As a Tau player I couldn't imagine not magnetizing Crisis Suits.
@LongWarEnjoyer3 жыл бұрын
Filthy fish man. *BLAM*
@brennefleisch3 жыл бұрын
It is a lot of work, but very satisfying to have fully customizable battlesuits
@SleeplessRonin3 жыл бұрын
Agree. Absolutely agree.
@failedexperiment90733 жыл бұрын
There are two types of wargamers: those with fully magnetised battlesuits and those who don't play Tau.
@pewpewplunkett873 жыл бұрын
though I know a Tau player with a 8k point army that only ever painted like 5 fusion blasters and often forgets them or they drop off whenever he moves a commander
@prettyflyforacompsci77253 жыл бұрын
One benefit of adding magnets: soaks up more hobby time for fewer hobby dollars. One con for magnets: that only works if you stop adding to the pile of boxes
@JCPRuckus3 жыл бұрын
"It may seem like I'm sending mixed messages... And that's because I am!" I respect the hell out of this.
@edbangor91633 жыл бұрын
On large vehicles where you're already $100+ deep on a single model, or on something like a Kill Team where you're going to put in a lot more detail into everything and customization is critical, I think magnets absolutely have a place. On your random base infantry that makes up 90% of your army, it's overkill.
@vincentlinsin65492 жыл бұрын
This 100%. Magnets should 100% be used for either bigger/expensive stuff or 'special units'. Most of my models are Orks, and I couldn't imagine magnetizing every single boy, loota, and burna. Nobz, maybe. Stuff like battlewagons, deff dreads, and kommandos though? You bet I'll magnetize those.
@dylanvickers79532 жыл бұрын
Don’t magnetize anything you buy in bulk.
@Weaver_Games Жыл бұрын
True, like for necrons I'd rather just do extras warriors each with gauss reapers and gauss flayers than try to magnetize their hair thin arms
@thequestbro Жыл бұрын
Yep. Vehicles are too damn expensive not to have hot swapped loadouts.
@lukepoplawski3230 Жыл бұрын
Idk, the idea of buying a standard marines box 4 times so you can have specific load out models for your tournament army is expensive. Might be worth the time over money.
@lukashuettner3 жыл бұрын
"STOP Magnetizing our Models" - shows you exactly how you perfectly magnetize your models... O_o
@noobrebuilder82603 жыл бұрын
Reverse psychology at its finest
@flynntaggart85493 жыл бұрын
it's done for clicks.
@lukashuettner3 жыл бұрын
@@flynntaggart8549 yeah, figured that is @EonsOfBattle 's style to open his videos.
@waynez783 жыл бұрын
my thoughts exactly. i thought i was clicked on the wrong video.
@adamsawyer64403 жыл бұрын
@@flynntaggart8549 that name.... I get that name, and I'm not ashamed for it.
@MidwinterMinis3 жыл бұрын
I laughed more watching this than most comedy shows
@GosuKiwi163 жыл бұрын
Hi
@GosuKiwi163 жыл бұрын
Have you ever painted skinks or serphon if so do you have any ideas for the main paints I would need?
@EonsOfBattle3 жыл бұрын
Glad you enjoyed it!😊
@-Cheif3 жыл бұрын
Nice!
@benconnolly67623 жыл бұрын
@@GosuKiwi16 he made a video painting a model with scaly skin identical to a seraphon. I don't remember the name but it's a fairly new video
@krisj4513 жыл бұрын
I enjoy magnetizing - and I don't even play, I'm just a builder / painter.
@TommyWashow3 жыл бұрын
absolute madness
@TheVigilante20003 жыл бұрын
I was thinking that someone that was anti-magnet must not play, your a walking counter argument.
@fagelhd3 жыл бұрын
But if you are enjoying painting, doubleing the needed time is perfect, isn't it?
@graemehall67673 жыл бұрын
same
@cooltubes5473 жыл бұрын
Magnets are love. Magnets are life.
@ADavidHD3 жыл бұрын
"I'm a few years older, a few years wiser and a few days sober" That made me explode with laughter and spray my tea XD
@jrheiselt3 жыл бұрын
"I'll get get around to it one of these decades." Hits so close to home.
