I’d wager the classic would be used a LOT more, regardless of stats if Valve released the strange filter for CTF_2fort
@yspear_9 ай бұрын
I have seen the classic used more on dustbowl for some reason
@BurgerBoi13379 ай бұрын
They should make it have a unique strange filter for noscopes like how the loose cannon has one for double donks
@Tanzo_Adzuki9 ай бұрын
@@BurgerBoi1337*Bloke!*
@dartimes60489 ай бұрын
@@yspear_it’s because of the long hallways on Dustbowl. It’s the same reason why you cannot play dustbowl without one huntsman sniper on either team.
@CrazedBot379 ай бұрын
I refuse to use any non-Classic sniper rifle
@guilhermedom22289 ай бұрын
I just want to add some to the Your Eternal Reward, if you are using the clock and dagger, you can change disguise while invisible and still be invisible, as long you have full clock and stand still when changing disguise, you aren't kicked out of invisibility How useful that is, don't know, just liked to point out
@bobthebox29939 ай бұрын
It's useful, but also incredibly boring as I often find myself standing still while invisible, waiting for my cloak to come back up and it doesn't combo well with the C&D's already faster cloak drain
@Monke99_9 ай бұрын
@@bobthebox2993you know the revolver that gives a longer cloak right?
@bobthebox29939 ай бұрын
@@Monke99_ yup, you're pretty much forced to use it if you're running C&D and YER together. Equipping the l'etranger is like putting a bandage on the place where your leg got cut-off. It's better than nothing, but it doesn't fix the problem
@thamzhiyong31619 ай бұрын
on defence the yer, cloak and dagger and letranger is ok to use but u need to stop being passive if the enemy team tries to invade lol
@yargolocus48539 ай бұрын
@@thamzhiyong3161 you can just be a useless spy too. It's like a midpoint between tryhard and hoovy. You could be a super passive spy that stabs only 5 times each match, but nobody sees it coming ever. It never carries, but you hate to lose because of a ghost
@fabulousauruspeks70109 ай бұрын
I find the cloak drain on the YER to be its primary downside. You're going to rely on the cloak to get behind the enemy and stab them far more than you will rely on the disguises to fool them. You practically need to use the L'Etranger or Cloak 'n Dagger with the YER to be effective, since otherwise you're just not going to be invis long enough to get into a good position. At which point it doesn't matter if you have a disguise or not, because the enemy team is always going to spycheck the weirdly positioned "teammate." I actually think the update that added the Cloak Drain penalty and the Manual Disguising for the YER was a pretty significant nerf because of this. The manual disguises are really only worth using if you're in spawn, because most of the time you're going to want your cloak more than you're going to want a disguise.
@TealOpal9 ай бұрын
Valve really decided to double nerf Spy in what was already a Pyro themed update lol
@tttttttttttttttp129 ай бұрын
You don't really need to use the L'Etranger. I only play spy with the YER, so I've gotten used to the cloak drain and I just use the amby instead.
@spacesheep65479 ай бұрын
I dont see how they nerfed the YER in that update, you werent even able to change your disguise before at all, it's a slight buff even tbh
@megapal46389 ай бұрын
YER used to be my favorite spy knife until it got nerfed in jungle inferno, I really don't know why valve decided to nerf spy so hard there, imo YER could have been buffed with a lower cloak drain rate and it would have been perfect, the ability to put on disguises in spawn or by spending cloak was so dumb and really removed the fun factor for me
@titicaca.9 ай бұрын
the manual disguises are worth using outside of spawn. you just need better cloak management and make better use of ammo boxes. it does make the gameplay slower at times, but it does really pay off. very underrated knife, just requires more thought to use (and the l'etranger).
@tugazu9 ай бұрын
I love how you have the spy is just being there in the thumbnail, it got me thinking that you are just going to list every spy weapon and be like it is ruined by it being on the spy
@isenokami78108 ай бұрын
Figured that’d be more the case with Heavy, since you can put a lot more powerful stuff on the guy since he’s so damn slow. Definitely a case where the class itself is a balancing factor. The Buffalo Steak would count as a weapon ruined by this: even with the faster move speed, Heavy’s not made for melee, especially since he takes more damage. On the other hand, I recall Great Blue theorizing that the Fists of Steel would be an absolute nightmare on any other class.
