As depressing as when you realize MK will still sell regardless bcos it appeals to the masses with their cinematics and "mature theme" (read: blood and gore) compared to other fighting games with more polished animation and gameplay....
@RicochetForce5 жыл бұрын
Well, think about it. He had Mortal Kombat as something he loved since his formative years and as the years wore on and his love of animation grew, all he saw in MK is stagnation and disappointment. Of course that's a downer. His line about seeing a friend from school years later STILL stuck at that stage is telling. I've seen that once or twice and it is one of those things that gets to you.
@heresy77025 жыл бұрын
@@LeinRa-Reaction the MK games also sell due to the fact that they are actually very fun.
@austinreed73435 жыл бұрын
RicochetForce Anyone who was a fan of Family Guy should be able to relate.
@austinreed73435 жыл бұрын
HERESY Until they start picking your pockets and jump scaring you for no reason.
@Jotamide5 жыл бұрын
"It still takes an animators hands to add emphasis and weight" >Shows Bob on screen Nice.
@super8bitable5 жыл бұрын
*speed and weight
@MansMan420695 жыл бұрын
@@super8bitable SPEED. AND. WEIGHT.
@Scorpio75003 жыл бұрын
SPEED!!!! AAAAANDDD. WEEEIGGHHHHTTTTTT!!!!!!!
@kevinp.h1572 жыл бұрын
When did he say that?
@idk-cc1ep2 жыл бұрын
@@kevinp.h157 his rage art, I think
@The4thSnake5 жыл бұрын
Honestly, half the time, Terminator animates more naturally than the organics he's sent to kill. And then there's his crouch kick...
@saber57855 жыл бұрын
I figured I’d find you in this comment section
@The4thSnake5 жыл бұрын
@@saber5785 I mean, he mentioned me in the video.
@Smoofyful5 жыл бұрын
This crossover is ambitious. I was about to comment on that.
@pixelgoat73175 жыл бұрын
OMG, that part with the silly kazoo version of the MK theme and those screenshots...was comedy gold lol
@zombieguy44444 жыл бұрын
Ironically he’s a robot
@phantasmic10005 жыл бұрын
The points people are trying to use to defend netherrealms animations is that "Oh most anime fighting games or tekken are so unrealistic because in real life we arent flashing key poses and overselling our swings and such" but how are fence punches or weird awkward kicks realistic? no one stands in place and pokes out limbs like that
@volcanicviper59845 жыл бұрын
Boosted Bonobos Inc. i find it funny how realistic they want the game to look and feel with fatalities. when you have employees look up "materials" just to do "proper" fatalities and they cant even sell basic attacks.
@phantasmic10005 жыл бұрын
@@volcanicviper5984 I hope mortal kombat actually fixes it's animations in the future because as of now it's just,bizarre
@volcanicviper59845 жыл бұрын
Boosted Bonobos Inc. i doubt it. with this video its seems its been 4 games and they still barely animate a character properly
@phantasmic10005 жыл бұрын
@@volcanicviper5984 F in chat
@pn33milan115 жыл бұрын
In fact, like he said in other videos, it's not about realism, rather selling the illusion of truth. Like pro wrestling and martial arts movies. Of course you don't do jab strings, or wall combos, or key poses in real fights, but in fighting games you must at least show some believable and impactful hits, regardless they look realistic or not
@funakiexpressV25 жыл бұрын
I feel tekken alone debunks all the unnecessary need for stance switching and "dancing" lol
Hwoarang doesn't even need a dedicated button to switch his stance and his stance does something different.
@Reydriel5 жыл бұрын
I've always thought that having characters be "open-stance" at all times in 2D games isn't necessary with 3D models; I didn't know Fighting EX Layer proved that to be true!
@SeasoningTheObese Жыл бұрын
"Nothing matters, the story doesn't matter, the characters don't matter..." MK 1 has been announced, and Liu Kang is resetting the timeline. Hilarious. 2 reboots in 3 games.
@shangchi828 Жыл бұрын
rebooting is sO important to DC Warner Brothers and now NRS. DC has Crisis on Infinite Earths, Flashpoint, New 52, Rebirth, multiple Batmans, Multiple Supermans... and MK has rebooted 3 times and has a new movie reboot.
@JacOfArts Жыл бұрын
Liu Kang, this pure-hearted monk who only wants what's good for the world, reset the timeline, which is why Shang-Tsung, Kano, and a half-Tarkatan Mileena still exist, right?
@famulanrevengeance3044 Жыл бұрын
@@JacOfArts If you erase every bad person, that won't guarantee peace in the future, what's next? Take away their capacity for evil? Then everyone is a slave, unable to make free choices. This may sound like a utopia, but does Liu Kang have the right to do that to people? I don't think anyone has the right to do that, not even the christian God many people believe in. If I recall correctly he won't take away your ability to choose or remove all evil from the world, because he wants people to make choices, and to choose for themselves to believe in him
@simioncristian7799 Жыл бұрын
@@JacOfArts I think the main conflict in this new era is that as much as you try evil still finds a way in
@schikey2076 Жыл бұрын
ah.. so much DC stench in it .. rebooting the timeline alot of time lmao
@sageoftruth5 жыл бұрын
It kind of reminds me of when I watched a playthrough of story mode. Cassie was about to get promoted. All she had to do was win a sparring match with her mother, Sonya. It was touching as they stood facing each other. You could tell Sonya was proud of her and wanted her to succeed. Then the fight began, Sonya shot her daughter in the back of the head, and then Cassie shoved a power drill through her mother's forehead.
@LeinRa-Reaction5 жыл бұрын
"THE FATALITY!"
@jaysaute83285 жыл бұрын
i could care less about how bad this guy says mk11's animations are, its still very fun to play and still ahead of other games in terms of combat competitiveness and story. I think mostly everyone in here just say they use to be mk fans but i think they really had always thought other games were better and are kind of upset that mk gets a lot of praise. But out of all the comments I seen, I think yours is the one nrs should pay attention to. One thing we can all agree on is mk11 should have less moves like that in the story mode because it takes you out of immersion. They should definitely have an option to turn off gore in the story at least, oh and dont get me started on the wholesome dialogue followed by fight.....
@lilywong96725 жыл бұрын
@@jaysaute8328 Umm... MK's animations are objectively bad. It's not just "how bad he says it is". It's objectively fucking bad. Grow a pair of eyeballs.
@jaysaute83285 жыл бұрын
@@lilywong9672 u see one guy make a video and suddenly you're an animator too right? I shit u not if most of us didnt see videos like this im pretty sure we would still enjoy mk11s animations. Mkx was very harsh to look at, but these are as clean and sleek as ever. Im not gonna attack u or insult u because u have your own opinion but mk has won fighting game of the year so many times in a row because its fun and has great mechanics, not just because of animations and it looks pretty.
@jaysaute83285 жыл бұрын
@@lilywong9672 this guy's video's comment section are filled with street fighter, tekken, and all other different kinds of fans, but not mk bro. They have been wanting to hate on it sooner but they had to wait for someone elses opinion to give it the green light.
@rollinnollin5465 жыл бұрын
Regardless of any opinion people have of this game, the Crunch time and PTSD are uncontroversially awful. I actually forgot about it until I watched this, and I’m frankly mad with myself that I let that slip my mind. People can enjoy the competitive scene and the violence, but abuse of workers isn’t just a matter of taste, it’s a matter of basic decency.
@keon2005 жыл бұрын
U get what u sign up for.
@sladejosephwilson23005 жыл бұрын
you mean taking advantage of young college grads to make then hope that they will get a full team job.
@CUTIE_POXX4 жыл бұрын
@@keon200 people sign up for a monthly paycheck to buy what they need in life. Not to be abused by rich greedy people who don't even care about basic human necessities such as sleeping and mental health. Go sign up yourself at a studio that literally treats you like utter trash and tell us about your experience, will ya ? I personally know someone who works at GameStop for a living. It's like going to Hell every morning, especially with the virus running rampant. But they never care. As long as you do your job, no matter how dangerous it can get, they will send you some cheap-ass paycheck that won't even help you pay your rent.
@platty36904 жыл бұрын
we need people that give a damn about the well beings of others. the Fatalities kinda of weigh down on you to the point where what else can we fantasize to create the same gruesome effect. We need to be pushing towards character emphasis like Lui Kang reflecting the shaolin monk side and not committing acts of violence. not saying I'm a Human Activist, but there's a sense of depth you open up when you take away the capitalization of fatalities and focus on what makes them unique.
@cavendish29254 жыл бұрын
@E Nah. Calling him a dumbass is miles better than the dislike button.
@kirbymaster5 Жыл бұрын
Mortal Kombat is South Park's Kenny gag dragged out into an entire IP.
*sees that there is a full 10-minute long section after all the major points have been covered* *OH GOD NO*
@Reydriel5 жыл бұрын
You mean, OH YES
@arnaldoalange38695 жыл бұрын
Me: *OH YEESS*
@kawaiiempoleon87215 жыл бұрын
OH YOU I LIKE YOU but seriously you got me into plus r thank you for that love the game
@Ouryuu-Zenokun4 жыл бұрын
love you, no homo
@VibeWithoutTheV5 жыл бұрын
Abi before MK11: Hey. The animations for MK11 look pretty decent MK11: *Terminator kick*
@Jayfive2765 жыл бұрын
That's literally the joke he opens with.
@optimustic15 жыл бұрын
TERMINATOR IS LITTERALLY A ROBOT HE IS ALLOWED TO HAVE AN ANIMATION LIKE THAT HE'S NOT BOUND BY HUMAN ANATOMY STOP USING THIS MOVE AS AN EXAMPLE OF BAD ANIMATION IT DOESN'T COUNT.
@austinreed73435 жыл бұрын
OMAR ASHRAF Hutzil is an even more robotic robot who is well-animated.
@Antiformed5 жыл бұрын
@@optimustic1 i mean just look at most characters crouching kicks they look awkward as fuck
@manzanito36525 жыл бұрын
@@optimustic1 1:Humans aren't well animated either. 2: Being a robot isn't a excuse. There are lots of robots in fighting games.
@pyroassassin5335 жыл бұрын
"The fatality supersedes everything in this game" Basically how I've felt about this franchise since MKX.
@potater80343 жыл бұрын
Yeah I feel like the lore, characters and their storylines hasn't really mattered since deception
@ColstonC3 жыл бұрын
But mkx was actually good lol
@devilbringer11023 жыл бұрын
Yeah after MKX i feel that NRS has been focusing more on the graphics, gore and cinematics,that on the rest of game specially on the gameplay in my opinion i feel that after MKX the gameplay in NRS games has been devolving
@bud3892 жыл бұрын
@Rene Martinez The real world, where it sold millions, got better ratings than other fighting games released during that gen, and won 4 Fighting Game of the Year Awards, one of which was from the Academy of Interactive Arts & Sciences. You know, the world outside of obsessive weaboo's who have no idea what they're talking about like this video clearly illustrates.
