This. This right here is how videos should be done!!! No ridiculous long intro Short and straight to the point. Amazing job and def you got a new subscriber!!
@Dantics4 ай бұрын
Thanks Daniel (great name btw). I'll try to keep you on board!
@worm820754 ай бұрын
Ditto!
@onionrangerduck70244 ай бұрын
@@Danticsgreat video, just subbed too, will keep following and eventually comes back when DLC releases 👍
@ushaka213 ай бұрын
i've been looking for this info for days, glad i came across it. also thanks for pointing out that it takes time to build up the vendors credits. i turned on the increase and went to multiple vendors and they only had their usual 5,000 credits and i turned it off annoyed since nothing had changed.
@Dantics3 ай бұрын
Glad I could help! Funnily enough this was one of the first things I tested and made me think we needed a video for it. They really didn't explain it.
@starfieldsignal4 ай бұрын
Fantastic breakdown Dan! I’m gonna send the Signal Crew this way.
@Dantics4 ай бұрын
Hey it's been a while! Hope you're well. Thank you!
@skyriminspace4 ай бұрын
Already here. Two of my favourite starfield info sources.
@ModernTalkingCentral4 ай бұрын
I love being able to adjust all the various damage tabs to suit my playstyle, as well as furnishing my ships from scratch and land vehicles are coming soon too. 👍
@XavierLignieres4 ай бұрын
I quickly tested this update a huge step in the right direction but I will hold off until the ground vehicle update to jump in again as exploration will be much much more enjoyable the big part of why I did not explore is how long it took to walk to places. throw in the few immersion mods I like from Nexus and it will be a fun time for a second playthrough .
@xlH0RIZ0Nlx4 ай бұрын
@SoldierXXL Just use personal atmosphere until the vehicle update drops. It basically gives you unlimited O² for a time.
@xlH0RIZ0Nlx4 ай бұрын
@SoldierXXL Also XL USERNAME GANG
@XavierLignieres4 ай бұрын
@@xlH0RIZ0Nlx wait so THAT is the purpose of that power I could never figure out what its use was ahaha I feel dumb asf now !
@PersianPlatypus4 ай бұрын
Actual Bethesda bot comment
@NevrNewd4 ай бұрын
Those vendor credit changes are massive. For only a 4% XP hit, I’m taking it.
@chibynite4 ай бұрын
At least from time to time when massive amounts of inventory need to be sold. The time gained is worth the XP trade.
@Blasted2Oblivion4 ай бұрын
That and the map are pulling me back in. The rest is just icing.
@Dantics4 ай бұрын
Completely agree!
@Flip86x4 ай бұрын
@@chibyniteI wonder if the XP bonuses are across the board for everything. So, say you increased difficulty across the board and turn on full survival settings if farming XP by crafting takes that XP bonus into account. You could just turn that all on when farming and then dial it back again when done.
@MarioP95114 ай бұрын
You don't need it, try to activate only when you need to sell.
@pragmaticeagle48324 ай бұрын
So... combat that is actually appropriately challenging (subjective) & no more planet hoping to offload all my junk/unneeded items, useful food & ship battles that are worth engaging in. Additionally, I can have a true "completionist" playthru without wasting valuable time searching for interesting quests/side-quests. Checked every single box for me. Now I'm even more looking forward to my next NG+ playthru. Thanks for the breakdown.
@pragmaticeagle48324 ай бұрын
Forgot to mention the ships. I can finally personalize my ships. Actually personalize them. Instead of wasting time searching for quests I get to spend that time customizing my ships. Hell YEAH!!!
@Dantics4 ай бұрын
Thanks for watching! I can't wait for Shattered Space now!
@dkindig4 ай бұрын
@@pragmaticeagle4832 Yes, I'm going to do an upscale 2x2 captains quarters and also have always wanted a 1x3 or 2x2 workshop/science lab combined.
@GTduzIt4 ай бұрын
I think the side quests are the main game and the main story is the side quest lol
@giovanilucas48574 ай бұрын
I was waiting for someone to do this, thank you! Very high quality and detailed video, straight to the point with no BS.
@Dantics4 ай бұрын
Thank you. Hopefully you got something out of it.
