How did you get the look of the first opening shots?
@M3yTyt Жыл бұрын
no i love this video
@PSking_ Жыл бұрын
This video is great, calm, and got me into the lore and into a lot of other shi from using unity asset explorer to see all this. Also, part 2? Pretty please? Or a iceberg?
@yourmomyourdadcamebacj8093 Жыл бұрын
yes@@Sychke
@CounterImpulse6 ай бұрын
BRO THIS DOES NOT SUCK YOU HELP ME GET THE UTILITY GUN FOR FREE THANK YOU
@lilepic56652 жыл бұрын
One of my favorite glitches is if you kill the king in arena in slow motion, and then continue fighting all his voice lines will still happen but in slow motion, its hilarious
@pixels24602 жыл бұрын
I somehow did that on my first playthrough and I got so confused.
@aeresys2 жыл бұрын
I found that too a couple of months ago, by climbing up there and trying to take his crown
@AsianmanCapcut2 жыл бұрын
Same with the normal ford's If you kill them in slow-motion, and then exit slow-motion they will still make the death sound but in slow-motion (Bro I said slow-motion 3 times💀)
“For me it started with a valve, rusty old piece of junk I found behind my studio.”
@lc1686912 жыл бұрын
SPOILER (kinda)....Wow, I just noticed that the unused village in fantasy land is absolutely the same as many we see at the end of Bonelab. Look at the bar in particular
@vantagedream94052 жыл бұрын
the un used wooden town with a ford npc at 11:00 was used as the final level in bonelab "home"
@Jiceplayer11 ай бұрын
I believe so
@Boxman_9994 ай бұрын
yes it looks like the same building
@vladimirputin34262 жыл бұрын
7:37 that transition had no right going so hard, I was literally borderline panicking from confusion after you walked through it
@Techhunter_Talon2 жыл бұрын
Find it funny that most glitches and game quirks of Boneworks can be regarded as canon because it's an in-development VR game in the universe it is set in.
@Techhunter_Talon Жыл бұрын
@lordinquisitorshadowlord410 I know that. The radio host mentions previously being a speedrunner and even experiencing the glitch you can trigger using a valve.
@OyeAlguien10 ай бұрын
I hate people that delete their apparently bad but Interesting and information giving comments @@Techhunter_Talon
@TheOPMSaitama14 күн бұрын
@@Techhunter_Talonhis name is jimmy wong, also known as Jay according to the body log.
@FocksVR2 жыл бұрын
I love how the boneworks soundtrack somehow sounds nostalgic and like i've heard it a million times before
@blibblab2222 жыл бұрын
especially the one at 4:19, this one is incredibly nostalgic for me for some reason
@coolshiz73192 жыл бұрын
@@blibblab222 Reminds me of Little Big Planet?
@ZorillaMyrid1812 жыл бұрын
9:06 this would actually be an amazing gimmick in a vr game: have some puzzles where some objects can only be seen through one or the other and you have to memorize some things to solve it
@POTATOEH812 жыл бұрын
Or have a friend guide you through it kinda like "Keep talking and no one explodes"
@brightblackhole24422 жыл бұрын
maybe for some kind of short tech demo, but it would be really annoying if that were required in a full game
@nate50512 жыл бұрын
@@brightblackhole2442 tru
@Sapphiregamer86052 жыл бұрын
@@brightblackhole2442 well if I can,in 7 years I will hopefully make a VR war game that starts you off in a trench battle and the objective is to get a modified helmet from a dead ally corpse that sees unique things the naked eye can’t.
@Xenloaf7 ай бұрын
I think it’s great idea. But someone would have to be in VR while someone is being an informant on a PC.
