[TAS] Sundered Any% in

  Рет қаралды 4,852

Jarlyk

Jarlyk

Күн бұрын

Пікірлер: 52
@jalepinojoe6285
@jalepinojoe6285 Жыл бұрын
I may not know much about this game, but momentum preservation and close quarters combat with TAS will never not be absolutely mesmerizing to watch.
@fainfawn7641
@fainfawn7641 Жыл бұрын
Yeah definitely. TAS is really satisfying for most games especially smoother ones like this
@averagemythosenjoyer
@averagemythosenjoyer 2 ай бұрын
I have GOT to get this game. Not only is it a metroidvania (I love the genre already), but it also has cosmic horror elements (which are totally my jam).
@hakonhassel4928
@hakonhassel4928 Жыл бұрын
Great work!🎉 The movement is so crazy, especially with the moon jump tech!🤯
@jarlyk
@jarlyk Жыл бұрын
The amount of momentum you can store in this game is absurd. You can also finely tune your trajectory, as holding the down button will make you fall slightly faster, so a lot of the segments smash-dashing through narrow tunnels involve a bunch of little adjustments, plus using things like double jumps into down atk dodge cancels to get quick bursts of vertical adjustment.
@hakonhassel4928
@hakonhassel4928 Жыл бұрын
​@@jarlykWhen I think about it I would love some member exclusive versions of these videos where you have the input display up on the side, kinda like at 0:35 🤓
@Schilani
@Schilani Жыл бұрын
A little explanation for the Crystal rooms that you ran through and mentioned at around 6:00 They are your "lore" rooms. Hitting the black swirlies makes your narrator talk about some little tidbits.
@jarlyk
@jarlyk Жыл бұрын
Ah, good to know; I should go listen to them. :D
@energyipad5566
@energyipad5566 Жыл бұрын
I have finished this game 4 times, gotten every ending, done a fuckton of sequence breaks, and yet I am amazed by everything here. The movement was so fast I checked whether I had the play speed of the video at 2x multiple times. On the damage I cannot comment given I play on the hardest difficulty, but the sheer ability to hold onto enemies displayed here is a work of art. I totally recommend this game. Just get it. Now if you will excuse me, I have some movement tech to practice.
@jarlyk
@jarlyk Жыл бұрын
If you're curious, the core damage cycle that helps stick to enemies here is grapple, up-air, double-jump to interrupt, side-air, air smash (interrupts the air attack animation), then cycle back around to grapple again to interrupt the end of the smash animation after it hits. Air smash is where the bulk of the damage comes from. The up-air resets the double jump, so you can juggle like this indefinitely. Granted, in practice, this is really hard to do with human inputs, especially since a few frames of difference in how long you hold the grapple can make a huge difference on where you end up. You can mix in dashes here and there to reset if you overshoot horizontally.
@sweetiewolfgirl
@sweetiewolfgirl Жыл бұрын
Seeing both the fluid/floaty movement and quick snappy combat, atop how the currency is sucked toward the PC, I now want a no geo gathering swarm tas of this.
@jarlyk
@jarlyk Жыл бұрын
I actually thought about this. The Sundered magnet algorithm is way more aggressive than the HK geo gathering, unfortunately. The algorithm in HK is pretty simple and the resulting dynamics of its math has a semi-stable equilibrium that tend to result in orbital trajectories. 0 shards spent could still be an interesting run (since no passive upgrades), but avoiding all shards entirely might be impossible.
@FeyHunt
@FeyHunt Жыл бұрын
Wow... I love this game! It took me like 8 hours to beat it and the TAS just trounced through Rivalry like nothing. For those who wants to play it casually, I highly recommend the Corrupt path to take full advantage of the aerial movements. Once you get used to it, it's actually very fun to zip around the places. Of course, not as crazy as this TAS.
@jarlyk
@jarlyk Жыл бұрын
Yeah, the corrupted abilities are super fun. The dash is probably my favorite, thought I'm also a fan of the wall cling. The corrupted dash actually used to be part of the speedrun route, since you can use the vertical blinks for skips, but moonjump obsoleted that.
@raksop.4490
@raksop.4490 Жыл бұрын
