Kurohyou 2's enemy health + Yakuza 3's enemy blocking + Yakuza 4's enemy grabbing + Yakuza 5's enemy spawn rate = a literal nightmare of a game
@hamshake494618 күн бұрын
All that while in yakuza 6 combat
@cadfael325718 күн бұрын
Sheesh, is that a new torture device?
@virtuousevent18 күн бұрын
A recipe for disaster
@littlenighomie18 күн бұрын
And all of them have Kiwami's guns and leg sweeps
@Roderickthegray18 күн бұрын
You’re a mad man… some modder’s probably working on this as well speak😂
@SaceInTime19 күн бұрын
im actually crying i thought the entire video would be you showcasing the absurdity of lots of street encounters but it really is just you fighting one person
@WalterPowerbright18 күн бұрын
Kazuma Kiryu: I'm the toughest Yakuza. Majima Goro: No, I'm the toughest Yakuza! Random Yakuza in Kurohyou 2: Amateurs...
@KasugaJopie18 күн бұрын
I told you, im not yakuza
@WaddleDee4519 күн бұрын
Gotta have your PSP charger on hand for whenever a street fight starts.
@kindasomeviews16 күн бұрын
POV: you're a later story boss and Kiryu uses healing items
@stfilo194819 күн бұрын
This mf has a bright future with being used as a human shield holy shit
@devilleon719 күн бұрын
🤣🤣🤣
@genzo45418 күн бұрын
He could probably beat [Final Boss] from Yakuza 7 by himself, I bet
@cryguy000018 күн бұрын
Bro could take on most of the final bosses just through sheer bulk
@stefanavious19 күн бұрын
When I first saw an example of this, I legit thought the street fight was some kind of training battle sequence where they give the character infinite wealth so you can learn all the combos. This game is so peak.
@pauliuskvedaras955919 күн бұрын
Infinite WHAT!?
@nahhhidwin19 күн бұрын
Yakuza: Like a Dragon - Infinite WHAT??
@stefanavious19 күн бұрын
My dumb ass realised two hours later and two comments later that "health" got autocorrected to "wealth." FML XD
@mystey119 күн бұрын
The combat would be fine if he didn't have megatons of hp (or defence?) and didn't parry all your sh1t instantly
@Vxpok018 күн бұрын
INFINITE WHAT? :O
@RoboticEdward18 күн бұрын
Yakuza 6 where your fists bounce off your enemy's block combined with every other frustrating part of every game.
@soldier_4th_class19 күн бұрын
Imagine this but with Y5 random encounter rate
@unofficial_gamer681319 күн бұрын
High ranking Tojo Yakuza = Hey man! Give me money man!
@klaus.sfc01official3018 күн бұрын
This one regular encounter is even longer than walking across the map in tsukimino. I literally take yakuza 5 encounter rate over THIS.
@thatoneguy202318 күн бұрын
If i remember correctly some companions you can hire (and I think even Ryusho Kuki which is a required companion for story segments) increase the enemy spawn rate by a lot, making it even worse than 5 sometimes
@theroguestudent17 күн бұрын
If you’re shinada then yes it’s the worst but the random encounters are super fun with Akiyama and Saejima
@deltawarte239419 күн бұрын
I genially think that Raiden vs Armstrong scene was inspired by Kurohyou 2 "Why won't you DIE?!"
@mrhbombman18 күн бұрын
Bro heard the quote of “Yakuza who can get up, hasn’t lost” and took it as a religious doctrine.
@genzo45418 күн бұрын
@@mrhbombmanBro thinks he's Kuze 💀
@abdullahgamer757519 күн бұрын
It's funny because kurohyou 1 had the exact opposite issue for me where street encounters enemies barely had any health and died in less than a minute so I couldn't fully try new fighting styles on them or enjoy the combat.
@smokedsanjl19 күн бұрын
For your information I don’t think Yakuza 3 has the worst combat!!
