Super Mario Odyssey INSANE Glitch!

  Рет қаралды 258,239

Jayden Wilson

Jayden Wilson

Күн бұрын

Пікірлер: 448
@classicsonic927
@classicsonic927 7 жыл бұрын
OH NO HE’S REVERTING TO THE MARIO 64 DAYS!!!
@Ventexte
@Ventexte 7 жыл бұрын
True!
@recario6744
@recario6744 7 жыл бұрын
What's so bad about that
@lexibigcheese
@lexibigcheese 7 жыл бұрын
basically.
@TaySplatoon
@TaySplatoon 6 жыл бұрын
Hey Thats Pretteh Goawwd lol
@cristinacarrellanruiz7628
@cristinacarrellanruiz7628 6 жыл бұрын
Two sonic's D:
@DebugCat
@DebugCat 7 жыл бұрын
[warning theres a lot of words here so if you hate reading and technical thingies then go away] i have a possible explanation: mario's model most likely uses floats. you see, when floats get to a certain point, they spread out more and more to prevent unlimited values. once you pass up a very high number, the values will be slightly further away from eachother, intensifying with distance from the origin. pannenkoek's video on floats shows that in certain parallel universes, mario can't stand in very many spots. only a few that are spaced out from eachother. this is very similar to the video. think of every triangle on mario's model as 3 marios. they're assigned to specific y coordinates. but when you pass up a large number of negative y values, the places the marios can be get less and less. the polygons' sides are assigned to only certain y values, getting further apart as mario falls, so it looks similar to content aware scale. all the points that the polygons' edges can be at are usually all at different coordinates. because of the sparsity of y values, some polygons spend their entirety on 1 y coordinate, as if it was part of a flat object such as a question block. but since that's perpendicular to the screen, it looks the way it does in the video there is my explanation. who knows, maybe people can use this information to help process 3d models whilst emulating the switch on a pc. probably won't happen for a while though...
@MattTheCommenter
@MattTheCommenter 7 жыл бұрын
Serponge, you, god damn a lot of familiar non Mario KZbinrs are here wtf
@ckosmic
@ckosmic 7 жыл бұрын
Yay the only right answer
@DebugCat
@DebugCat 7 жыл бұрын
i came up with a logical answer based on my past knowledge
@ddnava96
@ddnava96 7 жыл бұрын
Yep, I came to the same conclusion. It's just floating point inaccuracy getting higher as the models are further away from the center
@Diamondsofmayhem
@Diamondsofmayhem 7 жыл бұрын
As the variable that controls this gets higher and higher (Or would it be lower? give or take negatives.) , his geometry begins to wig-out more and more, since the game was never meant to handle such a massive variable, we see the glitch noted above. I would bet that if the level layout could be found, it would display similar.
@radi0w4ve
@radi0w4ve 7 жыл бұрын
It‘s a me! Mario it‘s er me! Mario it‘s er meh!Mario ot‘s er mu! Mehrio AT‘s er mii! Mumio iat‘sa mee! Mayo I‘ts er muh a merionic organism that travels through space and time falling and falling with the known name Mario
@radi0w4ve
@radi0w4ve 7 жыл бұрын
NeutronGD yes
@fat2936
@fat2936 6 жыл бұрын
XD
@tgg1033
@tgg1033 5 жыл бұрын
I'm me, mar
@commandercharleshoward4262
@commandercharleshoward4262 5 жыл бұрын
It's a me, Maaaaaa
@johnzeets1731
@johnzeets1731 3 жыл бұрын
Soit’sa moi! Neho
@PixusPanic
@PixusPanic 7 жыл бұрын
i think he just became modern art or something.
@tgnoat910
@tgnoat910 7 жыл бұрын
Fruit Queen *cough* deviant art *cough*
@thatgamer0652
@thatgamer0652 7 жыл бұрын
after mario has been falling for 2 hours he decided to quit his job as being mario and begin his career as a modern art artist
@stevenpatterson3891
@stevenpatterson3891 7 жыл бұрын
100th like
@awwadofstuff9619
@awwadofstuff9619 7 жыл бұрын
you gotta go the mile man... 24 hours of falling
@PolioSuko
@PolioSuko 7 жыл бұрын
Awwadofstuff differencen(what is not the same)
@PolioSuko
@PolioSuko 7 жыл бұрын
The theory of life 22
@PolioSuko
@PolioSuko 7 жыл бұрын
Awwadofstuff 13
@PolioSuko
@PolioSuko 7 жыл бұрын
Awwadofstuff the door is open
@PolioSuko
@PolioSuko 7 жыл бұрын
Examble 4
@4qeel6
@4qeel6 7 жыл бұрын
I wanted the outcome of the 4 hour Mario glitch so for the 4 hours I went PapaJohns got a pizza and wedges, I ate it and I was so tired I fell asleep and woke up and saw a really messed up Mario that I cannot un think.