@kermut4 ай бұрын
Started a new playthrough last night after not playing for months. Put 7 hours in for one sitting 😭
@bobby11294 ай бұрын
That’s going to be me when the update comes out on may 15 . I haven’t played in 4 months
@rick-deckard4 ай бұрын
@@thelvadam5113🤡
@JAAnewboy4 ай бұрын
@@thelvadam5113😂😂 the game is definitely playable now
@Camodeep75834 ай бұрын
Never played it I stayed away from it , I just knew better , I've got that experienced intuition , 😄 , I've been watching the updates though it looks like it's getting enticing somewhat ,, I'm on series x ,
@blake15354 ай бұрын
Exactly the same and I just re discovered The Well in New Atlantis
@Thandar3244 ай бұрын
A lot of great quality of life changes
@Matt_the_TechRanger4 ай бұрын
This video is god-tier! So excited for this update on Xbox. Amazing job.
@Dantics4 ай бұрын
I'm so glad Xbox players are getting some love! Hope you enjoy it in 60fps
@SilentSooYun4 ай бұрын
To add to Ship Decoration, there's also a new panel in each cockpit that you can click to activate Edit mode I was disappointed that you can't use Edit mode to change the furnishings in a furnished Hab: I would have liked to clean up some of the junk they left lying around, or simply swap out the seat style for something more pleasing
@MadManCorp4 ай бұрын
Very well made video. I appreciate all the hard work that went into getting all this information. Keep up the great work. The future is looking brighter for Starfield.
@Dantics4 ай бұрын
Much appreciated! Makes my day reading this.
@PreppingWithSarge4 ай бұрын
Really excited about this update. This is a lot of what we have been waiting for
@blackmesacake53614 ай бұрын
This is a great video!! Thanks for making it, I'm gonna wait until Shattered Space to jump back in, but it's good to see how much more they've already added.
@Dantics4 ай бұрын
I'm so pumped for the expansion!
@JeffreyBoles4 ай бұрын
Really awesome breakdown. Thanks so much! I saw this vid in my notifications and have been waiting all day to watch it after work. Really good info.
@MatteeTheRogue3 ай бұрын
Subbed. Loved the video. The no nonsense and get-to-the-point attitude is amazing.
@Dantics3 ай бұрын
Appreciate the feed back. I try to be as no nonsense as possible (not always possible). Welcome aboard!
@juanpa3084 ай бұрын
Incredible video, very well explained and shown every single detail of the new patch. Superb!!!!!
@Dantics4 ай бұрын
Glad you liked it!
@RocketRenton4 ай бұрын
Putting a bounty board on the ship is a great idea as well, it helps with bugs as well as there are a few that are related to high bounties, have lost 1 character to this recently. I would however still pop an outpost on a level 75 planet and farm the bounties for gear and have a bounty board there as well, as well as a Constellation board, they need spreading over the entire system really and they do only have a limited amount to give then completely stop from my testing. I do find the FC bounties to be the best for gear though but they are luck of the draw and bounty boards to have a limited coded into them for range anyhow so I have learned from someone who is making a mod currently.
@dkindig4 ай бұрын
Once you get to where you can use mods you should check out Mission Boards Anywhere. It's a tablet that is in your weapon inventory, you can pull up all of the mission boards you have access to as well as a bounty board from anywhere in the game.
@Bigl1230x4 ай бұрын
Man... Thank you so much for this. Exactly what I was looking for. Dude is that Donkey Kong 2 music... Wow. One of my fav tracks
@Dantics4 ай бұрын
I'm a sucker for DK2 music. I've been using it on my channel since it started. You're a man of culture I see
@tigger624 ай бұрын
Thanks! Excellent breakdown and just what I was looking for. I have loved this game since day one, and these upgrades make it so much better. I have always been a fan of mods that allow you to toggle different features on and off. I hope other games start including these types of settings.
@Dantics4 ай бұрын
Wow thank you so much for your support and kind words. I think the settings are very much needed but what really excites me is it seems like they are building extra support in the game in preparation for the expansion. Which I expect will bring with it a ton of content.
@tigger624 ай бұрын
@@Dantics fingers crossed hoping you’re right 🤞🏽
@mistervertigo16073 ай бұрын
Great video! I appreciate you going thru all the new settings options one by one and explaining them all. Thank you!
@Dantics3 ай бұрын
Glad it was helpful! Let's hope we have plenty more to look forward to in the DLC
@ThatsMistaTwistToYou4 ай бұрын
The has placement/decoration of ships part alone is huge. Loving these updates!