@jebism24773 жыл бұрын
"Stop magnetizing your models!" Starts magnetizing every part of his models, giving you step by step instruction.
@julesmartin6972 Жыл бұрын
thats kinda how clickbait works
@uba7543 жыл бұрын
So the actual reasons to not magnetize are: 1. It takes a lot of work 2. It means you get less models 3. You could lose pieces
@omgdisfunny48523 жыл бұрын
But its also alot cheaper since you dont need to buy more full models, you have alot variety in choices, putting magnets on your models might take long But it won't take as long as building and painting a whole new squad
@dr.nemoluv33733 жыл бұрын
I'm the type of guy that gets super excited when my models come in and proceed to stare at them for the next 6 months
@dr.nemoluv33733 жыл бұрын
@Athos Aramis I am inferior
@ThatGuyKazz3 жыл бұрын
Imagine putting your shit together after only 6 months of procrastinating. I can't believe you even call you self a wargamer. Good day sir! ;)
@samuwindu3 жыл бұрын
Meanwhile I still have the “new” dark eldar hellions waiting for assembly...
@howardj99463 жыл бұрын
Its been much harder to find that motivation this past year, especially if you want them to game with, and you cant game with anyone due to lockdowns and what not. If i needed stuff from a boxset for a game next week (for example) id have them built and painted in 3-4 days lol
@KilgoreVoid3 жыл бұрын
7:20 Always important to bring your knife to a game to settle those iffy dice rolls.
@EonsOfBattle3 жыл бұрын
Always be prepared for war!
@alpharius72163 жыл бұрын
it. was. cocked. ok. we gonna have anymore issues buddy?
@SonsOfLorgar3 жыл бұрын
Just don't bring a knife to an artillery duel... Oh, by the way: *INCOMING*
@DawnOfMutilation3 жыл бұрын
First: Do drill with a manual drill Second: Not everything needs magnets! (meltacharges,cc weapons etc.) Third: You do not need 2 magnets, a small patch of metal will do fine and is "moldable" Fourth: if you have problems sorting/keeping the parts - remember ...magnets will stick to.. yea metal! So a small tube of metal/old plates etc. will hold them. -[if you are a "displayer" its a nice look to have a squad armed and ready infront of a metal part(displate/plate i.e.) as a weapons rack of sorts.] Fifth: have a dedicated hobby space - even if its just a sidetable - so you can organize better... and once you hit the 100 model mark you should get a display anyway .> But First an formost is : Have Fun ! I have all my heavy weaps and mech-units (tanks, dreads...) mag'd on my 4k 1ksons army (30/40k) and my wscars (2k atm for 40k). Took some time, but the money saved is worth it! ( I am looking at you, heavy-kits)
@northropi20273 жыл бұрын
I blew through my first shipment really fast because I didn't realize metal worked. Dammit, that'd fix the polarity thing too.
@CreamAle2 жыл бұрын
@@northropi2027 just use a paper hole punch and thin gauge sheet metal. As a bonus you can use that hole punch as a rivet source for your crafting and you can also use the paper dots as coins, piles of treasure, and if you cover a super cheap mini with glue and sprinkle it with the dots you can then paint it gold/Silv/cop for Treasure golems. Just use sheet metal that has high iron content because high quality stainless steel isn't magnetic.
@nothadley98933 жыл бұрын
"The reason anyone would do this if they could, which they can't, would be because they could, which they can't."
@ramongraf17143 жыл бұрын
Don’t magnetize just get 8 warlord titans for all weapon choices and 2 additional ones for just in case
@Pikkabuu Жыл бұрын
But I only have two kidneys. And I need at least one for myself!
@BowlofColdSoup Жыл бұрын
@@Pikkabuu the flesh is weak. Replace them with water purifiers and you'll be fine.
@15eman Жыл бұрын
I agree
@Thergood3 жыл бұрын
As someone who has magnetized an entire Grey Knights army including 30 Strike Marines, 30 Paladin/Terminators, and 5 characters - All with EVERY weapon option (Strikes - 30- halberds, 60 falchions, 30 swords, etc.), including hands/fists/pointing hands for when they're not dual wielding...DO NOT DO THIS. IT IS DUMB AND YOU WILL HATE YOURSELF. Just proxy or build more kits over time.