@bouteilledeau14639 ай бұрын
26:00 Admire that big brain Heavy play of blocking rockets.
@alanw177526 күн бұрын
Liberty launcher rockets that do 84 dmg point blank is just funny while normal rockets do 112
@defiik9 ай бұрын
October 20, 2017 Patch #1 (Jungle Inferno Update) Changed attributes: Removed Cannot Disguise penalty. Non-kill disguises require and consume a full cloak meter. Backstab-based disguises are still free. Increased cloak drain rate by 33%. The YER wasnt able to disguise at all before jungle inerno, so it was a buff.
@getaround12769 ай бұрын
It was intended to be a buff, but the cloak drain penalty is such a downside it dragged it down
@OmegaRC598 ай бұрын
Imo, it kind of evened out away from being a buff back to pretty much the same effectiveness as it was before. It didn't need an extra downside from before because losing all your cloak for a disguise is a downside in of itself. The weapon was obviously painfully undertuned before, and still is
@punishedwhispers1218Ай бұрын
No, the increased cloak drain killed it. It was a nerf
@dernamenlosefan9 ай бұрын
The classic has semi unironically become my favourite Sniper weapon somehow. I named mine "The hitscan huntsman" and I love landing unscoped headshots. Tho only being able to headshot from 100% charge is a massive pain (I mean 50% would be fine IMO) you kinda get used to it and work around it. Being able to jump while charging and the far large FoV while preparing a charged shot is definetly a plus.
@tttttttttttttttp129 ай бұрын
Same
@icyan3939 ай бұрын
yesss i unironically use the classic so much, it's actually my favorite rifle :D it makes you think a little differently from the other rifles
@matthewgagnon94269 ай бұрын
When I played a lot more I definitely preferred the Classic. It also annoyed people almost as much as the Huntsman because some people hate it when they die to bad weapons. I'm on the no-scoping ever train with it. The time I played for months on end almost solely using the Classic was the time I got best at Sniper since it forced me to make my shots count.
@BeesechurgerProductions8 ай бұрын
I use the Classic in a way that gets a lot of people scratching their heads, but is really fun. I use it as a support rifle. Find a weird niche sightline that overlooks the teamfight, and pump out no-charge or low-charge bodyshots. You can do around 45-60ish damage a hit, which is nothing to sneeze at in terms of suppressing fire helping a teamfight, it keeps enemy medics from being as effective due to the whole "medics heal faster if you haven't taken damage" mechanic, and you can rack up a surprising amount of assists. People also generally don't expect to take 50 damage from halfway across the map in the middle of a fight, and will generally run away more often.
@Double-X2-Points6 ай бұрын
Theres literally no such thing as "semi unironically". You just have no idea what youre trying to say, or no idea what youre actually saying. Now also drop the word penultimately and youre a complete conc_jump into a ceiling fan.
@blacklight6839 ай бұрын
Library launcher: +literally everything - damage Everyone:wtfing shit is this stupid weapon Rip Library launcher
@fangrowls63364 ай бұрын
Damage tends to be everything because the faster you kill someone else the more chance you live and win the fight.
@RealGhostface-y9bАй бұрын
Excuse me...LIBRARY launcher? It's the *_LIBERTY_* launcher man 😭
@chumpy0nion17Ай бұрын
@@RealGhostface-y9b no its not, I hate books
@vivelespatat2670Ай бұрын
Shooting encyclopedias instead of rockets.
@alanw177526 күн бұрын
Library launcher thats a good one Who remembers how op this was from 2011 - 2013, it had same dmg as stock, 3 rockets per clip, and the same faster rocket speed as now. Sounds broken cuz it was
@Queek_Headtaker9 ай бұрын
Spy is my second most played class and, honestly, I think the Ambassador nerf was quite justified, alongside the Dead Ringer nerf in the same update. I can't comment on YER since I never use it, but old Amby and DR were outright dirty on their own, let alone together. Nowadays, they are still extremely powerful tools, but much more balanced, even in skilled hands. Now, the Diamondback not being nerfed is a whole different can of worms but I guess Valve somehow thought stored crit weapons are somehow more balanced?
@jblazerndrowzy9 ай бұрын
Finally, someone who knows that the Amby still kicks ass even after the nerf. Why they passed up on the Diamondback for the crit range nerf, only Valve knows.
