[TAS] Ehrgeiz: God Bless The Ring in

  Рет қаралды 3,116

Zinfidel

Zinfidel

Күн бұрын

In game time: 1'57"45
My other Ehrgeiz tool-assisted speedruns:
Dasher Inoba: • [TAS] Ehrgeiz: God Ble...
Lee Shuwen: • [TAS] Ehrgeiz: God Ble...
Godhand: • [TAS] Ehrgeiz: God Ble...
This TAS was much more difficult to make interesting than Dasher was. Han is a mixup-heavy character that relies on high-low mixups built into his strings. Unfortunately against a very hard CPU, the computer rarely guesses wrong and interrupts attacks frequently. I had to intentionally drop and miss a lot of attacks in order to get stuff to connect.
I set the rounds to 1 and health to minimum for this run because it would have become repetitive and uninteresting due to Han's relatively small moves pool.

Пікірлер: 6
@alexanderminas28
@alexanderminas28 6 ай бұрын
Han was by far the most interesting character story wise: being an action movie star, losing his leg to a different dimension, which is why you see his dismembered leg in the final battle, and the fact you need that in order to get his good ending.
@GreenZinfidel
@GreenZinfidel 6 ай бұрын
He has what I call "early development vibes" meaning he seems to be more fleshed out in a conspicuous way compared to other characters, for the reasons you mentioned. I get the impression that there were bigger plans for the whole cast but after finishing Han's stuff the team realized or was told that they don't have the resources to give everyone the same treatment. Pure speculation on my part here.
@Recon-cv1fe
@Recon-cv1fe 4 жыл бұрын
This game was a blast in the arcades. Used to play the hell out of it. Han is just like Hwoarang from Tekken. Looks like him too lol
@GreenZinfidel
@GreenZinfidel 4 жыл бұрын
I never got the opportunity to play this game in the arcades; I'm envious of your experience! I know from footage on KZbin that the arcade version had much better graphics. The characters in Ehrgeiz are in fact amalgamations of Tekken, Tobal, and original character designs. Han basically *is* Hwoarang and most of his moves have the exact same name. Godhand is a mashup of the Mishimas and even has Paul's demoman. One of the game's lead designers was Seiichi Ishii, who worked on Tekken originally.
@Recon-cv1fe
@Recon-cv1fe 4 жыл бұрын
@@GreenZinfidel True. Namco character moves; squaresoft characters. The arcade was just so much more fluid moving. It was a lot like the movement in Dead or Alive 2 for the PS2. I believe if this has been put on PS2 rather than PS1 they could've captured the arcade feel perfect
@paynerogers3440
@paynerogers3440 5 жыл бұрын
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