@onceyougozach260719 күн бұрын
The combat in 3 is straight up better than several of the Dragon Engine games
@smokedsanjl19 күн бұрын
@ ngl it’s just K2 and Y6 the rest are definitely better imo 😭
@LoneGh0ste19 күн бұрын
Kiwami 2 exists 💀 Ishin 2023 exists 💀💀💀
@WhatABeautifulDuwangChew19 күн бұрын
I still think it has the worst combat besides some games like Kurohyou 2. Street battles take painfully long and it’s not fun to play a grab simulator game
@Wol142719 күн бұрын
Yakuza 5 has good combat mechanics but horrible combat balancing, heat actions do lame damage, way too many enemies to fight at once, and the enemy encounters happen far too often. So overall I'd say Yakuza 5 for those reasons. It seemed like they were trying to showcase what they could do with the game engine at the time, instead of wondering if they should do things, they thought about what they could do. Heck I have more fun with the bear hunting as Saejima than actually fighting in Yakuza 5.
@klaus.sfc01official3018 күн бұрын
Kurohyou 2 difficulty be like: "hihi let's multiply regular enemy HP by 250."
@cy_pher18 күн бұрын
The kicking animation is hilarious
@lordsickomode18 күн бұрын
most styles have different punches and kicks in general, so every style has a different hit on ground one. I think my favorite is this weird lean one where you softly backhand their side with a fist in a yoga pose and you can do it fast as fuck
@yakuzasugoideskafandude19 күн бұрын
congratulations to you for being in the sega video,you deserved dude, have a great channel.
@evanpastor730519 күн бұрын
Kurohyou 2 is up there in coolest heat actions ever
@bobiseenflop761618 күн бұрын
Playing kurohyou 2 on ex hard is indeed just a parryfest, but personally I think the difficulty (except for the bosses) are just right on normal mode, where yakuza thugs will pretty much never ever parry you, which to me is pretty much the sole reason I don't even bother with the higher difficulties anymore.
@thatkerimguy18 күн бұрын
The no button input/no QTE thing happens when you are out of stamina/in a tired state. Its the same with enemies, if you try to grab them normally they will escape so you are forced to grab them when they are in a tired state
@apurpledragon18 күн бұрын
You could get some dinner delivered from Doordash, take your dog out, maybe take a shower and that random goon would still be alive by the time you get back.
@Vault_6919 күн бұрын
The regular street battles being harder than the story battles is so funny to me. I played on normal so i didnt find them too bad but it was still noticeable. I never bothered with the secret boss, I'm not putting myself through that lol I enjoyed Kurohyou 2 but I liked 1 a lot more. Combat being a big reason
@devilleon719 күн бұрын
I didn't fight the secret boss of Kurohyou 2 yet but 1's secret boss is unfortunately also just a punch sponge. The guy takes over 20+ minutes to beat if you're maxed out and that's if you're really kicking his ass, and he just doesn't really have anything unique to his fight.
@Vault_6919 күн бұрын
@devilleon7 Yeah I didn't do Kurohyou 1's for that reason. I'm normally a completionist but sometimes I know when to put my foot down
@MadDogSolo19 күн бұрын
Not sure if it’s implemented exactly the same but I think the crowd being able to grab you is something taken from Def Jam FFNY, because in that game either you or the opponent can be grabbed by the crowd, and from there you can get some free hits, or use it for some grapples.
@TheMat401418 күн бұрын
Well tbf both kurohyou 2 and def jam were developed by aki corp, so ofc they will just add prior game combat elements in
@MadDogSolo18 күн бұрын
@@TheMat4014 I know, played both and saw the elements and assets they used from FFNY, I will say though that the fights in that game and the overall difficulty are more brutal than the kurohyo games. Though the length of a fight takes depends on how well you’re doing basically, you can end fights in under a minute.
@EirikLegend18 күн бұрын
Is it just me ???? I once was lvl 22 in kurohyou 2 and my opponent yakuza was fucking lvl 46. I didnt install any mods or break the game.
@lordsickomode18 күн бұрын
had to have been a bug, the highest level difference i ever experienced randomly was 8
@keonmerrill194118 күн бұрын
Wait...that's not a nameless yakuza...IT'S THE WAILING WARRIOR!!
