
@Lizards_Lounge
@Lizards_Lounge 5 ай бұрын
I went and played Skyrim and New Vegas
@rave6577
@rave6577 5 ай бұрын
Indeed
@spiraljumper74
@spiraljumper74 5 ай бұрын
I always found ME1 exploration to be super chill and atmospheric. There were a couple of real pain in the ass planets but I also could’ve been less stubborn about driving directly up mountains.
@alexkogan9755
@alexkogan9755 5 ай бұрын
@@spiraljumper74 the general atmosphere and different vibes of a lot of the planets honestly kept me invested even despite the “wasteland” criticism. And not to mention there was always something interesting on most of those worlds that made the investment worth it.
@hogkill64
@hogkill64 5 ай бұрын
The engine alone is certainly enough to make it bad because I didn't even make it 2 hours in, so I didn't even get a chance to get turned off by the story. Literally in the opening scene they have people in a mine lasering the walls but there are no damage effects to the wall whatsoever. And I don't mean they didn't have destructible walls, there's no bump mapping or even textures to show the mining lasers do anything. Goldeneye for the N64 had better wall damage effects. Then you have the same janky AI we've been seeing for 22 years now, and loading screens, physics, inventory management. It's unacceptable. I didn't even like Skyrim that much because I was such a huge Oblivion fan I'd already seen it all before, just like Morrowind fans didn't think Oblivion was that impressive. It's the same Bethesda BS that's been going on forever, but it just isn't acceptable in 2023, not with the other games it has to compete with. Even if Star citizen is a bit janky, the stuff they have done with it is absolutely insane, literally flying from any part on one planet to any part of another, server meshing, and gameplay physics being the same throughout every aspect of the game. You can also leave a hotdog on one planet and a day later another player can fly down to the same spot you left it and eat it. And for FPS and action it is a sh!tstain on the boot of Cyberpunk's gameplay. For people calling it mid I don't know what crappy games you are playing that are worse. I haven't played a game as bad as Starfield in years.
@dr.schultz4616
@dr.schultz4616 3 ай бұрын
Exploration in Starfield kinda seems like exploration in Mass Effect 1. A game from 2007.
@BoxLaneProductions
@BoxLaneProductions 5 ай бұрын
19:07 "you'll essentially just phase through a jpeg" Bethesda: "Its a PNG!!!😠"
@kohotokun
@kohotokun 5 ай бұрын
"The bugs are better than the story" It's actually funny how true this is, my companion I would take him with me and the bugs kept getting worse and I made the inside joke to my friends that the space demons were possessing my companion and getting more and more control of him as the bugs got worse 🤣🤣 I found my companions possession story more compelling than any of the quest I did
@westernjustice3824
@westernjustice3824 5 ай бұрын
I want a game like that now where the story is about you completely buggy companion lol
@kohotokun
@kohotokun 5 ай бұрын
@@westernjustice3824 Yes and you spend the game trying to cure him of the bugs and he ends up being the final boss 👀👀👀
@westernjustice3824
@westernjustice3824 5 ай бұрын
@@kohotokun or second option through dialog choices you can pull a screen from mass effect and have them off themself or purely save them
@C4TC4T
@C4TC4T 5 ай бұрын
Fallout 76?
@CharlotteML1
@CharlotteML1 5 ай бұрын
​@@westernjustice3824 It's not exactly what you're suggesting, but Buddy Simulator 1984 kinda has a similar idea to it.
@ecgart620
@ecgart620 5 ай бұрын
30:58 OMG Asmon thank you, finally someone has the same thought as me how the game will be so boring if they make it as realistic as real life, because we play games we want to forget about real life, to have fun, and experience something impossible in real life
@viy4581
@viy4581 5 ай бұрын
Yup. Some degree of realism is good but when they do too much it just becomes tedious and boring very often
@jaroslavsvaha6065
@jaroslavsvaha6065 4 ай бұрын
I don't think that's a given, it's all about direction and vision. Project Zomboid is a very realistic game in many aspects, you have to monitor not only your food and drink, but also temperature, illnesses, boredom etc. You improve your skills by doing them. Vehicles have separate parts that break down and can be replaced. Different injuries require different treatments, like stitches or tweezers to extract glass shards. I'd say it's probably the best zombie survival game out there, and with 94% positive reviews, some would agree.
@michaelb2547
@michaelb2547 5 ай бұрын
My biggest gripe was having so much junk, no way to disassemble it like o was able to in fallout 4 for resources used in crafting, and vendors limited to how many credits they have in a 24+ hour waiting period. Not including the sitting animation. Cause standing and waiting was just too much to add in.
@ExireHG
@ExireHG 5 ай бұрын
I always felt Starfield's quality would be a decent indicator for TES VI. I am now terrified for Elder Scrolls.
@saryn1829
@saryn1829 5 ай бұрын
Bethesdas ego thought they could handle multiple ips at once when they can’t even release a bug free stable game once a decade. No hope for es6. Starfield was a massive waste of the past decade+ to satiate their egos. Which would’ve been fine if it was fucking good
@Lisa45423
@Lisa45423 5 ай бұрын
This game made me lost all interest in the upcoming game. I just can't look past the flaws anymore looking forward to The Witcher 4 tho.
@Radbiker33357
@Radbiker33357 5 ай бұрын
People been saying Bethesda has been on the decline since Skyrim (because compared to morrowind, Skyrim doesn’t have a lot of roleplay, too much handholding, dumbing down of skills/experience/quests). Where tf yall been at?
@Baniq1986
@Baniq1986 5 ай бұрын
Yep. If you think Elder Scrolls 6 won;t have a loading screen when you enter a house or a dungeon you're out of you mind.
@OneTwoMark
@OneTwoMark 5 ай бұрын
I still have hope for TES, as its one big open world. A lot of the faults from Starfield don't translate to it.
@sinonim4ever
@sinonim4ever 5 ай бұрын
I remember when people use to complain about those who would only play a game for a few hours and criticize a game. They would instantly be shouted down for not experiencing the full package. Now we got people putting in dozens of hours and criticizing the game and now being accused of being delusional.