@RdTrler9 ай бұрын
@@jblazerndrowzy The Diamondback requires that you come into melee range of an Engineer's buildings and survive the wrath of his team. Yes, the Diamondback can drop a 102 crit from across the map, but you have to get close before it'll give you that kind of power. Meanwhile, you can just walk out of spawn with the Amby and get all Counter-Strike on those oversized head hitboxes.
@getaround12769 ай бұрын
@RdTrler Bro, it's on backstab as well. Combine it with the kunai and the Dr and you got someone who can rack up hp and crits on new players and when the skilled ones catch up cheese their way out with hundreds of effective hitpoints
@lukegibson60449 ай бұрын
The Diamondback is one of the strangest ideas design wise. It's like if Sniper had a rifle that starts off with slightly slower charge speed but charges significantly faster as he racks up headshots. It rewards you for doing the task the class was designed to do.
@LauBauBer9 ай бұрын
@@RdTrler the diamondback requires that you do your job as spy or do your other job as spy it's very much ridiculous
@ColaPerv69699 ай бұрын
im amazed you didnt mention the Baby Face's Blaster, "lose boost on hit" is one of the biggest pains you can experience as a scout
@king_acceler87559 ай бұрын
Honestly that part isn't the problem, it rewards your skill at not being hit, it's the lose boost on double jump that really hurts because you're losing out on your ability to evade incoming damage.
@U.Inferno9 ай бұрын
@@king_acceler8755the thing is, it's an effective trade off. You sacrifice vertical mobility for heightened horizontal mobility. That's what it was originally and it was considered one of Scout's best shotgun. I think it would be fine with one or the other but both at once leaves you dead in the water. You can avoid taking damage if you have double jump, or you don't need double jump if you can bail with a few scrapes. But you get the worst of both.
@Evanflame-rk9xu9 ай бұрын
Honestly? I've found a pretty unique advantage that gives you. Since you lose a LOT of boost on a simple hit, if you take just a slight amount of damage, you get slowed down pretty significantly. Which is bad, EXCEPT for predicting movement. If you know how to utilize the speed loss, you can start doing some INSANE weaving, especially if you can get a solid shot or two in the middle of dodging.
@desk_fan_chan9 ай бұрын
@@U.Inferno I just think it would be better if the damaged required to drain the bar would be the same you news to completely fill it.
@Guaporacer9 ай бұрын
@@king_acceler8755 it is not per-se but as it stands you lose it EXTREMELY quickly, like, 4 damage is enough to drain a third of your bar, its ludicrous how little damage you need to take to become effectively a sitting duck with less than 125 hp
@Cthulhunoms9 ай бұрын
Give the Liberty Launcher extra knock up for better synergy with the reserve shooter, that's all I need.
@jblazerndrowzy9 ай бұрын
That and a weapon switch bonus for the combos
@luizgarcia30819 ай бұрын
Extra knockback both for the enemy and the soldier who fires it, so it combos with the reserve shooter and the market garden.
@Guaporacer9 ай бұрын
Not-so-fun fact: Knockback escalates with damage dealt, and since the LL deals less damage, its knockback its actually LOWER than the rest of the rocket launchers, which means that its actually worse for combos, so your change + the one that was said before about a faster switch speed might actually be all what it needs to shine.
@HellecticMojo9 ай бұрын
@@Guaporacerthen how does the rocket jumper work?
@pacifistminigun39879 ай бұрын
@@HellecticMojo apparently the RJ damage is not just straight up set to 0, but it's actually the same as the default RL but multiplied by 0 How exactly that leads to only user being affected, i don't know.
@rainrunya9 ай бұрын
That's exactly what has annoyed me about the Ambassador nerf: the Diamondback was left untouched
@Guardian-yd6bn9 ай бұрын
The YER’s has a combo with the C&D as you can disguise with it while invis and still be invisible
@samtricks19669 ай бұрын
Only issue is the cloak drain penalty is super high,
@drucy.9 ай бұрын
@@samtricks1966 If you use l'Etranger with it, it COMPLETELY counters the cloak drain and even give you slightly more clock than usual. The TF2 wiki calculated it : while running, you have 6.6 seconds of invis with the C&D. If you equip BOTH the YER and l'Etranger, that timer actually goes UP to roughly 8 seconds.