Really cool to see some other games then Hollow Knight, the movement does look very cool in this one. One game I would love to see being tased is Rayman Legends, the speedruns have a lot of crazy and deep movement techs, but Im not sure how easy it is to manipulate the rng. Actually on second thought not sure if there is rng in the game, there are enemys but I think they allways react the same, could be wrong tho.
@oceanbeans8546
@oceanbeans8546 Жыл бұрын
This was the second ever Roguelike I played. I am so glad to see others also enjoying it!!!
@bee_irl
@bee_irl Жыл бұрын
I didn't mean to watch all the way through, but the movement and your commentary hooked me. Congrats on the TAS!
@SevAeris
@SevAeris Жыл бұрын
I know nothing about this game but this was still highly enjoyable to watch. GGs on explaining the TAS and the game so well! Seeing a Grime TAS would be amazing. The game has so much potential to optimise movement and bossfights likewise and amazing music. Looking forward to whatever you decide to do next!
@jarlyk
@jarlyk Жыл бұрын
I'd love to do a Grime TAS, though not sure if it's possible. It's a Unity game, but it doesn't have a native Linux build, so would need to port the game files over to a Linux runner. I should try it, though, as I do agree it would make for an interesting TAS. The game has a ton of glitched tech, as well, though it's more glitching through geometry than momentum storage shenanigans.
@SevAeris
@SevAeris Жыл бұрын
Ah, that's a pity. Well best of luck if you do try it!
@boonkunak
@boonkunak Жыл бұрын
Awesome tas! I never knew about the moon jump, that’s crazy
@carson_r_0972
@carson_r_0972 Жыл бұрын
Man this tas guy is really good at all the games they play, its kinda crazy.
@B-System
@B-System 3 ай бұрын
I hear he practices like crazy
@shroomian2739
@shroomian2739 Жыл бұрын
Wow, I might check out this game! If you’re open to suggestions I’d recommend TASing Imp of the Sun, it doesn’t see much attention but I adore the movement and combat and feel like it would translate really well to a TAS.
@imdrunkmk427
@imdrunkmk427 Жыл бұрын
Woah, the amount of speed u can store is crazy!!
@ladyshapeshifter2327
@ladyshapeshifter2327 Жыл бұрын
Insane tas, thank you!
@nickpater
@nickpater Жыл бұрын
Amazing job!! I’ve enjoyed this game on several playthroughs and it’s mindblowing how fast and developed your tech is, I’ll be checking out other speedruns for sure
@vixivali
@vixivali Жыл бұрын
I love this game! The crystal "black hole" rooms are lore rooms. And there are like... three or four endings, depending on what you did ability wise. (If you have Valk abilities, or full Corrupted abilities, etc!) The Corrupted one is fun, though certainly slower in all senses. As you need to grind for all the currency manually as you need to use all the Elder Shards or whatever. And you need to hunt down all the hidden/secret Elder Shards.
@Neph0
@Neph0 Жыл бұрын
Wow, I love this game, can't wait to watch your TAS!
@mlogan2k2
@mlogan2k2 4 ай бұрын
I have been *so close* to beating this game so, so many times. But I always get the third arena pattern without a bottom, and end up dropkicking my way to death.
@BecomingAconite
@BecomingAconite 3 ай бұрын
I absolutely love this game, 100%ed it and have about 50 hours in it, and I could not recommend it more. Edit: I opened up Steam because I had the nagging feeling that wrong about my hours, and boy was I, I have 80.6 hours ingame.
@EvilCherry3
@EvilCherry3 Жыл бұрын
Bravo Jarlyk ! :) I didn’t find a detailed explanation of the lore of this game anywhere. I just know “bad god found new soul to collect old powers and revive”. That’s not much.
@fainfawn7641
@fainfawn7641 Жыл бұрын
I absolutely love both making and watching TAS runs. Extremely fun and satisfying. I love this channel
@jarlyk
@jarlyk Жыл бұрын
Yeah, this game isn't nearly as popular as Hollow Knight, but the movement was just too much fun to not make a TAS of it.
@fainfawn7641
@fainfawn7641 Жыл бұрын
@@jarlyk honestly fair. I wonder if you’d be interested by rain world. It seems simple first glance but has some fun movement.
@crushermjm
@crushermjm Жыл бұрын
Cool!
@Jafar313-u7b
@Jafar313-u7b Жыл бұрын
i want to see a tas speed run pantheon of nightmares
@haaxor1689
@haaxor1689 Жыл бұрын
Not sure if it would be as fun to TAS as this, but another great metroidvania you can try is Blasphemous
@Schilani