@Simon-xi7lb
@Simon-xi7lb 5 ай бұрын
Well, damned if you do, damned if you don't. If you've got only a couple hours, it's like, "You've barely played the game! You can't criticize it, shut up!" while if you've got a few hundred, it's, "You played the game that much and you're telling other people not to play it?? LOL! What a clown!" People on Steam are just brainless, at the end of the day. If I ever want to feel a little better about my own intelligence, all I have to do is open a popular game's review page and look at the comments on a negative review, lol
@darkfoxx87
@darkfoxx87 5 ай бұрын
If you play a game for 100 hours then obviously you got your money's worth
@Simon-xi7lb
@Simon-xi7lb 5 ай бұрын
@@darkfoxx87 aaaabsolutely not. this implies that the only value a game has is in *wasting your time*, which is complete horsecrap
@darkfoxx87
@darkfoxx87 5 ай бұрын
@user-gt7vi9jm9m no, if you buy a 60 dollar game and play it for 10p hours then you got your money's worth or you are crazy
@sinonim4ever
@sinonim4ever 5 ай бұрын
@darkfoxx87 the question was "is the game bad?" I made it to ng+ and decided it was not a good game. Mid at best.
@ambassador8524
@ambassador8524 5 ай бұрын
22:05 I have that same retro looking sniper. Everything,very hard mode, is starched w/2-3 shots. I’m mad I can’t do a few main missions because I left them to gear up. Their glitched on XboxX. There’s no free fly to planets you have to land which is a loading screen. I know because I spent 45 min flying to a close planet and went right through a JPeg. I still enjoy the game.
@Beasticus999
@Beasticus999 5 ай бұрын
I thought it was so cool to see a ronin class with the possibility (I thought) to be a space Ninja. There is like only one samurai sword in the entire game and stealth (in my opinion) is garbage. I constantly failed to stay undetected even without companions. This just made me not want to play another class because they couldn't get this one right. But who knows. Maybe I misunderstood the ronin class or had too high of hopes?
@conche8021
@conche8021 5 ай бұрын
Todd knows, and he says you played his game wrong and need to put in another 100 hours with a new character to make the game feel completely different, that's when it gets good trust me. You may have had high hopes and flown too close to the sun, but Bethesda was the one who told you how high to fly, and they designed the wings.
@davidstastny3577
@davidstastny3577 4 ай бұрын
Funny. There are actually two swords. And a few other melee weapons in the game. And you might be doing it wrong as I play a stealth melee build with a lot of success. Now, if Bethesda were to implement things that people here complain about, that build and quite a lot of related skills would become pointless. Do we really want that in BGS games?
@bediahvandougaljones
@bediahvandougaljones 5 ай бұрын
If Starfields caves and labs are engaging gameplay, then Elden Rings caves and catacombs are masterpieces of game design that should be studied and used as a baseline for what side content looks like.
@Deadsnake989
@Deadsnake989 5 ай бұрын
Remnant 2's side dungeons might be my favorite side dungeon design in the last...5 years.
@bediahvandougaljones
@bediahvandougaljones 5 ай бұрын
@@Deadsnake989 true they were really good. I was just comparing Elden rings because those were admittedly a bit of a slog, but nowhere near as repetitive and empty as starfield.
@Deadsnake989
@Deadsnake989 5 ай бұрын
@@bediahvandougaljones I picked up on what you were saying. I just wanted to comment about how well I thought Remnant 2 did as an example of really good design. Honestly I thought the ER dungeons were alright for the most part, aside from a few exceptions that were awful. Your initial comment was spot on though. Elden Ring's dungeons, even the bad ones, are masterpieces when compared to Starfield dungeons. There was one repeatable Starfield dungeon I did find cool though, the research tower. I thought it was well designed because it focused around a central hub area, that was a fun combat arena. As you progressed through the POI, that central area would have new doors open and new enemies flooded in. It got annoying seeing it literally 5 times in the same star system. But out of all the dungeons in that game, it's the only one I didn't hate running for loot. Mainly because it was so short.
@foobar2027
@foobar2027 5 ай бұрын
If starfields labs and caves are engaging gameplay then Bloodbornes Chalice dungeons is the pinnacle of gaming and all games should have chalice dungeons. A lot of chalice dungeons. Maybe in the future bethesda will release a game that is only chalice dungeons strung together with no end.
@IHateYoutubeHandles79
@IHateYoutubeHandles79 5 ай бұрын
@@foobar2027 wait... isnt that just fucking starfield outposts except waaaaaay worse?
@joshuakim5240
@joshuakim5240 5 ай бұрын
Starfield's infuriating lack of roleplay options and choice-based outcomes is so weird because its NG+ system is explicitly designed for replaying the game with choice variance. However, because there's almost no roleplaying options nor choice-based outcomes that change anything, there's no reason to go to NG+ because there's nothing different to do or choose.
@carrrrrrrlos3306
@carrrrrrrlos3306 5 ай бұрын
So true. No decision trees, no player impact on the world.
@aesop2733
@aesop2733 5 ай бұрын
I'm not attempting to justify anything, but I think what happened is that because Skyrim was carried so far with the mod community that they were hoping that whatever they did the users would just keep it running indefinitely. A sandbox is only good if it has the toys to play in it.
@benjamindavis2475
@benjamindavis2475 5 ай бұрын
​@@aesop2733Skyrim had a lot of problems but it was commercially successful because they watered down the rpg elements so much from previous games that anyone could play it. This is just them continuing that trend to an extreme level
@LazyBuddyBan
@LazyBuddyBan 5 ай бұрын
They built in New-Game Plus into the story, yet forgot to add the reason for player to do it lol
@savagememes873
@savagememes873 5 ай бұрын
there is ton of roleplay options though... and decisions that have consequences... maby not in the actual campaign quest but other quests do. it proves my point about how none of you actually play the game and just jump on bandwagons
@Kabrinsky1
@Kabrinsky1 4 ай бұрын
I love how the responses from the Devs all sound like investor meeting talking points... Explanations by people who don't play games to people who also don't play video games...
@theghostoftom9916
@theghostoftom9916 5 ай бұрын
I was going to the kitchen and my roommate was in the living room playing Starfield. He looked at me like he just got out of a bad relationship and said "I can't do it anymore dude, I can't do! It's so fucking boring! Im going back to playing no man's sky."
@Rubycheckers
@Rubycheckers 5 ай бұрын
I don't believe for a second that Bethesda didn't know they were releasing a bad game.
@Ukaran
@Ukaran 5 ай бұрын
They thought the mod community would fix it for them.