@NyomiHendon18 күн бұрын
That is legitimately crazy, I had no idea I think it's best to head cannon that guy as Ichiban to explain why it took so long
@apukami364318 күн бұрын
So basically never fight the Yakuzas in the yakuza spinoff
@lordsickomode18 күн бұрын
nah its no problem, this has to be a bug. Never had this tanky of an enemy.
@eieneidnf18 күн бұрын
I mean hamura from judgement folded like origami when it came time for his boss fight; cane man and higashi was the real muscle in the matsugane family
@thatoneguy202318 күн бұрын
@@lordsickomode its not a bug, yakuza enemies are just like this in ex-hard at max level. Normal mode tho, they're honestly pretty fun to fight because they are the most predictable enemies with attacks and arent spongy
@lordsickomode18 күн бұрын
@@thatoneguy2023 it is a bug, i could not recreate this playing the same difficulty at max level. I have hundreds of hours in this game. Never had a situation like this.
@MrJedroi25818 күн бұрын
No matter how broken the combat is in Kurohyou 2, Ryo Nozaki theme makes it all worth it
@daniellamb886719 күн бұрын
i was playing kurohyou 2 the other day, and it took me 30 minutes and 2 tries just to beat one guy, and I was maxed out too!
@devilleon719 күн бұрын
Omg, who was it? It wasn't a street encounter was it? 🤣🤣
@daniellamb886719 күн бұрын
@@devilleon7 it was a yakuza
@devilleon719 күн бұрын
@@daniellamb8867 💀💀☠
@고수전사19 күн бұрын
Lovely how k2 prepares us for amon!
@vugolol19 күн бұрын
I'm kind of surprised they haven't reused some of these finishing moves/submissions as EX/Heat moves. Makes me wonder if they were to make a Saejima gaiden game if they would give him a submission/wrestler stance, but he's probably never getting a solo game lol
@lordsickomode18 күн бұрын
dude look up a compilation of KH2 heat actions, some of the coolest hacts in the whole series by far
@misha_djynsy18 күн бұрын
Man, i remember fighting gaia on ex-hard, that was painfully long
@stevenbills260018 күн бұрын
Honestly although the yakuza enemies have more health and do more damage than the other enemies, from my experience in kurohyou 2, when there is a group of enemies it feels way harder than yakuza from my experience (Granted its because I kinda figured out what you want to do, aka push forward+attack is an attack which always knocks them to their knees regardless of health/injury, after that you try to go behind them then you can just basically mash. But also I don't mind how long fights take but thats just me) I also didn't get to fight the max level 50 yakuzas in kurohyou 2 on ex hard, so that might be why
@theslashbro447418 күн бұрын
Dante Must Die experience
@jovif.spemudaindonesia184118 күн бұрын
Nah bruh Dante Must Die mode are not as bullshit as this.
@JacobTheCroc18 күн бұрын
This is why we need Kurohyou 1+2 Remake collection.
@Quantum72219 күн бұрын
Sure, you can say that, but I think that's what started the combat to inspire juggling and wallbounding from the later games. I'd wish they had more time to have in depth with the combat.
@lordsickomode18 күн бұрын
its defo not the worst combat, not by any means. Really not sure how he got an enemy to become this tanky, never experienced anything like it in hundreds of hours of play. This is the first im hearing or seein of an enemy this fucking tanky.
@Norrabal19 күн бұрын
Exhibit B for Kurohyou Kiwami your honor
@risktorise210319 күн бұрын
Wonder how the dev calculated this random Yakuza stats ? How could such mishap unnoticed in the first place ?