@coralinereeves96292 жыл бұрын
@@bud389 dude. This is just sad at this point. Just stop. I can see you in EVERY reply section. The fact that i even have to point this out makes it worse
@ScottSchaar5 жыл бұрын
Lui Kang's first fatality finally makes sense after you explained it.
@557deadpool4 жыл бұрын
You know, outside of the fact that he's full of shit
@Lazypackmule4 жыл бұрын
@@557deadpool How?
@557deadpool4 жыл бұрын
@@Lazypackmule his incessant bitching about fatalities with shitty reasoning. Also stop liking your own comments
@generallytrash4 жыл бұрын
@@557deadpool Thank you for your input 557deadpool
@KingOfDarknessAndEvil4 жыл бұрын
@@557deadpool You're literally subscribed to him. You subscribed to someone just so you can shit on their videos quicker. Get a life lmao
@iisanulquiorrahara8 Жыл бұрын
I was curious about the comments, but seeing people asking for a Mortal Kombat 1 video is only proving this video's point.
@dashsoulsthehornyone9125 Жыл бұрын
What is the point? There are so many things that come to my mind
@iisanulquiorrahara8 Жыл бұрын
@@dashsoulsthehornyone9125 That NRS doesn't take legitimate steps to better their animations and settles instead for mediocrity, so the points here really don't need regurgitated the 4th time around.
@dashsoulsthehornyone9125 Жыл бұрын
@@iisanulquiorrahara8 oh yeah, as sugarpunch said, "1 step forward and 2 steps back"
@iisanulquiorrahara8 Жыл бұрын
@@dashsoulsthehornyone9125 Right on the money.
@fujiwaraasakisvodch.18154 жыл бұрын
Looking back at MK9, you can definitely see some kind of divide. At the end of Fatalites in MK9, focus is taken away from the victim and returns to the character who performed it. They strike a pose, do a flourish, maybe say a one liner, perform a salute to represent their faction. They had a chance to express themselves back then, inspite of the hyper violence.
@yeahboyz93144 жыл бұрын
We have better outro now
@TheDevilDucker3 жыл бұрын
Totally Right MK9 Scorpion: Cut on hip, cut on neck, cut head in half, not gory, simple, Right to the point, or Spear to neck, portal, come back as a skeleton, no excessive blood, and respecting Scorpion's character; searching vengeance against Sub-Zero, he doesn't kill for fun, and for that reason, he doesn't need to make a Gore Show with His Fatality
@startwins91183 жыл бұрын
THANK YOU. I loved when the characters in mk9 did their outro poses and animations! Ever since they started focusing on the intense gore in the outros in mkx, it’s just disgusting and unappealing to me.
@Pundit073 жыл бұрын
Now that you mention it, yeah it’s true. I noticed that starting with MKX after the fatality is done and the “________ wins” screen shows up, the camera would focus on the corpse of the victim just to show off all the gore and violence.
@pkphyre89205 жыл бұрын
I gotta say, I didn't expect like half the video to be a genuine meditation on how meaningless and self-indulgent MK's hyperviolence is, but I'm here for it.
@misterdewott87665 жыл бұрын
To be honest, it feels like he's grasping at straws. He says there's nothing wrong with violence in fighting games, yet he singles out Mortal Kombat for it because....that's what it's famous for? That's like saying there's nothing wrong with edgy humor, but you single out South Park because edgy humor is what it's famous for
@Prushinthespirit5 жыл бұрын
@@misterdewott8766 That was definitely an overreaction from him.
@super8bitable5 жыл бұрын
Anthony Pereyra Did you even watch that whole section? He says it’s how the game makes sure you see every detail and makes you do fatalities all the time in order to progress through the game, as well as how close it gets to realism and being straight up sadistic and tasteless and having no purpose. Not to mention how a Netherrealm employee (and possibly even several others) got nightmares and PTSD from *reference material* (this includes ANIMALS BEING SLAUGHTERED AND PEOPLE BEING EXECUTED). So no, he is not grasping at straws, he’s making a point that everyone else is afraid to since the fanbase loves to rip on people criticizing their precious game.
@misterdewott87665 жыл бұрын
@@super8bitable How is it tasteless to add an edge of realism to your violence? These aren't real people being brutalized so don't get your panties in a bunch. While it is bad that the Netherrealm employees have have PTSD from seeing the real gore, it honestly comes with the line of work. You signed up to work on the most violent game franchise off all time, and you have to see actual gore? That's a shocker. The reason why nobody is making a point for all of this is because this isn't a problem. I have not seen a single person actually complain the violence is "too real" Not even bigger guys like MaximilianDood or 4thSnake! So don't pretend like Sugarpunch is some kind of holy crusader that's here toexpose MK for being a tasteless, realistic murder simulation.
@super8bitable5 жыл бұрын
@@misterdewott8766 "How is it tasteless to add an edge of realism to your violence? These aren't real people being brutalized so don't get your panties in a bunch." True, they aren't real people, but what's the purpose of the characters being so violent in the first place, especially characters like Liu Kang? The violence is just unnecessarily gory and serves no purpose. It's "tasteless" in that it's basically saying "yes the opponent is suffering and in pain that's GOOD". There's no good reason for it to be like that. "Oh this guy's dead, might as well chop his femur into bits and rip his tongue out and strangle him while blowing up his vital organs because this is Mortal Kombat and we don't care about logic." The best fatalities are the ones that just kill them and that's it. That's why the older ones were so good, they were only as violent as they needed to be. And like I said before, THE WAY THE GAME IS SET UP MAKES IT SO YOU HAVE TO SEE THEM TO PROGRESS THROUGH THE KRYPT. It just shoves these shitty fatalities down your throat and is just bad game design overall. Gore is the reason everything else is rushed and bad. They focus too much on it because that's the only reason people buy these games, which is a big problem considering that shouldn't be the only selling point. Also, if you want to get technical, you CAN brutalize a real person, since Dimitri Vegas is a skin for Sub-Zero. "While it is bad that the Netherrealm employees have have PTSD from seeing the real gore, it honestly comes with the line of work. You signed up to work on the most violent game franchise off all time, and you have to see actual gore? That's a shocker." Normal game developers don't look at videos of real people getting killed, they just study human anatomy and base their gore off of that. No one should be forced to see actual people being killed just so it can be used as a basis for "entertainment". They didn't have a choice to see it, they were surrounded by this shit everyday whether they wanted to see it or not, not to mention the crunch time involved. That is fucked up. "The reason why nobody is making a point for all of this is because this isn't a problem." Giving employees PTSD isn't a problem? Alright, sure. "I have not seen a single person actually complain the violence is "too real" Not even bigger guys like MaximilianDood or 4thSnake!" Maybe they don't complain about it because they choose to ignore it on purpose? Like what MK fanboys do? I'll give credit to Max since he's a genuinely good person, plus he likely hasn't seen it since MK isn't a big focus of his channel? His main thing involves Street Fighter and fighting games like that. The rest of the fanbase though? They're a bunch of 12 year olds and manchildren who constantly complain about the game when they don't like it, yet defend it when it's being criticized outside of the fandom for stuff that's not content related. Those people ONLY care about the gore and as seen with MK vs DC, thy dislike it if it doesn't have their precious dismemberment. MK and Injustice are the only fighting games they've ever played. I assume that's the same for you. "So don't pretend like Sugarpunch is some kind of holy crusader that's here to expose MK for being a tasteless, realistic murder simulation." Did I say they were? No. Unlike the MK fanbase however, they've got common sense and actually play other fighting games. It's sad that people will defend a game where you violently kill for absolutely no reason whatsoever, yet they'll flip their shit over a character showing a bit of leg. Thanks for coming to my TED talk.
@kurisureiesu46505 жыл бұрын
ya know... i didn't know about kazuya's waist snapping and now ill never unsee it
@ReeceHoward065 жыл бұрын
It's most notable in T7 imo, with the graphics being as detailed as they are.
@magicno25 жыл бұрын
I believe it's how it was in the first Tekken. The only problem in Tekken's animation is legacy animations that they refused to let go (Especially those generic ones all characters have)
@nginroom81085 жыл бұрын
I first noticed it with Jin back in T3 and I always thought it was a buggy skin deformation. But like he explained, it intentional breaking to help emphasize the impact of the attack. I don't think it should be considered a negative.
@Reydriel5 жыл бұрын
@@magicno2 They leave those legacy animations in because it shows us that those characters and moves ARE legacy lol. It's definitely a deliberate decision by the devs, as the newer characters all have new, unique animations for very similar move functions.
@Ramsey276one4 жыл бұрын
Been playing since Tekken 1 and there were plenty of things like that! XD
@salvadorsenpai974 жыл бұрын
Y'know, you bringing up Liu Kang's original fatality made me appreciate it a bit more, because it really is the only fatality that means something beyond mindless violence. But, it's also made me realize that the greatest disrespect MK11 did was bring back that same fatality but change it to be far more violent and graphic, essentially erasing the story behind it
@ratedr78454 жыл бұрын
As if violence is bad, it's not
@AhmedAli-tq5nj4 жыл бұрын
@@ratedr7845 That's not what he was saying. The point is that it really goes against what the character stands for. Imagine if in MvC: Infinite, Spider-Man had a finisher where he pulls out a gun and shoots his opponant in the head and says "You deserve it" and then they die. It would be the most not-Spider-Man thing that it would break immersion.
@ratedr78454 жыл бұрын
@@AhmedAli-tq5nj I see what you mean, but mortal kombat rebooted itself at the 9th entry, that could be retconned, Kung Lao was originally a pacifist, but now he's an arrogant monk fed up being compared to Liu Kang
@AhmedAli-tq5nj4 жыл бұрын
@@ratedr7845 MK9 still used the first game as canon. Everything after that was removed. So it's a reboot in the same way as a Spider-Man Movie. You have the same origin and everything after that is subject to change. Complicating manners is that 9 still uses Armageddon as a jumping off point so all the more reason that MK1 is still canon so it's odd for Liu Kang to suddenly not be a pacifist.
@ratedr78454 жыл бұрын
@@AhmedAli-tq5nj eh, maybe as the stakes get higher, pacifism is less of an opinion, I mean for fuck sakes, the guy fight gods and shit
@CurlyHairedRogue5 жыл бұрын
You know. I’m actually really glad to hear you aren’t doing this game anymore. I’d much rather hear you talk passionately about the animation you love.
@Verdgilion5 жыл бұрын
Same, I'm glad this ride is over.
@filipepires98605 жыл бұрын
Its sad that its literally the only fighting that i have to actually worry about animation They have cool characters, the game is unique because of the blood and gore but man I just upgradred my sfv to Champions edition, bought Tekken, soulcalibur and GG rev2 and holy shit Mk11 its still fun and i wanna see Joker and Spawn do well, but why did i wait so long to play other fighting games, im mad at myself
@fissilewhistle5 жыл бұрын
But the bad animation is pretty funny...
@CurlyHairedRogue5 жыл бұрын
KamektheMagikoopa1 oh no doubt. But I like people talking about the stuff they like more.
@CurlyHairedRogue5 жыл бұрын
Davster hey, all of us start somewhere. On a side note, if you play on PS4 I thoroughly enjoy playing fighting games with others.