@boxlid2 жыл бұрын
The transition at 12:05 is amazing
@refried18222 жыл бұрын
@Hank Richard tbh i thought that he just went though the wall at first and thats just where the glitch was
@Lakatrazz2 жыл бұрын
Some useless facts about the useless facts: 1. The valve lets you fly because the "body dominance" variable (how much it applies your arms forces into your body) is set to zero, meaning it can keep pushing on your body. Im pretty sure this is because the valve is usually static and it prevents you from accidentally lifting yourself when turning it 17. It is the table, in unity they accidentally gave it a rigidbody, but also set it to static, so the mesh doesn't move with it 37. That same eye texture is also an unused light cookie set in sewer's LightCookieController script (a texture that appears on a light which is what the flashlight uses to fake its effect) 41. The slow-motion target is also disabled in a few more scenes, from what I remember includes the Hover Junkers sandbox and Throne Room 42. This is caused by the fact it was taken from Duck Season and has a invalid layer set, which the HMD camera doesn't render (the spectator camera does render it though since its layer mask is set to Everything which includes invalid layers) 43. Funnily enough, since the monitor just uses a render texture similar to the video calls occasionally if you press the button to update it Alora's face appears for a frame 51. Another thing is that the day 1 version of the Arena gamemode had a disabled, collisionless, gripless Gravity Gun (the half life one) model on the table. Based on the parent gameobject name this was probably a placeholder for some kind of unused trial or challenge. In all versions theres also an unused/unfinished "Crabsketball" gamemode that had you throwing crablets into bins 54. Theres also an entire disabled skate park either in museum basement or blankbox, but I can't remember which (maybe it was in both?) 63. In the hover junkers level, theres actually a huge chunk of part of the Campaign from Hover Junkers disabled, including robots standing on top of the gate you break down, the huge orange grid that was in hover junkers (ive never played it so i forget what it did), and another hover junker ship thats different than the Wasp
@thesupremeduck Жыл бұрын
"collisionless handle outside the arena" has pointless button energy
@sniper93952 жыл бұрын
Hearing that the baton has a 10% chance of appearing makes me pissed since I get that item 80% of the time
@PassTheSalt12 жыл бұрын
Finally something boneworks related not just from you but from all the speedrunners
@WigwamMan2 жыл бұрын
Yes! its great to see some more good Boneworks content!
@SOS_Studios Жыл бұрын
I just realized that the valve glitch in boneworks was mentioned in bonelab when the radio guy talks about how he put a valve on his head and flew
@chlorine_is_yummy4 күн бұрын
the “radio guy”’s name is actually jimmy wong, also called jay
@shortbr3eaf2 жыл бұрын
7:36 is one of the cleanest transitions ive ever seen
@mrborif42452 жыл бұрын
You're a fire editor, all the transitions in this were incredible
@vladioanalexandru42222 жыл бұрын
7:57 Ayo there was a section there?!? I just jumped really high on grabbed onto that fence, I thought that was what I was supposed to do.
@renef.8468 Жыл бұрын
The hype I had for this game. This feeling I felt when I first played it. So unique and awesome. Truly an amazing game
@retronyaical2 жыл бұрын
An interesting fact i learned is that certain rifles have extremely odd hitboxes on the barrel, allowing you to melee enemies and kill quickly without a single bullet fired
@VeryDAWD2 жыл бұрын
Bonelab is going to change EVERYTHING in speedrunning I can imagine the struggle of switching avatar to get the fastest outcome of certain segments of the game
@Wadetata Жыл бұрын
Well uhh the any% required no avatar switches
@tickytac2 жыл бұрын
10:50 that is INSANELY interesting ill have to check that out myself. i might be able to enable those with unityexplorer and play with them in-game
@pillowonwii54942 жыл бұрын
Please do and make a video about it I want to explore the unused area
@tickytac2 жыл бұрын
@@pillowonwii5494 i tried doing it but I couldn't find anything :( maybe there's a way to get it from unity into a custom map or something idk
@EmptyMag2 жыл бұрын
Fun fact about #29, when I started running Glitchless for the first time, maybe in like late December of 2019, I aggroed the nullbody and this was interpreted as a glitch and had to be reviewed a second time by memory. Still very happy to see how the speedrunning scene for this game has evolved over the years when it had such humble beginnings lmao
@Brandonr757sGaming2 жыл бұрын
This was really interesting, especially since I had seen pieces of some of these in your runs.
@MetrocopNamedFinger Жыл бұрын
11:00 this building was reused in bonelab
@huggis33352 жыл бұрын
I just really love the lore and the mysteries of this game, its scary in a unscary way that just makes you wanna play more
@boneworksfootage88732 жыл бұрын
6:40 You can also grab the nullbody from the other side of the door and use your own hands to find the button, it could be faster but it would need more practice to figure out where the button is
@Lemonvr96 ай бұрын
Fun fact, the building outside of arena was reused for the last part of the last bonelab level
@fallis072 жыл бұрын
Damn I wish I had this video to watch now before bed. Looking forward to it
@Produkt_R2 жыл бұрын
Finally, now I understand how some glitches work
@feelsboyyyy2 жыл бұрын
Man seeing that debug gun was so nostalgic. I completely forgot about it. I never knew what it did and I didn't notice when it disappeared
@bep79912 жыл бұрын
bonelab also has weird shit like this: On the train part I had decided to see what would happen if I walked around the trainpath, I found a sign that said "SORRY!" with a small red barrier next to it.