@tadzy136015 күн бұрын
As a speedrunner of both of the Kurohyou games I enjoyed this video! But there is something very important I want to note. Because you are playing on Premium Adventure (aka post-game), and in the post-game the yakuza encounters are all level 50 encounters. In just the main story the level of the yakuza enemies gradually go up with each chapter, maxing out at level 26-28 in chapter 10. Level 50 yakuza have about 3x more health than the level 26-28 yakuza for comparison. For another piece of comparison the final boss is level 28 and Tanaka Ichiro are level 13. The only enemies that are as tough as post-game yakuza are the rematches of the last few bosses in the game, which is also post-game content. So all in all I think the post-game yakuza are supposed to be fun mini-bosses that are endurance tests for players who've done everything they can in the game and shouldn't be the basis for all fights in the game. Sorry for the big wall of text explaining this but I just wanted to clear that up about one of my favorite yakuza games!
@new141218 күн бұрын
Now that I do remember back in PSP era, someone brought up this "issue" in our community and I wasn't into Yakuza at the time (I just totally went all in with Initial D and MonHunt). People were pretty certain it was "bugged" so the game doesn't get the following like the first iteration. I remembered the community voted this game into the list of "top 10 worst game on PSP" along with some cash-grabing games like NFS (probably except Carbon?) and some MCU ties-in while the first one was in "top 10 best game on PSP" along with those like Killzone, FF7:CC and MonHunt.
@xkaosdark19 күн бұрын
So it WAS a good thing i played this game on easy difficulty. I only finished this game 3 weeks ago for the first time and it was amazing. The final boss was also cool and tragic. Thank you Leon 💜
@XiongMa018 күн бұрын
I remember preaching about kurohyo 2's poor combat way back, but people were absolutely mad at me for saying something even remotely bad about the game. And now all of a sudden everyone sees the light? I dont understand the internet
@lordsickomode18 күн бұрын
dunno what people are suddenly yapping about, i have not once ever faced this issue and idk how the fuck he got this to happen.
@DrMasterAlex18 күн бұрын
Maybe cuz the game didn't have a translation of any kind way back and now a variety people are actually experiencing and discussing the game instead of megafans and posers
@earthbound999918 күн бұрын
@@lordsickomode Same. He said he's playing on hard, so maybe that's why he's having issues.
@lordsickomode18 күн бұрын
@@earthbound9999 i play on hard and did two ex hard runs, ive never had any enemy come to even a fraction of this tanky under the same conditions. Im convinced it was a bug.
@earthbound999918 күн бұрын
@@lordsickomode That makes sense
@KuRixd_18 күн бұрын
kurohyou 2 the game where normal street enemies slap me more than literal bosses
@Jay1699818 күн бұрын
bro was fighting the same mf for 10 min straight. you have my respect o7
@william.921018 күн бұрын
Kurohyou 2 slander in the big 2024 💔💔💔
@tomaszbartkowiak15719 күн бұрын
Length of a random fight is really crazy, especially considering the camera work in this game with how close it is to action and all the shaking, I was getting tired of it just by watching 😅
@johncampos-d9w18 күн бұрын
Kurohyou y el Kurohyou 2 tienen los mejores sistemas de combate de la saga
@devilleon718 күн бұрын
Their combat is very fun, I just wish Kurohyou 2 had better balancing.
@shadownight9956Күн бұрын
All i felt in yakuza 3 remaster in ps4 Is the fucking input reading and target tracking like holy fuck one enemy did 7 turns on my ass to avoid my input😂 and komaki will always instantly punish if i press punch once when i am not even using combos
@TLOWNSU18 күн бұрын
Yakuza 3 was my 1st Yakuza game many years back. I think that one made me realize you can't just monkeybrain enemies. And also you can cheese with weapons lol
@ryubeno1418 күн бұрын
holy that fight took 13 minutes, that's crazy
@DomEReapeR18 күн бұрын
I think that's the difference, I'm a more casual player so I play all of the games on normal, so I actually adored Kurohyou 2 and still dread going back to 3.
@uoal22719 күн бұрын
Yes, i was there went you answer a comment about kh2 in the Yakuza 1 stream recently.