@FixTheWi-Fi5 жыл бұрын
I think the bit that really got me in that rant was the fact that DEVELOPERS got PTSD from the process, and the fact they genuinely had to look at _accurate reference material_ ... I... can't even imagine how terrible that must be to have to watch REAL gruesome shit like that, only to then have to recreate it in a game where people will do that FOR FUN... This video was a masterpeice.
@felman875 жыл бұрын
I remember feeling sad at reading that. Hey, I love Mortal Kombat. But if someone is suffering to deliver me video games, maybe we should stop for a bit and examine ourselves. Yes, I know crunch time is another issue and I have the same feelings about that as well. Video games are entertainment. No one NEEDS to have video games. So maybe we should start asking for our devs to be treated better. No crunch time, no more games causing PTSD just to deliver entertainment. Yeah, games might cost more, we might get a few less games released a year as health is stressed over profits, but I'm willing to make that sacrifice. Because I don't just love video games, I love the developers behind them. When I watch GDC talks about game development, I can see the passion and heart they put into their art. And that passion shouldn't come at the cost of one's health. I'm not sure if the solution is to turn down the violence or maybe, since MK is all about goofy fun, just make the series an anime or something. But I find the Injustice series just as much fun as MK. The core mechanics are the same and I'm pretty sure no one's getting PTSD there (outside of Scarecrow's victims, at least).
@d3v1lsummoner5 жыл бұрын
I can empathize with those guys. I've been on liveleak and seen some of the worst things people have done to each other and animals and have seen old curiosity photos people took of cadavers nearly a hundred years ago and some of that stuff sticks even if you think you're big enough to take it. I can't imagine the feelings of the people who actually had to experience those events, but I can easily see how immersing yourself in them will change you.
@RicochetForce5 жыл бұрын
Yeah, I think one of the unnamed devs said that they didn't look at human deaths and viscera but they did have to look at reference material of dogs dragging half their body after their other half got torn from them, cattle being hit by trains, etc...
@NoMoreSuperHero5 жыл бұрын
As bad as this is, it comes with the territory. Games where the fucked ultra violence is a main selling and the horror game genre get their bread and butter from giving you something fucked up to play with, if they’re not giving you that, then they’re not doing their job well.
@mimipeahes58485 жыл бұрын
@@NoMoreSuperHero Many, many, many, many studios and artists manage to make amazing effects without traumatizing their staff. Like the reason you've never heard about anyone else doing this is because it's needless and dumb. PTSD is no fucking joke, and it ABSOLUTELY is not worth making slightly more accurate video game deaths.
@bumblerinteractive15544 жыл бұрын
I find it quite ironic that this series intended for mature audiences becomes less enjoyable the older you get.
@tavrincallas32184 жыл бұрын
Yeah, at this point MK just feels like a game to help unleash teen angst. I still have fun with it, but I still feel like an edgy kid when I say I play it lol
@Refining14 жыл бұрын
Ironically, there is nothing mature about most of the cast at NetherRealm Studios. The only thing that's "mature" is the violence, it seems, but the rest feels like it's made fore kids. I used to LOVE this game, but the older I've gotten, the more shallow it feels. Sad, because it really could be so much more. Wasted potential.
@WiiMan253 жыл бұрын
It's an insecure middle school kid's idea of maturity. Someone I knew in grade school and middle school was kind of kid whose mindset was "I'm mature because I watch violent movies, play violent video games, and only listen to music that has swear words in it. Anything else is dumb kiddie shit for kids and manchildren".
@austinreed73433 жыл бұрын
Just like Family Guy and it’s ripoffs.
@devilbringer11023 жыл бұрын
Is really depressing and more considering that NRS and WB have the money to make MK better but greed simply won't allow it
@LonelyIslandKid095 жыл бұрын
Fatalities used to mean the exclamation point in a match. Now they feel like ellipsis...
@DMindGaming5 жыл бұрын
Just like with jumpscares in a horror film, too much of it without proper build up and space in between causes them to lose their impact and feel cheap instead.
@vulcan4225 жыл бұрын
It's ironic how the new versions of Brutalities they added in MKX serve as better Fatalities than the actual Fatalities themselves. And then they fucked it up by locking the Brutalities behind a bullshit unlock system instead of giving us an "Unlock All" DLC key like X.
@austinreed73434 жыл бұрын
Vulcan422 Well; at least it’s actual unlocks as opposed to DLC or Microtransactions.
@vulcan4224 жыл бұрын
@@austinreed7343 It would have been better if there was just an "Unlock All" DLC key so everyone could at least have a chance to have everything all at once.
@mu5564 жыл бұрын
Maybe by the next game, they give fatalities as a reward for combing you opponent into overkill which will trigger the fatalities. And instead of doing different button commands, you can choose which fatalities to show. Idk, I'm being hopeful at this point. The game and the series has sooooo much potential but its being squandered in the past 3 games now.
@DeepCDiva5 жыл бұрын
It's funny that Mortal Kombat survived a wave of copycats that focused too much on gimmicky violence only for the franchise to become this self indulgent mess.
@Bretillia4 жыл бұрын
Nice sweet JP pic
@ryanm.87202 жыл бұрын
Also, MK used to be praised for its deep and complex lore. Now, in addition to zig-zagging on whether the MKX comic series is canon or not (such as showing Goro's remains with four arms in the main story, but later including a scene in Aftermath where Kotal alludes to the time he ripped off Goro's arms), there's been so many plot twists that contradict, ignore, or rewrite the story that even the writers are unsure of what's going on. For instance, Ed Boon has stated in interviews that the mysterious woman in Jade's arcade ending in 'Mortal Kombat (2011)' was Kronika, while Shawn Kittlesen states in a tweet (which was later made private due to Shawn setting his account as 'protected') that the woman was Jade's mother (though he refuses to explain why he thinks so, encouraging fans to come up with their own conclusions, even if they contradict what he had in mind).
@chideraalexanderdex5472 жыл бұрын
Who plays a mortal Kombat game and gets turned off by it's biggest selling points: the violence When did y'all become a bunch of Karens 'Oh it's far too violent, won't someone think of the children' lol, come on guys
@DeepCDiva2 жыл бұрын
@@chideraalexanderdex547 Oh i love the violence and gore, i draw gore all the time. The point is not that it shouldnt be violent, but that it's "selling point" is not as well integrated and as impactful as it could be. It doesn't really add to the characters, it's not a particularly special interaction, nor it's super creative or new and the gore is kinda muted when every single special move is Fatality-worthy
@chideraalexanderdex5472 жыл бұрын
@@DeepCDiva I would disagree there, each x Ray attack is unique depending on the character, some of the throws and special moves are extensions of the character eg raidens lightening attacks, Lui kangs hat attacks and their fatalities too The story mode is good too if they had better writers because the writing has been horrible for a while
@jelanidacostabest81955 жыл бұрын
Cherry on the sundae? They turned Sindel in this game from a compassionate, caring, layered, interesting character into crazy-gold-digging-nympho-back-stabbing-husband-killer.
@SlayerFan9612 жыл бұрын
@AT Productions Baiken is just as boring as Sindel is, tho. She's like Samurai Jack with tits. The only reason people like her is because of her boobs. Then again, Zato-1 is like blondie Noob Saibot and Jam is Liu Kang with tits, so...
@sutakira99925 жыл бұрын
I remember a younger me being mad at you because of you pointing out all the flaws in MKX but now I can see why you and everyone else aee disappointed, and because of you I’ve taken time to appreciate animation in anything (but especially video games) and it’s even enhanced my enjoyment of the things I watch and play. So I wanted to say thank you for helping me appreciate animation and enhancing my enjoyment of it. Also the end of the video made me appreciate the heart and soul you put into these analyses. Shine on dude, and I hope some game studio watches this and learns from it.
@guilhermefranco29303 жыл бұрын
Me too. Only I started realizing the problems in the plot with 4th snake. But apparently, we are a minority. All gaming sites rank mk 9, X and 11 in the top 5 no games
@bud3892 жыл бұрын
Except almost everything he points out animation wise is incorrect or from the perspective of someone who's reference base is another game, which is animated poorly or animated in a specific way as to accommodate its specific style which has no place being utilized in a Mortal Kombat game. If you actually watched a single introductory video on the basics of animation you would quickly realize how wrong every single one of his criticisms are. It's why Mortal Kombat has managed to succeed beyond Tekken, King of Fighters, Street Fighter, Samurai Shodown, and BlazBlue, both critically, commercially, and fan-wise. These pointless videos he's made have done nothing to dissuade people from liking Mortal Kombat and highlights his own incompetence in animation.
@Berd-Wasted.2 жыл бұрын
@@bud389 This sounds... _Fanatical._ Do you have any evidence to support your accusations? *Mr. bud389*
@jorgeperez28722 жыл бұрын
@@bud389 MK is mostly on the top by just being a gore fest and people's confort zone. Why give someone else an opportunity if you can play a "realistic" fighting game that has the old characters?
@flashystarwinger2 жыл бұрын
@bud389 No, Mortal Kombat sells because it has gory, over the top, self indulgent fatalities and cool guest characters. I would say the game's animation looks like shit, but that's an insult to shit.
@anotherguttersnipe24 жыл бұрын
This video really hit me. Especially about the dude that suffered from PTSD because of the crunch he had to put in, and the nature of the content he was expected to deliver on. The sad part is that Mortal Kombat is trapped within its own gimmick. If they ever try and water down, or walk back any of the violence, the fans will instantly arc up, and accuse them of self censorship(which they're already getting slammed on with female character designs). It really is a shame, because Mortal Kombat has the universe and lore to be so much more than its gimmick.
@austinreed73433 жыл бұрын
Sometimes I wonder if DanganRonpa will meet the same fate.
@HellRider_3 жыл бұрын
@@austinreed7343 Danganronpa has actual characters with actual traits expressed in game and has an appeal beyond blood and body count.
@austinreed73433 жыл бұрын
@@HellRider_ Exactly.
@liaminator49503 жыл бұрын
I hope that guys doing okay,
@austinreed73433 жыл бұрын
@FIGHTFANNERD9 Mildly, but yes, and there’s no point to the woke either.
@JorraneRei5 жыл бұрын
I liked MK for it’s lore and atmosphere, the oriental-gothic, mythological martial arts feel it use to have and the mystery and colour of the stages; the folklore of them and the realms. The awesome synth music of Dan Forden that added to the tense and dark atmosphere of it all. The gore and fatalities, at least in the old games, use to be just the cherry on top. They were honestly the least appealing aspect of the franchise to me, and I know I’m not the only fan who thinks this way.
@musicmodjoe21394 жыл бұрын
I agree with you, MK felt in its various titles a chance to utilize literature and cinema to create an interactive experience, each character is unique, comes from a different world, coupled with an interesting atmosphere, design and music. The fatalities do not feel like a necessity, taking them away will not take away from the franchise's interesting setting and cast.
@NinjaWorldWarrior164 жыл бұрын
Sadly Mortal Kombat will never be the same. What we loved about it is gone at this point. And I'm an optimist.
