====Description==== Arkanoid is a 1986 block breaker arcade game developed and published by Taito. In North America, it was published by Romstar. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield. Some blocks contain power-ups that have various effects, such as increasing the length of the Vaus, creating several additional balls, or equipping the Vaus with cannons. Other blocks may be indestructible or require multiple hits to break. en.wikipedia.org/wiki/Arkanoid Tool-assisted superplay (TAS) of Arkanoid Arcade (651,360 pts) (Hard) This video is just a superplay. I finished the game relatively quickly but it could be done faster. Sometimes I chose to have fun rather than going fast. If we had the choice between infinite angles, some rounds would be completed much faster, but we can only choose between about 6 different angles at which the ball bounces on the paddle. To get a high score like on Twin Galaxies, you have to shoot many enemies while keeping the ball in play but without ending the round. This is why the score for this TAS is about half of what is posted there. -In this game, for a TAS, it is possible to change the power-up (rng manipulation) simply by moving the paddle before the power-up appears. -At the start of turn 5, the paddle is moved after the start to obtain the multi ball (D) -In round 14 at 7:07 I moved the paddle to get an L instead of an S -At the start of rounds 16, 28, 30, 31 and 32, the power-up was changed by moving the paddle. -The number of hits to break a gray brick changes as you progress in the game, increasing the difficulty of the game. From what I tested, the difficulty setting of the game does not change this. -Rounds 1 to 9 = 2 hits -Rounds 10 to 17 = 3 hits -Rounds 18 to 24 = 4 hits -Rounds 25 to 32 = 5 hits -The map of all levels can be viewed here: vgmaps.com/Atlas/Arcade/index.htm#Arkanoid What is a TAS? kzbin.infoabout For a good introduction to TASing: kzbin.info/www/bejne/f5bXnGRjjMdqpbs For more information visit tasvideos.org. 0:00 Rounds 1 - 5 2:57 Rounds 6 - 10 5:02 Rounds 11 - 15 8:27 Rounds 16 - 20 10:47 Rounds 21 - 25 13:47 Rounds 26 - 30 18:14 Rounds 31 - 32 19:28 Doh 19:54 End
@LyingSecret6 ай бұрын
Some people in comments "HURR DURR i clearly have no idea what a TAS is, so i will just say it's cheating" - braindead.
@ShadowBaofu6 ай бұрын
Now I want to see this with Arkanoid: Revenge of Doh. Can do some serious score milking with the R capsule.
You should lose all your lives on last level. Just damage Doh only 15 times,then die,then damage Doh 15 times,then die,...... Complete the game only on last live It's 1k points per damage*15 damage*20 lives(you will get 6 more lives for points)=300 thousand points on level 33/Doh
@mailsprower94626 ай бұрын
It's +285000 points to your score
@brantnuttall6 ай бұрын
that is not how you're supposed to do the head! lol
@brantnuttall6 ай бұрын
There's a lot of sad people here making comments. If you don't like it, go home to mummy!
@JoeCubBear6 ай бұрын
I disapprove of using TAS... it's considered cheating
@brantnuttall6 ай бұрын
well no ish Sherlock!
@RiverwindGames3 ай бұрын
Its not cheating, TAS isnt meant to be competitive just fun
@DrNoBrazil6 ай бұрын
Pointless and useless. Real hardware doesn't allow this. You can't just "teleport".
@mailsprower94626 ай бұрын
He used mouse as "Arkanoid Controller". This controller allowing move your character to other side of screen in just one frame
@craigluft74536 ай бұрын
there's 651,360 points. it's right in the title
@brantnuttall6 ай бұрын
go home to mummy, she will make it better.
@Bizzozeron6 ай бұрын
real hardware has no actual limit in place, if you could put a smaller ball on the cabinet, you'd get a faster and faster movement until it was practically instant, but nearly impossible for a human to control. Thats the point of TAS, its theoretical. It's 'what if we could break human limits but still adhere to the softwares' hardcoded rules'.