[warning theres a lot of words here so if you hate reading and technical thingies then go away] i have a possible explanation: mario's model most likely uses floats. you see, when floats get to a certain point, they spread out more and more to prevent unlimited values. once you pass up a very high number, the values will be slightly further away from eachother, intensifying with distance from the origin. pannenkoek's video on floats shows that in certain parallel universes, mario can't stand in very many spots. only a few that are spaced out from eachother. this is very similar to the video. think of every triangle on mario's model as 3 marios. they're assigned to specific y coordinates. but when you pass up a large number of negative y values, the places the marios can be get less and less. the polygons' sides are assigned to only certain y values, getting further apart as mario falls, so it looks similar to content aware scale. all the points that the polygons' edges can be at are usually all at different coordinates. because of the sparsity of y values, some polygons spend their entirety on 1 y coordinate, as if it was part of a flat object such as a question block. but since that's perpendicular to the screen, it looks the way it does in the video there is my explanation. who knows, maybe people can use this information to help process 3d models whilst emulating the switch on a pc. probably won't happen for a while though...
@MattTheCommenter7 жыл бұрын
Serponge, you, god damn a lot of familiar non Mario KZbinrs are here wtf
@ckosmic7 жыл бұрын
Yay the only right answer
@DebugCat7 жыл бұрын
i came up with a logical answer based on my past knowledge
@ddnava967 жыл бұрын
Yep, I came to the same conclusion. It's just floating point inaccuracy getting higher as the models are further away from the center
@Diamondsofmayhem7 жыл бұрын
As the variable that controls this gets higher and higher (Or would it be lower? give or take negatives.) , his geometry begins to wig-out more and more, since the game was never meant to handle such a massive variable, we see the glitch noted above. I would bet that if the level layout could be found, it would display similar.
@radi0w4ve7 жыл бұрын
It‘s a me! Mario it‘s er me! Mario it‘s er meh!Mario ot‘s er mu! Mehrio AT‘s er mii! Mumio iat‘sa mee! Mayo I‘ts er muh a merionic organism that travels through space and time falling and falling with the known name Mario
@radi0w4ve7 жыл бұрын
NeutronGD yes
@fat29366 жыл бұрын
XD
@tgg10335 жыл бұрын
I'm me, mar
@commandercharleshoward42625 жыл бұрын
It's a me, Maaaaaa
@johnzeets17313 жыл бұрын
Soit’sa moi! Neho
@PixusPanic7 жыл бұрын
i think he just became modern art or something.
@tgnoat9107 жыл бұрын
Fruit Queen *cough* deviant art *cough*
@thatgamer06527 жыл бұрын
after mario has been falling for 2 hours he decided to quit his job as being mario and begin his career as a modern art artist
@stevenpatterson38917 жыл бұрын
100th like
@awwadofstuff96197 жыл бұрын
you gotta go the mile man... 24 hours of falling
@PolioSuko7 жыл бұрын
Awwadofstuff differencen(what is not the same)
@PolioSuko7 жыл бұрын
The theory of life 22
@PolioSuko7 жыл бұрын
Awwadofstuff 13
@PolioSuko7 жыл бұрын
Awwadofstuff the door is open
@PolioSuko7 жыл бұрын
Examble 4
@4qeel67 жыл бұрын
I wanted the outcome of the 4 hour Mario glitch so for the 4 hours I went PapaJohns got a pizza and wedges, I ate it and I was so tired I fell asleep and woke up and saw a really messed up Mario that I cannot un think.
@mayorplayz22057 жыл бұрын
*nintendo 64 graphics intensify*
@marianpalko25317 жыл бұрын
If you do it long enough, Mario will turn to Luigi. 😂
@JaydenWilson7 жыл бұрын
@Marian Palko. I wish :)
@ЦветелинаЦветанова-л5п5 жыл бұрын
You can now play as luigi
@PuckishAngel7 жыл бұрын
Oki Doki Odyssey Club
@TimelineGoddess7 жыл бұрын
Just *Mario*
@NeekoNoel7 жыл бұрын
You really left her capping this morning
@joaopaulofurlanettodeolive72166 жыл бұрын
Crack odyssey
@elijahpruitt94896 жыл бұрын
Is Mario going to walk in on Luigi hanging himself
@GIRGHGH7 жыл бұрын
I've seen this in other games. It happens whenever an "infinite world" is stretched enough. The size of it expands rapidly because you aren't just making a tunnel, you're adding numbers to the Y axis. I don't know how exactly the correlation can be explained, but I do know that they are correlated. I think it has to do with graphics priorities, the game thinks the world is more important than the pause screen so it siphons assets into the growing world.
