I think the "effect" that can stack with the cowl is the lowering of the crit threshold, meaning that other things can also lower it. "More explosives... I saw this door." Yup, the reason both of the walls had explosives *behind* them is that someone went through there backwards. The barrels were there to open the walls, not blow up people going through!
@jcohasset23Ай бұрын
Yeah I interpret the cowl's effect also at lowering what the character needs to roll to do a crit by one, similar to Champion's Improved Critical ability. It's nice that there is such a wide variety of magical equipment but it does mean the magical economy of this game is kind of busted, especially compared to most ttrpg campaigns where even in a high magic campaign the players may not have much, if any, in the way of rare equipment at their current level.
@mozzy2968Ай бұрын
So glad you got the reusable dye mod. The save reload spamming is such a pain and half the time I feel like the name of the dye doesn't properly translate to how it actually ends up looking.
@megacharicificvalleyАй бұрын
poor strange ox. found him too suspicious to let live on my first playthrough, but i’ve vowed to save him since
@freakingpices5780Ай бұрын
about the covert cowl, the effect can stack means you can further lower the number needed for critical hits if you have other items that do so. this on just need you to be obscured for it to activate. (another item would be knife of the undermountainking and if equiped and he is obscured to activate the cowl he would crit on a 18,19 and 20)
@mozzy2968Ай бұрын
I remember looting the rings off those skeletons...I uh, feel a bit bad now that you pointed out the context clues I missed
@NoshtakenАй бұрын
Go into the lamp your using and press examine trust me you will not regret it