@mayorplayz2205
@mayorplayz2205 7 жыл бұрын
*nintendo 64 graphics intensify*
@marianpalko2531
@marianpalko2531 7 жыл бұрын
If you do it long enough, Mario will turn to Luigi. 😂
@JaydenWilson
@JaydenWilson 7 жыл бұрын
@Marian Palko. I wish :)
@ЦветелинаЦветанова-л5п
@ЦветелинаЦветанова-л5п 5 жыл бұрын
You can now play as luigi
@PuckishAngel
@PuckishAngel 7 жыл бұрын
Oki Doki Odyssey Club
@TimelineGoddess
@TimelineGoddess 7 жыл бұрын
Just *Mario*
@NeekoNoel
@NeekoNoel 7 жыл бұрын
You really left her capping this morning
@joaopaulofurlanettodeolive7216
@joaopaulofurlanettodeolive7216 6 жыл бұрын
Crack odyssey
@elijahpruitt9489
@elijahpruitt9489 6 жыл бұрын
Is Mario going to walk in on Luigi hanging himself
@GIRGHGH
@GIRGHGH 7 жыл бұрын
I've seen this in other games. It happens whenever an "infinite world" is stretched enough. The size of it expands rapidly because you aren't just making a tunnel, you're adding numbers to the Y axis. I don't know how exactly the correlation can be explained, but I do know that they are correlated. I think it has to do with graphics priorities, the game thinks the world is more important than the pause screen so it siphons assets into the growing world.
@ddnava96
@ddnava96 7 жыл бұрын
It has to do with floating point values. Imagine a logaritmic graph. Near -∞, each increment in the X axis represents a very very small and subtle shift in the Y axis. While you go higher in the X axis (away from the center of the 3D space), the increment in the Y axis per each unit incremented in the X axis gets higher. Near ∞, if X increments one unit, Y gets a very high increment, because the graph gets more vertical Translating it to 3D space, near the center, positioning is very very precise, and while you're moving away from it, precision decreases. During normal gameplay, it basically means nothing to the player, but by doing this glitch to fall to infinity, you can go pretty far from the center, decreasing precision a lot. As you're falling vertically, precision only decreases in the Y axis, making Mario's model polygons do huge steps vertically, and having many horizontal lines. If someone were to spend 40 hours swimming with the glitch, it would happen horizontally
@awerelia
@awerelia 7 жыл бұрын
tl;dr, go really far away from somewhere you're not supposed to go really far away from, then watch as what you play as turn into ground up meat after some time.
@lemonadesnake
@lemonadesnake 7 жыл бұрын
Look up UncommentatedPannen or his other channel
@Pixelcraftian
@Pixelcraftian 7 жыл бұрын
Looks like something you'd see in the "PIXELS" movie.
@ocoe5528
@ocoe5528 5 жыл бұрын
His entire body was bitten by Pac-Man! 😂
@danielx7x798
@danielx7x798 7 жыл бұрын
Cappy hasn’t got a spiky shell that’s a Spiny taking a nap 😀
@adamdavenport_2002
@adamdavenport_2002 5 жыл бұрын
Danielx7x7 fuck you bitch
@tehaxor69
@tehaxor69 7 жыл бұрын
This is due to the way floating point numbers are represented, as you get further from zero, the stride from number to number gets larger. So a floating point value will clamp to the closest value that can be represented. That's why some systems will represent the number 5 as 4.99999999 Eventually all the vertexes that Mario and Cappy consist of, will only be represented by a single point and not show at all.
@theblackforcetv5550
@theblackforcetv5550 7 жыл бұрын
I never said "I don't care!" So loudly in my life!
@TTrisTV
@TTrisTV 7 жыл бұрын
10/10 commentary
@InnocentGuillotine
@InnocentGuillotine 6 жыл бұрын
Floating point errors are magical.
