Surface Mastery Part 9 - Patching a Surface using Interior Guide Rails | LOFT VS PATCH VS LOFT...

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Learn Everything About Design

Learn Everything About Design

Күн бұрын

Пікірлер: 19
@janosadelsberger
@janosadelsberger 2 жыл бұрын
I learned that you’re supposed to use Loft for four sided surfaces and patch for three or more than four sided surfaces because Loft creates an untrimed surface while Patch overbuilds and trims the edges of an underlying four sided surface.
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign 2 жыл бұрын
Great comment and great tip!
@mikiauto73
@mikiauto73 11 ай бұрын
Thanks!
@benb5841
@benb5841 9 ай бұрын
I do a lot of surface modelling. So many new ideas here for how to do it. Thank you!
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign 9 ай бұрын
Happy to help!
@hveguitar
@hveguitar Жыл бұрын
Love your tutorials, thanks so much!
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign 11 ай бұрын
Thanks for watching!
@jamesthompson4062
@jamesthompson4062 2 жыл бұрын
Thanks for doing these tutorials 😎
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign 2 жыл бұрын
Glad you like them!
@bwilliams1815
@bwilliams1815 2 жыл бұрын
Matt. I like the last example because of the continuous blends from top to bottom. You mentioned at the end about using the Ruled Surface tool. I was thinking that because of the draft option. Many times in molding application we need to add draft angles to release the part. I was wondering how you would add draft angles on the example you gave. Thanks again for the discussion and illustration.
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign 2 жыл бұрын
Good point! Sounds like a good topic for the next video. Typically i would make "helper" surfaces to help control the draft direction. I will try to outline that for complex shapes in the next video!
@mikiauto73
@mikiauto73 11 ай бұрын
Great videos, thanks!
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign 11 ай бұрын
You're welcome!
@sadhucat4476
@sadhucat4476 2 жыл бұрын
You've mentioned class A surfaces a couple of times now. Where would this level of smoothness be needed? Fluids stuff and aerodyamics?
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign 2 жыл бұрын
Typically Class A is used for Automotive, Planes etc. Consumer products "can" use it but many are made with traditional CAD packages. You basically have better control over surfaces and the ability to maintain a higher level of continuity. Most CAD programs will have G0 (coincident), G1 (Tangent) and G2 (Smooth). Class A programs introduce G3 which looks at the tangency direction (G1), the radius of curvature (G2) and the rate of change or acceleration. This equates to derivatives if you think about direction, speed and acceleration. So if you think about an Arc that has a constant rate of change. But if you have a spline it might be increasing or decreasing its radii as it gets to the edge. G3 looks at that.
@utkusonmez5674
@utkusonmez5674 Жыл бұрын
Is there any video from you that teaches how to model the very first desing it self ?
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign Жыл бұрын
That first surface was done with a Form. There isn't a video for that specific one but you can download the dataset and edit that purple feature in the timeline. I have tons(probably over 100) videos on form modeling so if there is something specific you are trying to model there might be a video dedicated to it.
@1pixle
@1pixle Жыл бұрын
Thankyou for this
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign Жыл бұрын
You are welcome!
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