@Schilani Жыл бұрын
I just love the TAS shenanigans. The movement is just so funky, and the normally very smooth camera movement gets completely out of control. Also 21:26 had me laughing.
@globglogabgalabyeast6611
@globglogabgalabyeast6611 11 ай бұрын
Woah, I thought I was able to find a lot of cool movement tech and skips in my casual playthroughs, but the speed and fluidity you achieve here is insane! I love how the abilities in Sundered are so flexible as both movement and attacks Do you think a TAS of Sundered on higher difficulties would look fairly similar, or would the routing change quite a bit to get more upgrades/perks/abilities? I saw you mention a possibility of doing some co-op TAS of this, and that sounds amazing! Your recent Alice & Bob HK run was very entertaining, and one of my favorite TAS series (New Super Mario Bros Wii by Adeal’s TASes) is co-op. For Sundered co-op, are different players able to interact with each other, or would it more be each player doing their own thing?
@jarlyk
@jarlyk 11 ай бұрын
I suspect higher difficulty would be pretty similar, though it depends on how much longer the required fights are. Ultimately it comes down to movement time versus time saved on fights. If the end-game fights are slow enough, it might be worth to burn some shards like the human route does. If I did a higher difficulty TAS, I'd probably go for Embrace ending as well, as that involves getting the ability upgrades, which are super fun to play with. Regarding multiplayer, the Sundered co-op is local multiplayer, so both (or up to four) players would actually be in the same TAS, sending inputs from two controllers simultaneously. The way it works is that one player is the primary and would be doing the bulk of the motion, but secondary players can assist with combat or detour to grab shards along the way. The secondary players can press a button to warp to the primary, so what it would look like is one player zooming through, with the other player(s) branching off to grab things that are nearby to the movement path. Combat would be the most interesting part, with multiple players splitting up the enemies to try to minimize time spent in movement without dealing dmg. I'd like to work on this, but I'd need to do some work to improve TASing stability for this game, as currently it desyncs quite frequently. It's also unfortunate that it gets a tiny fraction of the audience compared to the Hollow Knight TASes, as I think the movement and combat in this game is extremely cool, but, alas, HK is just a way more popular game.
@kyeruu3
@kyeruu3 Жыл бұрын
Fave Metroidvania. Momentum with combat properly used? You LITERALLY are blinding dashing light killing everything. It's amazing also lore is perfect
@nightmared.nathan1868
@nightmared.nathan1868 4 ай бұрын
la novia de este sujeto debe estar muy complacida
@cooleodawhale444
@cooleodawhale444 Жыл бұрын
Could you please do a pale court champion's call TAS
@hakonhassel4928
@hakonhassel4928 Жыл бұрын
How optimized would you say this is? You said you picked up one unnecessary fragment, but do you think sub 30 is possible?
@jarlyk
@jarlyk Жыл бұрын
I think sub-30 is definitely possible. That and there's a lot of opportunity for more advanced rng manip, both to search for better layout seeds and to get things like temporary shrine buffs for boss fights. I think a 0 shard run _might_ be possible too, though dodging those shards is a lot harder than in HK, as the algorithm it uses for bringing them back to you has some damping that makes it much more likely to actually hit you.
@hakonhassel4928
@hakonhassel4928 Жыл бұрын
@@jarlyk Cool! I was also thinking about 0 shards, but yeah it seems very difficult...
@enderstorm2140
@enderstorm2140 Жыл бұрын
You could try doing a Celeste TAS next
@toblerone1582
@toblerone1582 Жыл бұрын
how do you feel about doing a 100% tas of the game?
@jarlyk
@jarlyk Жыл бұрын
Could be interesting; depends on how long it is. I've also been thinking it might be interesting to do a 'local coop' run with TAS controlling all of the players.
@uviolin0
@uviolin0 2 ай бұрын
where do I find the rebirth perk???????
@diegohollerbach7356
@diegohollerbach7356 Жыл бұрын
is it just me or does everyone like the commentated tas more
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