@jessesorenson4161
@jessesorenson4161 7 жыл бұрын
I heard that if you do this for 2,401 hours and 0 minutes and 0 seconds, you will get to play as Mama Luigi :D
@yaysuu
@yaysuu 7 жыл бұрын
no mario turns into a black box that can't jump like his origin
@ostrich_man_haha_funny
@ostrich_man_haha_funny 2 жыл бұрын
Who dat green dude is
@nxdiaz5916
@nxdiaz5916 7 жыл бұрын
Poor Mario, his polygons got broke!
@ebola_bird2185
@ebola_bird2185 7 жыл бұрын
Hey its the start menu of 64
@ddnava96
@ddnava96 7 жыл бұрын
Floating point inaccuracy!! *Flies away
@mrknight5360
@mrknight5360 7 жыл бұрын
This is like star fox for the snes
@SerpongeDash
@SerpongeDash 7 жыл бұрын
nice find! I bet when the further you get the more resources the game needs to run properly so he lower the quality of some models but this somehow happen this way lol
@royaltycorza5620
@royaltycorza5620 7 жыл бұрын
Serponge Geometry Dash woah serponge why are you here lmao
@megadubstepxd9462
@megadubstepxd9462 7 жыл бұрын
Lol
@MattTheCommenter
@MattTheCommenter 7 жыл бұрын
New level from serponge? :thinking:
@ddnava96
@ddnava96 7 жыл бұрын
Nope. It's just floating point inaccuracy. The further away you're from the center, the higher the inaccuracy will be. That's why lots of polygons share the same Y value, because you're too low in the Y axis. If you keep swimming for hours in the X/Z axis, the inaccuracy will be in those axis
@FroggestSpirit
@FroggestSpirit 7 жыл бұрын
I did something similar in Sly 2 Band of Thieves, eventually the precision got so bad, that the character just looked flat
@GodzillaGamerITA
@GodzillaGamerITA 7 жыл бұрын
scarier than fnaf
@JaydenWilson
@JaydenWilson 7 жыл бұрын
@Godzilla Gamer ITA. Haha, if u say so! I need to tell Scott Cawthon to add this version of Mario to fnaf 143 when it comes out :)
@seanpark14
@seanpark14 7 жыл бұрын
... LOL NO WORDS XD
@sovatrllyne
@sovatrllyne 7 жыл бұрын
wow cool glitch
@JaydenWilson
@JaydenWilson 7 жыл бұрын
@JayDMGamer. I'm glad you enjoyed the video :)
@SuperDerrick
@SuperDerrick 7 жыл бұрын
The video wuality is really good, so I subbed!
@spaghettiman1127
@spaghettiman1127 7 жыл бұрын
If Super Mario Odyssey was on the Wii.
@Lost_Wholesome
@Lost_Wholesome 2 жыл бұрын
Epic
@asmallbabby4205
@asmallbabby4205 7 жыл бұрын
This is due to floating point precision errors that start to happen as you reach very large positive or negative numbers. He gets spiky because the Y position of the camera is so extreme that the output of the vertices is distorted (or to be precise, quantized) only on the vertical axis. If it was in both directions he would look blocky.
@Bloomyp
@Bloomyp 7 жыл бұрын
At first glance, i thought you were a lot more popular considering you appeared in my recommendations *edit* I subscribed and liked.
@JaydenWilson
@JaydenWilson 7 жыл бұрын
@Bloop Loop. Yo thanks a lot dude! Yeah, I legit only started like 2 months ago and all of a sudden, this video shot up from like 200 view to 4000 VIEWS!!! I just want to say thank you not only to you but to everyone who has subscribed over the last few days!
@Bloomyp
@Bloomyp 7 жыл бұрын
=D
@1-up400
@1-up400 7 жыл бұрын
at 3:42 Marios teeth looks like vampires teeth
@sumann3832
@sumann3832 7 жыл бұрын
They don't
@vortexcore2877
@vortexcore2877 6 жыл бұрын
What teeth?
@gamerchief7740
@gamerchief7740 7 жыл бұрын
Haha I can't stop laughing now! Great video!
@Nic_2751
@Nic_2751 5 жыл бұрын
If you fall long enough you can play as weegee
@davidburnett3764
@davidburnett3764 7 жыл бұрын
Hey, nice high-quality content. You should be proud of this.