@rickyseddon47864 ай бұрын
Very informative, you’re a legend thank you 🙏🏼
@Dantics4 ай бұрын
Thanks Ricky! Good to see you here.
@Ercomann3 ай бұрын
Fantastic video, great work Dantics.
@Dantics3 ай бұрын
Many thanks mate!
@TheBamaChad-W4CHD3 ай бұрын
I started a new game from fresh nothing yesterday. So far i like being able to adjust the game settings to suit my style. Extra carry weight and vendor credits for some sleep and food/healing options changed around to my liking. I'm around 3% over normal xp currently
@lonewanderer34564 ай бұрын
Cool, might actually be able to play the game I bought in Nov 2023 in mid-May 2024 thanks to the gameplay options this patch is adding. About damn time.
@Tyraelaus6694 ай бұрын
Around the eleven minute mark, you're referring to alien stir fry's stat increase from the setting change, but you unintentionally, I assume, used alien stew in the comparison shot. For future science endeavors you could use tdetect to stop npc aggro, the respective console Ids with placethere to put npcs where you want them, and forceav speedmult 0 to keep them stationary. You could then set variables like their armor, hp, and other resistances as necessary for testing purposes. Keep up the great work and thank you for doing these tests so we don't have to. lol
@Dantics4 ай бұрын
Thanks! That's actually some useful info. I just had a play around and it seems like I'm reaching similar results. Would have been helpful to test enemy damage though. But it does seem like the setting mostly improves their 'aggression' more than their actual damage.
@hungryyy-qs94074 ай бұрын
Great work
@Dantics4 ай бұрын
Thanks!
@randymicallef35454 ай бұрын
This update just might get me back into playing this game. Thanks for sharing!
@Dantics4 ай бұрын
😊 thanks for watching! Hopefully they keep coming
@TragicaISpark4 ай бұрын
Thanks for the overview on everything a lot of huge changes that I'm looking forward to and this helped explain a ton ahead of time.
@88blackandwhite884 ай бұрын
Excellent breakdown, friendo! Very helpful and thorough. Thanks!
@Dantics4 ай бұрын
You're most welcome!
@JandorGr3 ай бұрын
Had saved this and I watched carefully just before playing again today!
@Starfield-Guy4 ай бұрын
The video I have been waiting for, awesome. Game changing update, but I will wait for land vehicles and DLC before I go back to it
@d-risky49944 ай бұрын
These options are enough to bring me back to a new run while I wait for console mods… my mistake was trying to see everything while roleplaying too specific Money focused sociopath mercenary is like the only personality that is consistently an option in dialogue across most of the quests I completed
@fraizie68154 ай бұрын
Starfield never was a real RPG. It's more like a story-driven open world action shooter
@xlH0RIZ0Nlx4 ай бұрын
It definitely depends on what missions you are doing. There are always crazy or disingenuous dialog options, but since I've started UC and Freestar the dialog options are a lot more heroic. Crimson Fleet has a lot more villainous dialog options.
@fraizie68154 ай бұрын
@@xlH0RIZ0Nlx an ideal RPG would let you choose whether to be evil or good no matter the faction you're in, with repercussions to your action. Something as simple as "Talk shit with that faction and you either have to do more menial side quests with that faction as punishment while also going more in favor with a rival or enemy faction. The enemy faction could also be more aggressive and attack more or the opposite whether you choose nice or mean dialogue options. Bethesda could but they won't
@xlH0RIZ0Nlx4 ай бұрын
@fraizie6815 It doesn't really make sense for an evil character to join the UC, SysDef, or Freestar. These factions are basically quintessential good guys. And I've found plenty of dialog that was more renegade or antagonistic. The Starborn also call morality into question, it's not about good or evil its about who gets the artifacts first. How that's done is completely up to the player. The Hunter definitely seems more evil while The Emisarry more neutral or good.
@xlH0RIZ0Nlx4 ай бұрын
@@fraizie6815 I think a menu telling you you're good or bad isn't very immersive. And it's nice not hearing the Lost Karma sound effect every time I steal something.
@jacobvriesema66334 ай бұрын
My favorite playthru of Skyrim was a modded version that had all the survival options on. I’m looking forward to trying that out in this game. I want to feel some difficulty and want enemies to not be bullet sponges.