@joseftrendevski7470
@joseftrendevski7470 5 ай бұрын
That is just sad, if it's true lol@@Ukaran
@RickReasonnz
@RickReasonnz 5 ай бұрын
I think so. But the crew were also aware that this is Todd's pet project, so they daren't say anything bad about it, and go out of their way to justify its shortcomings.
@joshs.1760
@joshs.1760 5 ай бұрын
​@@RickReasonnzMicrosoft should have delayed it. Hope they kept the receipt!
@ashellus9151
@ashellus9151 5 ай бұрын
I finished Starfield's main story and a load of side quests into new game plus 3 or 4 on two characters. The dev comment about it being different and better is pure gaslighting. Starfield makes Fallout 4 look like a masterpiece. I'm glad I got access via Game Pass.
@MrTaylork1
@MrTaylork1 5 ай бұрын
That is time you’ll never get back
@vladislavhosek1383
@vladislavhosek1383 5 ай бұрын
"Starfield makes Fallout 4 look like a masterpiece." Holy shit
@ryanc7438
@ryanc7438 5 ай бұрын
@@MrTaylork1think about how much of your life you wasted making these comments. Its the exact same thing monkey🤣
@ashellus9151
@ashellus9151 5 ай бұрын
Very true
@cataphracts123
@cataphracts123 5 ай бұрын
What the better premise for a game is is something like Star Trek where every plant you go to has something interesting in it or about it. It doesn't have to be much, but exploring a planet to find out it's entirely dead wastes your time. Imagine if the variety of planet investigation in Stellaris was similarly dense in Starfield.
@ConcreteAdvisory
@ConcreteAdvisory Ай бұрын
Sadly, I have ONE SINGLE good thing to say about Starfield and it’s subjective… : I really really loved the color grading and general ambiance and tech design they went for. A bit too repetitive at times, but that kind of high fine tech, spacecore, sometimes somewhat retrofuture design was exactly what I was waiting for. And the noisy washed out image seemed like a old sci-fi space movie and I loved it. Along with some of the musics, I sometimes really enjoyed some feelings it gave me. « NASA punk » as they said, I loved that. But that’s purely subjective. But that’s literally all… that’s important, but as everything else is falling apart, it’s not enough at all. I agree, loading screens didn’t kill the game at all. No weapon crafting (only accessories, not even that interesting for most of them), annoying skill tree progression, boring exploration, boring combat most of the time, annoying xp progression, boring af main story, not enough different dugeons at all. Man for dungeons it’s literally playing the same 5-6 same dungeons again and again… when you see how many there was in Skyrim that’s depressing. They somewhat made it more boring than No Mans Sky which has less dungeons… I don’t know how they did that, that’s actually pretty impressive lol.
@xl_Co-Pilot_lx
@xl_Co-Pilot_lx 5 ай бұрын
They should have kept it in the "sol system" like the expanse. Made each planet or moon you can land on have good details and have I different vib about each place. I think that would've worked much better. And felt a bit more like a bethesda game.
@smellylettuce
@smellylettuce 5 ай бұрын
I was thinking this as well the other day. A much tighter focus and locations that people know and are interested in visiting. 98% of Starfield locations are pointless and a waste of time.
@NotSoSerious69420
@NotSoSerious69420 5 ай бұрын
Bro literally just described no man’s sky lmao.
@slicedtopieces
@slicedtopieces 5 ай бұрын
Could you imagine The Expanse: The Game (but done in a way where it's not just some crappy film tie in). Like a proper action RPG between three major factions. The two large ones at war and the smaller one caught in the middle vying for independence. Honestly, it's like Fallout New Vegas in space. Then you have alien stuff as the mysterious x-factor. Damn. If only Starfield had been something like that.
@TwirlingFern
@TwirlingFern 5 ай бұрын
This is what outer wilds did. Each planet was cool. Instead there are 1000 trash planets.
@Sniperbear13
@Sniperbear13 5 ай бұрын
1000 planets at first sounds far more appealing then 10 planets. 10 planets sounds like its only a few hours of Fun, while 1000 planets sounds like Hundreds of hours of fun.
@scurvy135
@scurvy135 5 ай бұрын
Starfield, a realistic depiction of space and the emptiness of it. True immersion. The ultimate experience. You will feel like you're actually in empty space, everywhere you go.
@user-oj4ll2bf6k
@user-oj4ll2bf6k 5 ай бұрын
Only this is not a real space. This is a game that should be interesting and exciting. And I’m sure that a real flight to boring, deserted, dull Mars would be a thousand times more exciting than a trip to Mars in Starfield.
@DiiGiiTAL
@DiiGiiTAL 5 ай бұрын
yeah a cutscene every 5 seconds is super realistic fam.
@zero5496
@zero5496 5 ай бұрын
more like nihilism simulator, you constantly question why you even play this game
@KnowToChill
@KnowToChill 5 ай бұрын
Theres allready a HumanBase or a Cave with a Human Treasure in it on every Planet😂What the Peopel mean with Empty in StarField ..is more like Empty Emersion ...Zero Emersion for an SpaceThemed RPG full of Wannabe Realism ....it starts with Water and Face Physics..and ends with shooting with a PumpGun inside a SpaceShip 😂Feel the Emptyness of an RPG when it just play like a weak LootShooter with LoadingScreens for every Door..to load more Emptiness of BugTester "GameDesgin "Idias.
@carcharodonto
@carcharodonto 5 ай бұрын
But there are settlement bases all over the place.
@mceru
@mceru 5 ай бұрын
you missed the bugs, kinda you can kill quest related npcs before you even encourter then on the questline or npc dissapearing making you unable to progress or deliver a quest XD
@jackshanahan9897
@jackshanahan9897 Ай бұрын
Halo Guns cooler than all the weapons in Starfield: Energy sword Fuel rod cannon Gravity hammer Needler Plasma Pistol Heatwave Boltshot SRS99C(sniper rifle)
@ericyost8562
@ericyost8562 5 ай бұрын
asmon hit the nail on the head at the end here. exactly what i've been saying for years. its the ppl that went thru "game design school" with 0 actual creative ability that have turned gaming into what it is today.
@rshs5821
@rshs5821 5 ай бұрын
I don't know, maybe. I do think most of the problems with modern gaming come from the higher ups. Not the devs.
