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Super Robot Wars IMPACT - Part 3: Galaxy Showdown - Chapter 5: Galaxy Showdown - Chapter 5-4 (Scenario 098): Requiem for Victims
(Note that some values may change depending on if you are playing on Normal Mode or Hard Mode. Also, to view the video cutscenes displayed properly, if there is one in the stage, you can watch the video made by Mecha Games containing all of the game's cutscenes, which I added to this playthrough's playlist so you don't need to search it)
Victory Condition: Defeat all enemies
Defeat Condition: All allies defeated.
Skill Point/Ability Point: Defeat Alfimi (she retreats at 30% HP, or 16200 HP; or when Muge is defeated) --- Did I get it?: Nope ❌
[Comment: For the Skill Point, try to reduce Alfimi's HP to almost 30% HP (that is, to almost 16200 HP) before defeating Muge. After that, you can lower Alfimi's Will/Morale using the Exhaust/Daunt spirit command, then position one of your strongest Super Robots and anyone that has the Support Attack skill (and also has some of the strongest attacks) close together near Alfimi, and then attack Alfimi with the weapons which have the highest attack values. I didn't get it because I tried a little bit but didn't bother too much honestly, lol]
Total Skill/Ability Points in my playthrough with this stage: 80
Secrets: None.
Beginning Player Units: Dancouga, Alteisen Riese, Rein Weissritter, Nadesico (Y-unit)/Elshank, and 14 other units.
Beginning Enemy Units:
Fake Dancouga [Shapiro] - lv63 (HP 50800, doesn't retreat; Money 3800)
Mecha Gilgilgan (x2) - lv60 (HP 18000, Money 15000)
Shapiro's Combat Mecha (x3) - lv56 (HP 15200, Money 6000)
Gilbauer (x3) - lv56 (HP 12750, Money 2600)
Einst Glied (x3) - lv56 (HP 11500, Money 2200)
Einst Knochen (x3) - lv56 (HP 10600, Money 2000)
Zei Far (x6) - lv56 (HP 8800, Money 1000)
Enemy Reinforcement (when Fake Dancouga [Shapiro] is defeated):
Einst Regisseur - lv61 (HP 69800, doesn't retreat; Money 20000)
Einst Eisen (x4) - lv57 (HP 13120, Money 2600)
Enemy Reinforcement (when Einst Regisseur is defeated):
Kuzard (x4) - lv56 (HP 20600, 30000)
Fake Dancouga (x4) - lv60 (HP 22000, Money 3800)
Persönlichkeit [Alfimi] - lv63 (HP 54000, retreats at 30% HP, or 16200 HP; Money 10000)
Muge Zorbados - lv64 (HP 62000, doesn't retreat; Money 20000)
Items Drop: Cartridge (Mecha Gilgilgan), Super Alloy Z (Kuzard), V-Up Unit (W) (Einst Regisseur), Psycho-Frame (Fake Dancouga [Shapiro]), Haro (Muge Zorbados), Spiritual Energy Device (Persönlichkeit [Alfimi])
Unit Acquisition: None.
Units Only Available During Scenario: None.
Units Who Leave After This Scenario: None.
Info taken from Akurasu Wiki SRW Impact (akurasu.net/wi...) Complete Chart website and from the Strategy Guide by joekage available on GameFAQs for SRW Impact (gamefaqs.games... ), if you want to know more. Also, if you don't know how to read japanese and want to know what is the story about in this stage, I recommend reading MNeidengard's Guide and Walkthrough available on GameFAQs, in the SRW Impact page (gamefaqs.games... ).
Playthrough made by Chozomaster! If you liked it you can watch more of my videos on @Chozomaster-rc3dz.
#letsplay #superrobotwars #superrobottaisen