Great talk! Thanks for sharing. You can count me in the pro-hex camp.
@Swellownic2 жыл бұрын
I randomly found the game while scrolling the Xbox Store's Deals and it caught my attention because I'm currently working on a tactical game. Gameplay-wise, I think it's great: everything works nicely, it has a nice balance of difficulty, it's fun to come up with new strategies, so basically it nails down the fundamentals of the game very well. Keith mentioned that he wasn't involved in the porting process and I think thats my main problem: the UX/UI are very hideous, inconsistent both on interactions and visually and it has a lack of accessibility options. The texts are way too small on console and there's no way to change that. It's also clear that the game was thought for mouse and keyboard and the controls do not translate well to a joystick. It would be nicer if we just had the option to use a cursor instead of navigating across every UI element. Anyway, I loved the game and it's always nice to see a deep-dive on the game's design.
@Swellownic2 жыл бұрын
P.S.: i love hex-based movement and my game would feature that, thx for the tip to use squares instead.