@ddnava967 жыл бұрын
It has to do with floating point values. Imagine a logaritmic graph. Near -∞, each increment in the X axis represents a very very small and subtle shift in the Y axis. While you go higher in the X axis (away from the center of the 3D space), the increment in the Y axis per each unit incremented in the X axis gets higher. Near ∞, if X increments one unit, Y gets a very high increment, because the graph gets more vertical Translating it to 3D space, near the center, positioning is very very precise, and while you're moving away from it, precision decreases. During normal gameplay, it basically means nothing to the player, but by doing this glitch to fall to infinity, you can go pretty far from the center, decreasing precision a lot. As you're falling vertically, precision only decreases in the Y axis, making Mario's model polygons do huge steps vertically, and having many horizontal lines. If someone were to spend 40 hours swimming with the glitch, it would happen horizontally
@awerelia7 жыл бұрын
tl;dr, go really far away from somewhere you're not supposed to go really far away from, then watch as what you play as turn into ground up meat after some time.
@lemonadesnake7 жыл бұрын
Look up UncommentatedPannen or his other channel
@Pixelcraftian7 жыл бұрын
Looks like something you'd see in the "PIXELS" movie.
@ocoe55285 жыл бұрын
His entire body was bitten by Pac-Man! 😂
@danielx7x7987 жыл бұрын
Cappy hasn’t got a spiky shell that’s a Spiny taking a nap 😀
@adamdavenport_20025 жыл бұрын
Danielx7x7 fuck you bitch
@tehaxor697 жыл бұрын
This is due to the way floating point numbers are represented, as you get further from zero, the stride from number to number gets larger. So a floating point value will clamp to the closest value that can be represented. That's why some systems will represent the number 5 as 4.99999999 Eventually all the vertexes that Mario and Cappy consist of, will only be represented by a single point and not show at all.
@theblackforcetv55507 жыл бұрын
I never said "I don't care!" So loudly in my life!
@TTrisTV7 жыл бұрын
10/10 commentary
@InnocentGuillotine6 жыл бұрын
Floating point errors are magical.
@jessesorenson41617 жыл бұрын
I heard that if you do this for 2,401 hours and 0 minutes and 0 seconds, you will get to play as Mama Luigi :D
@yaysuu7 жыл бұрын
no mario turns into a black box that can't jump like his origin
@ostrich_man_haha_funny2 жыл бұрын
Who dat green dude is
@nxdiaz59167 жыл бұрын
Poor Mario, his polygons got broke!
@ebola_bird21857 жыл бұрын
Hey its the start menu of 64
@ddnava967 жыл бұрын
Floating point inaccuracy!! *Flies away
@mrknight53607 жыл бұрын
This is like star fox for the snes
@SerpongeDash7 жыл бұрын
nice find! I bet when the further you get the more resources the game needs to run properly so he lower the quality of some models but this somehow happen this way lol
@royaltycorza56207 жыл бұрын
Serponge Geometry Dash woah serponge why are you here lmao
@megadubstepxd94627 жыл бұрын
Lol
@MattTheCommenter7 жыл бұрын
New level from serponge? :thinking:
@ddnava967 жыл бұрын
Nope. It's just floating point inaccuracy. The further away you're from the center, the higher the inaccuracy will be. That's why lots of polygons share the same Y value, because you're too low in the Y axis. If you keep swimming for hours in the X/Z axis, the inaccuracy will be in those axis
@FroggestSpirit7 жыл бұрын
I did something similar in Sly 2 Band of Thieves, eventually the precision got so bad, that the character just looked flat
@GodzillaGamerITA7 жыл бұрын
scarier than fnaf
@JaydenWilson7 жыл бұрын
@Godzilla Gamer ITA. Haha, if u say so! I need to tell Scott Cawthon to add this version of Mario to fnaf 143 when it comes out :)
@seanpark147 жыл бұрын
... LOL NO WORDS XD
@sovatrllyne7 жыл бұрын
wow cool glitch
@JaydenWilson7 жыл бұрын
@JayDMGamer. I'm glad you enjoyed the video :)
@SuperDerrick7 жыл бұрын
The video wuality is really good, so I subbed!