@fadesaway9 ай бұрын
@@drucy.which is 2 seconds less than usual
@drucy.9 ай бұрын
@@fadesaway If you compare with the boring stock cloak, sure. But you really shouldn't be using the stock watch with the YER, as the C&D was MADE for the YER. If you compare with base C&D (with non-YER knife and non-Etranger revolver), it's one and a half more second of cloak. And the C&D allows you to stay cloaked while you manually disguise provided you stand still and let it fill all the way up. And if you get caught without a disguise, the C&D allows to go invisible to lose your attacker, then you go stay in a corner until it fills back up, disguise while invisible then rinse and repeat. And if you don't have any cloak meter left when spotted, just hit the enemies a two or three times with l'Etranger, then casually cloak and repeat the previous paragraph. My point is that the C&D and l'Etranger completely remove the YER downsides (or at least, circumvente them easily) while letting take full advantage of its upsides.
@Legend-Of-The-Sun9 ай бұрын
@@drucy.YER with CND isn't that good ngl, stabbing a target everyone just confirmed wasn't a spy already gives you enough cover and time to make a play as long as nobody saw you do it, it's designed for chain stabbing and dealing with engie nests, CND is designed for well-timed single target picks, and if it's only 1 kill then at that point just use any other knife that doesn't add on to the CND's already low mobility. L'etranger, stock watch, and YER is the best load out for it.
@lemono59549 ай бұрын
The amby is still really good, you make it sound like it does peashooter damage out of smelling distance which it doesn’t it only does peashooter damage from really far away
@OmegaRC598 ай бұрын
It's actually less effective overall than the revolver if you0 don't land every headshot perfectly at its furthest range, and falls behind pathetically at bodyshots only. Combined with the fact that up close the revolver's DPS very easily beats it, your only major advantage is damage thresholds at that range. So you can 2 tap light classes and your most effective range compared to stock is at the very edge of the headshot range. It's really not worth it if you want to play seriously, especially since the Enforcer covers the same important damage thresholds up close without losing out on a ton of damage. Spy still has an important team role in cleaning up enemies with his gun, after all. Being able to take a fight safely and reliably matters quite a bit. Still a fun weapon though, despite the steep range nerf
@fangrowls63364 ай бұрын
@@OmegaRC59to me the biggest problem is how hard it is to headshot with it. And you need to do it TWICE for little benefit and at a close range Just give up if the targets can survive 2 headshots since its basically roulette at that point And the funniest thing is today gun spies are way more of threat , even non competent players. Back in the day everyone uses amby but if they sucked they sucked, couldnt land a single headshot or normal shot and would look like an idiot. Today a non competent player has an easier life since they dont need to aim at the head and shoot the body
@-RandomStranger-4 ай бұрын
@@fangrowls6336 I feel like back then the amby's hard to land headshots weren't a problem as it didn't have crit fall off in the past, meaning you could uncloak far away from a player, and as they're unaware of a spy/sniper they'll move extremely predictable, allowing you to hit and run
@TheDoomsdayzonerАй бұрын
It is a peashooter. This weapon was made to counter Razorback, and now it's just as efficient at it as a y other gun. Which is stupid.
@lemono5954Ай бұрын
@@OmegaRC59 the point of a spy revolver isn’t dps, it’s close tangle self defense and the amby thrives at this being able to 2 shot most classes instead of whittling their health down
@heededshadow5099 ай бұрын
Honestly my main appeal with the Classic is it helps a lot with tunnel vision. You can still charge your shots, but you're also able to look around rather than hope the enemy isn't too smart and doesn't send scouts or spies after you (or heck other snipers). To me the unspoken major perk is just being able to see more
@TanteiRotana9 ай бұрын
I really enjoy using the Liberty Launcher with Gunboats or Mantreads and treating it like a poor mans rocket jumper, the extra rocket is really handy, it's insane that (from memory) the Cow Mangler had all it's current stats + 1 rocket to play around with. It's interesting thinking about how the Liberty went from being a faster projectile weapon -1 rocket to this monstrosity. It really feels like the "my rocket launcher has an extra rocket and it's projectiles are faster and and I take less blast damage while using it so I can rocket jump more but she lives at a different school and and and" of rocket launchers.
