0:17-0:25 doesnt feel so good, it is kinda slow-paced which slowed down the feeling and tension. But the part of 0:40 to 1:00 feels real good, equal to or to an extent better than the orginal, it is fast and brings the tension, which suits the Raftclans' rapid attacks
@derrick1598 жыл бұрын
the version from srw j is better in my opinion
@hokutofan218 жыл бұрын
They coulda done a better job, but this is acceptable. I guess.
@LIXEF068 жыл бұрын
At least it feels like you are going against somthing imposing , heres to hoping the Raftklan can be obtained as a mech either by completing some endings / meeting conditiopns before the half way point OnO , that mech is sooo good looking .
@hokutofan218 жыл бұрын
Felix Cote I see it as the opposite. The theme makes it hard to take the knights seriously because it's *not* imposing. Works for insane Ja-mu, but they needed another mix for it to be imposing. Also, haven't seen any signs of the blue one from a preliminary play. Will have to look at the perfect bible.
@omaewamoshindeiru6168 жыл бұрын
you get him on scenario 44 he joins....fucking badass
@LIXEF068 жыл бұрын
a damn shame you cannot get a raftclans in any subequent play trough early on O~O you get this mech literaly in the last troes of the game
@dragonfable668 жыл бұрын
Felix Cote which makes sense. In J All Van literally only joins you at the grand finale.... he had his boss stats though. but can't be upgraded. whereas here in OG he loses some of his stats *most notably... his units HP is brought down to the same level as your units*..... but you CAN upgrade him and all