@RocketRenton4 ай бұрын
Every NG+ adds more damage to you and less damage output to a maximum of 100% against and 50% output at NG+10, so Extreme with these modifiers will just be insane. It is good they allow you to change the damage for Ship combat but again it goes up as you go to NG+10 as well. A guy on Reddit has posted it all in detail, a few months ago but it's basically as they say as you become The Hunter, the less powerful you become even though your Starborn powers go up if you go to all the Temples every time you enter the Unity.
@godqueensadie4 ай бұрын
I'm immediately setting the damage so me and enemies deal maximum damage to each other. I always get a mod for that in Fallout and Elder Scrolls. It makes combat so much more fast-paced and frantic when you can kill enemies very fast, but if you don't they'll kill you just as quick.
@onionrangerduck70244 ай бұрын
My fav difficulty system is from GhostReacon Breakpoint. You can get realistic where every shot causes you to injure and 5 shots or so would kill you, same for the enemy. You can also get very chill where you're basically a killing machine that can wipe out the entire camp yourself. The good add-on to this is, you can play with others with totally different settings together. The only exception is the raid mode. The current one we just got in Starfield is a welcome addition, but I still don't get why you would get punished or rewarded for wanting to customize your experience.
@Cutty0074 ай бұрын
This was very helpful, thanks!
@georgie93034 ай бұрын
Love your Starfield videos bro, keep up the good work 🔥
@Dantics4 ай бұрын
Thanks, will do!
@Scorpion-bp3ec4 ай бұрын
I’m going to wait for land vehicles
@JeffreyBoles4 ай бұрын
I would have felt sorry for you last week, thinking that it's never going to happen. I am still surprised. They are really laying on the "listening to player feedback" thick lately.
@rajivroekalea27694 ай бұрын
@@JeffreyBolesthere was a video with the devs where they worked on a land vehicle and it should be either in the upcoming big DLC or shortly after
@abraxis594 ай бұрын
Nice coverage! It did actually answer many of my questions. I for one will pick options I can actually live with. Switching them back and forth to get benefits while reducing consequences is just not my thing. 😀
@DaneInTheUS3 ай бұрын
Super informative. Thank you!
@vladimirharamincic12044 ай бұрын
while i fully support this update i must confess forcing players to chose if they get no xp from things when changing options is not ok, they should just allow players to choose what they want. Also no boundry is this 100% true? That would be massive
@AndrewJohnson-oy8oj4 ай бұрын
They missed the chance to give Infirmary habs a game effect by allowing you to heal over time no matter your setting if you sleep in an infirmary.
@Patrick4624 ай бұрын
Great overview, getting the percent effect was extremely helpful!
@woodysmith26814 ай бұрын
Also, need to say: I've wanted this aspect in Fallout 4's survival mode and will be excited to see if this customizable difficulty carries over to ES6 and FO5.
@crazy-tommy4 ай бұрын
It's probably an oversight that you can fully disable "Combat Affliction Gain" (-3% XP) and "Environmental Damage & Afflictions" (-2% XP), but still choose the hardest setting for "Affliction Treatment" (+6% XP), "Affliction Prognosis" (+5% XP) and "Environmental Damage Restoration" (+4% XP), whichs nets you overall +10% XP without drawbacks. The new setting for "Environmental Damage Restoration" can actually be good for "Bloodied builds" (if you are familar with Fallout 76) as you can now lock your health bar in a state to always benefit from the Wanted trait and Cornered legendary weapon effect. Without this option this was not possible as with the default setting you automatically heal Environmental Damage.
@dasik844 ай бұрын
The drastic increase of carry weight is still small, but it's the step in the right direction and the best thing to come out with this update. And the cargo access!!!! Just like that, Starfield got from 7.5/10 to 9/10. I really despised the limited inventory, since Oblivion. It's the biggest bug in the BGS games. So happy they god rid of it! Also the maps.
@Dantics4 ай бұрын
I love the maps. It's the best feature for me.
@SilentSooYun4 ай бұрын
Or take all the inventory XP buffs, clear the POI of enemies, then switch the inventory settings to max pickup and instant ship access to loot the undefended base now that you've wrung all the bonus XP out of it
@Patrick4624 ай бұрын
Agree. I enjoyed or at least tolerated the carry limits, cargo access, and vendor credit level at first. But about 50 hours in I’m like “I’ve done this crap to much, I’m spending maybe 25% of my gameplay just storing, selling, going back to my storage area, selling, again and again”. Played to about 200 hours through 2 characters, then gently set Starfield aside. But now I’m back, baby!