@Mud-Brain9 ай бұрын
The old Cow Mangler also had a 10% slower reload, but yeah the 5 rockets was downright silly and completely underrated
@TanteiRotana9 ай бұрын
@@Mud-Brain I always thought the slower reload was a bug oppose to being intended but apparently that's not the case according to the wiki? Very odd. Also I heard that even today the cow mangler shoots rockets 'somewhere in-between where stock & the original' shoots rockets from although I gained that information from a random Jump Map player.
@Mud-Brain9 ай бұрын
@@TanteiRotana Never heard of it firing from a different coordinate, but it wouldn't surprise me at this point. Sometimes it's worth using just for the projectiles, since the lazers can be harder to notice on certain maps and against certain backgrounds.
@RealGhostface-y9bАй бұрын
14:50 holy shit spy TF2 has some sick bars
@kalebdavis70808 ай бұрын
Literally all the Classic needs is the ability to be able to fire it in the air. That's it. As someone with a Collector's Classic, not being able to fire in midair completely ruins it, since you cannot even fire it in the water. I love this gun, and being able to fire it midair would let me be able to challenge soldiers
@areaxisthegurkhaАй бұрын
You can't even do that in Team Fortress Classic, the prequel where the gun is literally inspired from.
@kalebdavis7080Ай бұрын
@@areaxisthegurkha And yet the TFC classic could headshot without full charge. Either it needs to be faithful or it shouldn't be. Right now it's not.
@StoryTeller7969 ай бұрын
They already did nerf the Tomislav a long time ago, then boosted it back up. And the YER was once an essential enough tool while it was part of the Saharan Spy set, back when there was once a Fez that could make your cloak and decloaking noises borderline quiet, especially for the Dead Ringer back then. So imagine a world pre-nerf YER (back when it couldn't manually disguise period and didn't have the cloak drain as bad as it was) a probably post-buff or pre-buff L'tranger, and a pre-nerf Enforcer and Ambassador, and you'll get an idea of the paradise that Spies used to live in before it was all burned down to the ground until there was nothing left but today. Technically, unlike the Pomson 5000, or anything else for that matter, the Ambassador is still a reliable 3 shotting light class with the possibility of it being a 2-shot. On top of the fact that it can still pick off low-health targets reliably, at any range, and the weapon is honestly fine. In fact, I would say that the only thing that changed for Spy is that you can no longer take down the overheal off of targets as great as a sniper can.
@vyor88379 ай бұрын
The Ambie is a *very* reliable killer of light classes, if you aren't shit. Like Teal apparently is.
@GilliganTF29 ай бұрын
That heavy blocking you from destroying the sentry that's the true mvp
@pathfioofdiscort51779 ай бұрын
0:09 huntsman has no stats even it reskin
@TheTrueBatBrainАй бұрын
What does one compare the Huntsman to because it isn't a Sniper Rifle. It's an unlockable stock weapon. That said maybe stocks should have stats
@NinjaKatzKoolАй бұрын
@@TheTrueBatBrain Agree, how would you, as a new player, be able to compare unlockable weapons when the stock weapons have no listed stats?
@alohaha-fv4di28 күн бұрын
@@NinjaKatzKoolWhy do you need it tho? Panic attack description says it has moooore booolets, a bit less damage and worse booolet spread, which get even worse when shooting non-stop. So, that means panic attack better in close combat and worse in medium range compared to stock. That's all information you need. Knowledge of stock and panic attack meatshot damage does from none to barely usefulness, all you need to know both can't oneshot light classes.
@NinjaKatzKool28 күн бұрын
@alohaha-fv4di what about other weapons? Still, my point stands. Just because you can't spell doesn't mean I am wrong.
@alohaha-fv4di28 күн бұрын
@@NinjaKatzKool What are other weapons that you can't understand how they work? They are all pretty much straightforward, except some of them have unlisted stats. Or wrong stats. But anyway listing 4 to 1 repair rate on rescue ranger despite it's upside compared to 3-1 wrench have, as a downside makes no difference to new player. Repair still cost metal and that part depicted accurately. Vaccinator description, yes, kinda misundersandable. It does not even states that it have 4 small ubercharges. And what are the others?