@doomsday51919 күн бұрын
I guess this was never a problem to me cuz the only time I played this game was at work so the time consumed was welcome😂
@FusionDjango18 күн бұрын
Yakuza 3's combat is fun tbh, the blocking is annoying but bounding is honestly too fun, it's a shame that it was practically gone in 5, back in 0 but not as good as 3 & 4 and neutered further in Kiwami, the bounding in 0 is fun and if it had 3 & 4's level of bounding then it'd be perfect, I wish the dragon engine games had 3's bounding, juggling just doesn't feel the same.
@sonofjenova379818 күн бұрын
Dis is why legend remix gaiden is peak
@DragoonCenten18 күн бұрын
I like juggling, I just wish they never toned down 3's bounding in future games. 4 would be perfect if it just had 3's bounding.
@sonofjenova379818 күн бұрын
@ it does? Akiyama and Tanimura can infinite with juggling
@DragoonCenten18 күн бұрын
@@sonofjenova3798 it has juggling but it isn't the same as in 3, Y4 Kiryu is a whole different game.
@sonofjenova379818 күн бұрын
@ only different with kiryu is that you can’t wallbound off a komaki parry anymore, other than that its the same
@coolwolf50618 күн бұрын
I honestly liked yakuza 3 combat because of that fact you cant just button mash your way through every battle. only gripes is that it does feel like the enemies block a little too much and you dont do alot of damage but honestly in its own way it makes it special.
@seannnnnnnnnnnnnnnnnnnnnnnn2 күн бұрын
I had this experience against bosses in Kurohyou 1 while playing on hard with no items, so I'm kind of terrified to play the sequel...
@doonishsan18 күн бұрын
HOLY YOU WEREN'T LYING WHEN YOU SAID IT'S SO LONG. THIS VIDEO IS 18 MINUTES! Crazy.
@valalphak18 күн бұрын
Imagine yapping about yakuza 3 remaster where all bosses blocking your attacks, while in other yakuza games they often just dodge you right when punching is more frustrating tbh
@walderoni986519 күн бұрын
I like Y3 combat more than Y7 and 8 combat
@shirosama698718 күн бұрын
This video actually made me wanna play kurohyou 2, the absurd difficulty in old-school yakuza games makes me nostalgic lol
@nickywampole330619 күн бұрын
I really love ishin fighting mechanics but then again I’ve always been a big fan of samurai’s and shit like that
@EvilMightyTrash18 күн бұрын
Well duh theres a reason he didn’t die, he was just using Staminin whenever he could
@shinvertigo841018 күн бұрын
As someone who used the kamurocho yakuza to grind, they aren't really that bad. At first, sure, they can be difficult and annoying. But, they are easily the best source of experience outside of story progression, and they become very predictable once you've fought them enough
@shinvertigo841018 күн бұрын
It could be an ex hard thing, not sure. I beat the game on hard and used them to level every style until I unlocked the final style
@caustictax661719 күн бұрын
I mean, yeah the yakuza type street encounters are so fucking long but they are COMPLETELY optional, these enemies won't engage unless you bump into them. Besides they give stupid amounts of xp and fighting style xp Honestly I kinda like these encounters because I use them as "gauntlets" where I test skill and combos PD: Tanaka Ichiro is a banger boss with a banger OST
@thatfreeze18 күн бұрын
Yeah this is stupid, Leon claims the combat is bad while not even trying to understand it's mechanics and why some things are done some ways. I bet he doesn't even know about directional attacks having different functions.
@devilleon718 күн бұрын
@@thatfreeze Yes, the guy whose channel revolves around the series and played Kurohyou 2 multiple times doesn't know about this basic function 🤡
@caustictax661718 күн бұрын
@@devilleon7 Damn. Didn't need to do him dirty like that
@Staticulator19 күн бұрын
Kurohyou 2 definitely LMAO
@Staticulator19 күн бұрын
I figured it right before you said it loooool
@mdkns.-114518 күн бұрын
Another reason to love Kurohyou 2's combat design. Unlimited combos, stomps, punches, kicks and back scratches on the FU***NG Yakuza! The worst combat system for any Yakuza game will always be Y4 Remastered's combat system for me. It's Yakuza 3 but slower, with countless input delays, less combo potential (except for Akiyama and Tanimura), bigger grabbing windows (for the opponents), much faster attacking rate (compare Richardson with his shotgun to Suzumiya), extremely easy boss fights and more... One thing that is particularly annoying is that you can't dodge for a good second after a dodge or dodge-strike, even though some bosses seem to be able to do it and even stun you despite using no moves that can actually stun (if you evade and strike by pulling back you can stun enemies).
