Let me know what you think about this format and what suggestions you have. Team matches and Free For All are coming up if people enjoy this one!
@RealSeekerOfTheTruth4 жыл бұрын
Das good shit!
@Deimos_Fresh4 жыл бұрын
Try to change sides on same maps. And I'd like to see some vertical maps.
@LadyQ_11694 жыл бұрын
Are you able to do teams? It'd be cool to see 2v2s. Side note, I'm amazed at how balanced this old game is.
@knusperkurt4 жыл бұрын
i want to see V2s ;)
@Merrinen4 жыл бұрын
You could change the audio balance and make sound effects less audible compared to the music.
@marcosolano66124 жыл бұрын
That Turret by the Ore Refinery on the last battle is the true MVP
@Yakushii4 жыл бұрын
This was more fun than most sporting events. I would watch more of this.
@tomich204 жыл бұрын
If only real wars would take place in virtual Worlds would be a great sport to watch, human commanded units + ai. Loveee
@tripledcoopgaming92874 жыл бұрын
@@tomich20 Great idea! War just with the E-sports, now we need decent governments to do that
@sjonnieplayfull58594 жыл бұрын
@@tripledcoopgaming9287 lets overthrow the current governments with violent wars, so we can achieve this. Oh wait...
@baggyobeast4 жыл бұрын
You put my thoughts in to words
@tripledcoopgaming92874 жыл бұрын
@@sjonnieplayfull5859 I never said to overthrow current governments, I said that we need decent, openminded, governments, that's all
@TheAirborneRogue4 жыл бұрын
The soviets seem to keep builiding defences to the right - why not swap the MCVs around and see if that makes a diffrence?
@Dazzxp4 жыл бұрын
Yeah I noticed that too
@SoulKiller7Eternal4 жыл бұрын
Yea switch the Allies to the Right and Soviets to the left and see if that has any bearing on the outcome.
@sarahd26234 жыл бұрын
I was getting so annoyed at their less-than-stellar Tesla deployment xD
@ChristIceman4 жыл бұрын
It how it programmed, it weird even in skirmish they would do that which is stupid
@theblackantonio4 жыл бұрын
The allies did that too (building static defences on the wrong side that is). Problem was that the need to build power meant that soviets weren't building double war fac. When soviets have double war fac, they win. I agree tesla coil was the single cause of soviets losing.
@ThePrinzKassad4 жыл бұрын
Just a question... Why the F *oof* does the AI build base defense MOSTLY ON THE WRONG SIDE OF THE WAR?!
@General_Xrex4 жыл бұрын
i just dont like how the soviets building their static defence in back and their power in front
@SJ239823984 жыл бұрын
now create two neural networks that fight each other and watch them evolve
@hansmuller89184 жыл бұрын
So this is how the machine wars start? Interesting
@exenter24 жыл бұрын
The code is open source. I hope something like this is done.
@SJ239823984 жыл бұрын
@@exenter2 Really this game is open source?
@iainbagnall48254 жыл бұрын
@@SJ23982398 I believe source for recently remastered edition was released although best bet would be to build any ai customization around OpenRA which is an open source re-implementation of the original 90's engine/game using original assets, as the mechanisms for OpenRA and modability are probably better documented.
@krisfrederick50014 жыл бұрын
Tesla coils in the back, power plants in the front...
@HudsonAO8TQ14 жыл бұрын
The AI does this in the PlayStation versions of red alert/retaliation too. It makes skirmish maps a bit boring as they usually clog up their base with units and defenses so they can't move. At least the pc version you can fix it with mods. Fun game though.
@Ramschat4 жыл бұрын
Nice reenactment of the battle of Winterfell
@stefanavic66304 жыл бұрын
Battle 2: Soviets built only one factory vs Allied 2 factories. Why wouldn't you build 5 an click tank until your finger goes numb?
@sc4ofi31d4 жыл бұрын
Ai logic.. Need power for their useless defence and screwed themselves over by only placing a single war factory
@SVASH-hz5ji4 жыл бұрын
It's almost always decided by who can build the second war factory.
@ZhaoYang2214 жыл бұрын
Noice
@sintupoy84284 жыл бұрын
You don't understand do you? Tesla coils are not there to protect you. *You* are there to protect Tesla Coils.