@MrTinPot-Shrapnell6 ай бұрын
I just realised the first glitch with the valve was directly referenced by jimmy in BONELAB
@false70952 жыл бұрын
Damn bro! Some more Boneworks content, love it
@mysticalj91912 жыл бұрын
omg thats the bar in bonelab at 10:59
@bormix-is-poor Жыл бұрын
11:00 is used in bonelab
@SalihAhmad5972 жыл бұрын
2:52 cool dragon ball refrence
@henryellis74122 жыл бұрын
This is a good place to mention that you can make any equippable item zero gravity by magnetizing it to a climbing puck and, while still being magnetized, holstering the item. I personally recommend making knives zero g
@Ninjastyler42 жыл бұрын
In arena, there is a wooden house with poor collision behind the end portal. Great video, boneworks 1.0v was wild
@Xboxshutdown18642 жыл бұрын
10:59 tat building was later used in bonelab.
@NyanCatPronouns2 жыл бұрын
I've been playing this game for a year and a half now and I still bet I'll only know 20%....gonna keep track
@NyanCatPronouns2 жыл бұрын
Alright the only ones I didn't know about was the vent in streets and the you win sign in museum but this is still sick af
@paplinko2 жыл бұрын
The fact that you can claim the utility gun in hover junkers is amazing, I had absolutely no idea and it is such a relief knowing I don't have to go on a huge hunt to mess with sandbox tools in the story levels
@Chase_is_cool Жыл бұрын
10:59 thats the same bar from bonelab Home level
@smeynamations75432 жыл бұрын
I really enjoyed this video! Would love to see more in the future!
@robertishere91092 жыл бұрын
"15 minutes of useless boneworks facts" my bored ass: Son of a bitch I'm in
@justcatsalt2 жыл бұрын
51 looks extremely similar to the bonelab village
@AlkeralexExists2 жыл бұрын
These tips are so useful, they could save people hundreds of hours doing Well anything
@wolcamophone47832 жыл бұрын
Watching this reminds me of the old days of LBP2 glitches for some reason. I really miss that game.
@golem_videomaking2 жыл бұрын
51. isn't that one of the final level of bonelab?
@WannabeSpaceman2 жыл бұрын
@13:46 hey, that's me 👀 Good content
@jakzo_2 жыл бұрын
Love that perspective effect at the start. Also the facts were pretty cool I guess 😁
@Sychke2 жыл бұрын
I'm a fan of the dolly zoom
@FancyForeskin2 жыл бұрын
This was great, very well edited as well!
@ninuvids2 жыл бұрын
Collisionless handle outside the arena has a small story behind it. Originally the text wasn't there. Somebody on Reddit discovered it and made a post titled "Collisionless handle outside the arena". Apparently the devs saw that. It didn't do it in this video but when I discovered that text originally it flew off when you touched it.
@BluVR2 жыл бұрын
Really well made video and enjoyable to watch. good job ^^
@floridaman1005 ай бұрын
11:00 wait.. thats the same building from the end of bonelab
@chlorine_is_yummy Жыл бұрын
11:00 that’s the house in bonelab from the home level
@EggGamingVR9 ай бұрын
unused level for boneworks is a level for bonelab, PERFECT
@JoaHosoi2 жыл бұрын
i love how every single one of these facts are usually just "for some reason"
@stirrcrazy27042 жыл бұрын
In the room with the hover junker ship in Tower, the sign that says “Hover Junkers” on the wall has a box in its geometry that is signed by someone iirc. You’ve gotta climb on top of it and look behind it, but I saw it on my first play through years ago. It said something like “jason’s box” or whatever, I’m assuming that’s the artist who modeled that box.
@BrightPage1742 жыл бұрын
2:25 Holy shit I did this on accident in the arena and I was so pissed I didn't have any other guns and had to use a spear lmao Cool to find out what happened 6:27 Oh man I was so pissed when I spent like an hour trying to get into that vent from the other side just to find out it just went through the room
@AsianmanCapcut2 жыл бұрын
That "thanks for playing our game" I saw at the end level while looking for Easter eggs, or a reclamation bin bc I had some physics stuff
@mnemosynegates6252 жыл бұрын
Great editing man
@kandykandykandykane2 жыл бұрын
i like how most of these aren't actually useless for some speedrunners
@Sara-bk3yi2 жыл бұрын
i quite literally get nauseous just watching gameplay of boneworks now. the wobble is crazy
@Skadidd2 жыл бұрын
Great video i didnt know like 80% of this and ive played through the game twice
@DerBlunderMan2 жыл бұрын
This game gives me the hope that one day I may be stuck in a sword art online like thing. What a world we love in
@clevercoins53602 жыл бұрын
Useful tip If you want to break a lock you can throw empty mags at it this can be used when you dont have any items currently available
@Valka0772 жыл бұрын
Lovely video! Looking forward to more
@snekhuman7 ай бұрын
14:08 This is absolutely amazing
@bluecobalt6652 жыл бұрын
Dang I didnt know most of these. Thanks for the info bro
@grayskystudio7 ай бұрын
13:30 The door is now reused in bonelab and you can open it with a keycard revealing a really big room with a lift
@8-bit23 Жыл бұрын
7:35 Best transition ever
@connerlanning7632 жыл бұрын
11:39 thank you I've always wondered what is in there
@ArbelMilis2 жыл бұрын
Some of the transitions in this video are insane
@Filip_Z2 жыл бұрын
This is a really nice wideo! Well done!!