@alpharius72163 жыл бұрын
nooooooo, do it, i assure you magnetizing everything down to a models head WILL be worth it, trust me Alpharius, the most trustworthy fellow in the grim darkness of the far future!
@Ed-ss1uh3 жыл бұрын
Just bought some b4 watchin this video, trying not to have an existential crisis over this hobby
@Thergood3 жыл бұрын
@@Ed-ss1uh You just bought some Grey Knights? My advice would be to not stress about it. The most I would do is magnetize 10 Paladins/Terminators. Everything else I would just build out however and proxy the different weapons if needed. One tip for GK is to paint the tilting plates in different patterns for each 5 man squad. Then you can say "The strike squad with the red tilting plates have falchions, the white tilting plates are halberds, the half red/half white squad have warding staves" or whatever you choose. Gives a built in way for you and your opponent to differentiate when proxying. Can do the same thing with paladins/terminators.
@kharnthebetrayer15753 жыл бұрын
Same!!! Magnetize backpacks on all the interceptors. All terminators magnetized!!
@haiduc53203 жыл бұрын
Why not?
@fairdav3 жыл бұрын
"I don't remember why I walk into a room" same here ;)
@kevinw36713 жыл бұрын
Had to remember there he wasn't talking about me.🤪
@AMPMASTER103 жыл бұрын
I also feel this pain. It cuts deep into my soul.
@balkenkreuz20633 жыл бұрын
This dude is now my spiritual mentor, lol. Plus I just love the fact he collects Black Templars as well ;)
@Novasky20073 жыл бұрын
Legend has it The Lost Captain is still magnetized to the back of the fridge to this day...
@robertstewart99893 жыл бұрын
Lost in the Warp surrounded by all the missing left socks.
@KungfufightU2 жыл бұрын
Much appreciate the info on magnet sizes and recommendations! I am looking into building my first army of imperial knights and would like very much to magnetize the arms.
@f1l6033 жыл бұрын
That minefield of magnets are just asking to attract to eachother
@xvnexus88143 жыл бұрын
"This video is made possible in part by viewers like you. Thank you!" *Flashbacks to PBS Kids*
@futureemp30843 жыл бұрын
I will always magnetize my crisis suits, because throwing different load outs on them whenever I want and seeing the cool looking weapon load out options is great fun.
@davidma66163 жыл бұрын
I love magnetizing everything but I hate when I'm moving troops around in bunches and arms/weapon hands fall off.
@FrostandFists3 жыл бұрын
Bro, Same! I've magnetized so many dreads and knights, then only ended up using one or two of the load outs while the rest stay unpainted in a drawer. 🤣 Great video, man! ~ Wolfbrother Methos
@davedogge22803 жыл бұрын
I am for the magnet. The only downside long term is storage for the extra pieces, keeping it all together.
@liesureleeminis82683 жыл бұрын
Zip lock baggies or a dollar store storage thing with labels
@EonsOfBattle3 жыл бұрын
@@liesureleeminis8268 I do that too and it works great! but I really feel like a dummy when I loose the whole bag!
@liesureleeminis82683 жыл бұрын
@@EonsOfBattle I keep my bags in the original boxes the unit came in.
@SonsOfLorgar3 жыл бұрын
@@EonsOfBattle magnetize or metal up your storage boxes, that also prevents chafing in storage.
@johnhammond62252 жыл бұрын
Just placed an order from K n J. Thank you for the sizing guide too. Finally painting some vehicles and I've been worried about weapon options. Not anymore, now I choose all the options!
@Kid_illithid3 жыл бұрын
I decided to sub as soon as you said “few days sober”
@NeoChronoid3 жыл бұрын
As a tyranid player I have to say, magnetizing the big guys like carnifexes and Tyrants is a fun, easy first foray if you are looking into learning how to do it. And then GW doesn't give you a reason to use anything other than twin-devourers.
