Fun fact(not sure if it was mentioned in the comments already), apparently, Takeshi did get Jon's letter and wanted to write back, but because Jon didn't put a return address on the letter, Takeshi didn't know where to send it
@bryanthunder17392 жыл бұрын
😱 WAIT REALLY.
@emeraldkoala22 жыл бұрын
I know this comment's a year old, but did he ever reply on social media or something?
@MrFiekie1232 жыл бұрын
@@emeraldkoala2 I honestly can't remember. I just remember seeing someone mention that Takeshi did get the letter.
@derworfnet3 жыл бұрын
"Fun" fact: Unless you beat him up right away, the old man that gives the map will follow the salaryman up to the island and kill him once he reaches the treasure (resulting in a game over just before the finish line). "Fun" fact 2: If you spend a few minutes on the ending screen, the game will eventually call you out on taking this "crappy game" seriously enough to actually finish it through.
@SuperWestor3 жыл бұрын
''fun'' fact 3: warp to the end. at the start just punch for 2 minutes and warp to cave. :)
@Mike142643 жыл бұрын
Fun fact 4: there's another way to replenish health, by drinking tequila, specifically. "Fun" fact 5: if you choose to stare at the map, and wait for an hour, the screen goes black. Three more hours, an old-styled "no signal" screen appears. Yet another hour, a "good morning" message appears, and the game resumes. "Fun" fact 6: you can pay the barber to cut you.
@Mike142643 жыл бұрын
Fun fact 7: if you lose all your hearts, pressing A+B 3 times during the death animation will revive you. Fun fact 8: there's a secret mechanic where you can talk with any bystander with the microphone, and you can change the tone of voice from "formal" to "irritated" on the pause screen. All regular NOCs have one out of four "tempers", which means that, after talking with them a specific amount of times in the correct voice tones, they will say a special message, and these messages are usually legit hints that tell you what to do in the game to properly proceed.
@Mike142643 жыл бұрын
Fun fact 9: pressing up on a very specific spot inside the huts lets you return to the resort island. Fun fact 10: if you stay in front of the first tree from the left in the forest location and press up, you reveal a heart. "Fun" fact 11: if you stand after the 23rd tree from the left in the same forest area and press up, you'll enter a Japanese base in the South Pacific with soldiers attacking you.
@Mike142643 жыл бұрын
Last "fun" fact from me, I swear: despite the seemingly broad selection of songs at the karaoke bar, only four are available. Plus, the crowd prefers a certain musical genre (Enka music), and there's only one available song in that genre, the one we see in the video. It's actually called "Rain of a New Frontier".
@punishedghost49703 жыл бұрын
Dad: Are you winning son? Son: Yeah I just divorced my wife!
@TealVelvet3 жыл бұрын
Dad: Funny that you mention that...
@Salone_FD3 жыл бұрын
@@TealVelvet NOOOOOOOO
@hideofreakingkojima54573 жыл бұрын
Friend playing Total Recall: Amateur
@TomH26813 жыл бұрын
From what I've heard, Kitano actually hated video games. He didn't just happen to make an impossible game. It was specifically designed to be impossible.
@sethgibson51483 жыл бұрын
Did he say why he hated video games?
@jojivlogs_42553 жыл бұрын
@@sethgibson5148 probably because most games at the time truly did suck major ass
@THENAMEISQUICKMAN3 жыл бұрын
@@sethgibson5148 Grumpy old man syndrome. The video by Kim Justice goes more into it, but he hates many things modern and have any involvement in a video game ever again after this until Yakuza 6 where he gave an amazing performance as one of the characters.
@appleglassjuice113 жыл бұрын
Yeah I'm pretty sure he's fine with video games now.
@six2make43 жыл бұрын
@@sethgibson5148 Guy had a tough life, video games were still relatively new and maybe to someone from his background who had struggled for pretty much everything, creating something that just create struggles for yourself for the purpose of struggling but no actual goal might not have sit well. Who knows, you would have to ask him. Either way looking into a lot of what he said when he elaborated why he didn't like a lot of modern stuff, yeah, some of it is because he is old you could say that but again, it's also due to how he grew up, when he talked about Twitter he mentioned how it was alright for "horsing around" and you only need to watch a bit of TV and look to the streets if you want news and that is to some degree true, I know people who understand more about what is going on in the US for example than they do in our home country or even local town.
@EA-fd7vx3 жыл бұрын
Fact: Takeshi was one of the best character in yakuza series
@Aelius_Beats3 жыл бұрын
True dat brother
@nicholasrod30972 жыл бұрын
Yeah he is.
@TheGraveKnight2 жыл бұрын
He was Hirose iirc
@Tenormic36 ай бұрын
7:00 You called the exorcism!