@lukejones71643 жыл бұрын
I'm the same way
@boryolmung95483 жыл бұрын
Japanese Fighting game characters are 2 or 3 combined gimmick and thats it.It just stays that arcatype till end of the world or something. MK character are one giant gimmick evolved as time goes on.
@Canalbiruta2 жыл бұрын
One thing that actually kept me away from the franchise for a long time was the violence. Things just changed when i got to play mk5 with my cousin and i the game began with that cinematic about sheng tsung and kuan chi joining forces to defeat liu kang and shao khan to resurect an ancient god of another realm... The lore and aesthetic was so cool i couldn't help not becoming a fan.
@Cizma775 жыл бұрын
Good god, this video made me so depressed. "Nothing matters."
@pleasecallmedoku72155 жыл бұрын
Every time you feel like that look at your profile pic and remember, the meaning of life is to scream at things Edit: and you change tbe Ghiaccio pic goddammit
@SuperFusionAJ935 жыл бұрын
Nothing is Promise.
@drakewilson6385 жыл бұрын
So why does that matter then
@BigBossMan5385 жыл бұрын
Nothing really matters Anyone can see Nothing really matters To me
@danaltamirano25465 жыл бұрын
We went full Nihilistic at the end
@Cobrakun125 жыл бұрын
The point about the difference between Sub-zero and Scorpion made me think for a moment. It's depressingly true that... yeah. The characters aren't defined by who they are, but rather how they kill people. I can tell the personalities of other fighting game characters by their look alone, but when it comes to MK, I only really remember their fatalities, rather than their story or their personality (save for the Cages). And... that's really sad.
@suddenllybah5 жыл бұрын
Heck, that SF has it's clone characters branch out shows that MK shouldn't be chained to the 2D era presentation. Ryu is less flashy then Ken, for example.
@jacobfoxfires96475 жыл бұрын
Starting to also remind me of Digi’s “who dat” videos where he spent a long time analyzing characters and their traits. Hell his favorite being another Shoto clone because he had more potential to grow and had shown this in his game.
@MrOrdinaryundone5 жыл бұрын
You can tell an entire "Family Tree" Storyline in Street Fighter just based on the Shoto-style characters and the small differences in their fighting styles. Gouken/Akuma->Ryu/Ken->Sakura/Sean. You can easily see the evolution of the style and the influence each character's personality and training brings to what is fundamentally the same character retold six times, its so elegant. And you can tell Netherrealm WANTED to do something similar with the Kombat Kids, especially Cassie and Jaqui, but things like the absolute necessity for ultraviolence completely overriding any other established character traits means that they, or any other MK character, will never be fundamentally different than any other in terms of personality. They will always be "_______, but also a murderous psychopath".
@jacobfoxfires96475 жыл бұрын
@@MrOrdinaryundone Could not say it any better myself. Hell a brother of mine didn't mind the Kombat Kids and thought they had potential until they got shoved back.
@BananaSandwich30005 жыл бұрын
wtf? You don't remember Scoprion or Sub-Zeros story? Who else in fighting games has a more well known story than those two? I call bullshit.
@sibarrazcl10214 жыл бұрын
Now that you mentioned Samsho, is cool how one of Nakoruru special attacks that could be closest to a fatality has her flying with her eagle mamahaha and stabs you with a fatal blow, while apologizing for it. It makes use of her main gimmick, and also shows her personality, where even when she kills someone, it shows you that she doesnt enjoy it
@SugarPunch4 жыл бұрын
The important part to notice about Nakoruru's super attack is that the camera never focuses on her blade punching through the opponent's body, or how much internal damage is dealt, or how much pain the enemy is in; the camera is framed on Nakoruru's face, to show you how much she regrets having to have done this.
@bud3892 жыл бұрын
@@SugarPunch And look where Samurai Shodown is now. Beaten at the 23rd DICE Awards for Best Fighting Game by Mortal Kombat 11. Not only that but it sold like dog shit, looked like dog shit, and had WORSE animations than MK11. How does it feel to be proven wrong you biased weeb?
@austinreed73432 жыл бұрын
@@bud389 So is MK11 well-Animated, sire?
@slimehermit5 жыл бұрын
That ending. You better make a SamSho video after ending this video on those lines
@SamWeltzin5 жыл бұрын
I think that was the idea. He said, "Maybe next time."
@jacobfoxfires96475 жыл бұрын
After this experience, Abi should be talking about something that does excite him as an animator. Think he kind of deserves some bone after MK11.
@0rac1eF0rk5 жыл бұрын
Imagine if SamSho was still alive.
@vidyogamenurd5 жыл бұрын
oraclefork Didn’t they just release a new game though?
@RanmaruRei5 жыл бұрын
@@0rac1eF0rk wait what? Are you trolling or what? A new SamSho was released this year. It's out and people play it.
@Frandelicious13375 жыл бұрын
I absolutely agree that violence in MK games has gone from silly, funny and goofy to downright vulgar and overly indulgent. And this gimmick has become the focus of the last games. And before people compare the ultra violence of MK to the sexy fanservice of other games, NO. THEY ARE NOT equivalent. They would be on the same level if characters had moves that are straight up hardcore sex acts, not a slightly provocative pose or a glimpse of panties or whatever.
@austinreed73435 жыл бұрын
Orange Zone It’s just like how Family Guy has become in the 2010s.
@Stroggoii4 жыл бұрын
@Qwerty The gimmick was blowing people up with brutalities and having two ribcages drop from the sky. And babalities. And Mileena outright snorting you and puking your bones again with multiple copies of things like pelvis, skulls, etc. Even when they got to the PS2 era they didn't drop the comedic surrealism in fatalities. There's nothing fun or weird or quirky in MK11. There's a bunch of psychotic cunts trying to one up each other in a "who's gonna be the special effects artist for the next SAW movie?" contest.
@misterdewott87664 жыл бұрын
@@Stroggoii Johnny Cage uses someone as a puppet and Jax uses someone's arm as a baseball bat, yet that isn't cartoony or goofy at all? Are you fucking stupid?
@austinreed73434 жыл бұрын
Anthony Pereyra Those are exceptions, not the rule.
@misterdewott87664 жыл бұрын
@@austinreed7343 That would apply if we were talking about MKX where those fatalities were violent and gross for no reason. But nowadays, the fatalities have WAY more personality instead of gross gurgles and no slow motion.
@LazyPirate85 жыл бұрын
Without John Tobias, MK is just violence without context. Honestly.
@vulcan4225 жыл бұрын
When Saibot left Midway, only Noob remained.
@keon2004 жыл бұрын
@@vulcan422 lmao. When your not making stupid comments on gfaqs youre on youtube making stupid comments thats actually funny 😂😂😂😂
@liaminator49503 жыл бұрын
@@vulcan422 is THAT WHERE THE NAME CAME FROM?????
@sebastianfeuerstein93063 жыл бұрын
@@liaminator4950 yes!
@unknown-iy2we2 жыл бұрын
@@liaminator4950 Yes. It's Boon and Tobias spelled backwards.
@Impalingthorn5 жыл бұрын
For as well meaning, put together, and depressing as this video is, I do have to correct one thing: The actual difference between Scorpion and Subzero comes from purpose. Something that always bothered me with the newer games is Quan Chi. His entire character serves to retcon the original plot between the two by giving some unnecessary "Oh, an evil guy manipulated you" sideplot to Scorpion's backstory. For the unaware, originally, Scorpion's clan straight up WAS killed by the Lin Kuei and the original Subzero WAS at fault. Scorpion achieved his revenge by killing him, but then heard of his rivals younger brother taking up the mantel of Subzero. Scorpion set out to kill him as well, only to find that his hatred was misguided as unlike his brother, this Subzero had heart and good intent behind what he did. Feeling a sense of obligation and guilt, Scorpion watches and protects the new Subzero like his new older brother, trying to keep him and the principles alive that had died with Hanzo and Bi-Han. In the original setup, Bi-Han started the chain of events, Scorpion was the main narrative device, and Kuai Liang is the one to break the cycle. Scorpion found redemption not in revenge but by protecting the brother of his greatest enemy, and Kuai Liang found redemption in reforming the Lin Kuei. The problem: This plot got entirely replaced for a samey buddy-buddy ninja plot where both characters serve the same goals, cause, and principles with no nuance or extra layers. Quan Chi is and always had been a problem character for that reason.
@cui87895 жыл бұрын
Not entirely. While it is true it was Quan Chi who killed the Shirai Ryu, he only did it at the behest of the Lin Kuei. As Sub-Zero said in MKX, neither of them is blameless.
@HellNutcase4 жыл бұрын
Actually, Quan Chi destroyed Shirai Ryu as payment for Lin Kuei's(Sub-Zero's) service. Bi-Han is only guilty of killing Scorpion, that's all. In MK2, Hanzo just heard rumors about the return of Sub-Zero so he decided to investigate if he came back just like himself.
@GeorgePerakis3 жыл бұрын
People these days haven't even watched any of the old MK stuff like the old TV series or even the movie, much less read the lore in the old games. I used to love this franchise, and I loved MK9 despite its flaws because the story mode was engrossing and I actually liked the gameplay. Every MK game since has done nothing but lose more of the magic I saw in it.
@themanwhosoldtheworld32843 жыл бұрын
Dude.. Watch mk mythologies cutscenes..
@guilhermefranco29303 жыл бұрын
Quan Chi killed the shiray ryu as payment for Sub-Zero's mission
@Chaotix_5 жыл бұрын
That ending wasn't what I was expecting, but damn does it explain a lot of why MK's animation is fundamentally flawed. I've never really been interested in MK mainly because I thought the excessive violence was too much, and while some may say that's the point, it's difficult to justify them when the game's quality itself faulters because of it. Also, this is my first time hearing about the PTSD in Netherrealm and wow, that is just I don't even have any words. That's just terrible. Nothing seems to matter.
@MasakanSolaris5 жыл бұрын
Yeah once you dig deeper you realize this game has issues whether you agree with the people complaining about the more conservative outfits, you cant deny that it was one is a myriad of problems that painted a greater picture. Personally I said the lack of skimp was just the tip of the iceberg but no one.believed me
@jacobfoxfires96475 жыл бұрын
That was one of the kind of problems I did have with MK. While I wasn’t as interested before I do recognize that MK back in its glory days use to be the game to push boundaries. They were the ones that had the ESRB ratings established and even went to court over it. And it was just a game about Kung fu stereotypes, bikini clad girls, and ninjas with different colors being brutal. It didn’t care about social norms and it did what it want despite how people wanted to tear it down. But nowadays it’s almost been flanderized. That nothing is important about MK except the blood and gore. Hell the devs even decide to lecture people about what female characters should be dressed up like. And that fucked me up the most out of the entirety of MK’s controversy. That they are now apart of the norm. They think they are now what should and shouldn’t be in games despite how they fought this stigma long ago. And it’s not just that. Characters changed to be almost bland. Designs are starting to suffer. And like in this video, the personality of the game is almost completely snuffed out. Now all that remains is how gruesome they can take their gimmick. It’s like bogging down GG to being nothing but rock and metal references. Or street fighter being nothing but stereotypes on fighting styles. No substance. Just kind of dead.