@B1-997 Жыл бұрын
would you recommend magnetizing tyranid warriors? Been looking at getting a box of them and all the options look good to me.
@NeoChronoid Жыл бұрын
@@B1-997 Actually yes, tyranid warriors arms are quite easy to magnetize, so go for it.
@ancientarthurion85113 жыл бұрын
"...And a few days sober" lol earned yourself a Sub for that
@nlp30003 жыл бұрын
Great video! And great pro/cons for both sides. The only thing I regret NOT magitizing (and this is because I assembled them before I'd even heard of doing it) was my first 6 crisis suits. Turns out they're incredibly easy to magnetize and I swap out loadouts enough to justify the time investment
@edlaccohee91733 жыл бұрын
Thank you for your honesty on pros and cons. I get 1 evening a week to paint and don't even play! Magnatizing is currently off my radar after this
@orinm41283 жыл бұрын
dude this is the firstvideo of yours i've watched. you crack me up! its awesome! I can't wait to watch more :)
@changer_of_ways_9993 жыл бұрын
Every bit of my necrons are magnetized... because disassembling and reanimating in real time never gets old.
@squatchhammer72153 жыл бұрын
Especially making it look like they are destroyed and then come back to life like dawn of war animation.
@the98themperoroftheholybri333 жыл бұрын
I don't magnetize because i have 2 dogs who eat anything and everything on the floor, so best to avoid any serious problems caused by eating magnets
@WAD1203 жыл бұрын
Excellent topic view! I love to see the finished product of magnetization, however hearing from an actual person who does it makes me appreciate your effort and frustration even more. Thanks for your wonderful videos...GREAT INSPIRATION!
@oishiiyakineko3 жыл бұрын
I really like your painting themes, looks, good, not overloaded and really gritty as if they were wariors in the field.
@boutinpowered83733 жыл бұрын
Limit magnets to vehicles, buildings and heavy weapons like the Eldar hover gun that comes with your Guardians. Otherwise don't bother unless you hate yourself.
@herculeholmes5043 жыл бұрын
Another thing about magnets: If you do it wrong, they are PITA to remove. I bought a set of pre-owned WarMachine models a while back that were magnetized; I got them very cheap, but the magnets were not strong enough (even though they were doubled and tripled up) to hold the parts securely, and to make the arms and weapons sit flush I had two options: Greenstuff the gaps, or remove the magnets. Since I only plan to resell them, I went with option B - remove the magnets. Tiny little 1.5mm magnets. How to get them out? They were superglued in place. I looked up "micro hole saws" on eBay, and the closest thing I could find were diamond-coated tools which were too thick. I had to _make_ my own tool. I used an old scriber handle made of very hard steel and filed teeth into it. Amazingly it actually works! I used it to saw down to the bottom on the magnet and then gently rock it out with a pair of tweezers. Also, be aware that neodymium magnets can be _very_ dangerous to children and pets if swallowed.
@archfrank3 жыл бұрын
Don't magnetize when you are fine with maybe having to buy another kit when you want another loadout later down the line seems like a good rule of thumb to me. I am currently thinking about fully magnetizing a blood angels furioso/lib/dc dread to have all 3 options (painting sounds like a nightmare though) atm lol, we'll see how far I go with that.
@CyberDagger0033 жыл бұрын
That's a thing I have thought about. Take a Tactical Marine squad, for instance. You field 5 guys, and one of them can take a special or heavy weapon. You decide to give your gunner a plasma gun. Later on, you decide that you want to give your gunner a missile launcher instead. So you buy another box of tactical marines, and build one with a missile launcher. And another with a heavy bolter, and another with a flamer, and so on. You already have the grunts you need for your unit, so you can build the second box entirely as gunners.
@thejellyranger76793 жыл бұрын
Instructions unclear; I ended up gluing all of my minis to the interior of my figure box and now my fingers are stuck together.
@Falafel67232 жыл бұрын
As someone who is about to collect some knights, i immediately had to double take the title of this videos title. You've got me interested...