@Ayeloo9 ай бұрын
Considering how well the liberty launcher pairs up with soldier's shotguns, I'd say the fact that the rockets are weaker is very much by design, since it trades off burst damage for DPS through comboing
@getaround12769 ай бұрын
Well you can just combo with stock, the liberty has nothing encouraging combos, it would be cool if it had a switch speed buff but it doesn't and never will because valve will valve
@HellecticMojo9 ай бұрын
problem with the combo idea is that it inherently discards the "extra rocket in clip" advantage, which at that point, just use stock. If you aren't dumping the full load like the airstrike, what was even the point of using the LL?
@4lksk3639 ай бұрын
Since the LL does less damage it also does less knockback so it’s worse at juggling than stock (and no one uses the reserve shooter for combos lol). Also its higher clip size doesn’t mean anything when you need 5 rockets to kill a single heavy anyway. The LL used to be a simple crutch weapon but valve just tacked on random upsides with no real direction and turned it into a monstrosity that isn’t good at anything. The direct hit shoots faster rockets and makes better use of them with its high damage allowing it to one shot light classes, and the gunboats reduces more damage from rocket jumps and doesn’t make soldier sacrifice his best damage dealing weapon. What is the actual point of the LL.
@Ayeloo9 ай бұрын
@@4lksk363 can't deny that the LL is just a smorgasboard of stats, but I feel like it sort of "fails" its way into its own niche as a utility rocket launcher, as you can bomb for as little as 20 health while still keeping your shotgun / banner (plus, you get a rocket half as fast as the Direct Hit while keeping the stock blast radius) Assuming you can hit your mark at mid range, a LL rocket will usually deal between 55-65 damage and if you aim for the ground and get at least some upward knockback, the RS can reliably deal between 80 and 120 damage with the minicrit and a 20% faster deploy In the worst case scenario that's still a reliable two-hit on light classes in less time than two stock rockets, think of it as a pyro combo on soldier
@Lexxxxiii9 ай бұрын
Weapons ruined by one stat have always seemed like a strange case to me
@Combustie7 ай бұрын
If you like how a weapon looks but don't like how it works, it's nice to have another option to choose from.
@manusiaorang28422 ай бұрын
there's no such thing as strange case, you can't get kills with a case
@bobthebox29939 ай бұрын
Sticky Jumper and Rocket Jumper: *Whistling in the background*
@BarrettKuda9 ай бұрын
Weird idea, but what if all sniper rifles could only crit on full charge and any rifles with a damage penalty lost that penalty. That way sniper finally gets balanced. Just a thought
@jblazerndrowzy9 ай бұрын
Honestly, if the other rifles required full charge to headshot but also had the charging while unstopped stat, Sniper would actually be kinda fun to play, at least for me I think I just like the Hunstman too much though or just really hate tunnel vision
@pacifistminigun39879 ай бұрын
As much as i hate being one-shotted, i feel like it would be too much of a downside
@Anshhhhhhhhhk9 ай бұрын
that would ruin sniper, and although it would be funny, overall it would not be a good thing
@gxf49269 ай бұрын
@@Anshhhhhhhhhk what about only being able to crit when you have over 50% charge
@AvastAntiPony94459 ай бұрын
You probably explained the Classic in depth, faster, and much better than any dedicated videos to the Classic I've seen. Hats off.
@Piece-Of-Time6 ай бұрын
23:25 the way he jumps makes me cry
@joanaguayoplanell49129 ай бұрын
the saddest part is the YER was given the cloak drain penalty because you could use the gun mettle dropped weapons mechanic to disguise for free, so they wanted to give it a proper downside that couldn't be exploited around. On a weapon that was barely usable even with that exploit mitingating it's only downside sometimes.
@CyberWolfDigital9 ай бұрын
Teal: The Liberty Launcher has the lowest base damage of any of Soldier's primaries. The Sticky Jumper: "Am I a joke to you!?"