@MasakanSolaris5 жыл бұрын
@@jacobfoxfires9647 THANK YOU! Finally someone gets it. Their entire legacy is pretty much built on controversy, and you're just gonna THROW it all away?! Even though i was never a fan of MK, excessive gore was just never my thing, i respected nether realms for just doing what they wanted despite what critics said and remained true to themselves, now they are nothing but sellouts, looking to pander to people who never intended to buy their game in the first place.
@ZatotheFiend5 жыл бұрын
The PTSD thing was highly talked about shortly after the game released, and for some god-forsaken reason people decided to forget all about it after they knew their daddy Spawn was gonna be in the game From the very beginning this was a game I felt nothing but contempt towards, the gameplay, animation, story, characters, the condescending and obnoxious attitude of the hosts of the Kombat Kasts and the EA-esque progresion system, but the news about the employees at NRS being so damaged from the experience was the straw that broke the camel's back for me, NOTHING about this game that isn't the netcode deserves any praise from my point of view
@KuroNoTenno5 жыл бұрын
@@ZatotheFiend I think that everybody forgot about all of that because most people don't care about it in the first place. People just wanted to feel good about themselves and dropped everything when the devs did something that made people feel good.
@moonraven61454 жыл бұрын
I can't unsee the model breaking in Tekken now, granted the animation was soo fluid I never noticed until you brought it up, of course it's very easy to notice the stiff, action figure like movement of MK11 though.
@Raging_Asura5 жыл бұрын
7:59 thank you, now I'll never unsee that
@Nofixdahdress5 жыл бұрын
"you don't notice it in real time..." WELL NOW I DO
@chevychelios46725 жыл бұрын
@@Nofixdahdress Trust me when you play the game long enough you wouldn't notice it because you'd be focusing on environment and your opponent
@青雷の戦士5 жыл бұрын
It was the first thing I noticed when using this move as Jin in Tekken 3, it never left my mind lol
@yanmagno34 жыл бұрын
I've always noticed that in those end of match slowmo replays lol I thought everyone was aware of it
@Alzter04 жыл бұрын
Unrelated but god damn do I miss Asura
@daranyillh64464 жыл бұрын
During the afterword, all I could think of is how in MK11 Cage can tear his daughter in half and use her torso in a standup routine, while in SamSho Darli's win quote against Shizumaru (who she doesn't know) is her actively comforting this child who may or may not have just been torn in half by her Like, I felt bad watching that happen and the game went ''well how do you think she feels about this? She's not gonna be Okay for a while''
@soratheone13655 жыл бұрын
Fun fact: Contrary to hellsweep looking like it breaks your spine, it's actually doable irl.
@soratheone13654 жыл бұрын
@Trevor Anthony kzbin.info/www/bejne/bXO8fKeAZpKKsKc
@soratheone13654 жыл бұрын
@Trevor Anthony i know right!?
@soratheone13654 жыл бұрын
@Trevor Anthony yeah
@phamquanghien70623 жыл бұрын
Thank a alot
@everthon24572 жыл бұрын
No way!
@MaskedGuyCh5 жыл бұрын
Mortal Kombat is becoming Gore Porn more and more with each game, and it's sad. I miss when the violence was more silly and over the top, nowadays they try to be as gross as can be.
@jaysaute83285 жыл бұрын
It is over the top. But i do wish we had more fatals like scorpion's spear fatality. The second one not the first one. I agree with u about the gore being just meaningless at this point, but i dont want them to get rid of fatals all together. Just make them cleaner
@clavicusvile13285 жыл бұрын
@@jaysaute8328 tbh imo mk9 had the best fatalities, mkx and mk11 (while I dont mind the gore) using eyeballs/intestine ripping for 50 % fatalities is just lame and uncreatibe
@jaysaute83285 жыл бұрын
@@clavicusvile1328 i hope they replace the gorey fatals with more clean and percise kills
@clavicusvile13285 жыл бұрын
@@jaysaute8328 I just hope they go creative like scorpions second mk11 and his first mk9 fatality, or both of sektor's mk9 ones, bc everything is creative and follows up perfectly unlike 20 different zoom ins on eyeballs and brains
@spyderrrrrrr4 жыл бұрын
What? It's always been gore porn, and it's as silly and over the top as ever. Quit being disengenious.
@ramp85364 жыл бұрын
Holy crap the Kazuya twist looks incredibly cursed
@quekZo953 жыл бұрын
XD
@bud3892 жыл бұрын
It does, because it's an awful, awful animation that the people who animated it either didn't care about, or rushed through it. He looks like a beyblade spinner in slow motion, complete with a model that breaks and clips on itself. I don't think there's a single animation as comparably bad in MK9, MKX, or MK11.
@zeroth90512 жыл бұрын
@@bud389 The animation is largely unchanged from Tekken 1, and I think they wanted it that way. Street Fighter X Tekken interestingly makes it look possible and bearable, though. No weird twists.
@harrylane42 жыл бұрын
@@bud389 “he looks like a beyblade” that’s a good thing my man beyblade rips
@spookycalzoner2 жыл бұрын
@@bud389 It's all squash and stretch man. Watch the video that you comment on.
@HoChiMints20074 жыл бұрын
> characters surviving an organ destroying, limb crushing fatal blow alive > then dies in a cutscene how does death even work in this game?
@FZJanimated3 жыл бұрын
it doesnt. even in the story mode they break their own stupid rules. sonya realize she can kill kano by hurting or killing young kano. but during the entire story mode they make you fight against your younger self and somehow none of them end up hurt. they establish that young johnny cage gets hurt the scar appear in the old johnny. but when this two hit each other... there is no damage or pain lol
@superfox8519 Жыл бұрын
@@FZJanimatedbecause canonically they don't do allat to kill each other.
@Written_in_the_Starss4 жыл бұрын
You made mkx Kitana's horrible crouch kick ICONIC in a funny way.😂
@mas87055 жыл бұрын
*after the kazoo playing* Ah. So the future refused to change. Or at least it was slightly better than before.
@olah5475 жыл бұрын
Will Turner: *Throws knife on wooden table* THAT'S NOT GOOD ENOUGH!
@mas87055 жыл бұрын
olah547 I love this reference. Thank you for posting this. ^__^
@AtomicGT55 Жыл бұрын
Your bit about Mortal Kombat being stuck in the 90s and the violence for the sake of violence philosophy may be the single best take I've heard about this series. I used to love mortal kombat. I started with 9, and have gotten each subsequent game on release since then. It wasn't until Mk11 where I got sick of the stupid-ass references and the third party characters. We get it - the 80s happened and manchildren love references. As I got older, the violence stopped feeling unique or purposeful, it just felt like something you'd show your friends. What was left was a pretty mediocre fighting game.
@hjblacdes61 Жыл бұрын
if i see another 80s guest character i will pirate every nrs game for the rest of my days
@AtomicGT55 Жыл бұрын
@@hjblacdes61 I can't wait for another billion reaction videos of dudes in their 40s screaming because Terminator said the line!
@ValentinoMarino11 Жыл бұрын
@@hjblacdes61Thankfullly Omni man, homelander, and peacemaker will feature. Time for some new stuff
@wutertots1087 Жыл бұрын
Once they're done with super popular icons and all, I'd love to see how they tackle lobo. I'd feel that he'd be really sick in mk
@Hersi3105 жыл бұрын
I'm honestly just here to listen to you talk about fighting game animation, MK or otherwise.
@TheNekoGentleman5 жыл бұрын
The last point actually reminded me of something about Mortal Kombat. **I was exposed to Kenshi first through his fatalities in MK10 and thought he was a villain due to how brutal and tortuous his fatalities ares.** And that's a shame: there is lore in MK, and some personnality for most of the cast. Netherrealms HAVE the opportunity to make genuine meaningful (lore wise) and simple fatalities, but they just chose not to because they WANT to show the gore, the blown spleens, and the popping eyes. Nothing in Shao Khan and Kotal Khan's fatalities convey "ruler" to me. Kung Lao, the mister Ego of the franchise, doesn't show off in his fatalities. D'Vora, miss "I'll backstab everyone for the hive" doesn't throw her victim as food in said hive (doubly sad as a parody a-la-georgie death in IT is obvious). The only ones even close (beside Johnny and Cass) are Baraka's eat you after winning (confirmed) and Erron Black's acid puddle (As he is confirmed to fight like a scumbag.). Heck, some of them are counter intuitive to the character: Kollector ripping your precious sellable organs to shreds? *pounds the X button in doubt*
@redfoxx23105 жыл бұрын
And Kano's headbutt fatality which emphasizes that he fights like a brute
@michaelpettus915 жыл бұрын
I'm not sure if those are good examples. D'Vora turns the opponent into a food source, and then a new baby is born from the opponents body. Kollector's fatality literally has him picking threw the opponents body parts to see what he wants to kollect. I'm not sure how you missed that.
@Maggotbone5 жыл бұрын
Kung Lao's ego thing in MK11 is largely anachronistic tbh. He was only ever this cocky and egotistical once before, in Shaolin Monks. It's something he's become, not something he's always been
@LuvzToLol215 жыл бұрын
I second what Petters said. The only thing that matters to Kollector is gold and jewelry, the people who wear them are irrelevant. He's perfectly content with ripping his opponent apart limb from limb to recover ever last brooch, ring, gold filling, cybernetic implant, etc that they have.
@GlassGolem5 жыл бұрын
@@LuvzToLol21 Wait, I thought the extra arms on his back were part of his collection? Where are jewelry he collects in his design then? Or pouches for storing his collection? ... see how his design has nothing to with his character?
@dashsoulsthehornyone912511 ай бұрын
Even to this day, this video still holds up, is... Incredible since the state that mk1 is right now
@FancyNeon11 ай бұрын
Ok as shit as Mk1s monetization has become this video is about fight animations and needlessly brutal fatality where it stops being fun and starts being gross, something Mk1 actually fixed
@dashsoulsthehornyone912511 ай бұрын
@@FancyNeon even though your comment is true about that, they were examples of bad animation on mortal Kombat 1 that even Sugar punch himself made a comment about Li Mei Baji Quan, for naming an example
@MJPStreak5 жыл бұрын
I watched the entire vid and all I gotta say is: DAMN.
@mp4c12winning5 жыл бұрын
I looked at the sales numbers for mk vs all the other fighting games and all I gotta say is: DAMN
@danielspencer59085 жыл бұрын
@@mp4c12winning Of course the game sells. It's a huge franchise that highly appeals to kids/teens. I too remember when I was a teenager and thought MK was pretty much the coolest shit you could own/play with your friends. I still own every MK game from 4 to Armaggedon.
@mp4c12winning5 жыл бұрын
Daniel Spencer street fighter is a huge recognizable franchise. And it doesn’t sell. So?