@GeebusCrust
@GeebusCrust 5 ай бұрын
I don't think that's completely true. When you have hundreds of people working on a single product you end up with a sort of auteur project where a small handful of project leads provide a vision for everyone else to follow, and while yes, those people come up from the development team, they're still beholden to the wants of an executive suite that wants to control budget and timelines, and that leads to crunch and unfinished products. And some of that is unavoidable, especially in smaller studios where money is tighter. That's definitely not the case here, but I do believe many of these devs would have preferred to push back release until they had something worth people's money, but they don't have any say, especially in a big studio like Bethesda. Thor from Pirate Software has talked about how awful a work environment Blizzard was under Activision. And one of the things that made it so awful is that there was an atmosphere of "you are replaceable, you make dogshit wages because this was your dream job, and someone else wants it if you don't." Plus, legitimately qualified creatives keep leaving big studios either on their own, or are pushed out because they're too expensive, which leads to run-of-the-mill developers getting pushed up beyond their capability, to become the new creative minds of the studio when they objectively aren't ready or able.
@paulw5039
@paulw5039 5 ай бұрын
Have a look at Bethesda dev group photos from Morrowind/Oblivion days. Then look at dev group photos now. You'll see a glaring difference. The modern obsession with 'inclusivity' rather than passion and talent has included a whole bunch of Karens, who kill creativity with their finger-wagging neo-puritanism. It's the elephant in the room. You'll see exactly the same trend with every single franchise that has been 'safe spaced' and made boring in the past decade or so. "Put a chick in it and make her gay, and lame".
@Rubycheckers
@Rubycheckers 5 ай бұрын
@paulw5039 if this is true, it explains a lot, because the same happened to Blizzard with Diablo and WoW.
@Foxaris
@Foxaris 5 ай бұрын
I was thinking about playing it on release, but then I read what others had to say about it, and thus I never played it. A very good decision.
@DirtyNinez
@DirtyNinez 5 ай бұрын
It'll be a good game to pirate and mod in a year or so, besides that I doubt Bethesda will improve it.
@ponjun3970
@ponjun3970 5 ай бұрын
You probably had to use that decision again in future AAA games, especially the next TES 6.
@LabelsAreMeaningless
@LabelsAreMeaningless 5 ай бұрын
Never go by others. You'll end up missing a ton of good games simply because some streamer made it popular to whine about a given game. If you don't want to buy the game blind, then get a month of gamepass to try it out first for minimum cost. Or wait till people do lets plays and watch an episode (never watch the first episode if you want to minimize spoilers for yourself) What others think means next to nothing. What you think matters. Never ever base what you think on others opinions of something.
@hawkeyedsentinel4648
@hawkeyedsentinel4648 5 ай бұрын
​@@ponjun3970TES6 is in development a year before starfield's release so that means it is still using the creation engine 💀
@Foxaris
@Foxaris 5 ай бұрын
@@LabelsAreMeaningless Buy? Nah I was gonna pirate it, but I felt it wasn't even worth pirating. The stuff that people didn't like was things that I wouldn't have liked either. For example I didn't play Cyberpunk on release because others said it was a buggy mess, and I agreed, so I waited a year until they fixed the bugs and then I had a great time with it.
@cosmic2750
@cosmic2750 5 ай бұрын
The biggest concern in this situation is the realization that Bethesda just won't listen to fans and fix their games. Yeah, NMS was not great at launch, Cyberpunk 2077 wasn't great at launch. But you know why they're good today? Because the devs listened. NMS devs went silent for a long time and kept working on updates to make the game better. CD Projekt Red said, "We're sorry players don't like Cyberpunk", and then went silent and came back with the 2.0 and completely remade the game essentially. They didn't try to play mind-tricks with the fanbase trying to justify the game's shortcomings. They didn't say "oh the lack of vehicle combat is by design because it's realistic", "oh there is a lot of tech needed to render each and every NPC AI properly". They just acknowledged the bad release, and went to working on it to fix it. Bethesda just doesn't wanna listen to criticism. All these years of putting Todd on a pedestal has ensured that they're convinced they can do no wrong. Which is why now, when they HAVE done something wrong, they just try to play mind-games and loops to somehow convince the player that the problem is the player not the game. What a damn mess.
@ConcreteAdvisory
@ConcreteAdvisory Ай бұрын
Cyberpunk was bugged as hell for too many people at launch, but the game didn’t change much before the DLC update. And even, aside from the skill tree not a lot has completely changed. But NMS is a good example yeah. CP too but not as much.
@raptorprimal1077
@raptorprimal1077 5 ай бұрын
A realistic space game isn't a bad idea. The issue is starfield even fails at that. And people can enjoy realistic games, there are military sims like arma. Imagine if starfield focused on the realism to make it more tense where you have to like maintain your space suit, making sure the oxygen levels and other stuff is good and maybe you could have a hole in your space suit and have to tape it up to stop leaks. And having to take off your space suit to do certain tasks like eating and others. Could be a great tense game having to constantly watch out for the dangers of space itself. Imagine also each space suit having very unique stats like some heavy space suits are slower to take off because of their cumbersome nature and then slimmer space suits that have less armour but are taken off quicker and how you take off your spacesuit could add to the tension. Imagine shooting a hole accidentally in a window and the room is running out of air and your only space suit nearby is a heavy one so your character has to try maybe rush putting the suit on, it's a race against time before you run out of air and maybe the quicker you rush putting a suit on, the higher risk of accidentally tearing or causing small breakages in the suit. Like yeah it'd be tense and alot but a whole lot better than the safe bland game we got. Hell i think that would've made it above NMS in one regard because it would be like what if NMS what a tense space thriller. Like imagine also your character if they're not careful could bump into a crater's side and break a bit of their suit. And imagine if you could find derelict ships or your ship could become derelict if someone invaded it and killed all your staff but only you survived because you hid somewhere and when the invaders leave, you leave your hiding place and now you're alone drifting in space with a dead crew trying to survive. Man I'd kill for a game like that. Even if there weren't aliens, just a game that makes space alone terrifying is amazing
@The10thX
@The10thX 5 ай бұрын
Also, i love how they're going about telling players how they should feel while ignoring their feedback, pure arrogance from the developers.
