🙌 I've missed making stormgate content, not much happening atm :D
@Gobsmack-r5cАй бұрын
Welcome back, FarmMan! It's been too long.
@FarmyCastsАй бұрын
Cheers dude! It's been a while for Stormgate
@GBS4893Ай бұрын
I think the celestial made a mistake by comitting to a low mobility army: keeping the chase up with the spriggans would have led to an incredible economic advantage, but committing to a push meant having to justify abandoning collection arrays and prisms while going up against an unharassed infernal with defender's advantage The spriggans rocked this map because it's so hard to navigate, this is a speed battle
@FarmyCastsАй бұрын
🙌👌👌
@peteger12Ай бұрын
Talking out of my neck...there wasn't any scouting for the celestial, and the base they move to seemed designed for a late-game strategy or creep the middle camp. If they build vector
@Flakdo2007Ай бұрын
🐏
@Eraz0rZАй бұрын
Graphically i love the aesthetic of this map. it really makes everything pop. Kinda smokey, but this deffo looks like an RTS from the future more and more. Just a shame there arent really big impact units with high dps, (me wishing theyd lean a bit more into the sc2 TTK, not much but more.) Im personally a big fan of low hp high risk high reward kinda stuff. But it seems SG doesnt have those types of units. Or am i wrong?
@FrankSriracha-StormgateАй бұрын
if you're looking for really cinematic "everything dies" units/moments in SG games keep an eye out for helicarriers doing bombing runs, archangels meteor smashing into infantry, and weavers lashing very expensive units into their tarpit