This video has a teaser for a new project that will begin in 2025.
@Легосекреты5 ай бұрын
😮😮😮
@MakhiriggsVevo5 ай бұрын
Super Mario Wonderland 87 Part 7 Coming On July 25th at 11:15 AM
@mario288384 ай бұрын
Ok cool!
@Легосекреты4 ай бұрын
Ура
@polyplayer4 ай бұрын
Oooh, A Mario Arcade game! I can't wait to see that
@BoomBoomEnemy4 ай бұрын
Cool and incredible as always! The teaser towards the end is really peculiar
@nimaginendogames22933 ай бұрын
It will be a game that I will consider my masterpiece. It's a dream I had since I was a child to see Nintendo do during a Mario game, but it never happened and not even other fans did it. You'll love the "live" theme of the game.
@davidspyro3 ай бұрын
If this is a fan game then you are doing a great job :)
@nimaginendogames22933 ай бұрын
Thank you very much and the fan game is now available! Look for the Mario Fan Games Galaxy website, Gamejolt (updated) or this Nimaginendo Direct description (updated): kzbin.info/www/bejne/qKebin1jpqqlrqs
@davidspyro3 ай бұрын
Anytime! Awesome I'll be sure to download it,also keep up the great work in creating these fan games,I hope to see other game franchises other than just mario. :)
@nerdgameshouse80223 ай бұрын
Salve meu irmao, canal topzeira demais
@nimaginendogames22933 ай бұрын
Valeu @nerdgameshouse8022 muito obrigado! E tem muito mais por vir.
@ScootZMedia4 ай бұрын
Nice work on this project looks amazing. I've dabbed in hacking and coding myself in the past. and it's very time consuming and difficult espcially to make custom sprites. I'll give this channel a sub
@bleach1864 ай бұрын
You think 8 bit pixel art is time consuming and hard work? It ain't you're just incompetent.
@MiguelMadureiraSiqueira4 ай бұрын
This is a game being made in GameMaker 8, not a romhack.
@Smilehero654 ай бұрын
@@bleach186I mean, it can be for some, especially beginners. The color limit, and sticking to a 16x16 character for example can be very limiting when trying to portray something.
@nimaginendogames22933 ай бұрын
My first experience with low-color sprites was with arcade sprites, which I made for Kiddy Kong's Showtime in the minigame "New Donkey Kong Jr". As simple as it may seem, it wasn't that easy. Over time I got used to it and now that I knew about the NES and its limitations, I made sprites that mostly have 3 colors like the original hardware, with some additional colors using the same technique they did for Mega Man (separate sprite), which in my fan games is in the same sprite, but the intention is to simulate a separate sprite.
@sonicoouricado94714 ай бұрын
Conheci seu canal pelo Super Mario Advance 5, me inscrevi num instante e só agora que eu vi que você é brasileiro kkkkkkk Mas falando sério, vc manda bem no que faz! Seus projetos tem um potencial tão grande que parecem que são lançamentos da própria Nintendo!
@nimaginendogames22933 ай бұрын
Hahaha muita gente já pensou a mesma coisa. Eu procuro manter toda a magia dos projetos da Nintendo lançados na época. Por mais que estes projetos não fiquem 100% idênticos, ou com jogabilidade tão boa quanto o original, tudo estará sendo feito com total fidelidade. Há um outro projeto que consulto conceitos oficiais da Nintendo. Este inclusive, tem o Wonder Mushroom (Cogumelo Maravilha) que só aparece no mundo especial, junto da fase que aparece no protótipo verdadeiro do Super Mario Bros. Wonder.
@LucasSantos-ht5gg5 ай бұрын
This 8-bit pixel art impresses me, pixel art is my favorite
@nimaginendogames22935 ай бұрын
Thanks Lucas!
@blueeagleforever73004 ай бұрын
@@nimaginendogames2293 fact: I like to do pixel animations of Mario sometimes
@blueeagleforever73004 ай бұрын
@@nimaginendogames2293 but most of all, I like super Mario advance videos. Maybe sometime, you could really make more videos about super Mario advance 5 sometime. Because the way you really make those classic Mario games is SO accurate
@16-BitMario944 ай бұрын
new project looks good
@nintendo4life1324 ай бұрын
Looking fantastic
@LucasEduardo-fg1hf4 ай бұрын
4:52 Musica do Time Diver Eon Man descobri recentemente 😂😂 é um jogo sa Taito que nunca foi lançado mas conseguiram o protótipo dele. por ser protótipo essa é a referencia? Mario Wonderland 87 é protótipo do Super Mario Wonderland
@nimaginendogames22933 ай бұрын
Coloquei porque não tinha uma outra música em mente, que fosse semelhante a de fases como a do Steelbill Koopa no trem. Na versão mais nova, esta música tema de fase do Time Diver Eon Man está com um novo arranjo, e junto a ela, o tema de cavernas também tá com a melodia das fases subterrâneas do Super Mario Bros. no lugar da melodia de The Goonies.
@LucasOliveira-me3ex4 ай бұрын
00:31 Essa música não é do adventure island 2 e 3?
@nimaginendogames22933 ай бұрын
Sim! Estava perto do lançamento final e eu ainda não tinha uma música que combinasse com esta fase, então enquanto procurava trilhas sonoras de jogos do NES, encontrei esta e usei.