@jherazob3 жыл бұрын
I think i agree on most if not all of your points, magnetizing is awesome but not without issues, for vehicles is a must (and i love that you store the weapons *on* the vehicle itself, much less risk of loss), but for the rest it's a toss-up. In general i do prefer to choose a load-out, glue it and if/when required just say "Heads-up, these guys over here carry this weapon". The only variable you showed but didn't mention is poseability. Even if you do choose a single load-out for a mini, the ability to change the pose at any time is great, and in my opinion worth it for characters. And another thing you didn't mention is that GW's big push for monopose push-fit minis might make this choice moot, if any model has only one pose and only one weapon loadout, there's gonna be no magnets involved anyway.
@garrettgutierrez2677 Жыл бұрын
Very helpful video! I am getting into Warhammer 40k for the first time and am building a Salamander army so I am lucky in the sense that whenever a weapon slot can fit a flame weapon, I am always taking that flame weapon and don't even need to consider painting and magnetizing the other weapons. The only things I really need to consider magnetizing are my vehicles (have a Repulsor and 2 Razorbacks) since they have many many possible wargear combinations, and my Eradicators, since I am having a very difficult time picking between melta rifles and heavy melta rifles (the latter of which shoots twice but takes an hit penalty if shoot after a move). This video really helped me in understanding the cons in taking magnetizing too far, so much appreciated.
@YanniCooper3 жыл бұрын
Pro-tip: Choose a polarization scheme and stick to it. Even between armies. a)Putting a dreadnaught arm on a WraithKnight is hilarious. b) If you are consistant you can swap flying bases, and or arms/weapons/etc as you buy more of kits you've already magnatized.
@murphydaveelte9 ай бұрын
Thanks for this - just getting back into 40K after a very long break and in the process of assembling around 3000 points of models. I think you might have just saved my sanity!
@blackraptor3113 жыл бұрын
I'll just keep to keeping my models solid. Great vid, it is good that you looked at both sides of this issue.
@DonCurrywurst3 жыл бұрын
And another thing with magnet: You usually dont get good poses. Thats why I dont do that.
@D00M3R_MAVS3 жыл бұрын
yeah that makes sense. I don't bother painting up options I'm not using, but with some units it is nice to have those options. with blightlords they are actually ran in a bunch of different ways, so it's good to have the options there.
@f_evans_6694 Жыл бұрын
if anyone is like me and wants variable models but dont want to drill your models, just use a really thin piece of blu tack on the part where the pieces connect (like the arm connections to the body, the neck part, ect). saves a lot of time and effort, and it isnt very noticeable if you get the layer thin enough - and, if you change your mind later on, you can still drill the holes and magnetise them
@aleperezmoreno23683 жыл бұрын
Woah, great page for magnets! I love all those fractions of an inch!
@samanthalacroix26873 жыл бұрын
A very valid point, vehicles and walkers are one thing but troops are another. Barring a special character I just can't see the time/expense/storage work that goes into such a move being worth it in the end. You have to ask yourself the question "how much is my time worth". Take the Space Marine Devastator box, you get enough bits for 6 guys and have 12 heavy weapons but some of them are a real cast iron pain in the cackler to modify correctly and your going to have real fun being able to get full versatility. Now for the little bit of extra cash, less than you will spend magnetizing in the long run, you can pick up a tactical box and have 13 devastators with heavy weapons and a MASSIVE amount of stuff to make the other 3 marines into as well as upgrade other marines with. You have no idea how many crappy marines I upgraded from the waste up with leftover bits and that was before bit sellers and 3rd party sellers. Legs are cheap!
@MotoKingRob3 жыл бұрын
Excellent video. I was in the same boat, I use to magnetize everything (weapon swaps + less chance to break in the case) but then I just always took the exact load-out I had on them, never painted the extra weapons and its easier to lose a weapon/ body part not permanently affixed to your model. My breaking point was trying to magnetize my Kingdom Death models, 1x1mm or even 0.5x0.5mm magnets are back breaking things to magnetize and after doing 12 figures with their 100 options, I 100% gave up on magnets forever. This was combined with trying to magnetize the giant brass scorpion from FW which just ended up wrecking the model since its weight just twists the legs till it falls on its belly. Since then I have only magnetized my FW Primarchs (i move them around a lot and fear them breaking) and bases for carrying cases.
