#33 Why Did It Have to be Psionics? (Syken & TapCat Let's Play Xcom2)

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TapCat

TapCat

Күн бұрын

Пікірлер: 57
@nikkizerocool9101
@nikkizerocool9101 8 ай бұрын
Ross: "Doc says Yamada is still unconscious, but he should wake up in a few hours" Heather: "I have an idea" 💡 *Heather begins to tell Ross the plan* Ross: "Alright, I'll ask Jones for help" *Yamada wakes up in an old cart in one of the Avengers storage compartments below deck* *Heather plays the open music for Skyrim* Ross: "Hey, you. You’re finally awake. You were trying to cross the border, right?" Yamada: "Whats happening?" Ross: "Walked right into that Imperial ambush, same as us, and that thief over there." *Yamada Turns* Jones: "Darn you Stormcloaks. Skyrim was fine until you came along. Empire was nice and lazy." Yamada: "Wait, I know this dialogue" Jones: "If they hadn’t been looking for you, I could’ve stolen that horse and been half way to Hammerfell." Yamada: "You guys are dorks" 😂 Jones: "It was either this or pretend you have been in a coma for 10 years" 😅 Ross: "But we didn't have fake beards" *Yamada laughs and then rubs his head* Yamada: "I don't remember much. Everything is still fuzzy, did Steve make it?" Jones: "No, he didn't make it" Heather: "Shame about Steve King, we should tell Central to notify his next of kin." Ross: "He had a son" Heather: "who's that?" Ross: "Jo King" *Everyone looks at Ross* 😑 Ross: "Too soon?" That mission was crazy, and Advent Psyonics feel super OP even with us having plasma weapons, even Ray felt the need to chime in when it was getting hairy hahaha I'll let myself out
@TapCat
@TapCat 8 ай бұрын
That pun at the end was too much!
@FranktheBlindArtist
@FranktheBlindArtist 9 ай бұрын
Ray is always ready with the emotional support and consolation ❤
@TapCat
@TapCat 9 ай бұрын
Indeed, although I loved the fact that he only came in once the mission was over.
@danielmerriman8066
@danielmerriman8066 9 ай бұрын
Nerve-wracking mission! You've probably realised in re-watching, but that priest didn't go into stasis twice in a row - it was one of the other priests, so each one went into stasis once (which is annoying enough!)
@TapCat
@TapCat 9 ай бұрын
Yes! I saw that when I watched the video this morning and was slightly mortified that I kept talking about the same guy going into stasis twice when it was the other priest who had run off to the ruined building that had done it the first time. But, overall, I'm glad that they can only pull that trick once because if they really could keep bouncing back up it would be a total pain!
@JayFunningham
@JayFunningham 8 ай бұрын
Great job on this one TC. That first part of the mission was really on a knife edge as you skirted around those other pods. This is, incidentally, one of my main critiques of XCOM 2. Too often you spend 70% of the mission in the first 10% of the map because clustered pod placement hamstrings your movement. I hate using Templars without Reapers to scout for this very reason.
@TapCat
@TapCat 8 ай бұрын
I always find templars fun but I'm more reluctant about turning them loose on a lot of missions for exactly that reason.
@ghost2031
@ghost2031 9 ай бұрын
I love your style of narrating your videos. Keep it up. Anyways I'm waiting for XCOM 3 to be announced.
@TapCat
@TapCat 9 ай бұрын
You and me both!
@jimulatt7215
@jimulatt7215 9 ай бұрын
You gotta get an expanded mag for that Reaper!
@TapCat
@TapCat 9 ай бұрын
You and I are on the exact same wavelength on that one!
@micahchurch5733
@micahchurch5733 8 ай бұрын
holy that execute was the xcom gods looking favorably upon you after the terrifying near one shot on the reaper and a bleeding out good as dead medic if there was one more round
@micahchurch5733
@micahchurch5733 8 ай бұрын
also absolutely wild the reaper is out for longer than the person who was bleeding out
@TapCat
@TapCat 8 ай бұрын
I know, right? He did get hurt badly but you'd think bleeding out would really keep the medic out for a long time. But that's the XCOM 2 wound system... the number of days is assigned randomly so sometimes you catch a break and sometimes it's terrible.