@zukabazuka
@zukabazuka 5 ай бұрын
The main quest pretty much tell people that don't bother building a base, a spaceship or care about the people on the planet. Because you lose everything when go to a new system. All the things you collected is gone, the weapon you built is gone. So you really should ignore everything in the main story because its just not worth saving it.
@johnodarod9629
@johnodarod9629 4 ай бұрын
42:56 after hearing this..... I remember wildlands NPC squadmates and rebels being such a big help against broken and aimbot enemy NPCs
@berwwtje
@berwwtje 4 ай бұрын
wouldve been better if they had like just 3 planets with extensive handcrafted maps and procedural generation when you go outside of the borders of those maps. But the three planets have wildly different biomes. Or just one planet and you need to use your starship to travel to different continents and there is still some spacecombat, but more centered around this one planet. "less" (still a lot) is more.
@pridefall3304
@pridefall3304 5 ай бұрын
I love Borderlands 2. I always play Gaige. I always give her the same skillset. I still enjoy playing it over and over. Changing your character and skillset are not gonna fix a boring ass game
@treasonabledoubt7251
@treasonabledoubt7251 5 ай бұрын
This guy Gaiges! Also my favourite to play by far, and of the dozen or so times I've played Borderlands 2 I've almost always been Gaige or Axton. I've tried everyone else but it just doesn't click the same.
@spiraljumper74
@spiraljumper74 5 ай бұрын
I always play Krieg, always on his ultra-psycho melee build. I’ve been doing it for years. Borderlands 2 is such a cozy game for me.
@pulsingfourtwo40
@pulsingfourtwo40 4 ай бұрын
I tested this, but to stealth efficiently you have to remove your spacesuit.. in a space game.. I uninstalled not long after finding this out.
@phild8238
@phild8238 5 ай бұрын
I was playing Lego Worlds with my son and we took off from a planet and it actually showed the ship launch and land while the game loaded. I’m like “wow this is better than Starfield”
@ThatPCGuy2023
@ThatPCGuy2023 5 ай бұрын
The key takeaway for gam devs behind games like Starfield and No Man's Sky is that sometimes bigger maps arent better. A well developed playing area is key to a good gaming experience.
@Tuilelen
@Tuilelen 5 ай бұрын
I really hope gaming as a whole starts moving away from open world. If you don't have anything worth putting in that big space, don't fucking have the space at all. I'd rather have a good, focused linear narrative than vast fields of nothing with the occasional crafting supply to dot the landscape.
@charlesreid9337
@charlesreid9337 5 ай бұрын
yup this. Even bethesda abandoned endless autogenerated worlds early in the elder scrolls
@Orodreth888
@Orodreth888 5 ай бұрын
Open world like Skyrim? Yes. Open world limited to a few hundert meters per cell with a lucky singular POI out of 5 available which don't even provide small differences, no story and no reason to be there? No. It's 2023. Two people working on a low budget game solve this better than Bethesda did.
@yin3229
@yin3229 5 ай бұрын
tbf modern NMS doesnt market itself like starfield did. NMS knows its empty but its map is absolutely gigantic so its still fun just going to star-systems to see what cool planets there are. Starfield not only doesnt have a map big enough to justify the lack of content but all the planets suck and don't have the same effect that seeing a 10 meter big dinosaur bird fly around a radioactive mountain does in NMS.
@zzzzzzzzzz_me
@zzzzzzzzzz_me 5 ай бұрын
Deus Ex handled it with the opposite approach: take a city block or two, and stuff it with life. Small map, but there's so much to do you tend to overlook or ignore it
@rw0dyxer012
@rw0dyxer012 5 ай бұрын
One of the biggest issues I have with exploring planets is that there is only ever ONE or TWO interesting areas to explore but they are like almost a kilometer away from point A to B and you cant fly your ship to even get there. You are forced to just go by foot and Bethesda stated they will never add land vehicles cause you already have one which is your ship and that is so dumb to me.
@Lufanos
@Lufanos 5 ай бұрын
It's so obvious that this is just a cashgrab. And now they're defending their title to avoid lawsuits. All because they wanted easy money.
@sugartoothYT
@sugartoothYT 4 ай бұрын
​@@Lufanoswhat would there be to sue over? Are they guilty of false marketing?
@Jiub_SN
@Jiub_SN 4 ай бұрын
@@Lufanosno it's just out of touch devs. They clearly did a fuck ton of work and it just isn't good. There isn't some big conspiracy other than half truths by marketing
@miguelito2361
@miguelito2361 5 ай бұрын
15:28 It looks like Skyrim in space Most people were too dazzled by Skyrim's scenery to realize how bad the combat was
@Have_some_plasma
@Have_some_plasma 2 ай бұрын
There's a reason why Stealth Archer is the perfect build in Skyrim. The enemies are just too dumb to notice you and you can just... remote shank them.
@jj-ij1kz
@jj-ij1kz Ай бұрын
Which ES game has the best combat? I’ve only played Skyrim
@miguelito2361
@miguelito2361 Ай бұрын
@@jj-ij1kz Not sure! There is probably video footage of each game on KZbin, so you could probably figure it out
@jj-ij1kz
@jj-ij1kz Ай бұрын
@@miguelito2361 yeah should’ve done that before ig lol
@Tobsson
@Tobsson 4 ай бұрын
I feel like, even if I might be alone in this, if you want to make this massive space game you need people to create every individual planet in closed rooms with free hands to keep things interesting. Different mobs, different feels, different colors, like really high fantasy/sci-fi where everything is possible. You travel to a planet and die instantly because it's habitats are giants, others are colorfull djungles, some are high tech cities and everything in between. When traveling space? Woa, here is a battlefield between two planets. There is a reason for what pieces you put on your ship. Is your ship big and easy to hit? Is it quick? Do you have guns to fight back? You'll also need a lot of space politics where you can solve issues and get immersed in this universe where there is a thread between MANY planets. Might even be different parts of the universe with different politics. You deciede what race will be the overlord. Some planets are left outside with just wild life. Caves to explore, boss fights that match the setting of the planet you're on. Loot with colors and special abilities to match the setting from that planet. Like if a planet is made of water, first you need to find something somewhere else to stay alive under water, the enemies are matching that setting, the boss is some giant fish or whatever and you'll get a whip made out of water that's able to shot deadly drops of water (this might just be silly, but just an idea of what it should be). All this probably costs more than any game dev company can get and turn into profit. But that's what's needed to keep one of this games interesting.