@NashTheBlade Жыл бұрын
If anyone wants an answer to why this game was this bad...well...Ya know how some reviewers say words like "Why make a game like this, do they just hate gamers?"...WELLLLLLLLLLLLLLLLL....Buddy...This is one of those rare cases where the answer is YES!....Beat Takeshi himself HATED video games and gamers alike...If that was the case, then why didn't he just refuse when someone asked to make a game based off of him or one of his movies...Easy, he simply wanted to piss off gamers...He honestly believed that video games were the WORST waste of time ever and that we would be better off skipping rocks in the water or chain smoking, HIS WORDS!...He would prefer us to do drugs over playing video games...No joke...To quote a certain nerd..."Wow, What an asshole!"
@dannydashtv9418 Жыл бұрын
13:16 That line only gets funnier with every passing year😂
@imtoostonedtocomeupwithaus59763 жыл бұрын
Already one of my favorite reaction channels
@morphman863 жыл бұрын
That ending rant before the Japanese bit was made almost entirely from Beat Takeshi quotes :D
@powrsh1192 жыл бұрын
I keep coming back to yours' Jontron reaction videos, its like an addiction, then I end up binge-watching them all
@kirausamaria54093 жыл бұрын
I don't know too much about Takeshi Kitano except from some apparitions on tv shows, but I love him for being the biggest troll when creating this game XD.
@emeraldkoala2 Жыл бұрын
Funny that Chad said he wondered if they have an exorcist on set and this is the video where Jon does the "Outta this house! Outta this house!" bit.
@stanmarsh45663 жыл бұрын
You still have to watch other hysterically funny Jontron videos like "my sister is a werewolf" "Dark Dungeons" "Titanic the animated movie". These are the best ones, and of course Starcade, and my favorite "Birdemic"
@rileytruax7663 жыл бұрын
i knew there was a jontron video reaction you guys were missing haha i love this vid
@PTNuno2 жыл бұрын
People like J. Tron and me understand the "WHY" anyone play this games! Challenge! You can't go to the end on this game. Yes we can!!! Whit insanity in the end but we can do it.
@elliegm37093 жыл бұрын
Fun fact Takeshi was in Battle Royale, one of the most violent films that is rated nc15. I am so shocked he designed a video game. Making it hard to beat on purpose is so troll like
@TheForsakenEagle3 жыл бұрын
Grilled Mormons
@BearArmyCadet279513 жыл бұрын
Chad, I'm already subscribed. I've been subbed since Nate asked a couple of months ago.
@krognak2 жыл бұрын
Love your accents, and your taste in vids! All the best from Little England.
@bear_trap1073 жыл бұрын
aww shorty is a good boy :)
@exorphitus11 ай бұрын
Games in that era were made purposely hard as a way to combat the movie/game rental industry that was huge back then. They wanted the games too hard to beat in the couple of days you could rent it for, so that way you had to buy the game to beat it. It was all about game publishers trying to force you to give them your money instead of renting.
@MadMattInc13 жыл бұрын
The reason games were "Nintendo Hard" Back in the day was due to it actually being "Arcade Hard". The thing is the only other video games we had at the time were also Atari games, and Arcades, and arcades had to be challenging yet fun, so they could draw players into using more of their quarters and packing away more money. Early NES felt that it needed to be hard, that way it gave players a longer chance at playing their difficult games, and in turn you got your money's worth out of the play time.
@chillhour615511 ай бұрын
The NES did not have a separate memory chip to be able so save you're games progress that's why most of them you had to restart or use a password screen, most of the time it did feel though that game developers secretly just hated children, there are some truely great NES titles though, just look at anything published by Konami, Capcom, Natsumi, data east and Hudson soft to name a few
@Archphoenix13 жыл бұрын
Its time to watch takeshis castle. the best show ever made. Thats what the west knows him for the most,nut i think it had a different name in america
@bad-people65103 жыл бұрын
But perhaps Beat Takeshi's greatest accomplishment... doing a TV interview with legitimate real world supervillain Shoko Asahara.
@dontassociate Жыл бұрын
It’s because most oldschool games were arcade based and only got portable/ home playable versions later so they try to capitalize on making you play as many quarters as possible because as soon as you beat the game theres nothing left to do but play again
@breeze20823 жыл бұрын
I've heard a theory before that they were made so hard, because games were so short, so if you took forever to beat it, it didn't have to be long or full of content, as if it would cover for being a short experience by you taking a long time to finish it, and by the time you do, you would feel you got your monies worth. Not sure if that worked for anyone, but I suppose I could see them making that connection.
@dukeofdarlo589610 ай бұрын
And just remember, you have to sit there for 5 minutes and cry into the mic or let the controller sit for an hour every time you need the map. I think Takeshi was somewhat self aware of how terrible the hang gliding part was, you have to cry to get back there faster.
@MeIoTheYellow3 жыл бұрын
2:05 "Throughout history mankind has faced challenges far and wide, building the Great Wall of China, combating China and even escaping China"
@distantmind9563 жыл бұрын
Still waiting for the reaction video for his review of the animated Titanic movie. For me that one's on my top 3 list with 'Goop' and the 'Real Life Exorcism' videos. Though this one is up there with the great ones too.