@Reydriel5 жыл бұрын
@@mp4c12winning Because they're too hard for your casuals lol
@danielspencer59085 жыл бұрын
@@mp4c12winning Have you completely glossed over the "appeals to kids" part? Also MK is a lot more popular than SF among people that don't usually play fighting games, ESPECIALLY in the west, because the game is made to appeal to a much larger audience with all cinematic gore and microtransactions. Just look how much they invested in marketing this game - getting 21 to do a song, a TV promo and a lot more. No fg does that, they attract customers with gameplay and gameplay alone. Look at the pro-scene of this game it's terrible. The game launched this year, was the most sold game of the year and still had way less entries at EVO than both SF and Tekken. This game is not made for longevity, but for huge short term profit - SFV was released 8 months after MKX. It outlasted it, Injustice 2 and will probably still outlast MK11 in dev and fan support.
@kap16184 жыл бұрын
Ironic. They tone down the sexuality to be more grounded and yet the violence is more gratuitous than ever.
@domagojkersun96304 жыл бұрын
They toned sexuality for women, men still go in the battle half naked. Little ironic but yeah you need to please the fem-nazis of this World.
@kap16184 жыл бұрын
@@domagojkersun9630 Dude please refrain from using the term "fem-Nazis," when we have actual Neo-Nazis to deal with today. No one put a gun the devs head and forced them to do this, they did it on their own. Critiquing that is okay, liking that is okay but no one was strong armed into doing it. My point is if the violence is going to be gratuitous why not have the sexually be just as gratuitous. If your going to tone down one, not toning down the other is going to come off as a bit weird at best or concerning at worst.
@pepsiman38322 жыл бұрын
@@kap1618 thank you
@trevoranthony3018 Жыл бұрын
Tanya's anti air kicks in MK 1 is proof they hadn't learned
@duongao1873 Жыл бұрын
What about other animations as a whole ?
@StubenhockerElite3 жыл бұрын
MK is the epidome of the cliché about how extreme violence is all okay in america, but having a booby jiggle is a serious offense.
@jaysanj1523 жыл бұрын
I mean,you could say the same about Japan being totally not okay with MK let alone any kind of Extreme Violence but is all okay with Sex and Hentai in their games. Double standards tbh.
@BestWayKilla2 жыл бұрын
@AT Productions He's right, though. It's absolutely a double standard. One Mortal Kombat didn't use to care about as it showcased plenty of fanservice alongside the violence.
@thebigzan2 жыл бұрын
@@jaysanj152 tbh in your lifetime you are more bound to see sexual organs than a head getting blown off or someones guts spilling out lol. I prefer japan censoring extreme gore because i myself always disliked extreme gore in games (im ok with blowing up limbs and head since its not that extreme, but mk is just unecessary imo)
@BiriBiri925 Жыл бұрын
@@jaysanj152 No. Because boobs are good. This is wonderful. Severed heads are bad. It's terrible and disgusting. Know the difference. Not to mention that even this take about intolerance to violence is false. There is a level of brutality in thousands of visual novels that Mortal Kombat could not even dream of. There are a huge number of anime series, with an exorbitant level of violence. Have you ever watched Erufen Rito? Have you watched Hellsing? MK is banned in Japan for other reasons. Perhaps the whole point is that this is senseless, extremely vulgar and simply tasteless violence. Every time America tries to do something "brutal and bloody", it turns out Mortal Kombat or "Invincible", something so stupid and mediocre. The embodiment of bad taste.
@felipecouto1102 Жыл бұрын
@@thebigzan Its more a thing about which types of things are allowed in Hentai in their games.
@tomasparant89015 жыл бұрын
Today, I understand why MK despite the "Mature" rating on its cover, is the most childish fighting game series... _Welp, back to smash! gotta learn those Terry combos!_
@PS-th9jc5 жыл бұрын
Now I finally understand why I had such a good time playing MK in the past. Because I didn't take it seriously. I just laughed at what was happening because of how over the top it was.
@austinreed73435 жыл бұрын
MK has become the Family Guy of Fighting Games. Out of one dark age into a new, even worse one, with extreme vulgarity.
@jacobfoxfires96475 жыл бұрын
Never really thought about that. Really if it wasn’t for the gore and fatalities, it wouldn’t be mature rated now would it?
@RicochetForce5 жыл бұрын
@@jacobfoxfires9647 Nailed it, Jacob. It wears a child's idea of maturity made of flesh, blood and bones. But as stated in the video, it's just immature shlock that appears to be gross for the sake of gross. At the expense of everything else.
@LChaos25 жыл бұрын
Wasn't there a video by Egoraptor where he commented on how video games these days are all mature rated with the violence (and the boop bop bippity bop), but the game still treats their player like they're kids?
@JXZX15 жыл бұрын
The way I see it, MK should have chosen one of two paths: Take the Postal path, where the game never makes pretensions about being anything more than a fun, absurd exercise of hyper-violence and player freedom. Or; Take the Guilty Gear or Samurai Showdown path, where depth gradually overtakes "lol metal/hard rock references" or "lol ultraviolence." I think both routes are perfectly legitimate. It's been far too long since we've had an unabashedly crass, self-indulgent game like Postal. The problem arises when you try to do both, and end up succeeding at neither.
@idon8965 жыл бұрын
THE TIME HAS COME AND SO HAVE I
@maximumviews57595 жыл бұрын
Oh no! YOU LOST NO NUT NOVEMBER
@ИгорьГорелов-ы4п5 жыл бұрын
THE DAMAGE DONE THE PAIN SUBSIDES
@Lethargy5145 жыл бұрын
AND I CAN SEE THE FEAR CLEAR WHEN I LOOK IN YOUR EYE
@shane_edwards5 жыл бұрын
now I'm motivated
@Dark0niro5 жыл бұрын
_*Instrumental riff_ I NEVER KNEEL AND I NEVER REST,
@1braker5 жыл бұрын
Man I've missed Abitorials 😌
@snelldor1474 Жыл бұрын
Hi, from the future. Although I’m excited for MK1 (mostly because I really love Mortal Kombat), it has not changed at all. New timeline, same old problems.
@00Jj2625 жыл бұрын
I'm disappointed that there aren't any emotional fatalities. Everyone seems so joyous when they kill each other. Nobody seems angry or sorrowful. Just having a grand ol' time disemboweling each people.
@heresy77025 жыл бұрын
Because they are non-canon. They are there simply for the player to use of they choose to. To expect more is a silly.
@00Jj2625 жыл бұрын
@@heresy7702 That doesn't mean they can't have them behave in other ways. Like stated in the video, many of the fatalities go against the reality of the established character. So if they can go against that, then they could also make them go more with their character. You could have some sad strangling fatalities, or a desperate neck break like in Man of Steel (even if that scene was a bit silly). Y'know what I mean? If it's non-canon, then they can do more than just joyful violence.
@heresy77025 жыл бұрын
@@00Jj262 But it also means they don't have to be within what the character would do. It don't really feel its that big of an issue to be honest. The way they talk to each other before matches gives me enough character.
@00Jj2625 жыл бұрын
@@heresy7702 Yes, that's what I said. Since they don't have to stick to the character, that means that they're also capable of sticking to the character if they want. Even if only for variety. I'm not saying it's necessary, I'm just saying that I'm personally disappointed that they didn't take advantage of the possibility.
@austinreed73435 жыл бұрын
Darkoes1 Samurai Shodown and Eternal Champions both handle this better.
@vashido18665 жыл бұрын
You've already said it before, but there's nothing that can take me out of the game like watching Johnny Cage play the corpse of his own daughter. It's not fun, it's not cool, it doesn't do anything but to break the characters.
@heresy77025 жыл бұрын
I can never understand people who take the fatalities seriously like this. You know that the story mode is the only thing that's canon right? Johnny wouldn't do that to his daughter, but due to the fact that it's a casual match in which people are controlling these characters you have they choice to do so.
@Lewdology5 жыл бұрын
@@heresy7702 So you're saying this thing not being canonical somehow instantly makes it not weird and off-putting (considering how immensely gory, detailed and truly malicious it is)? Maybe a sociopath would think that...
@heresy77025 жыл бұрын
@@Lewdology that's mean of you man
@Lewdology5 жыл бұрын
@@heresy7702 Sorry you feel this way. I just find it weird anyone would want to see that kind of thing happen or be unable to understand why others would find it off-putting. It's not at all about taking it seriously or whatnot. Actually I would argue, that the more realistic they make the gore, the more serious they want it to be taken. (Nothing inherently wrong with that mind you, it's all fiction at the end of the day. It's just my own distaste for overly graphic gore with no purpose.)
@TERMINXX1015 жыл бұрын
@@tombraider200571 I couldn't agree more. I love MK, I love the characters, and I love the story. But the shit is FAKE. None of it exists in a physical plane. These are digit creations that do what we tell them to. All story and lore literally does not exist at this point because WE are in control. It's fiction. If people get bent by fiction, even the GROSSEST or most horrible shit, then that's their problem that they can't seperate their morals from a fake video game.
@Mito3834 жыл бұрын
This is partially why I like Samurai Showdown so much. It does have violence and murder, but it feels a lot more meaningful. Everything the game does makes the violence actually feel impactful.
@Heartagram_boy5 жыл бұрын
“This isn’t a brutality this is a fatality!” Am I the only one who noticed the poster in the back and got happy from the reference.
@chrisstegerean94295 жыл бұрын
You're not
@chrisstegerean94295 жыл бұрын
@AT Productions I don't remember that being in mk4... Most intriguing
@chrisstegerean94295 жыл бұрын
@AT Productions holy shit, never noticed that!
@proposterous28085 жыл бұрын
"Mk sells because of fatalities. It doesn't matter if it has competitive depth. It doesn't matter if it has a cinematic story mode. All that matters is the fatalities" In the name of all that is holy, I thank you. Thank you for being the only person with a (relatively) big platform to agree with what I've been saying for years about this fucking series
@omgzack535 жыл бұрын
Total bullshit, most people don't even bother with fatalities especially at a high level play because they take so too long. And everyone's seen them over a dozen times.
@stanggang27335 жыл бұрын
@@omgzack53 Mortal Kombat 11 has arguably THE BEST presented story mode in a fighting game and you're gonna tell me all that matters are the fatalities? Why, cause the story involves time travel? All stories involving time travel have no stakes now? Jesus, these goalposts.
@KabDriver5 жыл бұрын
@@stanggang2733 Having a story mode that is well presented doesn't save the story from being a complete train wreck that has a story structure that only serves to hurt nearly any case of character development for the sake of a fight. It's like the Bay Transformers films. They may be shot well(sometimes), but that doesn't stop the stories they're telling from being borderline insulting to anyone familiar with the franchise prior to those films.
@BraveHeartedHero15 жыл бұрын
Pretty sure a good chunk of the units sold are due to the fatalities. Its longevity comes from everything else. None of their games really survive competitively. The injustice scene dies the moment the next MK comes out then the MK scene dies the moment the next injustice comes out. Its really strange like a street fighter scene dying because capcom made another marvel vs capcom game but that doesn't happen for them.