@GrayebP
@GrayebP 8 ай бұрын
Omg, that was harder than anyone can expected. Nice one thought
@ChrisOatley
@ChrisOatley 8 ай бұрын
Holy moly. When it ended, I exhaled audibly, realizing I had been holding my breath for most of that entire finale 😂
@martindesantiago6508
@martindesantiago6508 8 ай бұрын
Damn those injuries were gnarly. Rip resistance guy
@brauliob
@brauliob 9 ай бұрын
I'm surprised that neither you or Skyen start a mission by finding the map's edges/barriers. I always check so I can make sure what direction I am least likely to run into other pods. Either way, both of you are pros and I enjoy watching your videos.
@TapCat
@TapCat 8 ай бұрын
You're right, I only rarely check for the boundaries. It could certainly come in handy on supply raids or other missions without a timer.
@hawkeye3573
@hawkeye3573 9 ай бұрын
You aren't getting any breaks on your missions at all Tap! I think Syken has been using up all the luck LOL. I'm running a playthrough myself and just a word of warning you will not like the new and improved sectopod!
@TapCat
@TapCat 9 ай бұрын
Lol, I would expect nothing less!
@FallenEvaneskyro07
@FallenEvaneskyro07 8 ай бұрын
Poor Steven too Young for a Hit, brutal mission thankfully that ghastly pod took the last grenade for breakfast. In any case with how tight the doom clock it's coming in prehaps it's time to start building the skulljack and start splitting some Codex-es as they should be fairly easy to take down by now, also that extra Guerrilla ops sounds really tempting since there are two fairly bad dark events coming up, not to mentioned a Chossen's gonna add an extra one this month. Seriously Resistance orders have been pretty mild this campain meanwhile dark events are not pulling any punches, it's been a thrill so far keep it going commanders :D!
@TapCat
@TapCat 8 ай бұрын
Probably the hardest working resistance order has been the humble +2 contacts because we might well have lost the game by now without it. You're right, though, the overally power level of those has been solid but not spectacular.
@mrmcbaldspot
@mrmcbaldspot 9 ай бұрын
Psionics seems to have died with XCOM 2. It played such an important role in the very first games (90s). Even these super psionic warriors only seem dangerous because of their high HP. Not downplaying the difficulty of your mission, just noticing the difference between the games.
@TapCat
@TapCat 9 ай бұрын
I felt very differently while playing it. Their attacks can go right through your cover and the ability to consistently go into stasis after taking lethal damage is a real bear!
@cale115
@cale115 8 ай бұрын
Nice work, the health pools are becoming outrageous without abilities for multiple shots per turn. This playthrough is gonna get hectic.
@TapCat
@TapCat 8 ай бұрын
Agreed, at least we have plasma coming but not a lot more abilities that ramp up damage in a major way.
@Owch-
@Owch- 8 ай бұрын
I know I am a bit late to the party (I am slowly catching up with this series, it’s great so far!) but you reaally shot yourself in the foot by not bringing the mind-shields on your guys, could have ignored those dazed conditions from getting hit by the nasty fanatics(or whatever they are called). This one was a tough nut to crack all around though, 4 unit pac with one of them being a gatekeeper and the map itself was almost made to counter you! Glad you got your squad out alive (even if with heavy wounds).
@sundoga4961
@sundoga4961 9 ай бұрын
You didn't actually have one guy go into stasis twice. Each of the fanatics went into stasis once - it was the one you forgot about (near the top of the map) who stasised up first.
@TapCat
@TapCat 9 ай бұрын
Yup, I saw that in watching the replay. Glad to be wrong about that, it would be terrible if they could pull that trick repeatedly.
@erichobbs4042
@erichobbs4042 9 ай бұрын
I think that the problem with the sectoid moving after the grenade is tossed is due to the fact that the sniper is concealed. So if you blew up cover with a revealed soldier the sectoid would have stayed put. Edit. Nevermind, I just saw that he moved after getting hit again. That's a really difficult mod behaviour to deal with 😮
@bigego503
@bigego503 9 ай бұрын
Three gravely wounded soldiers. And mission was saved by an execution. The rng gods owe you. Big time. Weird that reaper is wounded for longer recovery time than the soldier who was bleeding out. Still, mission finished and lost no Xcom personal. I guess a victory is a victory. Good vid
@TapCat
@TapCat 9 ай бұрын
Whether you're gravely wounded or "just" wounded is partially random and the number of days a soldier is out is completely random. It's a strange system and I've never really understood the logic behind it.