@tylergarecht58479 ай бұрын
I wasnt expecting you to quote Big Top Burger but it was a welcome suprise
@C0DY4209 ай бұрын
I have no idea how few people know this, but the ambassador on release MINI CRIT on headshot, but it was changed shortly after its release
@iliakatster8 ай бұрын
As an old head 2010 tf2 player, i wanted to note some things. The current YER is the buffed version, it used to just not let you disguise at all and was also incredibly underused as a result. I was glad to hear about the buff but why they decided to kneecap it by also introducing the faster cloak drain makes no sense. Even if it only ate half your cloak to disguise and had no other downsides, (and disabled your ability to chat for 10 sec)i think it'd still be less powerful than the other knives but at least useable and much more fun. The ambassador change needed to happen, I'm sad it got over-nerfed, but having spy be a better sniper than sniper, who didn't need to scope in or lose move speed, could get into strange positions, even behind your team, didn't have a laser sight and could invis out as soon as he got a shot would have been awful. Having the first shot be a headshot won't fix anything bc spys already would reload between every shot bc that helped time when the next headshot was ready. Maybe if it was the last shot of the clip, but remove the firing rate penalty and give it a reload speed reduction to make the spy vulnerable after getting his headshot. I'd say having the damage falloff is fine too, it just needs to be less harsh and only apply at far ranges so aggro gunspy worked but not sniperspy. Also bring back the old letrange stats where you shot people to get cloak, it eas way more fun that way.
@iliakatster8 ай бұрын
*Was incredibly awful and people were more angry at spy at the time than sniper. You do not want it reverted
@iliakatster8 ай бұрын
Oh and i forgot one more thing, the diamondback wasn't just untouched, it was buffed at the same time as the ambassador nerf, when it came out it only gave crits on successful building saps, which meant it was a boring and useless weapon. I'm glad the buff gave it a more reliable way to get a damage boost that enourages getting stabs and enables a nice aggressive hybrid style, but it def needs to get brought down and only do minicrits or have a big base damage nerf
@matthewpeachu9 ай бұрын
The funny thing is that the liberty launcher also makes a good escape tool for when stuff starts looking bad. Less damage done in blast jumps means you can pull off some cheeky escapes, while still having your second slot not occupied by metal boots. Course, that situation may not have been so bad if you had more damage to get those kills with, but its dependent on the scenario. If you see a freshly respawned team on the way and think 'crap, i can't handle this', the extra health saved may make the difference between regrouping with your team or seeing the respawn timer ticking down.
@whosasking88399 ай бұрын
This man really snuck in a Bigtop Burger reference and thought novody would notice.
@purplehaze23589 ай бұрын
“And these positive stats can honestly be a bit of a curse in disguise.” A curse _in disguise?_ There is no way that wasn’t intentional.
@lotematu28129 ай бұрын
Acting is the spys strongest weapon. I mean as like looking at your team shortly before an engagement, or checking if as spy is behind you with the heavy disguise?
@-RandomStranger-4 ай бұрын
Yeah but spy's low health pool means you could just deal more than 125 damage to your teammate to see if they're a spy
@yashuab.2979Ай бұрын
For the Ambassador, they should completely reverse the range fall off and make it so the enemy can only get headshot once per life from the ambassador.
@greybigfoot17229 ай бұрын
I hope you talk about the Beggar's Bazooka eventually, it's a really fun weapon. I'd almost say the projectile deviation ruins it, but the ambush capabilities of it make it pretty underrated in PvP imo. And then it's also the MvM meta so it's not totally forgotten.
@4lksk3639 ай бұрын
Beggars is a solid side grade and all of its downsides are necessary or else it would be incredibly broken. Only real thing the projectile deviation hurts is hitting air shots but it’s still possible with the BB anyways.
@Jasiuc3309 ай бұрын
Beggars actually is quite strong and deviation is one thing that prevent it from being broken. For instance, beggar allows you to have continuous fire that is just a bit slower than rocket launcher but faster than reloading one rocket and immediate firming it, which mean you can literally spam your enemy with 20 rocket barrage. Another thing which is overloading mechanic is just amazing. You can use it to "rocket" jumping and bombing at the same time. You can literally close the range to your target and bomb him with rapid fire of your 2 rockets that left. It is one of the most skillful rocket launcher in game, not by landing shot on enemy, but how to utilize all the mechanics it works with. Which kinda makes it a high risk high reward weapon
@idcgaming5189 ай бұрын
16:08 if it did so much damage, use the goddamn diamondback. It gives you crits for doing what spy's main job is - backstabbing and sapping - basically meaning that an ACTUALLY good player (an ACTUAL pro who focuses on the objective and their team, not a murder-hobo) will get so many crits that they effectively have a better ambi.
@supermudkipz9 ай бұрын
The Liberty Launcher would be a great weapon if it fired rockets instead of pillows.