@Kutan4 жыл бұрын
Kinda shame they don't go for Advance Tech. Wudda been interesting to see how things would change with Mammoths, MADs, Chronotanks and like thrown in among the rest. If there were some AI mods available, I'd love to see them pitted against eachother in this format.
@MrCantStopTheRobot4 жыл бұрын
It's kinda funny how the RA and TD computer opponents are so simple, relative to all the options available.
@333Tonberry4 жыл бұрын
They dont have the space, you can clearly see they have a build order and they run out of room before they get to the radar dome.
@Taki_48694 жыл бұрын
Using a MAD tank in your own base?hmmm
@thomasgarcia83324 жыл бұрын
Another critical factor is build time. Maybe with more space to put more war factories to cut down production time on the big guys
@meowistforlife3 жыл бұрын
@@333Tonberry as someone who has played skirmish way too much, that won’t solve that problem, AI never builds air or tech center unless told to, trust me, and you can forget super weapons
@JAUTsss4 жыл бұрын
that preventing clogging thing is very smart, i like it
@sliptap3 жыл бұрын
I have no idea why I love this series so much. Thank you for putting together for us lol
@DomesticatedCantaloupe4 жыл бұрын
This series is fantastic. I look forward to seeing much, much more!
@faulcondelacy58804 жыл бұрын
Soviet was limited by its ai.ini (space between building parameter) so have less numbers of barracks and factory count and failed easily. u put both sides on open ground with larger building area, Soviet will surely win.
@TheAirborneRogue4 жыл бұрын
Came to say this ^
@ordinaryhuman56454 жыл бұрын
Yeah, they have the better units and base defenses to benefit from the free cost, but the limited space combined with prioritizing power plants for poorly placed tesla coils is pretty crippling.
@pavarottiaardvark34314 жыл бұрын
There's also the Kennel... I wonder if the AI counts it as a production building, and therefore doesn't increase to 2 War Factories and 2 Barracks?
@Marcusianery4 жыл бұрын
Yeah but unlimited ground would also mean more ALLIED factories.
@meghan-d11084 жыл бұрын
Pink and cyan on a white field... I see what you did there.
@louie55ish4 жыл бұрын
I really enjoyed watching this for some strange reason!
@Taterzz4 жыл бұрын
i'd like to see it modded with full tech on both sides, a larger map, and some water spots for naval warfare. maybe throw in some randomized starting locations? soviets kept pushing to the right for some reason, which is weird because communism is a deep left idealogy. that's some meta shit.
@StuGames4 жыл бұрын
Unfortunately you can't get too crazy with this because the game will start lagging uncontrollably.
@MasterJay19854 жыл бұрын
I look forward to every video of this kind, that you make. Fantastic job!
@ridewithhephaistos62834 жыл бұрын
This was awesome btw, thank you for bringing back all my fond c&c memories
@mrtar014 жыл бұрын
I would love to understand what optimisation factors have been incorporated into the AI to lead its decision making, e.g. where it decides to place buildings, which units to build, etc.
@albertakesson31644 жыл бұрын
Unless Soviet is able to build two War Factories like the Allies - the match is already done in favor to the Allies. Soviet units are heavier and less cost effective. With unlimited production Soviet would have beaten the Allies all times out of three. In theory thay is =)
@HudsonAO8TQ14 жыл бұрын
Yeah if Soviets can get 2 war factories it will always be win to Soviets as the allies waste time making APC and jeeps and weak units that don't benefit in this scenario
@Raptorlj4 жыл бұрын
soviet lost because of tesla coils, it needs more space for powerplants which slowed it's production on tesla tanks.
@MrCantStopTheRobot4 жыл бұрын
Also the interesting tendency of the Soviet AI to place most of its coils against the back edge of the map, away from the enemy until it's too late.
@HudsonAO8TQ14 жыл бұрын
Cool video. The allies at a disadvantage though. Soviet build queue: heavy tank, tesla tank Allied queue: APC, jeep, light tank, artillery, medium tank If allies only build med tank they would probably do way better
@davekavanagh75994 жыл бұрын
I liked the Soviets early strategy of flooding the front line with powerplants to sponge alot of enemy fire, giving them an edge, but the allies really spied that straight off
@Daxter2504 жыл бұрын
lol dat gun turret on top of the ref in the last match is a true MVP, destroying the sovjet construction yard all alone!