@pjiuty7706
@pjiuty7706 8 ай бұрын
Resistance orders have been carrying me this run through. So many deaths. As tough as these mods make the game, they forced me to start doing a lot of things I never cared much about. For example, now I read the enemy list and plan accordingly. Before it was basically a template team: spec, reaper, gren, and whatever is available.
@TapCat
@TapCat 8 ай бұрын
Having more of a plan is definitely a good idea. I also think that going up to a situation where the difficulty is higher will make the game that you were used to feel noticeably easier when you return to it.
@sortehuse
@sortehuse 9 ай бұрын
Do Mindshield protect against their Psionic Blast, Stasis and Dazed Ability or only against mind control?
@TapCat
@TapCat 9 ай бұрын
It should prevent any of the conditions that reflect a soldier's mental state. So they couldn't be dazed or stunned but they could be put into stasis or damaged by psionics. Syken uses them a LOT more than I do so he'd be able to speak to it more completely but that's my understanding.
@baz9568
@baz9568 8 ай бұрын
RIP Steve
@30andBoard
@30andBoard 9 ай бұрын
RIP Mr.King😂
@TapCat
@TapCat 9 ай бұрын
Indeed, but at least he left behind a large collection of novels for us to remember him by!
@FranktheBlindArtist
@FranktheBlindArtist 9 ай бұрын
By happenstance He died in the pet semetry so it’s ok he’l be back
@michaelslater9239
@michaelslater9239 8 ай бұрын
So, it feels like the mods have made things pretty screwy in terms of balance? You seem to be getting a lot more enemies with a lot more HP, and not really that much extra in terms of firepower to deal with it
@TapCat
@TapCat 8 ай бұрын
Yes. The idea was to "fix" the way that XCOM 2 drops in difficulty in the mid-to-late game when you play without mods.
@michaelslater9239
@michaelslater9239 8 ай бұрын
@@TapCat fair enough! It's definitely a lot more tense than the usual mission at this stage of the campaign. Do you have a list of those mods, by the way? I'm getting an appetite to try them myself!
@TapCat
@TapCat 8 ай бұрын
@@michaelslater9239 If you check the description of any of my videos in the series, you'll find a link to the whole list.
@gundamlilligant8128
@gundamlilligant8128 7 ай бұрын
While late would the lingering clouds/puddles from Gas and Acid grenades hit the priests coming out of stasis?
@TapCat
@TapCat 7 ай бұрын
If they walk through it, yes. But if they stand still I don't believe it would. There's also the problem that it wouldn't do any damage until the next turn so it wouldn't help you a whole lot either way.
@FranktheBlindArtist
@FranktheBlindArtist 9 ай бұрын
I was just about to ask if you can give a mimic beacon aid protocol 😂😂
@TapCat
@TapCat 9 ай бұрын
So the answer is obviously yes, but I'm not confident that it actually did anything. Maybe the enemy just got lucky with their RNG but them hitting both shots was kind of disheartening.
@FranktheBlindArtist
@FranktheBlindArtist 9 ай бұрын
@@TapCat what we need , hear me out it’s totally unrelated, is a Lego based XCom
@TapCat
@TapCat 8 ай бұрын
@@FranktheBlindArtistYou mean a video game like the Star Wars Lego or do you want actual Lego sets of the Avenger.
@FranktheBlindArtist
@FranktheBlindArtist 8 ай бұрын
@@TapCat was watching Sykes new wastelands 3 playthrough and I saw a roof that looks like Lego and I thought, imagine how cool a Lego version of the XCOM game would be 😂😂😂 My mind does the weird tangents thing too much
@TapCat
@TapCat 8 ай бұрын
@@FranktheBlindArtist The Mario +Rabbids game was basically XCOM in that world and people enjoyed it quite a bit so I could see your idea being at least as fun.
@itree4
@itree4 9 ай бұрын
@tapcat bro download the demo for classified France 44. Would like to hear your thoughts on the game. 💯👍🏾
@arthurmarques6191
@arthurmarques6191 9 ай бұрын
50:00 94% hit chance and you miss. That's xcom 😑
@TapCat
@TapCat 8 ай бұрын
Indeed!
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