@spaghettiman11277 жыл бұрын
If Super Mario Odyssey was on the Wii.
@Lost_Wholesome2 жыл бұрын
Epic
@asmallbabby42057 жыл бұрын
This is due to floating point precision errors that start to happen as you reach very large positive or negative numbers. He gets spiky because the Y position of the camera is so extreme that the output of the vertices is distorted (or to be precise, quantized) only on the vertical axis. If it was in both directions he would look blocky.
@Bloomyp7 жыл бұрын
At first glance, i thought you were a lot more popular considering you appeared in my recommendations *edit* I subscribed and liked.
@JaydenWilson7 жыл бұрын
@Bloop Loop. Yo thanks a lot dude! Yeah, I legit only started like 2 months ago and all of a sudden, this video shot up from like 200 view to 4000 VIEWS!!! I just want to say thank you not only to you but to everyone who has subscribed over the last few days!
@Bloomyp7 жыл бұрын
=D
@1-up4007 жыл бұрын
at 3:42 Marios teeth looks like vampires teeth
@sumann38327 жыл бұрын
They don't
@vortexcore28776 жыл бұрын
What teeth?
@gamerchief77407 жыл бұрын
Haha I can't stop laughing now! Great video!
@Nic_27515 жыл бұрын
If you fall long enough you can play as weegee
@davidburnett37647 жыл бұрын
Hey, nice high-quality content. You should be proud of this.
@angelarroyo28707 жыл бұрын
How do you barely have any subscribers you are one of the best KZbinrs ever
@JaydenWilson7 жыл бұрын
@angle XD. Thanks man, I'm glad you enjoy my content :)
@quadeplaysdeadchannel76077 жыл бұрын
Pixelated Mario Lel
@ofihombre7 жыл бұрын
Yes, Mario suffers Pixlexia due to the excesive high distance of the axes. This happens to any videogame made with 3D engines: Unreal Engine, Unity, Blender, etc.
@j0m06677 жыл бұрын
You deserve more subscribers!
@cattushhhrrrnngg99857 жыл бұрын
You can actually use the first half of this glitch to easily beat the darker side of the moon. Thank you very much my good sir for creating this video
@jaeroklee36567 жыл бұрын
Oooooo... Very scary!
@megadubstepxd94627 жыл бұрын
Lol 123 subscribers(PS:nice Video)
@JaydenWilson7 жыл бұрын
@MegadupstepXD. Glad you enjoyed the video :)
@yoshicrafter294 жыл бұрын
Actually this glitch is called the floating point precision error. It is not only present in Mario Odyssey, but in all 3D games. It happens when the X, Y or Z coordinates are too far away from the origin (0,0,0). This is also the cause of the movement glitches in Minecraft when you're at the Far Lands.
@leaf55247 жыл бұрын
The glitch on the thumbnail also happens to me when I fall off the map while playing roblox...then my character looks all glitchy like how Mario is
@mega3187 жыл бұрын
Yeah but if you fall off the map you die, and you don't get to see most of the glitch. But if you player Rocket Tester and get the steampunk ship, you can get very high up and your character gets really glitchy.
@leaf55247 жыл бұрын
MegaMewtwoMario yeah, this glitch usually happens if I go past the death barrier. This often happens when I am riding a vehicle
@THTB_lol7 жыл бұрын
u can do it on get eaten on roblox
@adalydebest91527 жыл бұрын
I did this as well and I went for over 10 HOURS. I have a bunch of videos showing each hour if you wanna see or just look at 10 hours of falling if you want
@JaydenWilson7 жыл бұрын
@Adaly Debest. Cool, i'll definitely have to check them out. Thanks for watching anyway :)
@BlenderVision3 жыл бұрын
if anyone is interested the reason this happens is because things tend to be less accurate further away from the center of an infinite world. you could keep going forever and it will get weirder and weirder.