@johnsonboy811418 күн бұрын
Nice Opinion. But: Rekindle-Gold
@lordsickomode18 күн бұрын
I do think the title is an improvement, but this isnt QUITE accurate either. This exact scenario could only be recreated in late game on ex hard (and i haven't managed to get to THAT long of a fight either. I got 3:30 roughly, using a self taught using wild dance punches and punch power increases, nothing crazy, with minimal accessories to recreate this in a random state unoptimized.) The combat isnt going to be like this for the bulk of players. If you could share the styles you used in your self taught and upgrades too i would like to recreate it more perfectly, to see if there is something I am just doing differently. I have not been able to get this to happen to this length.
@JacobExCraze12 күн бұрын
I remember Kurohyou 2’s fights being long. But not THAT long.
@dankdankeryetdanker272612 күн бұрын
The man with all of the boss HP bars (Including the amons), Mr. Yakuza himself.
@Monhamd100018 күн бұрын
My choice would be Yakuza Kiwami, doing the exact opposite of a Remake should be.
@nachardou.478013 күн бұрын
Game is sick but those enemies can be so hard I almost always had to rely on save states. See, this is why we need a remake/remaster of both Kurohyous (pls RGGS I'm begging you)
@revolt_458818 күн бұрын
the combat mechanics arent bad the enemies just have too much health why is it titled like the combat is plain and boring
@Pulsar-c9x13 күн бұрын
I like to imagine that story boss fight dude is Mr. Libido
@hezekiah876518 күн бұрын
To avoid those encounters don't bump into guys in suits on thr streets, they'll only fight you if you anger them. The fastest way to best them I found is to spam charged attacks and environment heat actions, hope this helps
@lizdevilz727119 күн бұрын
“Yakuza 3 combat is the worst! I can’t stand it!” Kid named Kurohyou 2 and Yakuza 6:
@Polydius_Archives19 күн бұрын
Ain't no way you think Kiwami 2 has better combat than 6
@lizdevilz727119 күн бұрын
@ It is. And lemme guess, “Surely You haven’t played XXX games” am I right?
@themilkywayy62719 күн бұрын
@@Polydius_Archives Well I personally do.
@nahhhidwin19 күн бұрын
Found 6 combat much more fun than K2 ngl
@lordsickomode18 күн бұрын
kh2 isnt ever this bad in my experience, i genuinely dont know how he managed this. I have hundreds of hours and have never had an enemy this tanky. the longest a fight EVER took me was about 11 minutes when I fought the kamurochos strongest while underleveled as fuck.
@Langas_LVDC19 күн бұрын
When I started Kurohyou 2, I picked hard mode because I had a nice time with 1 in normal mode and though "I can handle this"..... I still don't finish the game lmao
@lordsickomode18 күн бұрын
hard isnt really hard tho, ex hard puts difficulty in. Hard is just avg yakuza experience. as for this, really dunno how he got this to happen.
@TheEvilKiryu5 күн бұрын
This is probably how bosses feel when a bad player just stacks up on multiple health items
@Karurosu9914 күн бұрын
After seeing how long it took you to beat the random street encounter now I don’t know if I even wanna play kurohyou 2 now 😓
@deeppurple646918 күн бұрын
I would love for RGG to just remake or remaster both kuroyhou games with online multiplayer working.
@0verRock1718 күн бұрын
So Yakuza enemies were trained by PS2 Hayashi it seems
@khone666218 күн бұрын
It's not a random encounter, it's a miniboss. You can avoid them unlike the normal group fights. Which is actual bs and is what you should've talked about instead, cause it's literally unplayable. And no wonder it takes so long when you play on ex-hard. I'd still take this over playing kishin any day.