@angelarroyo2870
@angelarroyo2870 7 жыл бұрын
How do you barely have any subscribers you are one of the best KZbinrs ever
@JaydenWilson
@JaydenWilson 7 жыл бұрын
@angle XD. Thanks man, I'm glad you enjoy my content :)
@quadeplaysdeadchannel7607
@quadeplaysdeadchannel7607 7 жыл бұрын
Pixelated Mario Lel
@ofihombre
@ofihombre 7 жыл бұрын
Yes, Mario suffers Pixlexia due to the excesive high distance of the axes. This happens to any videogame made with 3D engines: Unreal Engine, Unity, Blender, etc.
@j0m0667
@j0m0667 7 жыл бұрын
You deserve more subscribers!
@cattushhhrrrnngg9985
@cattushhhrrrnngg9985 7 жыл бұрын
You can actually use the first half of this glitch to easily beat the darker side of the moon. Thank you very much my good sir for creating this video
@jaeroklee3656
@jaeroklee3656 7 жыл бұрын
Oooooo... Very scary!
@megadubstepxd9462
@megadubstepxd9462 7 жыл бұрын
Lol 123 subscribers(PS:nice Video)
@JaydenWilson
@JaydenWilson 7 жыл бұрын
@MegadupstepXD. Glad you enjoyed the video :)
@yoshicrafter29
@yoshicrafter29 4 жыл бұрын
Actually this glitch is called the floating point precision error. It is not only present in Mario Odyssey, but in all 3D games. It happens when the X, Y or Z coordinates are too far away from the origin (0,0,0). This is also the cause of the movement glitches in Minecraft when you're at the Far Lands.
@leaf5524
@leaf5524 7 жыл бұрын
The glitch on the thumbnail also happens to me when I fall off the map while playing roblox...then my character looks all glitchy like how Mario is
@mega318
@mega318 7 жыл бұрын
Yeah but if you fall off the map you die, and you don't get to see most of the glitch. But if you player Rocket Tester and get the steampunk ship, you can get very high up and your character gets really glitchy.
@leaf5524
@leaf5524 7 жыл бұрын
MegaMewtwoMario yeah, this glitch usually happens if I go past the death barrier. This often happens when I am riding a vehicle
@THTB_lol
@THTB_lol 7 жыл бұрын
u can do it on get eaten on roblox
@adalydebest9152
@adalydebest9152 7 жыл бұрын
I did this as well and I went for over 10 HOURS. I have a bunch of videos showing each hour if you wanna see or just look at 10 hours of falling if you want
@JaydenWilson
@JaydenWilson 7 жыл бұрын
@Adaly Debest. Cool, i'll definitely have to check them out. Thanks for watching anyway :)
@BlenderVision
@BlenderVision 3 жыл бұрын
if anyone is interested the reason this happens is because things tend to be less accurate further away from the center of an infinite world. you could keep going forever and it will get weirder and weirder.
@pikachuplayz7680
@pikachuplayz7680 7 жыл бұрын
Honestly instead of 799 subs you deserve at least 36K subs
@remianmaszynybudowlane2534
@remianmaszynybudowlane2534 7 жыл бұрын
weirdest or funniest? not sure
@adamurbina
@adamurbina 7 жыл бұрын
this looks as if i dropped my nintendo 64 and super mario 64 game cartridge in water and put the game in the 64 right after... at least, that's what i would think this would look like
@evoglobin
@evoglobin 7 жыл бұрын
usually this glitch happens in other games too, if they use 3d characters. if you manage to go out of bounds to the point where the death barrier ends and you simply fall forever, the character will sort of freak out because of it having never fallen for that long of a time
@peridotuclod9748
@peridotuclod9748 7 жыл бұрын
Low Poly is back bois.
@CheeseJump4
@CheeseJump4 7 жыл бұрын
Omfg i need this
@theblackforcetv5550
@theblackforcetv5550 7 жыл бұрын
CheeseJump4 Who doesn't?
@CheeseJump4
@CheeseJump4 7 жыл бұрын
TheBlackForce Tv lmao true
@ash-xl3ry
@ash-xl3ry 7 жыл бұрын
Its like Mario is going back to his 8-bit version but without the bit.