@ShinKyuubi3 жыл бұрын
Born in the mid 80's and my first console was an NES so I can remember growing up in the early 90's with that thing and yes back then MANY games were difficult. I personally think it had a lot to do with keeping people playing because otherwise games could be short..look at pro speed runners for NES Mario Bros..they got that shit down to sub 5 minutes..at this point they've just about optimized that game to the point where it's at the human limit of ability..only TAS can do it faster..and not by much iirc. One of the ones from my childhood that was a ball buster was Ghosts and Goblins..the NES forerunner to the more widely known Super Ghouls and Ghosts. Both are notoriously difficult and you have to run them both TWICE in one sitting to get the true ending. Also I think another reason is that the companies were still running on "arcade" logic where games were designed to be hard as balls to suck up quarters and make lots of money..so when some got ported to NES they didn't decrease the difficulty.
@DaMaddness3 жыл бұрын
I live for you guy's simultaneous double takes in these things
@duckhuntdog3 жыл бұрын
I want to see Nikki react to Jotron's Steven Seagal vid. It's one of his greatest videos 😅
@enderboy18242 жыл бұрын
I really do want to see you attempt this game on the channel
@sinned6us2 жыл бұрын
Neat fact about the famicom in the original zelda game you had to make a loud noise into it to kill a specific enemy and in the us nes version the manual still says it can be killed this way despite the nes not having a speaker
@WillCWilson3 жыл бұрын
This was one of the older Jontron videos, Nikki. The review came out in 2014, so it would've taken him 2 years to do that review.
@cosmosquartz41883 жыл бұрын
Games like that is a test, A true test of patients
@ZombieDragQueen2 жыл бұрын
It's the equivalent of art house movies and I'm glad such games exist. They offer a different experience. In Jon's case that experience made him learn Japanese so he could write a letter to Takeshi Kitano to ask him what the hell he was thinking when making the game. That is my interpretation of the review and from that perspective it looks like a game I'd like to play. It's like watching David Lynch movies. You're not going to be entertained like when watching an action blockbuster.
@Khadharphak2 жыл бұрын
A lot of NES games back in the day were so hard because they didn't actually have a lot of content, given they had so little space to work with. So to prevent you from finishing a game in half an hour and returning it cause you feel cheated, they made them crushingly hard to keep you playing for hours doing the same sections over and over again.
@Garother3 жыл бұрын
Back then the games were hard and unforgiving because developers only knew the Arcade game style. Hard games that eat quarters. There was no formula for home video games yet. That's why we still got Continues and Scores even when they were pointless. It slowly changed over time. But this game... It's a pointless waste of cartridges and time.
@dontshanonau13353 жыл бұрын
Just a question: Are you guys planning to react to any more Absolute Mad Lads by Count Dankula?
@TheycallmeHatGuy3 жыл бұрын
Yes
@CrazyCircles12 жыл бұрын
The games back then were difficult because of the arcades. And the arcades were difficult because the harder the game, the more money people spend. So in the beginning they just ported over the games onto the home consoles. And for a while the devs only knew how to make ultra challenging games until it shifted to now where Dark Souls is something special (back when it came out) because it was harder than most things on the market.
@fattonyTV_11 ай бұрын
Kinda funny that he mentioned the Shin Megami Tensei games, spoiler alert by the way, in Persona 5 Royal if you don't hang out with Sumire, Maruki and Akechi and get their confidants up to a certain level before November , you won't be able to get the REAL real final fight and ending. And if you choose to agree to live i the reality that Maruki made, you get one of the bad endings. So yeah crazy that there are some games that actually do that whole oh if you do this or that you pretty much screwed yourself.
@7quantumphysics2 жыл бұрын
I don't know why, but I just HAD to leave a like this time! 🤔
@bigstoopboi3 жыл бұрын
some quality stuff ngl
@jacobj39332 жыл бұрын
Well 1 videogame from the 2000s actually did have divorce be a plot point in it. Chibi Robo. A niche game that came out the GameCube.
@neolithiumproduction3 жыл бұрын
Shoot, Skyrim does that. I've been unable to beat parts of the game simply because some npc that is needed for the storyline (yet not set as essential) got killed during a dragon attack. -_-
@thilokobs91843 жыл бұрын
Games back then where designed much different because the wjole industry was different. There were games coming out maybe every few month. Games where hard because they needed to make you play for a long time while the game itself was more on the short side (because of the small memory space). Today games can be everything and can last virtualy forever so games need to be more engaging and have a better Time-to-Value scaling.
@lucascoval8283 жыл бұрын
Japan. Don't change.
@princealigorna74683 жыл бұрын
So since suggesting this worked so well, I'll repeat my recommendation for some Angry Video Game Nerd. Namely, Hong Kong 97 or Big Rigs: Over the Road Racing
@mrwoodchuck943 жыл бұрын
Morrowind is the 5th elderscrols game
@irvplotnik893 жыл бұрын
nope, it was the third game
@mrwoodchuck943 жыл бұрын
@@irvplotnik89 Arena, Daggerfall, Battlespire, Redguard and then Morrowind
@Mr_Terffic2 жыл бұрын
You guys should check out civie11 Channel he's is hilarious