@khone666218 күн бұрын
Another thing I'd like to mention is that I do appreciate this video. I love Kurohyou 2 but it has some major problems and you give great insight as to what this game's like. But I do feel like you left out some important details. The yakuza bosses give you tons of exp when you beat them, it doesn't really matter when you're maxed out but this goes to show that these are not normal enemies and are worth fighting. Groups on the other hand are a complete waste of time and is completely unavoidible. They have similar ai to the yakuza boss, so it's basically fighting 3 of em at once. Now i'm not sure but I think why it took so long for you to beat the guy was cause you're at the end game or PA. But Idk. You can also use attack boost items to make the fights go quicker, since they can stack.
@MokiRenn18 күн бұрын
If your not paying attention or if your in a tight area it’s kinda hard to avoid them sometimes. One time in Soten by the homeless camp I literally got Jumpscared by one with low health and had to spend 37 minutes just fighting ONE YAKUZA
@devilleon718 күн бұрын
Appreciate the feedback! Yeah I'm aware of a lot of these things. I see Yakuza type enemies as random encounters still because they're roaming around, it's just you need to bump into them. But sometimes bumping into Yakuza types will just happen even if you're trying to actively avoid them because of the game's fixed camera angles and them blending into a crowd. And even then, like you said, Yakuza type enemies isn't the only thing you have to worry about. Even gang encounters will have people surround you with continuous attacks from every direction in a game that's made for 1v1 fights, which is something you don't have to worry about in the other games. If you have a partner with you, you can both attack each other by mistake as well and it just makes things messier. Attack boost items will definitely help, what I'm trying to say with the video is that this game is more reliant on factors outside just leveling up your character. A lot of Yakuza games have this natural progression to them where you can progress through the story and gain moves without it feeling like a chore or without the need to optimize everything possible, you know?
@lordsickomode18 күн бұрын
@@khone6662 even maxed out on ex hard i have NEVER had a fight against one of these guys take that fucking long. Idk how he did it, idk what caused this to happen, but the longest ive spent against one of these fuckers was like, 2 minutes.
@khone666218 күн бұрын
@devilleon7 Thanks for taking the time to read and respond! You make a pretty good argument, and I do agree that the game feels like a chore a lot of the time and expects a little too much from the player. My comments weren't me defending kh2, it was more so me pointing out what I noticed is all. All I'm saying is I feel you didn't say enough, because there are other problems that you should've focused a bit more on IMO. Like the fact you're always injured, you can't hit multiple enemies at once, every guy trying to start a fight is faster than you, the horrible arenas coupled with the janky collision, the camera (I could go on). Apologies for the long comment and me being a nerd.
@paweave956218 күн бұрын
Skill issue
@itsajoe693919 күн бұрын
I was expecting a bunch of clips of you absolutely crushing Yakuza 3 combat, but this is better.
@samfish550016 күн бұрын
It does, but 3 just hit very differently. There was tons of charms about the orphanage, the city, kamurocho and the tons of DreamCast graphics
@terranghost543219 күн бұрын
I wish they would remaster the Kurohyou series.
@atlasreborn722119 күн бұрын
Sadly its been stated they have no intention on remastering or reworking any older projects
@terranghost543219 күн бұрын
What a waste of opportunity. Kurohyou is too cool to be left to rot away.
@hapi471417 күн бұрын
Like a Random Encounter: Infinite Health
@Misana8918 күн бұрын
Huge congrats for the 100,000 subscribers brother ❤😊👏
@Koi04319 күн бұрын
I didn't know kurohyou 2 had a dead rising 3 boss 😹
@NwahEnjoyer18 күн бұрын
Yakuza 3 is the only game in the franchise that makes learing the komaki techniques most rewarding. The combat was never bad, it's just not button mash friendly.
@spidermarcel17 күн бұрын
Once you get the komaki parry(in his strongest portrayal yet,capable of parrying even mine healing lmao) the combat becomes much easier
@NwahEnjoyer17 күн бұрын
@spidermarcel exactly, you get it!