@epithayadarcithia2117
@epithayadarcithia2117 6 жыл бұрын
I have a thery as to why this works... To save ram, the switch renders less and less polygons based on how far away mario is from the camera (if he's close to it, he's fully rendered, and vise versa). When mario falls, the camera stays in place, causing the distance to grow between them. After about 6 hours, Mario's model has a really low amount of polygons rendered because of it's distance from the camera. The pause screen also uses Mario's currently rendered model(in this case, it would be the one that has little to no polygons) and bypasses the distance/rendering thing. That's my best guess
@snowob
@snowob 7 жыл бұрын
Ah yes, floating point rounding errors!
@gunnzeug8157
@gunnzeug8157 7 жыл бұрын
This is what happens to Mario if you put him in Minecraft's World.
@FrankAsper
@FrankAsper 7 жыл бұрын
Love the frog glitch!
@kirboink79
@kirboink79 7 жыл бұрын
I wonder what mario would look like that but for a day?
@thereborne5219
@thereborne5219 7 жыл бұрын
Thats pure art i love it
@davemclain1504
@davemclain1504 7 жыл бұрын
wgat happen to mairo's face
@JaydenWilson
@JaydenWilson 7 жыл бұрын
@Dave Mclain. Haha! Falling into an endless void in space can do some weird stuff to your face :)
@bttrcrssnth
@bttrcrssnth 7 жыл бұрын
Mairo
@davemclain1504
@davemclain1504 7 жыл бұрын
yep i spelled mario wrong
@gagestanley3832
@gagestanley3832 7 жыл бұрын
Love the vid
@Boardy_Anims
@Boardy_Anims 7 жыл бұрын
I think he discovered the 8-bit dimension
@tschonman1164
@tschonman1164 7 жыл бұрын
There is an easier way to do this using the new out of bounds glitch in the snow kingdom race track. You are able to jump in the pit in the middle of the race track and keep falling.
@AMSKKIWJE
@AMSKKIWJE 7 жыл бұрын
this happens in most games
@AMSKKIWJE
@AMSKKIWJE 7 жыл бұрын
oh cool i got favorited! :)
@wwowokay
@wwowokay 7 жыл бұрын
Title: funniest glitch ever! Thumbnail: weirdest glitch
@davidrosen3767
@davidrosen3767 7 жыл бұрын
say hello to Kars for me Mario!
@deltainfinium869
@deltainfinium869 7 жыл бұрын
Easy explanation. You manage to get so far from the map that the death plane either ends or becomes unloaded, then your falling infinitely This means your Y coordinate is decreasing infinitely Eventually this is going to cause bugs like that due to floats and other technical things on how computers (or the switch) have difficulty handeling numbers with high absolute values. If you continued falling for long enough you'd actually be looped back around to the positive version of your negative coordinate or the game would crash from an integer overflow of the Y coordinate.
@ethanhawksley9097
@ethanhawksley9097 6 жыл бұрын
0:52, Super Waluigi Odyssey confirmed, (I'm not explaining it if you dont get it, but just think of Waluigi's powers in some of the sports games)
@cloudyskies2
@cloudyskies2 7 жыл бұрын
Doki Doki Mario club
@bobbillans6715
@bobbillans6715 7 жыл бұрын
Nicholas Stevens Doki Doki Panic (SMB 2)
@BlackBloodCombatClub
@BlackBloodCombatClub 7 жыл бұрын
*JUST BOWSER*
@Kalamordis
@Kalamordis 7 жыл бұрын
Wouldn't call it funny, but it is a pretty cool glitch, don't usually comment but eh, best of luck on future content! (The algorithm done ya right on this one ;) )
@JaydenWilson
@JaydenWilson 7 жыл бұрын
@Jomas Benfell. Thanks for the good luck ;) Its the first time ever the algorithm has gone in my favour :)
@Scrungip
@Scrungip 7 жыл бұрын
This seems to happen in Source Engine games as well when the player has been falling for some time. However it happens on the weapon viewmodels for those games.
@dantheman2795
@dantheman2795 4 жыл бұрын
Roblox.mp4 has stopped working
@Ventexte
@Ventexte 7 жыл бұрын
This thing happens in ROBLOX in Chaos Washers. If you get out of bounds (because of a hacker or something), have the Gravity Coil, and do the infinite air glitch, is what I call it, does the same thing, but only in minutes, and not hours.