@codyosborne93072 жыл бұрын
This isn't the video I was looking for. But it was the video I needed to see. Thank you.
@ragefacile48323 жыл бұрын
I personally magnetize the titanicus models and vehicles and monsters just in case I want to change the load out And of course, the bases so I can use my cookie boxes to transport them once they are painted
@josephpatton88692 жыл бұрын
I enjoyed this video, and I am going to side with Pro Magnetizing Jay for my new Riptide, and then Anti Magnetizing Jay for the rest 🤣
@Corey_Rowe3 жыл бұрын
Just magnetised my whole tau army in one day it was quick and easy, and I'm a noob only been building and painting for the last 2 months.
@redknight53183 жыл бұрын
I think I’m definitely only going to do it for bigger vehicles or models, specifically the sentinel I just picked up. That thing has more weapon options than there are supported Imperial Guard Regiments
@kwjames873 жыл бұрын
I'm just getting into "the hobby" and haven't even built/painted my first minis yet, but I DO have previous experience with K&J Magnetics. They are a great wholesale magnet retailer. Definitely second sourcing from them! I plan on magnetizing the wraithguard/lord models I got from my craftworlds start collecting box!
@terrydactyl2077 Жыл бұрын
He had me at the halfway point. But then. So glad I watched til’ the end. Went straight into my browser and updated my cart to empty.
@rayk.59793 жыл бұрын
Shoutout for playing BT, double shoutout for using a lot of the same bits I do on my BT.
@plixplop6 ай бұрын
The ball / ring magnet combo for flyers is really cool!
@D00M3R_MAVS3 жыл бұрын
in cases for units like blightlord termies, it's actually highly beneficial. these guys have loads of load outs, and will completely change with each edition, what the best load out is. if you want to buy and paint 2 new boxes every edition, thats up to you I guess. it takes no time at all to drill a hole in the arms and glue them in.
@samuelsanfratello46173 жыл бұрын
Great video! I magnetized a “Heavy Weapons Specialist” with both arms swappable and the waist posable. That’s seven extra weapons to keep up with. I can imagine how much trouble it would be to keep up with an entire squad’s extra gear! Magnets are cool, offering more usable options when GW kits only have 5 or 6 troops but way more weapon choices.
@Knights_Oath3 жыл бұрын
Yea....... It may have taken more time to finish my Baneblade. But now I have one of each. And was so worth it.
@Carsf1003 жыл бұрын
I've been using K&J for quite a while and they really are stellar. Wasn't expecting to see them turn up here!
@igelkott2553 жыл бұрын
I use a power drill all the time. I have a quick change adapter, start with small bits and increase the size til I get to size I want. It gets rid of the "grabbing" problem.
@michaelritzen81383 жыл бұрын
The first marine I ever magnetized, was a Salamander Librarian, to give him a Storm Shield and Thunder Hammer. At the end of 7th, you could give him a pretty co relic thunderhammer, and with the added protection from the storm shield, I liked to run him with my TH/SS termies. Now I need to change his load out, because he doesn't have the hammer option anymore. Good thing I magnetized him, instead of glueing on the weapon.
@DoctorProph3t3 жыл бұрын
This was actually helpful, it helps the project fatigue knowing an ace modeller like you goes through the same cycles. I’ll clean out my shed and convert it to a paint station eventually! Now I feel less terrible about it :D
@sanguinius6815 Жыл бұрын
kill team, vehicles, crisis suits and terminators (maybe) are where magnets shine for me but everyone has a different point where they say enough is enough and don't want to put anymore time effort and money into a model.
@mhicks313 жыл бұрын
I just magnetized bases for storage and transport. I'm glad I did. No more foam!
@jaymaxwell86452 жыл бұрын
Thanks for this it helped me rethink my plan and keep things simple.
@nicholasstahl713 Жыл бұрын
I don't know why, but the x-wing dice shot just about killed me. That's funny.
@tylercooley321 Жыл бұрын
Fun video. I had been think about magnets for bit now. I think I’m only going to use them for my favorites now
@SoloFalcon11383 жыл бұрын
No argument except on one point: don't ever walk into a game and halfway thru tell your opponent, "oh, *these* guys? All flamers".