@blackdarkness67985 жыл бұрын
@@BraveHeartedHero1 Pretty true on that
@BhidiBalkan4 жыл бұрын
I feel so bad for the people that got PTSD working on this game, a developer should not get PTSD working on a game
@tarkovsky97 Жыл бұрын
Nobody has ptsd the sissy made it up
@eainjones95095 жыл бұрын
I've said this before and I'll say it again, if Mortal Kombat didn't have fatalities it would have died in the 90's
@ReeceHoward065 жыл бұрын
Damn right. Literally the hyper violence is it's selling point, characters may be a close second...but definitely the violence
@ikagura5 жыл бұрын
Yep, maybe Doom as well (but at least the mods and speedrunning made the game into a classic that is still played today)
@harlannguyen40485 жыл бұрын
@@ikagura Doom's selling point was its map design and gunplay.
@ikagura5 жыл бұрын
@@harlannguyen4048 I mean violence kinda boosted the game's popularity (because of some parents being upset like when GTA was trendy) but I could agree that the gameplay played a good part (I mean even chex quest, a non-violent game using the same engine, was fun to play despite the simpler level design).
@d3v1lsummoner5 жыл бұрын
@@ikagura I first played Doom 2 in 2014 and had played FPSs for more than a decade before that. It's movement and alternately frantic and cerebral gunplay was a breath of fresh air. Even if you think it might have died without it's heavy metal violence back in the 90s, it still would have absolutely deserved to live on.
@JXDemon215 жыл бұрын
Well this ride has finally ended here's hoping we move into more positive aspects of fighting game animations in the future.
@flaviomonteiro14143 жыл бұрын
As a guy studying to be an animator... I've always found your videos on mortal Kombat inspiring. A learned a lot from it... Thanks for making it...
@arnaldoalange38695 жыл бұрын
So..... Samurai Showdown for the Next A.B.Itorial?
@flamerangerg58235 жыл бұрын
Seems like it
@undead9235 жыл бұрын
Man...that ending speech tho. Even the reel at the end makes it even more sad about MK. It just feels so disappointing. Thanks for this video, ABI. Unfortunately, I believe the era of Mortal Kombat has ended the way it lived; spilling blood
@optimustic15 жыл бұрын
What do you mean by "ended"? This game VASTLY improves everything from the last game while Street fighter and other games still looks like phone games. Dude had nothing to talk about after shitting on 10% of the game's animations in the first 10 minutes. He talked about jaqui's shield thing?? He literally can't find something for him to complain about. This whole video just shows 5 bad things in a game that has a 100 good things. You guys can fuck off and stick your shitty anime waifu cartoon games while MK actually fucking evolves and becomes better with each console generation.
@jacobfoxfires96475 жыл бұрын
@@optimustic1 Yeah it improved like a COD game. Same game, shiner coat of paint, and burred under microtransactions. If that's what people think is an improvement then I'm fine playing with in your own words "Shitty anime waifu cartoon games". Also since you mention it, check out Street fighter 5's development again. Made a major comeback I say despite other gripes I have with the game.
@optimustic15 жыл бұрын
@@jacobfoxfires9647 Not same game, completely overhauled graphics, completely overhauled meter system/super system/neutral/footsies. Animations are completely overhauled, characters have over 60 skins, 90 gear pieces, 8 cinematic intros and outros. He keeps saying characters don't have a meaning when each character in MK11 has a very clear, disntinct personality that is shown in everyhing they have from intros to outros to aniamtions and even fatalities. I find it hilarious you compare MK to call of duty when your SF5 is litterallly the new coat of paint to SF4 but just not very good paint. Even after 2 or 3 years your complete edition of SF5 doesn't have half the animations, story, lore, and overall content as the less than a year old MK11.
@jacobfoxfires96475 жыл бұрын
@@optimustic1 When you start your praise on the game with graphics then you really aren't selling me that you aren't any different to a COD fan boy. Hell the most laughable one thing you had said was something he even addresses. What's the personality Scorpion has over Subzero? Is one more aggressive then the other or what does their execution says about them? In MK the only conclusion when they do their fatalities on daughters, fathers, friends, lovers or siblings is that they are psychopathic with either a hint of ice or fire. Also the amount of animations mean nothing if they are either mediocre or crap. Doesn't matter how many cinematic intros there are if it's behind the most time consuming and just bland system of microtransactions that had just excluded the lootboxes because the FTC was starting to get on EA's ass for it. And even despite the shotty lore SFV has going on, it's a lot more then what MK11 has, which by the looks of it is a great big pile of nothing. Hell, go on and tell me if people know the story of Sub zero and Scorpion more so then Ken or Ryu.
@heresy77025 жыл бұрын
@@jacobfoxfires9647 I gotta disagree with the COD comparison. You have played the game right?
@ShiniRyuga5 жыл бұрын
Difference between Scorpion and Sub-Zero are the ethics in honor. Even after the whole revenant thing, Sub-Zero was more interested in helping earthrrealm as a whole. Scorpion was so consumed with hate and rage for Quan Chi that he was willing to damn a number of innocent souls to an eternity as revenants. Yes one uses fire one uses ice, but those elements also reflect their characters. Notice how Sub-Zero never really went on a rampage for what happened to Bi Han, he murdered Sektor because he was corrupting the honor of the Lin Kuei. Scorpion is like Demon Sasuke, always looking for someone to blame, needing that vengeance. Sub-Zero has gone on revenge quests but he's never been solely motivated by it, like so consumed by it that the lives of others didn't matter to him.
@N008ST3R2 жыл бұрын
Point is u didnt see in animation. U can learn this from cinematic story, outro dialogs etc. But , look at Kage in sf5 or evil ryu. They show hate and rage. Scorpion just equally anger, like sub zero in fight. Just check fatal blow. I can tell wich punch/grab animation angier Kage or Ryu. But not sub or scorp.
@fysl3055 жыл бұрын
I really hope you're doing well. Take care of yourself. End of an era. I remember watching your MKX video two years ago on my lunch break.
@airjapp23 Жыл бұрын
I come back here because of the flailing is still in MK1.
@alexandredesouza36924 жыл бұрын
This video hit a switch in me. As epic the violence in MK was, it never really meant anything. And, in a way, I wanted it to mean something. (Especially considering the Mental Cost of the devs) These characters mean something to me, they're unique martial artists, sorcerors, samurai, soldiers, kings, Gods and monsters each fighting not only to save the realms but to prove their world view. It's what the arcade endings are supposed to represent. But how can I care so much about these characters, each defined by their unique worldview, if it's all superficial. Take away interactions, endings, comics and story modes, these characters are faceless fighters distinguished only by their killing method. None of their philosophies are represented in-game. The exception is Kano whose philosophy is already selfishness, sadism and bloodthirst. That's to say all these aspirational heroes are nothing better than a black market serial killer. I will always respect Mortal Kombat. But it needs to respect itself.
@MrPomegranX5 жыл бұрын
The game just gets more awkward and awkward every time they make it look more “realistic”.
@n00bsstuff365 жыл бұрын
Yeah, i think they should get an artstyle, even if violates their origins.
@MrPomegranX5 жыл бұрын
N00B's Stuff Agreed
@RicochetForce5 жыл бұрын
Definitely. We're fast approaching the point where the increased fidelity of graphical hardware, even in mass market consoles, will no longer be able to hide behind "It's tongue in cheek" or "It's meant to be goofy" excuses. It's similar to the deep discomfort many felt towards Lara Croft's deaths in TR 2013. The camera lingered a little too long, and there was a little too much attention to detail paid to realistically simulating someone's life being snuffed out.
@voltekka475 жыл бұрын
@@RicochetForce To be fair, I think that whole deal with lara croft's death animations were really just a barely disguised fetish.
@RicochetForce5 жыл бұрын
@@voltekka47 Yeah, that's actually were I first found out about "Snuff" shit. The team made all those animations and didn't have someone from the outside come in and give a second opinion.
@chrisstegerean94295 жыл бұрын
I'd like to see someone make a game titled "Mortal Combat" - with characters such as 'Sasori' and 'Haku' (Japanese for 'Scorpion' and 'Reptile', respectively), named that way to avoid law suits - that does away with the gratuitous violence, shallow content, microtransactions and the classic but also pointless 'K'. Take away all the juvenile elements and replace them with meaning; with an actual message or artistic statement that the game wants to convey. That's the only way to revitalize a franchise that has long since become a parody of itself.
@austinreed73435 жыл бұрын
Chris Stegerean 死闘 (Death Fight) - A Mortal Combat. Sasori, Kyo-Ryu, Hibagon, Kemuri, Kuroi Yurei, Irokage, Tsumi-no-Kyojin, and Ame. And Jishin, too.
@chrisstegerean94295 жыл бұрын
@@austinreed7343 there's a clever man.
@jaxoncarter2electricboogal9215 жыл бұрын
@@austinreed7343 and |
@austinreed73435 жыл бұрын
Jaxon Carter 2: electric bogaloo Considering the other names... Denjin and...
@chrisstegerean94295 жыл бұрын
@@austinreed7343 Kechappu & Masutādo
@TheNexDude3 жыл бұрын
Talking with a friend about this. I explained that animation in a fighting game is as important as beingh able to shoot in a fps. If the animations suck it's hard to tell what a character is doing and what to do against it among other things like the visual stupidity of it.
@MHSchonberg5 жыл бұрын
5 minutes in and the Kompliments section is already over. *Oh yeah, now for the fun stuff*
@ИгорьГорелов-ы4п5 жыл бұрын
Aaaaaaaaand... For the sad part in the end.
@nellancaster5 жыл бұрын
Wow, that... got real depressing towards the end. I really feel bad for not remembering all those news surrounding the game as well. You know what, if this is truly the last time we're gonna see you guys criticize MK's animations, I'm fine with it. You guys did well to be able to go this far.
@harrylane42 жыл бұрын
The violence aspect has been my main sticking point with MK from the reboot onwards. It feels like it’s stopped being silly and started to border on fetishistic. It feels like it’s done solely for the sake of “we want to make the violence MORE” rather than parodying the violence throughout the rest of the industry. Hell, a lot of the fatalities don’t even fit the characters. Why are characters like Liu Kang and Johnny Cage tearing people limb from limb? That doesn’t even make any sense. It’s out of character and lazy. There’s nothing wrong with violence in video games, but as I’ve gotten older, I’ve stopped caring for it, and find it increasingly frustrating to see games like MK and TLOU2 ignore key aspects of their game for the sake of more and more brutal violence.
@joedatius2 жыл бұрын
yeah another issue i have is just how long alot of these fatalities are, Fatalities uses to be quick sudden bursts of gore at the end of a match that made people in the arcade go "WOAH!" now they take almost a full minute and sometimes more to complete which makes them not even worth doing because they end up feeling far more repetitive. and yeah they've become way too out of character, one that sticks out to me is Takada's in MKX who's supposed to be a fun lighthearted guy but his fatality has him slowly rip out your intestines from your mouth while the character gurgles and chokes on their blood. not only this but the focus on gore has infected Xrays, every one of them just focuses on how gory they can be at the cost of creativity or even just a useful super.