@chankljp4 жыл бұрын
Shame that it didn't survive the battle. Otherwise, whoever was operating that turret would be in for a medal after the war!
@jumppaji4 жыл бұрын
how bout soviets vs. soviets or allies vs allies? larger area would be interesting
@DMHaZz4 жыл бұрын
There you go lol kzbin.info/www/bejne/o6vYlohjdtFrm7s
@eksmad4 жыл бұрын
Btw ... why is it so much fun watching two computers play cnc?! XD please NEVER stop making cncremaster videos!
@GalteroLP4 жыл бұрын
It would be really interesting to know what happens if you place soviet on the left side an allies on the right
@aceshighdueceslow4 жыл бұрын
why so much artillery from the Allies? Coulda just kept pumping medium tanks and been better off, at least they can take a couple hits before blowing up
@mrtar014 жыл бұрын
Just when I thought Fight Club couldn't get any better, you came out with this. Mission Accomplished. 👌🏽
@SgtPotShot4 жыл бұрын
When the Allies use free units to defeat the Soviets: "I used the Communism to destroy the Communism."
@Imperial_Cosmonaut3 жыл бұрын
You still think stuff in communism are actually free...
@kathleendelcourt81364 жыл бұрын
Big open map, Soviets. Smaller map, Allies.
@Snickesify4 жыл бұрын
nice work man ! i like your c&c red alert videos
@Collegia_Titanica4 жыл бұрын
1 W / 2 L ... damn, these are hard to predict :) make more of these!
@TFD_Animations4 жыл бұрын
So satisfying to watch Ai battles like this.
@Kajotex3 жыл бұрын
I remember that I did stuff like this in garrys mod with different enemy types. I love it. Please, if you continue making these, which I very much hope so, givbe both sides distinguishing colors. This time it was a bit hard for me as a colorblind person to keep the units apart.
@saladhands13644 жыл бұрын
Here both allied and soviets take the same time to build their initial tanks, which means the allies lose their advantage. C&C is speed (allies) vs power (sovs).
@frostymourne4 жыл бұрын
This is so therapeutic. 👍🏻
@PosranaRegistrace4 жыл бұрын
Part of me feels like playing Red Alert right now... the other part of me says no, as I finished it like 10 times already :D
@V7Official4 жыл бұрын
The winner is always team which build more tank factories
@ragerancher3 жыл бұрын
The fact the 2nd battle ends in time with the music is so satisfying. The AI? Not so much. Still extremely derpy.
@srgfubar4 жыл бұрын
1 Army vs army on a map with a lot of brdiges would be cool to see how they'd adapt if the bridge got destroyed. 2 Army vs army with water involved first to see if the AI at all makes use of it.
@StuGames4 жыл бұрын
Spoiler: they don't ;(
@srgfubar4 жыл бұрын
@@StuGames Awww shame. Then 3. Suggestion. How about a 1v1v1? 3 AI?
@emmalahti82054 жыл бұрын
Allied, well AI logic: build 9 war factories exactly in the same spot where they get destroyed. Well, Soviet was doomed after construction yard was destroyed, or a minute before. Nice video.
@zanartofwar78924 жыл бұрын
Amazing content you have :D
@fisk03 жыл бұрын
Interesting how much seems to come down to target priority, the allies lost quickly when they didn't target the tesla tanks which were then free to take out the infantry. When they effectively targeted the tesla tanks they seemed to make steady progress into the soviet base. Of course, bad choices in buildings had an impact too - the soviets apparently preferring to build more power even when their last war factory was destroyed.
@albertakesson31644 жыл бұрын
I suggest you try the same sequence of maps, only switching sides between the factions. Two out of three times Soviet only builds one War Factory. This might have to do with the algorithm template for the AI. Both teams seem to place their structures in a similar way, with exception for unique structures. Chirality for this "base template" don't seem to mirror to compensate for each side. Both AI's just keep on building from the same semi-randomized order. I I'm not sure, but starting on the left side might be an advantage for pure technical reasons? Either way, great video!
@Ashmodai3 жыл бұрын
7:00 Hero turret won the game...