@pikachuplayz76807 жыл бұрын
Honestly instead of 799 subs you deserve at least 36K subs
@remianmaszynybudowlane25347 жыл бұрын
weirdest or funniest? not sure
@adamurbina7 жыл бұрын
this looks as if i dropped my nintendo 64 and super mario 64 game cartridge in water and put the game in the 64 right after... at least, that's what i would think this would look like
@evoglobin7 жыл бұрын
usually this glitch happens in other games too, if they use 3d characters. if you manage to go out of bounds to the point where the death barrier ends and you simply fall forever, the character will sort of freak out because of it having never fallen for that long of a time
@peridotuclod97487 жыл бұрын
Low Poly is back bois.
@CheeseJump47 жыл бұрын
Omfg i need this
@theblackforcetv55507 жыл бұрын
CheeseJump4 Who doesn't?
@CheeseJump47 жыл бұрын
TheBlackForce Tv lmao true
@ash-xl3ry7 жыл бұрын
Its like Mario is going back to his 8-bit version but without the bit.
@epithayadarcithia21176 жыл бұрын
I have a thery as to why this works... To save ram, the switch renders less and less polygons based on how far away mario is from the camera (if he's close to it, he's fully rendered, and vise versa). When mario falls, the camera stays in place, causing the distance to grow between them. After about 6 hours, Mario's model has a really low amount of polygons rendered because of it's distance from the camera. The pause screen also uses Mario's currently rendered model(in this case, it would be the one that has little to no polygons) and bypasses the distance/rendering thing. That's my best guess
@snowob7 жыл бұрын
Ah yes, floating point rounding errors!
@gunnzeug81577 жыл бұрын
This is what happens to Mario if you put him in Minecraft's World.
@FrankAsper7 жыл бұрын
Love the frog glitch!
@kirboink797 жыл бұрын
I wonder what mario would look like that but for a day?
@thereborne52197 жыл бұрын
Thats pure art i love it
@davemclain15047 жыл бұрын
wgat happen to mairo's face
@JaydenWilson7 жыл бұрын
@Dave Mclain. Haha! Falling into an endless void in space can do some weird stuff to your face :)
@bttrcrssnth7 жыл бұрын
Mairo
@davemclain15047 жыл бұрын
yep i spelled mario wrong
@gagestanley38327 жыл бұрын
Love the vid
@Boardy_Anims7 жыл бұрын
I think he discovered the 8-bit dimension
@tschonman11647 жыл бұрын
There is an easier way to do this using the new out of bounds glitch in the snow kingdom race track. You are able to jump in the pit in the middle of the race track and keep falling.
Easy explanation. You manage to get so far from the map that the death plane either ends or becomes unloaded, then your falling infinitely This means your Y coordinate is decreasing infinitely Eventually this is going to cause bugs like that due to floats and other technical things on how computers (or the switch) have difficulty handeling numbers with high absolute values. If you continued falling for long enough you'd actually be looped back around to the positive version of your negative coordinate or the game would crash from an integer overflow of the Y coordinate.
@ethanhawksley90976 жыл бұрын
0:52, Super Waluigi Odyssey confirmed, (I'm not explaining it if you dont get it, but just think of Waluigi's powers in some of the sports games)
@cloudyskies27 жыл бұрын
Doki Doki Mario club
@bobbillans67157 жыл бұрын
Nicholas Stevens Doki Doki Panic (SMB 2)
@BlackBloodCombatClub7 жыл бұрын
*JUST BOWSER*
@Kalamordis7 жыл бұрын
Wouldn't call it funny, but it is a pretty cool glitch, don't usually comment but eh, best of luck on future content! (The algorithm done ya right on this one ;) )
@JaydenWilson7 жыл бұрын
@Jomas Benfell. Thanks for the good luck ;) Its the first time ever the algorithm has gone in my favour :)
@Scrungip7 жыл бұрын
This seems to happen in Source Engine games as well when the player has been falling for some time. However it happens on the weapon viewmodels for those games.
