Farthest Frontier Desirability How It Works and Optimal Design

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TactiCat

TactiCat

Күн бұрын

Пікірлер: 18
@randymcneely4983
@randymcneely4983 Жыл бұрын
What goes on at that "Festival Pole" anyway???
@TacticatGaming
@TacticatGaming Жыл бұрын
They run around it with giant ribbons attached to the top ? No animations though lol
@Mikeandike2013
@Mikeandike2013 Жыл бұрын
Look up maypoles, theyre an old festival thing from Europe, but ya its just running around it with ribbons.
@TacticatGaming
@TacticatGaming Жыл бұрын
@@Mikeandike2013 I've seen them twice in my life. Once at a renaissance fair and another time in a fever dream. They are pretty cool.
@TeslaRifle
@TeslaRifle 8 ай бұрын
Need a mod that changes it to Festivus pole
@badbadger902
@badbadger902 Жыл бұрын
Great guide, as always Tacticat Having loosely followed your previous guide from the "Legions Shield" series, I was finally able to jump, very quickly I may add, from T1 - T4, within 4 Years, a little tip I found in order to do it that fast was micromanaging my settlers use of WOOD chopping, and building FARMS 1 at a time to avoid that nasty issue of civilians all building and no carriers syndrome, before the T2 work-camps appear ( again instead of 1 work-camp with MAX settlers, I went for 2-3 camps instead and saw much faster income of WOOD/STONE by grouping them together with an overlay on the area you needed sorted !! yes, you have that small offset in Materials vs Labour, but nothing worse than getting that NO LABOURERS message, please add more ). Regearding the DESIRABILITY I stayed primarily with the T1 Gardens / shrines, T2 playing directly towards what HOUSES required vs NO T2 decorations, then the T3 Flower urns, using your Space-between-the-houses trick and my City went into overdrive, so many thanks for this guide As an additional, I did find placing T2 Decorations took a LOT of time and GOLD, which you had to make first and that kept watering down, MATERIALS, LABOUR and of course Years playing, over my playthroughs of just giving the people what they REALLY wanted ( Only during the T2 phase ).
@TacticatGaming
@TacticatGaming Жыл бұрын
T2 decorations and T3 decorations help - but are costly. I’m waiting to see what they do to decoration bonuses. But in theory with current mechanics you could just spam t1 gardens and not need much else.
@Scytha86
@Scytha86 Жыл бұрын
Good guide thanks.
@TacticatGaming
@TacticatGaming Жыл бұрын
Glad it helped!
@TheBendixSA
@TheBendixSA 6 ай бұрын
This still valid?
@TacticatGaming
@TacticatGaming 6 ай бұрын
Yes
@junwenteh
@junwenteh Жыл бұрын
Does statue desirability stack? (small, medium, large)
@TacticatGaming
@TacticatGaming Жыл бұрын
Yes. Each statue has its own desirability bonus. Small don’t stack with small , but you can use one of each type to get 3 bonuses
@junwenteh
@junwenteh Жыл бұрын
@@TacticatGaming thanks alot!
@69Vide0S
@69Vide0S Жыл бұрын
with so many house, how many toilets do u have? i mean compost to hold the poops?
@TacticatGaming
@TacticatGaming Жыл бұрын
1 per 120-125 people
@MyName-bo6ed
@MyName-bo6ed Жыл бұрын
Do u have market for every square of the house? How about root cellar?
@TacticatGaming
@TacticatGaming Жыл бұрын
Houses yes, root cellars I try to keep near market/in but it’s not technically needed
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