@zeroman04604 жыл бұрын
THIS IS SO ENTERTAINING!!!
@Krazytalk4443 жыл бұрын
Anyone else notice that any scenario where a tesla tank and ANY other type of unit was near the allies they went after the other unit? I think that's what cost them the first battle. Watching multiple tesla tanks survive longer than any other unit knowing they have such weak armor was frustrating.
@adammclaughlin8452 жыл бұрын
In games, as in TV and films: don't ever bet on the red team. Ever.
@DJC33504 жыл бұрын
I love this kind of video keep it up
@knurlgnar244 жыл бұрын
2v2 maps. Does 2Ally, 2Soviet, or 1 of each win vs the other combos?
@mischaprudon33164 жыл бұрын
Gotta love the ai building it's defensive wall in the back.
@HunterOfDune4 жыл бұрын
Love these 👌
@ardaarsen4 жыл бұрын
Looks like Allies place structures more efficiently so they always end up with 2 war factories which is decisive.. or it has gotta do with faction specific buillding queue
@adriansmith18963 жыл бұрын
The Allied Turret in game 3 is da real MVP
@thomasaitken13454 жыл бұрын
Damned Soviet AI always building a doghouse and never sending dogs, and almost never getting that 2nd war factory built
@Ghost3dOne4 жыл бұрын
I still think the Soviet AI is bugged. They seem to stick to about 5 units tops, while the Allies don’t and they build the full suite
@Kajotex3 жыл бұрын
Soviet AI: One must always keep back protected best!
@greatoztv42004 жыл бұрын
You've seen it here peeps. This video undeniably PROVES that ALLIES are OP!
@robbytherob3 жыл бұрын
This is a pretty cool idea. Kind of reminds me of bullet chess.
@sollitdude14 жыл бұрын
it seems to me that the allies would win more than soviets by default on small scale area's like these. their script seems to tell them to built that second war factory early on. if the map is clogged by units or other buildings, the soviets would be too late with building that second factory and will always lag behind in vehicle production.
@sevensisters54964 жыл бұрын
Thats intense, i play everyday, i love C and C. Fingers must be sore after that, keyboards broken.
@bangscutter4 жыл бұрын
I notice something very peculiar. Why does the soviet AI build flame towers and tesla coils on the far edge back of the base, rather than at the front? The allies AI at least spreads out their defences.
@WassaWaterline4 жыл бұрын
7:19 The bottommost soviet tank dancing :D Why do the soviet buildings always get simultaneously damaged? Like 3:35?
@CathrineMacNiel4 жыл бұрын
that's when you lost power.
@NLaertes4 жыл бұрын
"...Prevents clogging" Don't you mean Sovjet style traffic jams? :p
@napoleoncomplex27124 жыл бұрын
It looks like the Soviets have a difficult time massing up their army, but if they can hit critical mass, they can roll the Allies back and crush them. Also, it was interesting to see that the Soviets built a kennel in the last battle, but then never made any dogs. I think the Allies will tend to win knife-point engagements, while the Soviets have the edge in more openly spaced battles where they have time to mass up their superior vehicles.
@blkmustang0074 жыл бұрын
Nice jazz jackrabbit profile pic.
@njalsand1334 жыл бұрын
Seems like ai loves to build defences to the right
@Dazzxp3 жыл бұрын
These small maps cripple the soviets because they don't have the room to expand so are always low power and are then handicapped further because they are always low power so can't place their end war factory and their main defences don't work while having longer build times.
@GR1MRACER4 жыл бұрын
Reminds me of the C&C Generals Menu Screens.
@RyanJacksonReverendRyu4 жыл бұрын
how about an all naval battle? either with an mcv on a tiny strip of land with everything is free, or an epic prebuilt naval battle?
@derkatwork334 жыл бұрын
Try a basketball bracket styled map. 8 AI with narrow pathways linking the first pairs. The AI will hopefully fight the closest opponent first. Then there will be a path that converges to the second area where the victors will fight it out in. They will need to defeat the very close enemy before moving on. The last one standing wins.
@StuGames4 жыл бұрын
Unfortunately you can't do large maps because it will lag too much with 8 players pumping out free units
@yumaikas944 жыл бұрын
@@StuGames is there a population cap mod? Maybe that could work?