@skyriminspace4 ай бұрын
For real? I can't wait to completely nerf my carry weight! I find the ability to carry 30 weapons, 6 spacesuits, about a dozen different types of space rock.... Unimmersive, to say the least! & finally, ammo has weight!!! 😂
@dasik844 ай бұрын
@@skyriminspace You're a masochist.
@runnymedeworks63264 ай бұрын
I'd been avoiding leveling the powers part of the game because it made me way too OP. A legendary beowulf and inflictor was all I needed to clear baddies. I think powers will be useful on extreme difficulty. I like these changes. I like that I'll have to research chems and foods as well to give me the buffs i need to survive.
@lurkery2 ай бұрын
I have extracted the combat multipliers from the console. Player combat damage from very easy and up is 2x, 1.5x, 1x, 0.75x, 0.5x and 0.25x. Enemy combat damage from very easy and up is 0.5x, 0.75x, 1x, 1.5x, 2x, and 4x for ground and 3x for space.
@dustfan4 ай бұрын
Assuming you have the ship cargo space needed you could just turn ammo weight on, carry capacity to reduced and cargo access to everywhere and you will have a net xp gain and be able to pick up whatever you want.
@Dantics4 ай бұрын
Exactly
@julianolotero66004 ай бұрын
Do people like the fact that changing difficulty changes XP gains? I think I like it because I like the small reward for making things harder, but I can also see that people don't want to be punished for customizing.
@BigChungus3784 ай бұрын
I think it's dumb to add a penalty for customizing. It would be nice to hear from the devs the reasoning for that. They could have just left it alone and not impacted the players but I'm betting it's to keep us playing longer so they can say their numbers are higher than they should be.
@julianolotero66004 ай бұрын
@@BigChungus378 how does it keep people playing longer? By slowing down level ups? Most players don't stop playing when they hit a certain level.
@IDPhotoMan4 ай бұрын
Wow man, great video
@SOMA-gj4xc4 ай бұрын
Thx, short and to the point!
@Dressyone2234 ай бұрын
I’m definitely going to be adjusting those afflictions, food and healing sliders.
@Tallenn3 ай бұрын
A couple of questions: 1. Building inside the ship: does this work on Starborn Guardian ship? I.e. can you add a bed to your Starborn ship? 2. Previously, the difficulty setting affected drop rate of legendaries. How does that change when you can set the difficulty for different aspects?
@DerZeitgeist19804 ай бұрын
Something that would be interesting to know: Are there any food/drink items that give more than the 30 minutes of fed/hydrated status effect? I already read somewhere else that the nutrition skill can increase that, but what about special meals you can craft through the gastronomy skill? Maybe something to try out.
@Astrobmh4 ай бұрын
I love the survival aspect it gives good reason for some of the skills
@Playaplays6074 ай бұрын
Thanks, that was VERY INFORMATIVE.
@Dantics4 ай бұрын
Glad it was helpful! Good to see you
@Preston2414 ай бұрын
Quite a significant improvement. I hope they continue to work on the game.
@mirandela7774 ай бұрын
I have over 3500h under the hood, I just LOVE this game ( best thing since Las Vegas and Mass Effect ...) and now, with this fantastic update, I start a new game from scratch, ( last chain of NG+ I was lvl 249... and I turned ALL to "extreme" - the feeling is like of a different game, you need to plan everything in advance, no rush, carefully investment on skills... in few words, a lot of sweat :p
@Dantics4 ай бұрын
I felt that way too playing through Mass Effect on legendary
@grimdolo9184 ай бұрын
It's a single player game. Changing your difficulty shouldn't impact your xp either way.
@kbhalacy4 ай бұрын
I wonder if they'll do something about stealth indoors vs outside If you have a stealth build it seems like you are literally unseeable outside.... But inside you are literally seen very fast.
@N.i.g.h.t.m.a.r.e.z_4 ай бұрын
I'm glad to see what should've been in from release
@oduneyeman4 ай бұрын
Good video, I was able to locate exactly the information that I wanted to know. I like your style.
@Dantics4 ай бұрын
Glad to hear it! What were you looking for?
@oduneyeman4 ай бұрын
@@Dantics It was the vendor credit increase amount, I wasn't able to find that out from anyone but you.
