Bonjour. 🙂🇨🇵 I'm glad to see someone, still enjoying the Starfield ships design. Thank for all of your ideas. 😉
@CMDREagle1319 ай бұрын
Merci! Ship building is pretty much all I ever do anymore in Starfield for now! Thank you for stopping by!
@axelhopfinger5339 ай бұрын
It is the only fun part of the entire game after all.
@MassRayzzur10 ай бұрын
Well done brother... as I've said in one of my previous videos "I like... big... ships-and-I-cannot-LIE".
@CMDREagle1319 ай бұрын
Thank you! I tend to make huge ships! Even if I start a design where I want to go smaller, they tend to always grow 😅😂
@AmorphisBobАй бұрын
It should be noted (for anyone who wants to build this ship without glitching) that the glitching is completely for cosmetic purposes and is not required to build the ship fully to spec.
@CMDREagle131Ай бұрын
Indeed. And to be ultimately honest, all of my ships are mostly built around aesthetics, RP, and being lore-friendly. So if a highly functional ship is something you're after, you might want to look elsewhere for builds or expect to make heavy modifications to my base models.
@MinistryOfMagic_DoM9 ай бұрын
The Tardigrade!
@CMDREagle1319 ай бұрын
I have it on good authority that you know the original UC Serviceman who coined the term :D
@XoRandomGuyoXАй бұрын
I like the visual style, very distinct from the vanilla ships. I think the next time I try to build a hulking ship I'll go with that idea of splitting decks above and below a central spine structure. Previously for me it was mostly using the 500t fuel tank, IIRC, the 1x1 box with connection points on all sides, to break up hab placement. This is a nice excuse to have a tall ship though, without it looking goofy. With that Ares bridge you could put on 'fun' habs like engineering bays or computer cores and keep 9 crew on board(the max with 8 from Ship Command and Sarah Morgan as the freebie 9th).
@baronvonboomboom43497 ай бұрын
So I am randomly revisiting Starfield and want to say i like this video, the narrative and rp behind it is good, and i love that its called a tardigrade.
@CMDREagle1317 ай бұрын
Thank you! I cannot take personal credit for comparing it to a tardigrade haha. A friend of mine coined the term and it got worked into the lore ;)
@phreakfactor10 ай бұрын
The look of the engines are amazing, I like that a lot. I had not considered placing the bridge at the bottom, so thanks for sharing that! Your video's give me so many ideas:) Thanks for another fantastic video!
@drshoots10110 ай бұрын
Agreed when I saw his sneak peak. I was like aww man I wanted to be the first with the cab on the bottom. Just couldn't come up with something I liked. I keep building and just reverting back to original because I'm not happy with it.
@CMDREagle13110 ай бұрын
Thank you! I love those White Dwarf engines, I really wish we had similar ones in B and C class. The next UC Navigator Corps may or may not have a similar engine set up, I am still working out those details.
@CMDREagle13110 ай бұрын
@@drshoots101Being first isn't necessarily important. But what is important, is designing a cool ship. Having a bottom mounted bridge just for the sake of it might have led to a design you weren't happy with. Ship design takes time! Either way, when you get one done, shoot me a ping here and let me see!
@drshoots10110 ай бұрын
@CMDREagle131 lol I was just saying Like that. I'm not realy worried about it. Just great minds think alike and I injoy the work you put into your builds. I posted a few builds the ones I liked I just don't think they reach the same level as you and wizards builds.
@CMDREagle1319 ай бұрын
@@drshoots101oh cool! I'll have to earmark your channel and check em out later!
@BentFrame-vd9ly10 ай бұрын
Beautiful build and explained very well in the build process. I really enjoyed this.
@briancowan43189 ай бұрын
It is a big beautiful ship. My biggest gripe, if you could call it that is fleet operations. The fleet can only move as fast as its slowest ship, if it wants to stay together as a fleet. Now if this behemoth is doing Independent Steaming Operations, then no problem, you can attach a Frigate if additional protection is required.
@CMDREagle1319 ай бұрын
Yeah I make lots of assumptions with that to be honest lol. Im not a physicist or a thruster scientist, but I dont think there really is a speed limit in space. Or at least there shouldn't be with our thruster setups in starfield. Also really assumed that the Grav jump tech we have in universe can plot to any body in a system, so if a fleet wants to jump together then they'd be limited by whatever ship has the smallest range. Once they arrive at a planet together, then yeah the ships with the slowest top speed would limit the rest of them, but in space I really just don't think it would matter. The a, b, and c class speed limits I feel were just implemented for game balancing reasons- and also SF isn't a space simulator either lol. Anyway, its all fun details to daydream about!
@briancowan43189 ай бұрын
@@CMDREagle131 and really, the maneuverability will only matter during combat, so avoid combat or have enough turrets to stay alive while the 'Fleet' removes the other threats.