@dantheman27954 жыл бұрын
Roblox.mp4 has stopped working
@Ventexte7 жыл бұрын
This thing happens in ROBLOX in Chaos Washers. If you get out of bounds (because of a hacker or something), have the Gravity Coil, and do the infinite air glitch, is what I call it, does the same thing, but only in minutes, and not hours.
@epicgamerman45107 жыл бұрын
*"Mario! Your polygons are acting weird!"*
@yoshimoshi54727 жыл бұрын
Mario Odyssey on the N64
@yoshimori_hero7 жыл бұрын
When Mario is exposed to 6 hours of the moon, he turns into paper mache. Who knew?
@luisgarcia-ni8eu7 жыл бұрын
That’s because he’s dying slowly, suffocating because you denied him his ability to go back to the moment before he made the mistake of falling. So he can’t use his power to return back to life.
@user-up9rr3mg7k5 жыл бұрын
I could NOT stop laughing
@kirbz67846 жыл бұрын
I estimate 24 hours to have Mario just... outside of existence at that point
@robert_05057 жыл бұрын
This not funny this nighmare fuel
@jo_nm94846 жыл бұрын
Reminds me of when you get flung into insanity in roblox lol
@mr.yolitz40387 жыл бұрын
Eventually, he stopped thinking.
@calisorbit7 жыл бұрын
Tbh they should make an amiibo of this masterpiece.
@FBI-qo5zr5 жыл бұрын
Just like r o b l o x .
@anthonyyoung20717 жыл бұрын
The reason mario looked scary in the menu is cause it either gets high poly or low poly,low is basically what mario looked like in super mario,high poly is mario in super mario odyssey
@seanpark147 жыл бұрын
I got to say the funniest is 6 hours LOL HAHAHAHAHAHAHAHA HE HAS NO SMILE XD
@rocketgreentea7 жыл бұрын
A E S T H E T I C
@RinTheDemon7 жыл бұрын
But you can't lie, that Fossil Falls remix is hot 🔥🔥🔥🔥.
@matrixzk54406 жыл бұрын
Wow nice, I thought the thumbnail was a clickbait, but here we are.
@VampLovr547 жыл бұрын
Is that frog pee
@nuclear_atoms71866 жыл бұрын
After 56 hours... I cant even see mario anymore
@redrustyboots5 жыл бұрын
Mom: Your such a handsome young man! Me: 3:11
@eyeccantseeyouu6 жыл бұрын
Mario be like:MY FACE HOW AM I GONNA EAT THE CAKES THE PRINCESS MAKE D:
@rokcris73137 жыл бұрын
SMO running in a toaster be like
@ilis72577 жыл бұрын
when you dock the switch in a toaster instead of the dock
@memeshorti19577 жыл бұрын
At 4 hours, Cappy looked like a demon hat when his eyes are pointed.😳
@paulwebb20786 жыл бұрын
Someone needs to do a livestream where they just show this glitch for hours.
@miracle82847 жыл бұрын
MarioAndCappy.exe Has stopped working
@fiftyplus20206 жыл бұрын
Mr. Bowser... I don’t feel so good...
@B10KPlaysGames6 жыл бұрын
3:26 it looks like his hands are doing the Okay sign xd
@charlescarter54386 жыл бұрын
This is how to get the Mario 8-bit costume coinless.
@sumann38327 жыл бұрын
I subscribed
@zapsorrow7 жыл бұрын
Super Mario Odyssey: Paper Jam
@soulgd46037 жыл бұрын
You can do this in blocksworld by making a thing going 10,000,000 miles per hour and put it in the sky and see what happens... Also make lots of sounds
@canalantigoabandonado13367 жыл бұрын
i did the same glitch in roblox, it is really weird, when i was ASCENDING for like 23 minutes (way faster than odyssey) my character became flat and my speech bubble. well, totally glitched with super stretched text