@Starcat54 ай бұрын
My primary system is currently in for repair, so it'll be a while before I can play again. That said, the only food buff I cared about was Persuasion (Booze and Pheramones) and EXP%, and I had to max out the Food skill tree to get any increase to XP at all. This update has rendered that +2~3% buff nearly pointless, while making Food Healing finally viable. I have mixed feelings. But as long as my Console created Super Cutter (Rapid Fire, Extended Clip, Titanium) still works, and I can still set my destination universe during the credits, I'll be fine. ...and now I wonder how many Mods this broke...
@SimbaLionheart4 ай бұрын
If you have an xp crafting farm this is great, when mass producing items just jack the 75% xp boost along with sleep and any other booster you can think of, I was making over 570+ xp per stack
@U.W.Y.H.L.4 ай бұрын
Great video breakdown! The only thing I want and need to adjust is,extreme because I like being able to handle the toughest enemy situations except SHIP COMBAT RENDERS ME BUT HURT 90% of the time! I’m SOO happy that now I can possibly even out the ship combat ratio so I can maintain extreme difficulty without having to keep switching to normal or even easy sometimes! My one and only legendary battleship encounter ended in sheer disaster, as I couldn’t even handle it switching difficulty to very easy made little to no difference! Hopefully this is remedied now. 😳🤦🏻♂️🙄/👌✌️🤲☝️😉
@perdedor35714 ай бұрын
Moral of the story. Turn everything up to the hardest setting before turning in a quest.
@Dantics4 ай бұрын
Exactly
@brunogt19824 ай бұрын
Awesome video thanks 🙏🏽
@Dantics4 ай бұрын
Thanks for watching!
@Reebus.LCU.4 ай бұрын
Great vid mate ✌
@Dantics4 ай бұрын
Glad you enjoyed!
@videogamer384 ай бұрын
Thank you for this video. It's exactly what I wanted. Looking forward to starting again now I can get rid of bullet sponges.
@rosshaikenleonen14164 ай бұрын
If they continue doing updates like these, maybe it will be enjoyable in a few years. I have sunk 82 hours in this and at NG+2. Still haven't found a reason to go back yet. Not even this update unfortunately. Looking forward for better starfield though.
@SyrupCOUGH204 ай бұрын
I really enjoyed this video im sending a sub❤❤❤
@DJC-YTVideos4 ай бұрын
Great vid! Curious tho if putting all that work in decorating your ship gets completely wiped whenever you upgrade it at all, or choose another main ship.
@dsb3334 ай бұрын
This game went from a 5/10 to a 7.5/10 and thats a huge improvement. Now we just need new story content!!
@DarksiderDarmoset4 ай бұрын
I hope they add more outposts, caves, etc to the random generation. Maybe some derelict ships, stations, etc.
@vass09224 ай бұрын
Excellent work, nice detail!
@Dantics4 ай бұрын
Thanks for watching!
@Vv20vV3 ай бұрын
As an Outpost Farmer, I wish vendor credits were raised higher. I play on Xbox, so there’s no mods for us & to really get into & have fun with shipbuilding, you NEED to be an outpost farmer. It’s better than nothing I suppose. Not too sure if it’s enough to bring me back however. Probably will wait til later this year for Shattered Space DLC & land mobiles
@AA530573 ай бұрын
Putting on max damage taken and given, and all the hardcore survival settings, but sleeps cures all and vendors have boat loads of credits…. I still come away with 25% bonus xp(40% if you add the rested bonus) and the game is way more immersive while not being tedious. Having limited carry weight but being able to access ship cargo anywhere in an outpost or settlement and also not having to visit every vender 3 times just to sale all my shit is nice. Wish they did this type of customized system for survival in their previous games.
@Konstruktor824 ай бұрын
... and just like that all my questions answered. o7
@Dantics4 ай бұрын
Glad to see!
@hammerman1993744 ай бұрын
These changes look great, but I'm still wondering one thing: How is loot drop quality affected by the various XP settings? Before it was straight forward: You get good stuff for Very Hard, you get crap for Very Easy. So which of these settings will the loot be going off of, or is it a combination? Maybe tied to your overall XP buffs/debuffs?
@Gam3Junkie74 ай бұрын
I both love and hate using EXP gain rate as the cost for all these settings. On one hand, playing how I want will make leveling an absolute chore, but on the other, I feel it is completely fair.