@namewastaken3603 жыл бұрын
I've recently built an Impulsor as my first vehicle, and figuring out out how to magnetise everything was the most enjoyable part.
@maxmustermann11113 жыл бұрын
a good call is also to use superglue on plastic. For example. I play(ed before corona) competitive 40k a lot. I know 90% of the time my scout sergeant gets a juicy storm bolter for good measure. Just some well invested points. Howevery, sometimes, when rules change you have to rethink the equip. Or sometimes you are just like 1 stormbolter over the points limit. Good thing, that Bolters and Stormbolters come with their hands on. So i just conected them with superglue. In 1 year i probably switched the scout sergs right hand ranged weapon twice by just breaking it off, giving it 3 good rubs with a file, and glueing one of my aprox. 5000 bolters on instead. This takes literally no time whatsoever and is way easier than magnetizing a wrist. Same goes for most sergeant/veteran melee weapons. Thunderhammers, power swords, relic blades, chainswords all come with hand on the weapon and the wrist being the connector. So if the new points update drops and you have to rethink your weapon of choice, just break and re-glue. Its hard to notice at all. And for everyone who has his priority in playing and is fine with like a "tabletop standard" paintjob its just fine. Wouldnt do this on display-minis though for obvious reasons. Can absolutely relate to the dread issue :D Back in 7th i wanted a iron hands dreadnought army just for the cracks. Magnetized everything. But since i ended with a 1.4 meter wall of dreadnoughts, i might aswell have never done it :D if you have 10 standard dreads, you can afford to have all the different loadout, since when you bring them ALL its a fun apo game and weapon efficiency is no factor.
@isaact13543 жыл бұрын
I have 2 units of the old chaos warriors, thats 32 bois. 4 different options for them each...i was gonna magnitize but thatd be hell...should i just make 2 units of each option and color scheme? I guess by then ill have a litteral horde of watriors!
@Cordeneaux873 жыл бұрын
Magnetizing a few intercessors this weekend, quick dremel tip. Anchor the dremel (workbench/clamp), then bring the mini to the bit. Hole is less likely to wobble and you have more control.
@noobpyrotech99912 жыл бұрын
Death Watch was a good choice to magnetize. They are already a mix of so many different chapters and you can change it up.
@auricg71023 жыл бұрын
I've only magnetized 40k vehicles and jetbikes(floating stands). Thank you for giving me the resolve to NOT magnetize infantry, except when I think the work will be fun
@nathanthom81762 жыл бұрын
I enjoy magnetising and even magnetise stuff that doesn't need it. I magnetised my Bladeguard Veterans and the only reason for that was that they could be visually set up on different ways (shields on back, swords drawn or sheathed, pistols drawn or not.
@funguy3983 жыл бұрын
I fully magnetized my delaque gang and it was a mistake, I spend 5 times more time than any other gang. And I almost never use spare weapons. This is so wasteful.
@grasthube3 жыл бұрын
highlighter on a codex... HERESYYYY!!!!!!!
@drost473 жыл бұрын
My friend has a horror story of using too strong of magnets on some necron lychguard, he magnetized the bases as well for travel, was using a cookie tin, first time traveling with them, he couldn't get them off the cookie tin. Ended up breaking one off the base because he thought if he went sideways he could get a note card under it and lift it off. He also broke one of the swords getting it off the tin too.
@BEERANID40k3 жыл бұрын
Those are probably the most beautiful terminators I’ve ever seen.
@doctoradventure4133 жыл бұрын
You say this just as I finished magnetizing all 15 options for my ork Nobz
@igelkott2553 жыл бұрын
One thing I like to magnetize is cavalry. This way the mount can be painted separately from the rider and also I don't need a tall container to transport them. Tank turrets are great too because then you can turn them in battle and go "bang bang bang".
