At 4:48 your node may look different, copy the video below when copying and pasting these nodes into the BP_SGKGamemode. gyazo.com/cf9a923e774b11fa075394f0bebd3631 If you chat stays hidden when you open the in game menu you can add the nodes in the images below to fix that. gyazo.com/b7645db24679a3885a1fedf7e4b2e538 gyazo.com/6d32802e54684a9869f277f556fcdb27 gyazo.com/04492dbc51e4e761c9b8561177113a48 If you always want the chat to be visible when the in game menu is open you can add these nodes here. gyazo.com/680c5ccccfa947d6f05c9af4f17231d3
@Wardenofthesky Жыл бұрын
Great Tutorial as always mate! However I do have a question, is it possible for players to like press a button to show/hide the menu at the corner? And also will the CGG menu and HUDs pop up in single player or only when player selects multiplayer? And lastly if SGK is already integrated with Advance Steam Session do I need to follow your other CGG tutorial for integration Steam with CGG?? Thanks.
@DefuseStudios Жыл бұрын
Hi, the chat can be hidden by pressing J when using the character included with CGG, if you want to add that to the SGK character you can see the node the J key calls in the CGG character blueprint. The chat will be visible in single and multiplayer sessions. Yes you will need to follow the CGG steam video, obviously if you already have steam advanced sessions plugin installed in your project after following the SGK video you dont need to follow that part of the CGG video just the code changes in CGG.