@derkatwork334 жыл бұрын
Dang.
@oreocookiedough4 жыл бұрын
I would expect Soviets to be strong in this mode since they use stronger units in exchange of being more costly but if everything is free and instant that nullifies that downside
@SuperCratoss4 жыл бұрын
Soviet would win all the rounds with just more build space like in the first round, they often ran out of space for power and Warfactory so they were low power.
@theblackantonio4 жыл бұрын
Can we remove Tesla Coil from the matchup? That structure singlehandedly made Soviets lose.
@UdoKrawallo4 жыл бұрын
Die KI scheint ja nicht zu lernen, daß man keinen Ernter mehr braucht. Oh Mann ✌Das Format finde ich ganz unterhaltsam. Multiplayer ohne Kosten wäre ja auch mal interessant. Da würde man mal sehen, wer die besten Fähigkeiten hat.
@StuGames4 жыл бұрын
Die KI ist leider unglaublich dumm. Im multiplayer gewinnt wahrscheinlich, wer zuerst den gegnerischen Construction Yard kaputt bekommt.
@VictorMariae3 жыл бұрын
Virou o jogo... Que emocionante!!!
@GeneralM134 жыл бұрын
Soviet making a stupid error in the 2 last games by preventing itself from building a second warfactory which results in an instant loss
@konstantinabakumov58614 жыл бұрын
Why would AI build fortifications on a wrong side of the base?
@JackieGC4 жыл бұрын
How do you do AI only battles anyway?
@dietermitplatten3 жыл бұрын
I wish this game had a really sophisticated AI.
@ericdaoust14 жыл бұрын
If only the Soviets placed their Tesla Coils on the correct side...
@StuGames4 жыл бұрын
they always make too many anyways and don't have enough power to make them attack 😂
@NineWorldsFromDrew4 жыл бұрын
Surely a larger map, rather than a smaller one, would have been the true decider?
@PsychoSavager2894 жыл бұрын
Why does neither side build a tech center?
@Spartaner2514 жыл бұрын
can you repeat that on a bigger map with the super aggressive AI mod ? that build radar and tech center faster and builds navy too ?
@StuGames4 жыл бұрын
large maps will make the game lag a lot unfortunately
@tylerwinkle323 Жыл бұрын
much better edit: actually its bugged to shit...units that spawn disappear half the time, look at upper right factory 7:15
@Dilo224 жыл бұрын
I called Allies overall, which was easy to guess on the 2nd and 3rd rounds, because they actually built more barracks/war factories. Meanwhile, the soviets: hahaha power plant go brrrrr
@Der_Arathok4 жыл бұрын
Soviet ai clearly has a problem with placing base defense on borders
@randomchaosrefusionatevect16023 жыл бұрын
Like measures near unbuildable sides..
@zxbzxbzxb14 жыл бұрын
These are cool, maybe try one with infantry only :)
@deathbyautoyt1714 жыл бұрын
the only regret I have with this one is that I cant hear much of the music anymore due to all the firing and lightnings going on haha
@pavarottiaardvark34314 жыл бұрын
So....why does the Soviet AI not build as many production buildings? Is it because of the Kennel, which makes it calculate that it has built enough? Is it because it's more focussed on defensive structures?
@StuGames4 жыл бұрын
They build more power plants to power up all of those (useless) Tesla Coils!
@Besser_sein_tun_alswiedu4 жыл бұрын
2:30 Rush b?
@tonnentonie27674 жыл бұрын
What is the purpose of the building with the four Chimneys? They built a ton of them but no units come out.
@Groza_Dallocort4 жыл бұрын
That is the advanced power plant
@GameloverEnjoyer4 жыл бұрын
In Soviet Russia, power plants are the best frontal defense!
@randomchaosrefusionatevect16023 жыл бұрын
Oiled bitter cakes, unlock! Games are programmed to keep yer brother buisy yet not Annoyed beyond the triggering point.... and grabs the engagement towards gameplay, games are mindset activation pornography....
@gum81914 жыл бұрын
New Salty Bets mode
@arnoldnieuwoudt3 жыл бұрын
Hey Wil this game run on a N4020 Celeron UHD 600 4gb Ram 1tb hhd Win10 64