What other games or individual tracks would you like to see visualized and deconstructed?
@SuperBrictson3 ай бұрын
Since you're into N64 soundtracks, how about Yoshi's Story?
@visualizermusictracks3 ай бұрын
@@SuperBrictson That could be an interesting one. Will check if the MIDIs are accesible
@JoshLeveille3 ай бұрын
Donkey Kong 64!! It’s one of my favorite N64 games/soundtracks 😫🙌
@Elec.Balloon4 ай бұрын
This track is so good Glad you made this video :]
@JayTap4 ай бұрын
As a Speedrunner of this game, and a enjoyer of its music, I absolutely Love what you are doing with every song so far. Keep it up!
@MisterSG14 ай бұрын
Maybe I looked into it too much, but the fact that in these boss stages, the music doesn’t start until the end of the countdown always reminded me of Mario 3 when beginning a new world, the music doesn’t start until Mario is on the map. If this was a callback to that, very unlikely, but still reminds me of that. This is the first of the “boss stages” of Super Smash Bros, characters you can’t play as, again like the four bosses of SF2 possibly drawing inspiration from that game
@visualizermusictracks4 ай бұрын
it adds the neccesary suspense to the boss battle. I did not remember that detail
@ZesTofthelemon4 ай бұрын
I was making a cover of this song ages ago and couldn't find proper sheet music/MIDI visualisation of the mandolin so was doing it entirely by ear. This changes _everything._
@visualizermusictracks4 ай бұрын
ha, i imagine it would be almost impossible to get that frantic mandolin by ear. too many notes too fast. Would like to hear that cover!
@thebro49944 ай бұрын
Whoop Whoop New video :D But I gotta admit, the song sounds a bit empty without the clanks of the metal footsteps. xD
@Eckster3 ай бұрын
Am I correct in saying that in-game it starts the music around 1 minute in before looping? I've noticed that on a few of these tracks that the opening bits seem unfamiliar. Part of it with this one is I'm so used to hearing Mario clomping around :D
@visualizermusictracks3 ай бұрын
the track is deconstructed so the complete original only sounds after it loops. Here first is a loop without the core instuments so it sounds very different. But the intros have all the instruments already so it should sound the same as the usual tune in-game