@liamnebula19 күн бұрын
i have 2 asspull reasons for this being the case: 1: tatsuya just is weak compared to kiryu (unlikely), which is why goons are now final bosses 2: these goons are actually high ranking tojo officers, and not the average goon kiryu wipes the floor with
@ykomat686019 күн бұрын
I mean everyone is weak compared to Kiryu, the guy casually beats up tigers
@liamnebula19 күн бұрын
@ykomat6860 true ig, unless we bring up saejima or mr shakedown ( i know kiryu can manhandle him but he's basically somewhere near saejima or slightly below his level )
@thatkerimguy18 күн бұрын
Tatsuya is a successful MMA fighter in Kurohyou 2, if this was Kurohyou 1 i would have agreed
@lordsickomode18 күн бұрын
Tatsuya probably scales up to roughly the big 3 based on feats, prob a little below but hes damn close. This? This is an eldritch abomination walking around in a yakuzas body.
@liamnebula18 күн бұрын
@@lordsickomode if KUROHYOU had health bars every yakuza goon would get amon levels of health with barely any color change between the healthbars
@Mirra2003-f9s18 күн бұрын
Long combat time is why i don't like the turn based combat either. It takes good minutes to defeat a bunch of generic goons and sometimes 20+ minutes to defeat bosses especially at the very early stages of the geme where you don't have much level. In this game's case you'd probably spend half of your PSP battery life just fighting with this generic goon lol
@Akira_Nishikiyama_reaction18 күн бұрын
Even as a person who love Kurohyo 2, I definitely 100% agree street fight in Kurohyo 2 is the WORST nightmare you can ever imagining. I had try no upgrade kurohyo 2 before on Ex-hard. I remember using preponderance one and a half hours to beat a single Yakuza fight. It was the worst experience in my whole life.
@faeronix18 күн бұрын
Y3 honestly has one of the better combat systems, seeing as its basically just an upgraded Y2 in terms of combat (I didn't forget Kenzan. 8v ]) Same snappy feel, good fluidity, its great. Even with all the blocking that carried over from Kenzan due to it's weapon focused gameplay.
@The5656787819 күн бұрын
Imagine these guys in tsukimino
@gasolinekiss18 күн бұрын
Okay I literally only put on the goddess of children amulet in Yakuza 3 because i thought the enemey spawn rate was totally ridiculous, now all y'all got me shaking in me boots thinking about 5
@Kenshiro43818 күн бұрын
Had to set the first fight to 2x playback speed because good lord... It must've been torture for you!
@briotron420618 күн бұрын
@@Kenshiro438 nah kurohyou 2 combat is really fun and satisfying so the long fights still feel fun throughout it
@Kenshiro43818 күн бұрын
@briotron4206 Yeah I believe that, this gameplay was for a specific enemy type at the hardest difficulty. It's likely more fun at a lower difficulty.
@lordsickomode18 күн бұрын
@@Kenshiro438 i cant recreate this even at max level on ex hard in kh2. Im folding these enemies like origami. Dunno how he got this to happen.
@EasilyBoredGamer18 күн бұрын
I will never be mad about enemies blocking again im sorry
@ryukenoh889818 күн бұрын
Leon just reawakened ptsd, even with the extreme man style it takes a bit
@Milty200118 күн бұрын
The fact that normal enemies take longer to defeat than boss fights is wild
@gazover_18 күн бұрын
Now this is meta level of hard fight, Imagine fighting Kiryu as Tatsuya for 40 real life minutes and then loosing anyway story wise
@HunterForHire42217 күн бұрын
Odd i don't really remember having any issues with 2. Maybe cause i got good at it and made sure to do all the side stuff for upgrades. Looks like EX hard is the problem in my opinion not the combat balance overall. Which is still valid criticism no doubt.
@adamhafiddin956414 күн бұрын
Holy shit. This guy could take on entire tojo clan and omi alliance army and still not dead