@zackimus
@zackimus 5 ай бұрын
I wonder how Starfield would have been if they just focused on the Sol system. You fly between plants manually or with fast travel, every planet has an extremely unique aesthetic or biome, and Earth is the primary civilization where you'd find all the best vendors and stuff
@jcalle2
@jcalle2 5 ай бұрын
It would have still sucked because the writing is insultingly condescending and lame.
@shemsuhor8763
@shemsuhor8763 5 ай бұрын
Starfield should've told only the story about how somehow, a singular Earth government united the planet enough to create a spacefleet, house and leave the planet. There is so many obvious story threads there for an amazing game. Factions that simply refuse to leave (and potentially can be visited later, having survived), your character having to choose to snuff them out or otherwise pacify them in order to create the "unified" message. Obviously the entire Earth's population couldn't have been transported. What about those that wanted to go, but couldn't (ala vaults in Fallout)? Would the USA//Israeli government REEAAAAALLY be all that interested in flying Muslims to space with them? etc, etc, etc. I mean even IN GAME - surely your character doesn't believe that a "few ships" of people who went missing magically created an entire civilization of their own, worshipping a space snake, that was able to go to war with the remaining surviving ships (I believe it was 3 ships that went missing, out of 10 total ships?) and actually threaten them meaningfully even post-terraforming and extended population growth after the exiting said ships. There is so much obvious room for subterfuge and "things aren't as they seem" like in Fallout but Starfield has... none. Everything is completely at face value. It's baffling. The fact they wrote a shockingly convoluted "space magic" plot for the game that takes place **AFTER** a bunch of extremely interesting events is comically frustrating. Apart form the fact that Starfield is a game no one wanted, that has no target audience, and no draw. It was never a high-tech next-gen game. It isn't a voxel-baxed creator game, it isn't Elder Scrolls, and it isn't brave enough to do anything interesting like above in a way that Cyberpunk or Deus Ex has in the past. The game was made for no one, and people unironically bought this piece of shit AND still have the gall to tell me that it's good. lmao. Keep CONSOOMING, losers.
@Saiputera
@Saiputera 5 ай бұрын
No man sky does this way better then Starfield evendo hello games studio is very small when compare to Bethesda
@orbit1894
@orbit1894 5 ай бұрын
Still, Bethesda once again showed how horribly untalented they are when it comes to story telling. Sol or 1k planets doesnt matter. They can continue writing trash apolitical stories all they want.
@Metallijosh100
@Metallijosh100 5 ай бұрын
They could've made it akin to The Expanse universe slightly altered. Have each of the (not extremely hostile) moons and planets be colonized, have Mars be terraformed, all kinds of interesting solar politics and wars and stuff, and then some alien twist in the story
@sarkzar
@sarkzar 5 ай бұрын
I loved skyrim because I could run around and cause problems blowing up NPCs with fireballs, hoarding cheese wheels, watching goofy ass npc ragdoll physics, and generally just head out and do my own thing for hours on end and slowly complete the quests. The bar for experimentation was pretty low and you could do a lot in the open world that had NO LOADING SCREENS. It wasn't complicated, it wasn't difficult, but it was still fun to play around in.
@ThatGuyyApollo
@ThatGuyyApollo 20 күн бұрын
I still won’t forget the trailer said “25 years in the making” So it took you guys 25 years to make something mediocre? They game is not the worse ever, but it’s no GOTY…
@cokeweasel1064
@cokeweasel1064 15 күн бұрын
I'm sure that was just a straight up lie
@3vilSuperman
@3vilSuperman 5 ай бұрын
People were hoping that Starfield would be a more approachable and easier to get into version of Star Citizen. They needed planets to feel unique from each other, and they needed to expand on the space aspect of the game. Space could have been this games greatest aspect but it's one of it's biggest weaknesses.
@Ratspressoh
@Ratspressoh 5 ай бұрын
So, instead of them taking accountability that their game sucks, we can expect the same level and care and quality going forward with their future projects? Nice, now I can basically totally give up on them as devs.
@hardlo7146
@hardlo7146 5 ай бұрын
If you didn't give up after Skyrim, Fallout 4, and Fallout 76, why quit now. 😂, it's not like Starfield is that much worse than any of these
@DanMProductionsBois
@DanMProductionsBois 5 ай бұрын
​@@hardlo7146 skyrim was good, fo4 was decent, fo76 was garbage. I didn't try starfield and won't.
@yoMXTT
@yoMXTT 5 ай бұрын
I mean, After Fallout 76 I wrote them off.
@RedStarGypsy
@RedStarGypsy 5 ай бұрын
​@@hardlo7146 skyrim is goated are you cooked?
@vydrakkzorxe
@vydrakkzorxe 5 ай бұрын
Anyone who played morrowind and oblivion realized that those were the last two good games, skyrim felt like a half assed remake of oblivion set in winter with not even half its original features.@@RedStarGypsy
@cazabrow1967
@cazabrow1967 5 ай бұрын
i love how the dev feedback to REVIEWS is basically the sales pitch for people who haven't played the game.
@ojisankusai
@ojisankusai 5 ай бұрын
I cannot agree with the idea that "Bethesda games are all about that 'fun factor', of being able to go anywhere and find something interesting going on". This hasn't been true for over a decade. What Bethesda game has had _any_ success with an open world since Skyrim? There's a reason Skyrim has been released over, and over, and over, and over, and over again: It's to keep people remembering what Bethesda could do at their absolute best; and that's saying something considering how janky the Elder Scrolls series has _always_ been. There should be no reason why people can't understand why it's taken so long for Elder Scrolls 6 to come out: Bethesda simply can't measure up to the fictional levels of "greatness" that Skyrim players have in mind, with their rose-colored glasses. Just look at literally every single release that they've churned out since Skyrim was released: bloated, mid-to-low-level efforts on all fronts. I don't understand the insane ability of most gamers to just forget how 90% of _every_ Bethesda game turns out. You have Fallout New Vegas, Skyrim and _maybe_ Fallout 3 in terms of games that I would consider objectively above average to pretty good. All of which came out so long ago that it's nuts people still give Bethesda every pass in the world. Anyone who has known about Bethesda releases since Morrowind should have known Starfield was going to be trash the moment they said they were allowing full mod support behind it. They've _never_ done that, and to do so meant they were mainly going to rely on player modding to effectively "finish" the game. It's why it's so f'n _bland_ - to create a game with the idealized ambition behind a space-roaming, "open world" RPG like the elevator pitch for Starfield, you're going to need a hell of a lot more time and effort than Bethesda has _ever_ given a game. TL;DR - People need to stop jumping on the Bethesda hype bandwagon the moment they announce anything that sounds like it would have any effort put into it. Because that's never going to happen.