@CMDREagle1319 ай бұрын
@@briancowan4318 yeah, that was my thought anyway. There's the Atlas-Class Surveyor, which does have plenty of mobility, and particle guns. It's also part of this line of ships, and presumed that it would also be in a UCNC fleet. It's definitely canonically not a dogfighter, but would be able to certainly take on most targets. There's a 3rd unfinished ship too, but it's also going to be a chonker lol. I had in mind for a 4th Navigator Corps-centric fighter escort ship, and I wanted to design it as an A-Class but those grav drives would hold the fleet back a lot with their bad jump range. All RP considerations I make LOL. If I DO make an escort vessel, it'd probably have to be a B-class...but I am still 50/50 on whether or not I will actually make it.
@axelhopfinger5339 ай бұрын
Looks like it can haul a thing or two.
@bossredd-774 ай бұрын
I love these videos. Sorry to have found your channel so late. I've been going all the way through your backlogs. I'm definitely glad I found it. Btw beautiful ship
@CMDREagle1314 ай бұрын
Thank you so much! I'm glad you're enjoying these!
@383commando9 ай бұрын
Sweet build as always, definitely some design ideas I'm going to try out tho i usually stick with smaller corvette style builds class b 39pwr reactor and 36 thrst grav drive with class a engines and maybe 2000 cargo just so I don't have to deal with the "small landing pad" issue. Btw thanks for the shout-out
@CMDREagle1319 ай бұрын
Yeah I usually am comfortable with 2000 ish cargo. I'm at the cusp of NG+6 and tbh, having lots of mats and such doesn't matter to me as much anymore. Definitely a nice convenience however. You know me though, im always building mahoosive ships LOL. And np for the shoutout! Thank you for letting me know of that silly stormax bug! I had no idea!
@aarontaylor94589 ай бұрын
My cargo freighter can only hold 138,000. We need a higher module limit!
@CMDREagle1319 ай бұрын
🤣🤣😅 "only!"
@Doudou279309 ай бұрын
If you are on PC, this mods already exist. 😉
@MikeCGeorge3925 ай бұрын
The bottom pieces at 17:00 don’t want to click for me I got the top done but the bottom wont snap
@GAMESHREDDER2710 ай бұрын
I’ve had the store max glitch on my Kepler R on my Xbox. It looked so so stupid
@CMDREagle13110 ай бұрын
I haven't used the Stormax cargo holds often, so I can't say I've personally seen it on PC yet, but I'll take you guys' words for it. Sounds quite goofy lol. Those little ingot shaped Ballast cargo holds sold at Deimos, and probably all other (but dont quote me) UC ship techs sell them as an alternative to the Store maxes.
@GAMESHREDDER2710 ай бұрын
@@CMDREagle131 yeah it’s a real shame because the store max cargo looks so nice. It doesn’t happen often but then it does it looks goofy they pivot from the base and all turn the same amount and it completely killed my modified Kepler R for me on my first play through but I haven’t put them on anything recently to try it out. I love your ship builds I’ve been building a few each new game plus. Keep up the good work!
@drshoots10110 ай бұрын
I think you missing one of the ships in this fleet. I might have to post a video of it.
@CMDREagle13110 ай бұрын
Do it :)
@drshoots10110 ай бұрын
@CMDREagle131 lol It'll take me some time I just past threw the unity and I'm playing threw enough to unlock the sal-6830's and vanguard weapons. Then hopefully by then I'll have enough credits to do the ship duplication glitch and bank a few million.
@GarnerLTD7 ай бұрын
Basically merchant navy
@CMDREagle1317 ай бұрын
Yep! That was basically my thought :)
@GarnerLTD7 ай бұрын
@@CMDREagle131 awesome love it :)
@Razorback833 ай бұрын
It’s a shame you can’t do big cargo runs like in elite dangerous
@CMDREagle1313 ай бұрын
I know! I actually built this ship hoping we'd either get some cool freight/trading missions mods (we already have some i think) or an official new gameplay loop from Bethesda. Either way, the Corbita right now would definitely be my goto as that's what I sort of designed it in mind for.
@FMCMUSA2 ай бұрын
@@CMDREagle131I got an idea for a ship I thought would be pretty cool it's more of a RP ship tho
@CMDREagle1312 ай бұрын
@@FMCMUSA Sounds awesome! Build it! RP ships are the best
@FMCMUSA2 ай бұрын
@@CMDREagle131 any suggestions I want to do DEIMOS since it's a UC Marine Transport ship Class C ship but I don't know what exact prices to use or those glitch mods that allows you to stack ur habs without a bunch of ladders any suggestions
@klauskotipelto57208 ай бұрын
Again, very cool ideas, .... I think my ingame company ...."Miller Spaceyards" ist doing some Spy Missions at Eag's right now! 😂😂 Thx for your increadable Work! Keep it Up! Greetings from Germany! ❤
@CMDREagle1318 ай бұрын
Hahaha thank you! Spy away, I'll make sure the receptionist lets the Miller Spaceyards rep in :)
@cerberusgaming91055 ай бұрын
So idk what happened but it some how came out to be 51 power so i had to improvise with the engines sadly. The restrictions on the ship building is sad and limiting