@andrewmirror46115 жыл бұрын
When the game came out, I decided to watch all fatalities and fatal blows on KZbin and became extremely bored, because almost none express what the characters are. Tekken came into the territory of cinematic blows with the rage arts, and killed it with literally every character, maybe except Bob. It's just how? I don't understand how studio famous for those animations falls behind the first try
@ToyosatomimiNoMikoTaoism3 жыл бұрын
The slow motion super move gimmick should die off. I dislike how so many fighting games focus on them now. I prefered how supers were done back in Street Fighter 3rd Strike, short simple and didn't out of the match time at all. They just take too long and lose their impact the 3rd time you do it.
@llechium5 жыл бұрын
Remember that super old meme of Vega from the SF TV show of him saying "YES! YES!" That's how I feel.
@jamiebull79815 жыл бұрын
I thought it was m.bison
@Jimmeeehhh5 жыл бұрын
@@jamiebull7981 He's Vega in Japan.
@dforman47705 жыл бұрын
@@jamiebull7981 Lol In Japan M.Bison is Vega
@fiendwithoutaface68335 жыл бұрын
@@jamiebull7981 Bison, Balrog and Vegas names are switched around other places. That's why in international tournaments they are called Boxer, Dictator, and Claw I think it is
@jamiebull79815 жыл бұрын
@@fiendwithoutaface6833 oh shit , I didn't know that
@Armetzger5 жыл бұрын
Wow... The ending was like a punch of reality right in the stomach to me. I was born in the early 200s. So, most of my experience has been with the triology and the first mk movie that came out... But, as weird as it sounds, I mainly came for the game because of the main plot and characters. And I always felt like the series was a over the top martial arts tournament, that didn't took itself seriously and had more of a vibe from the old Kung Fu movies that became popular because of Bruce Lee. And, honestly although fatalities are part of what made Mortal Kombat stick out. But the game shouldn't be just that. I know that hopes got really lost In the game to improve. But I did start to see changes, the game at least to me gave again that vibe of a over the top martial arts tournament in the main story and also with the classic characters, such as the friendly rivalry between Kung Lao and Liu Kang, the over the top personality of Johnny Cage and etc. That gave me a vibe equal to the first Mortal Kombat movie. Netherealm just left the series wide open to changes in it's end. Maybe if we're vocal about it. There's hope of making the series good again, to develop characters, emphasize in the coreography and animation of kombatabts , and turn the fatalities to their original form. A goofy and sometimes just exaggerated way to defeat an opponent. Not a over glorified bloodfest, to the point of hurting the mental health of their development staff. People have complained a lot of the animations and writing, especially In mk x. And even without being spectacular, there has been changes to the plot and animations, turning the 14 edgy boy's fanfiction that was mk x I to so etching that was a bit more In the spirit of the first Mortal Kombats. If we're vocal about it, there's a chance they'll listen to us. But... I do understand if you're no longer interested in the franchise, because netherealm did fuck up 3, times In a row. Maybe it's because I'm a bit optimistic, but I think there is a chance of making this franchise great again. :)
@welcometovalhalla28845 жыл бұрын
It's pretty impressive how they can massively improve from MKX and still have the worst animation of any AAA game in the genre other than their own older games.
@lukejones71645 жыл бұрын
Its funny and sad at the same time.
@HareHaruhi3 жыл бұрын
Yeah, there's a point when too much of something becomes a disservice to that same thing, it's like some kind of franchise flanderization.
@austinreed7343 Жыл бұрын
See also Sonic the Hedgehog prior to Frontiers
@Theicemonkeyjr2 жыл бұрын
God, I love MK so much but seeing DOA's beautiful animations and hit reactions flow so smoothly AND with impact, really makes me dream of that animation style in MK
@HoseB932 Жыл бұрын
An MK game with the animation of Guilty Gear would be a dream come true ngl
@iHIMMA5 жыл бұрын
I would have loved if someone using Jacqui could do forcefield bounce combos mechanically instead of cinematically
@superbn0va4 жыл бұрын
Saddest part is when fans correctly point out flaws, they respond: go play another game! The community is devided af to. 1. MK fans from the older games 2. NRS fans that NOT grew up with MK and appearantly not like what MK USED to be. And the last few seem to be working @NRS now bc MK is nothing like it used to be. J. Tobias we need you to help MK out
@salhyy99625 жыл бұрын
I'm happy for the fact that you'll cover SNK games a bit more , that company has one of the sickest comeback stories ever .
@TheSeeso2d4 жыл бұрын
Imagine if Capcom or Arc System or Namco Pandai make MK, just imagine how much the characters and they animation gonna look way cooler, and more meaningful and better stylized finishes
@shg454 жыл бұрын
MK Capcom: More character personality, tighter gameplay MK ArcSys: Better artstyle, masterful lore/storytellling MK BaMco: Non-intelligence-insulting animation, better casual & hardcore experience You choose... I'm okay by either one really.
@ColstonC3 жыл бұрын
@@shg45 no mk as an anime fighter would look horrific in my opinion lol
@devilbringer11023 жыл бұрын
@@shg45 The masterful lore and storytelling bit suits better Snk that Arcsys to be honest
@SlayerFan9612 жыл бұрын
To be fair, Guilty Gear is kind off a weeb version of Mortal Kombat. The instant kills work a bit like fatalities and some characters resemble MK characters visually and/or thematically, for example: - Jam is Liu Kang with Tits - Baiken is half-blind Kenshi with no telekinesis - Sol is Scorpion with a motorcycle and a lighter - Ky Kysle is Barbie Sub-Zero - Zato-1 is Barbie Noob Saibot - Chipp is like a weeb Smoke - Johnny is....Johnny Cage - May is like Cassie Cage with an anchor - Fillia Rage is like a modest Sindel - Potemkin is like Skullgirls Shao Kahn (at least his Rev look) - I-no is Mileena with a guitar and a normal face - Jack-O is Cetrion with a halloween mask - Raven is emo Kano - Slayer is Raiden if he was a competent gentleman and so on...
@SimpBabyGzus11 ай бұрын
Do you think the fault in animation comes from how much time they’ll put into fatalities?
@devilbuster20xx37 Жыл бұрын
Everytime someone brings up jank animation on Twitter, there a lot of NRS fans that immediately say "I don't see a problem, it looks fine". It is kinda sad.
@thatguy8841 Жыл бұрын
Willful ignorance
@ursmarrings275 жыл бұрын
You think with that potential reboot they’re able to write themselves into and out of the old MK universe, would their next game will allow them to finally break their old conventions and have them make stuff that’s worthwhile? They may not even call it MK anymore.
@austinreed73433 жыл бұрын
Aftermath be like “LA LA LA I CAN’T HEAR YOU.”
@nhall1295 жыл бұрын
Yeyeye! SamSho is a game that totally deserves your time!
@jasonsmith5305 жыл бұрын
Sam sho has a Black Friday sale
@cake68515 жыл бұрын
How is SamSho? I heard it's a game centered around high damaging normal.
@nhall1295 жыл бұрын
Cake# Yup, basically. Its kinda stuck to it roots by focusing heavily on neutral, but there’s plenty there
@austinreed73435 жыл бұрын
Noah Hall Eternal Champions is also worth your time. And what about getting MeltingMan234 to do a team-up episode?
@voltekka475 жыл бұрын
@@cake6851 The game's all about neutral and high damage, but the neutral game isn't exactly standard. Walk speeds are slower than in other fighters and most normals are pretty big and disjointed, not to mention that they're all whiff cancelable except for the heavy attacks, so you can't just move back and forth and wait for your opponent to miss an attack and punish them.
@cristianalexisbarrosomunet36878 ай бұрын
So... Was the disappointment so hard that there will never exist an abitorial about MK1?
@raiden-zilla49505 жыл бұрын
I was hoping you mention samurai shodown when talk about weapon slashes. But that ending made me better
@badstain7700 Жыл бұрын
Hey, if a you are reading this comment: don't ask A.B.I for MK1. He is done with this franchise. go watch another channel that discusses MK1 animations.
@thatguy8841 Жыл бұрын
No other channel does that
@Drequan8 ай бұрын
did he say that? lmao
@Stroggoii4 жыл бұрын
The fun ended in Deception. The story peaked in MK9 which felt like a love letter to the series instead of the dancing monkey in a leash it is now. And the gameplay took a hard nosedive from MKX. I'm glad Killer Instinct was the "violent american fighting game" close to my heart, it's three for three in quality despite constant upheaval in it's development. And I hope Riot's upcoming game is an eye opener about what a fighting game with AAA budget should be, for the sake of people who still care for the franchise.
@keon2004 жыл бұрын
Killer instinct is dead as hell. Nobody plays that shit. It being a xbox exclusive just makes it worse
@weirdpuzzledude18764 жыл бұрын
@@keon200 no killer instinct is doing pretty fine as is
@keon2004 жыл бұрын
@@weirdpuzzledude1876 proof ?
@weirdpuzzledude18764 жыл бұрын
@@keon200 it was going to be at evo online until it was canceled( fuck joey cuellar). Tournaments in 2019 pulled in some damn impressive numbers. it also has a very strong community. Plus online still has some people around.
@keon2004 жыл бұрын
@@weirdpuzzledude1876 im guessing 5000+ people worldwide or nationally , tops. i guess :/
@DJack2765 жыл бұрын
"Not one single character in Mortal Kombat is defined by anything except how they kill people, unless their last name is Cage." I just had to write that down.
@TERMINXX1015 жыл бұрын
If you believe that, then your smelling his farts tbh
@Nemesis_T-Type4 жыл бұрын
That is the only thing I disagree with him in the video
@DJack2764 жыл бұрын
@@TERMINXX101 Is that so? Enlighten me. (Can't believe it took me a month to notice this).
@keon2004 жыл бұрын
@@DJack276 theyre defined by how they fight and signature moves, *Idiot* . like any other fighter from the 2D era before a story was really involved. People made an entire personality just from captain falcons moveset alone, *idiot* .
@DJack2764 жыл бұрын
@@keon200 then I will ask the same question Sugar Punch did: What is the difference, *in character,* between Scorpion and Sub Zero?
@BIoody-Mary Жыл бұрын
The stance switch button is even more laughable when you play the mobile versions of these games and the characters automatically switch to face you after each attack.
@LazyPirate8 Жыл бұрын
Mortal Kombat 1 actually gave them taunts...why do I get the feeling someone at NRS saw this video.
@Megaman6545 жыл бұрын
SugarPunch:"I want Mortal Kombat to be the best violent martial arts fantasy ninja killing simulator that it can be." Netherrealm: *reality is often disappointing*
@jacksypher34035 жыл бұрын
Can we all just spam Ed boon until he watches this video
@ursmarrings275 жыл бұрын
Jack Sypher I’m sure Ed Boon watches these videos in his spare time. But signal boosts are def encouraged.
@LazyPirate85 жыл бұрын
#SPAMTHEBOON
@volcanicviper59845 жыл бұрын
it almost seems like he sees these and makes some changes then makes more shit to spite him lol
@Next-xm2dh5 жыл бұрын
Ed boon Has literally no power Over The Decisions Nrs Is Making
@Stroggoii4 жыл бұрын
It's useless, WB won't care until KI or Riot's LoL fighting game take their "best selling western fighting game" title away.