@ricksnanchez Жыл бұрын
just completed the story mode for the 4th time now, and still learning new things haha
@winnderrz96852 жыл бұрын
7:34 wow nice transition
@dyboszek80572 жыл бұрын
took a while to upload, king
@cameron83642 жыл бұрын
#51 at 11:02 is part of one of the final levels in Bonelab. Likewise, #52 at 11:09 is a less refined version of the final level on Bonelab. They have been refined but SLZ has no reason not to reuse these assets and refine them. Also if you could find them in Boneworks they would look more like Bonelab/Boneworks because they would have post processing that is not an option in the Unity inspector*
@michaelsamir36112 жыл бұрын
The part at 11:02 is identical to the last room in Bonelab, and 11:09 looks like an early version of fantasy land.
@Lukekindaweird2 жыл бұрын
A fun fact that I just recenty found out, is that you can actually slap mp5s' loading thingys while reloading. Such a cool detail.
@bongwatercrocodile3152 жыл бұрын
I tried to HK slap it but it didnt work. Do you need some specific technique for it?
@tankhead26452 жыл бұрын
The bolt needs to be slapped at an angle
@MelRosewood2 жыл бұрын
@@bongwatercrocodile315 it only works if the MP5 is FULLY emptied. Then the bolt will go back, as you’d expect. Then you can slap it. You can slap it because any collision on the bolt will snap it back. Hitting it on a table, slapping your own face with it, slapping a ford’s face with it. Throwing it across the room for dramatic effect just to gravity grab it again. It’s fun.
@trafficconememes3312 жыл бұрын
i think its called a charging handle
@Anigeek12462 жыл бұрын
I like how BoneLab makes a reference to the Valve
@SkizzumZ72 жыл бұрын
thank you for these useless and obscure boneworks facts, very cool and awesome
@r0ady1557 ай бұрын
congrats on being a sub 10er
@batboy70922 жыл бұрын
you can wear the bucket prop as a helmet. easiest place to find it is at the very beginning of museum next to the mop
@mambe4349 Жыл бұрын
The red valve floating was referenced by jimmy in bonelab XD, that's cool
@pliat2 жыл бұрын
Fun fact about the fun fact. The radio guy talks about a valve he used to fly around.
@pliat2 жыл бұрын
In (bone lab)
@Digit4lSpace2 жыл бұрын
10:50 Is it possible to load the unused map in VR and interact with the Ford NPC?
@ClamSham2 жыл бұрын
im not sure if its just me but at 11:00 the same tavern shown was reused in bonelab at fantasy land
@Mishaalikka2 жыл бұрын
What a fantastic video! GOOD STUFF
@thewarners5712 жыл бұрын
The unused arena looks so cool!
@hennifen84202 жыл бұрын
the town out of bounds i bet is a early bone lab structure
@Wadetata Жыл бұрын
7:37 that transition was sick
@lil-pingos74487 ай бұрын
10:59 i think this building was actually reused for level 14 of bonelab right before you enter the windmill room
@rayfer.2 жыл бұрын
this got me hyped up for bonelab!!
@doomguy196 Жыл бұрын
The unused bar looking building in arena is used in the bonelabs game, which is pretty cool assuming Jimmy Wong in the game says that all of it is what the boneworks team flushed
@datboi24132 жыл бұрын
How did you get older versions of boneworks?
@MannFace512 жыл бұрын
Thanks for doing this, was always interested in this game but couldn’t play for more than 45 mins without wanting to die with cold sweats🤢
@rustyfisher20812 жыл бұрын
7:37 was a nice edit
@VRlegs2 жыл бұрын
Very cool video, even though I would consider myself to be one of the biggest boneworks fans I still didn’t know about many of these things lol
@riggle66272 жыл бұрын
The monitors in tower did used to move but they got rid of it. Probably optimization. Another thing with monitors, the monitor in museum thats inside that cylinder used to sit on top of it. Never noticed it changed.