What if the first 3 Donkey Kong games and Mario Bros. arcade game were ported to the SNES?
@J_Azinho8 ай бұрын
The 1 Donkey Kong actually has a port por Snes, named Classic Kong.
@nimaginendogames22938 ай бұрын
It's a good idea! But I have different ideas about this. An All-Stars version and a regular SNES solo game version. Maybe someday I'll make an animation talking about this, including an official canceled Nintendo project that had Mario Bros. for the SNES, where it used the title screen that years later came in the GBA version.
@ViewpointProd8 ай бұрын
Good god, your work never ceases to amaze me
@nimaginendogames22938 ай бұрын
Thanks @ViewpointProd
@efeugurYT8 ай бұрын
Alright alright we are getting somewhere
@nimaginendogames22938 ай бұрын
We are almost arriving at the exact location where Blue Bowser is located. But you will see the entire ending first! I will not play the final levels of the game to avoid spoilers so I will only post the videos very soon. If all goes well, later this month we will have the full version of the Super Mario Wonderland beta revival.
@efeugurYT8 ай бұрын
İ understand Sucess with the development
@MarioFanSeverJSTMFSJST8 ай бұрын
Amazing, I Like It, Can You Make Yoshi (SNES) Port, Pleased?
@EffortlessActivities31118 ай бұрын
I have a few questions: • What stops yall from making this a NES Rom • Will SMBWL have Transformations? & finally will it be like SMB2 where each character have their own ability since this basically is SMW but NES
@nimaginendogames22938 ай бұрын
1 - Different programming. The NES and other consoles have completely different programming than what I know how to do for the PC. 2 - There will only be the Elephant, the power cannon, and one other item that I cannot reveal so as not to give spoilers, but it is already implemented in the game. The version outside the beta revival will have the "Bubble Flower", I still have plans to add other powerups soon. 3 - It will be based on a mixture of SMB2JP and SMB3, where Mario and Luigi are "identical twins". Maybe I'll modify Luigi's jump a little to make it more different.
@Smilehero658 ай бұрын
Hey! I know Nimagintendo answer to this already, but regarding the NES... I'm a novice in NES homebrews, I just made a little game recently. Is the game doable? Yes, but not quite. 1 ~ There would be less colors on background and enemies. 2 ~ Slowdowns and Flickering would be constant The NES uses a low level language called Assembly, which is unredeable by simple sight. A lot of effects in this fangame can be achieved if you have years of experience in the language. Also, the memory space on cartdriges would be limited, unless you use some chips/mappers. What about a rom hack? Kind of the same story, just limited depending on the game. Would be amazing to see Super Mario Wonder on NES, though!
@nimaginendogames22938 ай бұрын
@@Smilehero65 They would definitely have to remove many enemies from the screen and shrink the Hoppos and Bulrushs. I just didn't do it in this version because I would have to redo a lot of changes to the objects so I kept what was in the future version. However, it's as if SMB Wonder was an alternative timeline where Nintendo had found a way to take away a little more of the NES's limitations, just like they did with new chips that arrived in the console's future. This would affect future games by bringing more things to them but still limiting others. Fewer colors in the background is actually something that I already talked about at one point, perhaps in the modern version of the game, that it wouldn't be possible to have all these colors in the background with a limitation per room.
@willumity60668 ай бұрын
What if the Java games were ported to the GBA and Genesis?
@nimaginendogames22938 ай бұрын
It's not the type of content I usually post here, but I'm sure Java games would work perfectly on a GBA. (They wouldn't have to adapt anything since Java is more limited than the GBA)
@thenoiseisfire8 ай бұрын
super mario WONDERLAAAAAAND
@AbnormalAbnorman8 ай бұрын
Were those the brothers of 87?
@nimaginendogames22938 ай бұрын
These are the Mario brothers in 1987. Well, at least my recreation of something as if it were back in time. It's even funny that the original SMB. Wonder was based on the Mario model from the Japanese SMB1 cover, in the 80s. And in my fan game, Mario's model was from the 80s, but in the form of the game's sprite (mixed with SMB1 and SMB3) Then I changed everything in the fan game to resemble the real SMB Wonder, including the final model.
@Mario_Fan_BR8 ай бұрын
Jogo muito bem feito, jogabilidade clássica e se fosse lançado em 1987 eu pensaria: A Mangle vai dar uma mordida no Mario ocasionando um final ruim? Claramente uma piada. Dou um 100/10 para essa fangame que deveria conter mais reconhecimento!
@nimaginendogames22938 ай бұрын
Hahaha! Não tem final ruim jogo, além do game over. Mas conterá um segundo terminamento caso colete todas Wonder Seeds, o que não será tão fácil. E muito obrigado @Mario_Fan_BR
@Mario_Fan_BR8 ай бұрын
@@nimaginendogames2293 De nada continue assim, você pode trabalhar na Nintendo no Futuro...
@marlipereira88968 ай бұрын
Você pretende fazer um video nesse ano do fan game super mario bros prototype remix?
@nimaginendogames22938 ай бұрын
Literalmente fiz! Mas não contarei porque há um spoiler escondido. Normalmente, farei mais atualizações no jogo em breve.
@Boweddy90008 ай бұрын
What will happen if Super Mario Bros. Wonder would have a DLC?
@nimaginendogames22938 ай бұрын
I don't know what it would be like.
@Boweddy90008 ай бұрын
@@nimaginendogames2293 oh.. 😐
@LucasEduardo-fg1hf8 ай бұрын
Vc grava os videos em dias diferentes? E o grito ta igual da beta mesmo 😂
@nimaginendogames22938 ай бұрын
Nos primeiros vídeos de gameplay da versão beta revival, eu gravei no mesmo dia. Os outros foram em dias diferentes. Os últimos foram gravados no mesmo dia que postei, com diferença de alguns minutos. Eu gravo ao-vivo apenas pausando o gravador e os vídeos são feitos sem nenhuma edição além das básicas que pode ser facilmente feita na internet como recortar a tela do vídeo. É mais fácil para eu não me atrasar em outras coisas que preciso fazer no meu dia-a-dia. Ou eu teria que esperar minutos ou horas para renderizar um vídeo.
@LucasEduardo-fg1hf8 ай бұрын
@@nimaginendogames2293 Interessante mano. Vc tem alguma data pra o lançamento desse Wonderland beta Vini?
@MetadudeMetadude8 ай бұрын
Is this the NEW super mario wonderland?
@nimaginendogames22938 ай бұрын
It's more "old", but technically, yes! XD This will feature references to the beta of the original SMB Wonder, even though it doesn't have the game's levels and the story is completely different.
@MetadudeMetadude8 ай бұрын
No, I mean, will Super mario Bros wonderland 87 replace Super mario wonderlandnd
@nimaginendogames22938 ай бұрын
@@MetadudeMetadude It will not replace the other. It's just a beta revival that shows what the fan game would be like before the version we know.