@joshmcnair4150
@joshmcnair4150 18 күн бұрын
I mean spore did this concept fairly well, some planets even had they’re own civilizations and you could go to war with those developed nations
@Alpha_Runaway
@Alpha_Runaway 5 ай бұрын
I think the issue is the game philosophy as a whole. The game was made with modders in mind and while a sandbox is a great idea, it’s almost like the game was reliant on mods in general. Skyrim of course would eventually be modded but the game is still fundamentally a good game with good story, a timeless landscape, and amazing atmosphere that just draws you to get lost in. I NEVER felt that way with Starfield. It’s as if Bethesda was banking on the idea that the game would be “finished” with mods. I still regularly play Skyrim often but sad to say I haven’t touched Starfield since it’s second week. I thought one mission was alright but there’s genuinely nothing that’s keeping me motivated to return to the game in any way
@TheGallantDrake
@TheGallantDrake 5 ай бұрын
The lead writer Emil thinks he’s smart for saying that “gamers don’t care about a complex story” as though that’s a valid reason to not try.
@spaghettisploitation1029
@spaghettisploitation1029 5 ай бұрын
​@@TheGallantDrake'Member, the GoTY had a shit bland story Emil, you 'member???
@spiraljumper74
@spiraljumper74 5 ай бұрын
The world-building in Starfield is so haphazard and bizarre. I saw a funny twitter thread of people just throwing out all these random elements of civilization and culture that they just hadn’t thought to include.
@acourierofourhopesandaamer8303
@acourierofourhopesandaamer8303 5 ай бұрын
Like the first city having no walls it just... ends. Literally skyscrapers in a forest lmao.
@michaelreddington658
@michaelreddington658 5 ай бұрын
@@acourierofourhopesandaamer8303I posted something like this on a Reddit the other day….New Atlantis is meant to be the peak of human technology and civilisation but it’s just buildings surrounded by wilderness. Like did we not bother to populate this planet!? 😂
@Lmwpitt
@Lmwpitt 4 ай бұрын
I've zero sympathy for people that feel their money/time were wasted by Starfield. This shouldn't have been a surprise to anyone. Bethesda is all hype, and no substance.
@katoka5904
@katoka5904 5 ай бұрын
One thing I noticed at the steam pages is that they never mention New Vegas despite it being one of the most beloved bethesda games, due to the story being made by obsidian
@libaconil
@libaconil 5 ай бұрын
I played a lot of starfield and the biggest problem to me is I can't find the hand crafted content, just repeated space bandit camps with no unique weapons or items and just empty space where you run around and watch your stamina metar drain until you give up and fast travel back to your ship
@MrRafagigapr
@MrRafagigapr 5 ай бұрын
Morrowind had so many cool hidden items , how did they fuck it up so badly
@hawkeyedsentinel4648
@hawkeyedsentinel4648 5 ай бұрын
​@MrRafagigapr and morrowind had an excellent story. It is me or is Bethesda's games get worse in quality of writing over each game? Morrowind being the best then oblivion being good. Everything after is average.
@sihTdaeRtnaCuoY
@sihTdaeRtnaCuoY 5 ай бұрын
@@MrRafagigapr Money. It's really as simple as that. It took a while for money people to understand video games enough to get in to the industry after it had grown to billions. But now they have, and there is no passion or creativity involved in their decisions. They don't treat it as a creative work, they treat it as a product that is mass-produced in a factory. And Starfield exemplifies this concept. Totally bland, and missing anything that makes you feel any sort of attachment to the game, but still somewhat of a functioning product.
@DavidRosensteel
@DavidRosensteel 5 ай бұрын
Exactly! From Morrowind through Skyrim, the design seemed more focused on world building which leads to immersive gameplay. StarField feels more gameified on multiple levels. Like they took the scan idea from NMS, but it doesn't fit the NASA-punk theme at all. Every world has bandits or bugs everywhere so the player has something to fight. You rarely find amazing hand-crafted vistas like you would find all over Skyrim. It feels like the scope just may have been way too much for giving it the Elder Scrolls or even Fallout treatment. They literally reached for the stars when they probably should have just started with a single well-crafted planet and then expanded from there with DLC.
@starscream6629
@starscream6629 5 ай бұрын
They expected modders to complete their game
@InsanelyIrish
@InsanelyIrish 5 ай бұрын
It's funny how starfield only gains attention again by people saying how bad it still is.
@LabelsAreMeaningless
@LabelsAreMeaningless 5 ай бұрын
It's simply a trend that people are jumping on. Most of the noise comes from people copying whatever their chosen streamer said. Just watch. Whenever a streamer decides to dump on any game with a hot take, everyone piles on. Most have never even played.
@jaydub2546
@jaydub2546 5 ай бұрын
​@@LabelsAreMeaninglessNah the game is genuinely boring and lazy
@x0Fang0x
@x0Fang0x 5 ай бұрын
@@jaydub2546 he's not wrong though. The game is bad yeah but that doesn't mean he's wrong. Most people didn't play the game because it was bad and people trashed on it which became a trend. Which is normal.
@AD3SPG
@AD3SPG 5 ай бұрын
Yeah I spent a good 100 hours and the new game Plus and felt robbed of currency and guns taken away I kept playing, and was at the point where I wanted to play straight evil and couldn't do that at certain times, then yes I was bored after that.
@NotSoSerious69420
@NotSoSerious69420 5 ай бұрын
@@LabelsAreMeaninglessignore ALL the reviews with hundred(s) of hours saying it’s bad. Nah gotta be the streamers fault.
@bernvigz9138
@bernvigz9138 4 ай бұрын
All I gotta say is I'm all decked out in Autophage gear in NMS. Took like 2 loading screens...maybe 1.