@epicgamerman4510
@epicgamerman4510 7 жыл бұрын
*"Mario! Your polygons are acting weird!"*
@yoshimoshi5472
@yoshimoshi5472 7 жыл бұрын
Mario Odyssey on the N64
@yoshimori_hero
@yoshimori_hero 7 жыл бұрын
When Mario is exposed to 6 hours of the moon, he turns into paper mache. Who knew?
@luisgarcia-ni8eu
@luisgarcia-ni8eu 7 жыл бұрын
That’s because he’s dying slowly, suffocating because you denied him his ability to go back to the moment before he made the mistake of falling. So he can’t use his power to return back to life.
@user-up9rr3mg7k
@user-up9rr3mg7k 5 жыл бұрын
I could NOT stop laughing
@kirbz6784
@kirbz6784 6 жыл бұрын
I estimate 24 hours to have Mario just... outside of existence at that point
@robert_0505
@robert_0505 7 жыл бұрын
This not funny this nighmare fuel
@jo_nm9484
@jo_nm9484 6 жыл бұрын
Reminds me of when you get flung into insanity in roblox lol
@mr.yolitz4038
@mr.yolitz4038 7 жыл бұрын
Eventually, he stopped thinking.
@calisorbit
@calisorbit 7 жыл бұрын
Tbh they should make an amiibo of this masterpiece.
@FBI-qo5zr
@FBI-qo5zr 5 жыл бұрын
Just like r o b l o x .
@anthonyyoung2071
@anthonyyoung2071 7 жыл бұрын
The reason mario looked scary in the menu is cause it either gets high poly or low poly,low is basically what mario looked like in super mario,high poly is mario in super mario odyssey
@seanpark14
@seanpark14 7 жыл бұрын
I got to say the funniest is 6 hours LOL HAHAHAHAHAHAHAHA HE HAS NO SMILE XD
@rocketgreentea
@rocketgreentea 7 жыл бұрын
A E S T H E T I C
@RinTheDemon
@RinTheDemon 7 жыл бұрын
But you can't lie, that Fossil Falls remix is hot 🔥🔥🔥🔥.
@matrixzk5440
@matrixzk5440 6 жыл бұрын
Wow nice, I thought the thumbnail was a clickbait, but here we are.
@VampLovr54
@VampLovr54 7 жыл бұрын
Is that frog pee
@nuclear_atoms7186
@nuclear_atoms7186 6 жыл бұрын
After 56 hours... I cant even see mario anymore
@redrustyboots
@redrustyboots 5 жыл бұрын
Mom: Your such a handsome young man! Me: 3:11
@eyeccantseeyouu
@eyeccantseeyouu 6 жыл бұрын
Mario be like:MY FACE HOW AM I GONNA EAT THE CAKES THE PRINCESS MAKE D:
@rokcris7313
@rokcris7313 7 жыл бұрын
SMO running in a toaster be like
@ilis7257
@ilis7257 7 жыл бұрын
when you dock the switch in a toaster instead of the dock
@memeshorti1957
@memeshorti1957 7 жыл бұрын
At 4 hours, Cappy looked like a demon hat when his eyes are pointed.😳
@paulwebb2078
@paulwebb2078 6 жыл бұрын
Someone needs to do a livestream where they just show this glitch for hours.
@miracle8284
@miracle8284 7 жыл бұрын
MarioAndCappy.exe Has stopped working
@fiftyplus2020
@fiftyplus2020 6 жыл бұрын
Mr. Bowser... I don’t feel so good...
@B10KPlaysGames
@B10KPlaysGames 6 жыл бұрын
3:26 it looks like his hands are doing the Okay sign xd
@charlescarter5438
@charlescarter5438 6 жыл бұрын
This is how to get the Mario 8-bit costume coinless.
@sumann3832
@sumann3832 7 жыл бұрын
I subscribed
@zapsorrow
@zapsorrow 7 жыл бұрын
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@soulgd4603
@soulgd4603 7 жыл бұрын
You can do this in blocksworld by making a thing going 10,000,000 miles per hour and put it in the sky and see what happens... Also make lots of sounds
@canalantigoabandonado1336
@canalantigoabandonado1336 7 жыл бұрын
i did the same glitch in roblox, it is really weird, when i was ASCENDING for like 23 minutes (way faster than odyssey) my character became flat and my speech bubble. well, totally glitched with super stretched text
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