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This was the special video I had in mind. Some of you may have already figured it out. Doing this obviously took a few tries.
Master Hand is only measured by traditional stamina. Despite the damage he takes from the 3 guys' attacks, he will never die when he's being controlled by the player. This is because Master Hand is only bound by traditional health or HP like he is in the boss fight against him. However, this match uses Smash's regular damage percentages instead, which cannot affect Master Hand in any way.
Watch as I take my time toying with these villains as Master Hand. I did all of this while reading off how to use his moves from the SSB Wiki.
I would tell you everything you need to know on how, why, and where this is possible, but I'll just let the following links explain that for you.
www.ssbwiki.com/Master_Hand_gl...
This explains two ways of triggering the glitch, where Master Hand can be used, and what he can do, among other things. The way I used involved one controller, but two can be used, and it's in fact easier.
• SSBM: Playable Master ...
• Super Smash Bros Melee...
• Video
• SSBM- Master Hand glit...
Several other videos across KZbin showcasing this glitch in action, and the various stages Master Hand can be used on, probably with some bugs dealing with his attacks.
I'll probably make my own guide to using this glitch anyway to raise more awareness of it.
Right now. This glitch was the only way I could beat Event 51 without dying once. This unlocks a message that says: "You beat Event Match 51, The Showdown, with no falls!"
I'm sure certain players can do that with normal characters and no TAS, but sadly, I'm not one of them. If I try hard enough, I could be, though.
Thanks for watching!