@AnamonatorYT4 ай бұрын
Tommorow is my birthday thanks for the early birthday present (the video)
@efeugurYT3 ай бұрын
Cool
@MiguelMadureiraSiqueira4 ай бұрын
Por onde você estuda para criar seus jogos?
@nimaginendogames22933 ай бұрын
Eu estudei com um amigo. Já tinha uma coisa básica do Game Maker só lendo os recadinhos que o Hello deixava na source Hello Engine 4 pro Game Maker 8. Depois que conheci o GBFan45 ele me ensinou muito mais do que se pode fazer com esta ferramenta de criação de jogos, então eu fui evoluindo com o tempo. E assim me tornei o que eu sou hoje, fazendo fan games de Mario e Donkey Kong como se fossem jogos oficiais, mesmo não sendo.
@marioserna35644 ай бұрын
Cool!!!!
@pablomariobros12024 ай бұрын
What if in the AU, Donkey Kong 2 was a sequel to the first Donkey Kong instead of Donkey Kong Jr.?
@nimaginendogames22933 ай бұрын
That's a good idea! Because it's a bit confusing to have a "Donkey Kong 3" and not have another game with "Donkey Kong 2". When I have more time and space to develop fan games, I'll do something, if I don't forget.
@Lautino254 ай бұрын
When Super Mario Advance 5???
@Dragon489923 ай бұрын
Hii, can you to give link whole game? how to adjust the graphics, when I download it is blurry and how to connect it to the joystick. please help, your video is great.
@nimaginendogames22933 ай бұрын
Hello! I don't know how to solve the blurry issue. Some other PCs don't have this problem. I've seen people playing in full screen and expanded but there was no blurry. As for connecting to the joystick, use the JoytoKey tool. It transfers the key from your keyboard to your controller. SMBWonderland 87 control buttons: X jumps, Z runs, enter pauses, directional buttons (left, right, up and down) move or crouch (down), and backspace is only useful on the title screen because it involves a secret code. To play the fan game, see the description on this Nimaginendo Direct: kzbin.info/www/bejne/qKebin1jpqqlrqs
@Dragon489923 ай бұрын
@@nimaginendogames2293 Thanks for the explanation. You can also make a video on how to adjust the joystick via JoyToKey because it is not clear to me. I follow your videos and they are very helpful
@SuperDestructionWorld4 ай бұрын
Idea: What if Super Mario Maker was made for the Wii and DS.
@LucasEduardo-fg1hf4 ай бұрын
Corumba jogou ontem no rodízio o Corumbá Land Vini, ansioso pra versão completa do jogo e eu tb to
@nimaginendogames22933 ай бұрын
The game is already back in the video description. It's a demo, but there will be more in the future.
@raphanderconph4 ай бұрын
U need VA? I still have the dream of voicing a character in a sprite animated series😢
@nimaginendogames22933 ай бұрын
I don't need it at the moment, but thanks for offering to help with the project.
@raphanderconph3 ай бұрын
@@nimaginendogames2293 Estoy acostumbrado al rechazo no te preocupes
@idkany2934 ай бұрын
Is that clu clu land
@nimaginendogames22933 ай бұрын
Yes!!
@noeadjeodaalt21214 ай бұрын
Just wondering, what version of Game maker do you use for your games?
@nimaginendogames22933 ай бұрын
Game Maker 8. I looked for the latest versions, and not only are they difficult to understand, they also don't work properly on my PC.
@noeadjeodaalt21213 ай бұрын
@@nimaginendogames2293 Thanks
@noeadjeodaalt21213 ай бұрын
@@nimaginendogames2293 Another thing, GML visual or code?
@JohnDoe-p1c4 ай бұрын
What do you use to make sprites/engine to make the game?
@nimaginendogames22933 ай бұрын
Game Maker. I create the sprite inside Game Maker's sprite editor.
@davidthecommenter2 ай бұрын
i love this game, but god i wish it had a save battery. especially for 9-5. that level is straight up cruel to the point of being painfully accurate to the times.
@nimaginendogames22932 ай бұрын
Now there is a code in the most recent update where you can take a shortcut to world 9. In my new video that I will post today I will give explanations.
@16-BitMario94Ай бұрын
9-5 is definitely the most difficult but i have some tips 1st there are two hidden 1up mushrooms in the level (from what i found) one at the end of the second room and one on the very right of a bullet blaster 2nd during the first Bowser jr section i recommend getting the fire flower instead of sticking with the elephant or staying small 3rd during the bowser fight if you are big Mario i recommend holding the crouch button so those are my tips on world 9-5 :)
@leowensberroteran9444 ай бұрын
7:41 Zelda enemies
@nimaginendogames22933 ай бұрын
I love putting these references. They surprisingly fit the game, but of course I keep in mind that I can't overdo it with crossovers. XD
@Легосекреты5 ай бұрын
Поскорее бы можно бы посмотреть
@MBAPPEVINI-i7e5 ай бұрын
What
@FloppaGamerPC4 ай бұрын
plz make a fds rom of this game
@Rayo64.m4 ай бұрын
Android
@bleach1864 ай бұрын
Can't you put a scanline filter on at least? Playing retro games on a HD telly should be a crime punishable by death.
@nimaginendogames22933 ай бұрын
If I'm not mistaken, I was asked to set the fixed screen to SD, but I ended up forgetting and launched Super Mario Bros. Wonderland 87 with the stretched screen option. I'll try to remember when I update the project again.