@Milkymalk11 ай бұрын
Magnetizing has a lot do do with FOMO. "If I build these weapons, I might regret it later because I want to use the other one!" "If I build a Trygon, I won't have a Mawloc!" When I was playing 5th edition, I magnetized my Carnifex with all options and only painted the Screamer-Killer loadout because that's what I needed for the tournament the very next day. I never played him any other way since and the other arms are still safe, but just primed black. Trust me, you DO have a favourite way of playing. Just equip your stuff that way. Unless magnetization is as easy as the Pyrovore/Biovore, then go for it.
@animalyze71202 жыл бұрын
Infantry style models I always build 2 for magnet use change outs the rest I build with what weapons I normally use most, you usually only ever change weapons on 1 or 2 in a squad anyway. Special characters, Avatars etc I always paint to higher detail and magnetize their options. The larger vehicles and walkers, speeders and such I always magnetize and keep each set of weapons in a ziploc baggie labeled so when I use that piece the baggie comes with. Always label a baggie and keep all model specific weapons in their own bag this way it's easy to not lose them and to make sure you have what you need when you pack up for a battle.
@nihtgengalastnamegoeshere75263 жыл бұрын
This is genius. I might just try magnetising the main gun on a Gaslands truck I've been building- couldn't decide between a katyusha-style rocket rack or an antiaircraft gun. I went with the AA gun and have built it but not attached it yet, so there's still time to stick some magnets in there, make a rocket rack as well and swap them out when the mood takes me! Even if I don't make the rockets, I had wanted to make the AA gun rotate and couldn't figure out how. This would be a great solution for that too.
@Kaanfight3 жыл бұрын
Lmao lighting up that lighter while going through your stuff made me instantly sub
@chroniclesoftinybattles2 жыл бұрын
So you dare drawing on your Codex ? That's bold, made me shiver haha
@funnylaughingmexicanguy8746 Жыл бұрын
I magnetized 2 forge fiends and 3 great unclean ones all at the same time. All pieces magnetized. I think its worth it for the more expensive and larger models but the time it took me to finish all of them would make me rethink doing it in the future. There was about 30 times I almost backed out and just used glue.
@HighRaptorjr2 жыл бұрын
This gets a like just for the it's always sunny reference. The Gang Gets Magnets 👌🏻
@L3GHO5T3 жыл бұрын
I used a power drill the first time I magnetized something. It was a imperial knight canis Rex box and the one arm piece that you mount weapons too it bit in so fast and totally ripped the piece apart . I had to build a new part out of green stuff
@theBoonarmies3 жыл бұрын
"And a few days sober" 🤣🤣 Never change my dude.
@cartouchator3 жыл бұрын
I would still magnetise if you play Tyranids... The larger critters at least, as they come with so many weapon options , in most army lists you can only bring one maybe two (like tyrannofex is a heavy support and in a battalion you only get 3 heavy support slots) , they come with 4-5 weapon options but each one costs more than a landraider to buy.... I wouldn't go as far as magnetising it so you can turn it into a tervigon but I would definitely magnetise the main weapon... Or the hive tyrant / swarm lord where you can just magnetise 4 arms to swap between the two variants and save you having to buy another one to be made into a swarm lord... Plus I think painting extra arms is quicker than having to paint two (or three) ENTIRE swarm lord models (and that dude is a big'un). My plan was to have just two, one with wings and magnetised weapons, and one without wings that can either be a swarm lord or a hive tyrant. If you didn't magnetise you would need 2 winged ones and 3 non winged ones if not more , because hive tyrant (winged or not) has so many gun options , anti tank anti heavy infantry anti small infantry..... And they cost £40/$80 each.... And the guns look completely different from eachother... And depending on what army you play against bringing the right gun is extremely important, as Tyranids are among some of the weakest armies and your only way to win is having a perfectly tailored army to what your opponent is playing.... So yeah Tyranid players trust me magnetising is your friend on this one..
@HeadHunterSix3 жыл бұрын
The thing with dreadnought arms is this: The thickness of a magnet does more for its strength than its diameter (remember the poles are on the flat sides, not the edge, right?). So instead of going with 6mm x 1.5mm for a dread, try one that's 3mm thick. Even if it's just on one side of the connection it will help.
@EonsOfBattle3 жыл бұрын
well where were you a year ago when I was building my metal terminators?!?