@acat57704 ай бұрын
"without exact health values i have to work with pixels" May i introduce to you: The "Getav Health" command Anyways good video overall, i couldn't get the damage numbers of extreme through the method i expected would work (getgs) because the variables are changed and i couldn't find the new ones, so seeing the damage numbers extreme has was nice. Although i will make a correction on the difficulty section, it is a flat multiplier instead of increasing health values. You can see this yourself by looking at companion damage, which regardless of difficulty will always be the same, as its purely a multiplier to damage dealt to you and damage you deal to other things. The damage number display does not take difficulty into account when showing the damage dealt, something i definitely noticed when i used setgs to increase damage dealt and received by 15x for fun
@okami93kage914 ай бұрын
We're heading in the right direction.
@blackfish954 ай бұрын
So, what happens if you fully customize an empty hab on a ship, then modify your ship later. I would expect if you delete that hab, you get all the materials back in inventory. But do the decorations remain in place if you simply move the hab or add other habs around it? After painstakingly decorating, I would hate to lose all that work just by adding a window or a new hab beside the custom hab. Right now when we do any hab modifications including just adding a window, all auto-generated junk goes into inventory. Has anyone tested this?
@mygetawayart4 ай бұрын
i love every single new addition. Hopefully the cars will come soon
@lhlinaz4 ай бұрын
I need them to get to adding mods for the console already. It's not the only way to play naturally, but it's 1000 times better than what they give you, IMO.
@dionpierre58473 ай бұрын
As someone who’s: Favorite developer is: Bethesda Favorite theme is: space sci fi Favorite genre is : western Favorite style of game is: RPG Starfield is the game perfectly made for me but unsurprisingly I did NOT enjoy the game. But this update is the first good thing to come from Starfield. I pray for its success and can’t wait to give it another try with land vehicles added (which will be so much more than it seems) I want this to be my favorite game of all time and it absolutely has the ability to be. But Bethesda was making it seem impossible until now. Hopefully this isn’t the peak
@Dantics3 ай бұрын
I really hope for your sake the dlc blows it out the park
@dionpierre58473 ай бұрын
@@Dantics thank you bro for all of us I hope it’s good. All I want to do is enjoy this game
@koheletcalaforexclan65084 ай бұрын
You can put bounty clearance terminals in your ship now! That’s it! YES!
@jonatanhansen75974 ай бұрын
Now I know what to do with my upcoming vacation weeks!
@gwynlionhart63924 ай бұрын
Regarding the Enemy Damage setting, while the damage per bullet may be the same, it sounds like the damage *per sec* has gone up if they are firing more and hitting more, so I think the Enemy Damage label is still generally accurate.
@Dantics4 ай бұрын
Agree but I would have rather it say 'aggression' or something to really highlight the fact there is more to it than just a damage bump
@matthew-0054 ай бұрын
Is this a PC only update or has it not been released for the UK? I don't have the update.
@blue-dragon4 ай бұрын
Its in beta opt in for now.
@crazy-tommy4 ай бұрын
the beta patch is only on steam ... the final patch will be released on may 15th for all platforms
@Dantics4 ай бұрын
It will be out for consoles this month!
@matthew-0054 ай бұрын
@@crazy-tommy Thanks *sighs* what a let down I was excited for this it looks awesome especially the survival elements.
@matthew-0054 ай бұрын
@@blue-dragon Thanks.
@SeanSnyder19934 ай бұрын
So nice of them to add an actual map... I gotta say, I'm not super impressed with their survival mode options, but with the creation kit coming soonish hopefully that'll change.
@gerardomotavejar80004 ай бұрын
Hope Starfield gets the love it deserves. I mean, it is not the best, but it has a lot of potential. I have a feeling that in a long term this game will be massive due to mods. Imagine the possibilities with a 1000 planets.
@gpaje4 ай бұрын
I like the game, but the vendor credit bottleneck and the low low value of food to health has been a ridiculous aspect of this game since the beginning. Can't wait for these updates on Xbox.
@danielaverbuck54754 ай бұрын
May you plz make a new vermintide 2 video with a guide on how to use all the new classes. Your vermintide videos are the best.
@jason_wsr4 ай бұрын
Great vid, thanks for the detailed breakdown of the new options. Curious to know if "Cargo Access Distance" impacts resource access at workbenches. For example, if I use the workbenches in the Lodge, can I still use resources from my ship or do I need to have the resources in my inventory?
@CBPfilm4 ай бұрын
Ohhhh this is looks like they finally finished the game.