@GoldenPants64
@GoldenPants64 5 ай бұрын
I have like 20 and 30 hours on two accounts and only made it through like 3-5 main missions does say something. It’s more fun not playing the story and partly it is over whelming dealing with so many loading screens. I’m playing on the rog ally and it takes 2-6 seconds to fly between planets and when trying to grind missions that gets annoying when you are new and still hoard everything. Once you learn that money is kinda pointless and only pick up guns with the carry perk halving the weight it gets better
@guyinreallife6035
@guyinreallife6035 5 ай бұрын
I was thinking about playing a bit today, I still have it installed with about 15 mods, and I was looking over Nexus for ship mods and thought about downloading one for cool looking custom ship habs, sounds cool right? make your own luxury yacht in the game, decorate it with the house/outpost tools.... well, except, I mean, think about it: why do you need a ship? literally, in a space game, WHY does it even have space ships? and that may seem like a stupid question, I mean, its a space game, right? except no. the ship is a fast travel beacon and thats it. you board your ship, go right to the bridge, sit down, warp to your location, and, hell, if its a spot on a planet youve been to, like the New Atlantis shipyard, you just appear outside your already landed ship. think about it, you'll NEVER sleep in the captains quarters, you'll NEVER use your ships work benches, you literally cant interact with the items in the ship anyway, the monitors are purely decorative, you cant turn the fans on or off, you cant lift weights.... no, you board your ship, hit fast travel, and thats it. mods cant fix that. this game CANT EVEN be saved by the mods because all a mod can do is enhance whats in the game, its fundamentally broken and feature absent to the point where new or different after market content cant help it. I mean, take the ship example and expand it to EVERY aspect of the game; you cant enhance a procedurally generated generic moon, you cant enhance a useless outpost system and make outposts somehow relevant. no, they did the impossible, make a game so hollow and shit WE cant even help it. its utterly DOA
@chrisg4305
@chrisg4305 5 ай бұрын
As someone who has recently got back into playing Morrowind, its so sad to see how far Bethesda has fallen. They used to make such amazing games.
@EricMalette
@EricMalette 5 ай бұрын
I reinstalled The Outer Worlds and Skyrim just to make sure I wasn't hallucinating. Those games are so much better than Starfield, it's just bonkers.
@HO1ySh33t
@HO1ySh33t 5 ай бұрын
@@EricMalette Wasn't The Outer Worlds made by Obsidian, not Bethesda?
@DozleZabi
@DozleZabi 5 ай бұрын
Morrowind is the only game bethesda has made that could be considered good
@whiteobama3032
@whiteobama3032 5 ай бұрын
​@@DozleZabithats it. They made one good game 25 years ago and they're still trying to run the same schtick. They didnt even change the engine since then, thats how much they live in the past
@EricMalette
@EricMalette 5 ай бұрын
@@HO1ySh33t Of course. But just in terms of the evolution of RPG gaming, I reinstalled it to get a feel for how it compared to Starfield. It really is the closest in terms of its setting and genre.
@donaldkenne3776
@donaldkenne3776 5 ай бұрын
That video was NOT the last boss. It was the mini boss right before the last boss (albeit if you have the right skills and stats you can completely skip the final boss).
@Selmephren
@Selmephren 4 ай бұрын
The reason isn't wasn't boring for the astronauts on the moon was they had all that science to do. If they didn't have all those experaments to do they would have been board after the first day.
@ibrobaifett7493
@ibrobaifett7493 5 ай бұрын
I’ve never had second hand embarrassment this badly for a dev studio. At least blizzard had the wherewithal to drop to their knees and apologize, even if it was just to save face.
@bloodimagic
@bloodimagic 5 ай бұрын
Hey what about bioware with Andromeda ? Same shit and now this company DEAD
@derederekat9051
@derederekat9051 5 ай бұрын
"Don't u guys all have RTX5090?" -Blizzard Executives...
@Skelterbane69
@Skelterbane69 5 ай бұрын
Bro just casually taught me a new word
@kgniku503
@kgniku503 5 ай бұрын
What both Yong and Asmon are not pointing out here is WHY Bethesda is responding to reviews. The response system gives Bethesda the last word on the review, and they hope that recency bias will make readers see the review as less negative. They don't care about the opinion of the reviewer.
@Striker775
@Striker775 5 ай бұрын
No amount of perceived effort put into responding to negative reviews would change the score, especially if anyone actually reads the responses in detail.
@theguylivinginyourwalls
@theguylivinginyourwalls 5 ай бұрын
That works until you remember "we aren't planning on doing anything about it" is a thing they said in response to another controversy about a certain bag. Anyone that cared left long ago.
@ultimaxkom8728
@ultimaxkom8728 5 ай бұрын
A good point. If you can't fight the waves, then divert the waves. In this case the diverted waves are those who lazily skims through the reviews.
@MrJpc1234
@MrJpc1234 5 ай бұрын
if that's the reason then that is woefully wrong any sort of recency bias would be dwarfed by the novelty of the developer getting into the weeds with these online arguments
@Ichthyodactyl
@Ichthyodactyl 5 ай бұрын
I can't comment on what their motivations are but this isn't a good look for them, regardless. Nobody who actually looks at the reviews is going to overlook how tone-deaf this is.
@mtguitar5150
@mtguitar5150 4 ай бұрын
Even the ship building got nerfed. Cant use more than one reactor, gotta freaking mod the hell out of it to have any fun, and if you are on game pass, no dice.....it would have gone over way better just to re-release Morrowind in the Creation engine.
@user-tx7mp7mf6h
@user-tx7mp7mf6h 5 ай бұрын
"If you don´t enjoy the game, just make a new character" I´m now 36 h into starfield and the gameplay is just getting worse and worser. Which isn´t even an english word. Apart from the fetch games, the ship builder and the main story, i´ve tried to find the fun but i can´t. My main "fun" is dropping somewhere where i can have a 90 sec gunfight for my life, and hovering back to space. Interaction with characters feels blant, playing the other version of death stranding is just boring. I can make myself dinner while logging my W cause the travel times just are unbelievable. My biggest point in "i am having fun" was buying the Shieldbreaker, a ship with autocannons. Alas that just kills of the fps in space due to it being automized..... In 36 hours i feel like i am pretty done already. Better focussing on the niche games that have an actual appeal.
@itsGety
@itsGety 5 ай бұрын
The fact that I was more engaged with the drums playing in the background, than I was watching the final boss of one of the most anticipated games of the year, is fucking hilarious.
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