@purplehaze23589 ай бұрын
3:41 Remember kids: Taunting after a kill is always morally justified against a vac medic.
@nightshadedim33969 ай бұрын
YER got me an ubercharged chainstab from the enemy medic... poor bastard couldnt comprehend what was happening... I am a YER/Dead Ringer spy, because... yes.
@weegeguy97709 ай бұрын
You must be either new to the game or incredibly stupid to actually use YER and the dead ringer together, you lose your ability to disguise and your ability to go invisible why even taking Spy at this point?
@Boomrainbownuke96089 ай бұрын
I think the dismondback’s stored crits should be changed to stored minicrits. This still gives spy a extra damage boost as an award for doing their job but it isn’t as broken as getting full crits as an award.
@unaincreibleroca34279 ай бұрын
no
@Boomrainbownuke96089 ай бұрын
@@unaincreibleroca3427 if you ain't got any actual input then you can shut up.
@Legend-Of-The-Sun9 ай бұрын
@@Boomrainbownuke9608minicrits on a gun with a 15% damage penalty make it do barely anymore damage than stock. Congrats, we now have a worse enforcer.
@Boomrainbownuke96089 ай бұрын
@@Legend-Of-The-Sun that is unless you lower or remove the damage penalty.
@jblazerndrowzy9 ай бұрын
@@Boomrainbownuke9608And then the Diamondback has no actual downside now. Should probably give it a -50% clip size then if the damage penalty’s getting removed.
@Artixes9 ай бұрын
Golden frying pan at 25:52
@nontondo21349 ай бұрын
You really undersold the power of the YER’s Silent Killer. This is perhaps one of the greatest stats on any unlock Spy has. Audio, the thing that almost always sells you out when going for chainstabs, becomes near impossible for the enemy team to utilize. A giant fucking instant deathscream gets replaced by a greatly delayed and likely frantic “SHXPHHSSPYMESPMYESPYSNIPER” that takes significantly more time to actually process and utilize in the heat of a battle. In effect, this buys you untold seconds to keep stabbing or to get away, in a manner far more consistent against good players than trying to jankstab them with the kunai ever will be. The problems you listed can certainly be troublesome, but I find that solid cloak management fundamentals and acting ability can really take this knife above and beyond anything else even the most unwashed of trickstabbing one-tricks can pull off.
@purplehaze23589 ай бұрын
The ambassador is still a pretty decent weapon, I have no idea why the falloff “ruined” it.
@Leeloo-FoxxАй бұрын
meanwhile the bison and the pomson being ruined by several HIDDEN stats
@ReshyShira9 ай бұрын
The Ambassador wasn't even complained about until Jungle Inferno hardly at all. It was very rare to encounter a spy capable of using it on a moving target and it added to the spy's skill ceiling. Now post-jungle inferno people decided it was suddenly a good thing that it was nerfed, though over the years the community has backtracked on this sudden change of position. To little too late though I suppose. Now spy's really only got three options for revolver, none of them really skill dependent and the overall skill ceiling of spy is much much lower.
@LamerGuy9 ай бұрын
Being able to do a headshot in any range as a SPY is just horrible especially since you already have a way to instantly kill anyone from behind And just because nobody complained about it doesn't mean it didn't suck like hell look at random crits
@ReshyShira9 ай бұрын
@@LamerGuy People like you only thought it was horrible or unfair after Valve decided to butcher the weapon with their mangled MYM update.
@LamerGuy9 ай бұрын
@@ReshyShira it wasn't unfair to the extent of the old wrangler but it definitely deserved the nerf
@mrgodzillaraptors86329 ай бұрын
It would be kinda cool if the YER gave you clock on backstab, like the big earner
@Dert262 ай бұрын
Couldn't disagree more with The Ambassador, it got the nerf it needed. (The Diamondback absolutely should be nerfed too) You can't even use the argument that The Ambassador gave the Spy a subclass because I can't think of any other subclass in the game that directly gives what is essentially a different classes weapon/gimmick to another class, Fat Scout for instance can be done with the stock weapons given to Heavy and isn't just a new shotgun that gives Heavy more movement speed while using it or something like that. Spy should not have been able to snipe nearly as far as he used to, and the damage falloff range doesn't even change the fact that close range *still* gets the headshot crit, thus making the only real complaint come from people who were playing Sniper as Spy.
@timestorm56876 күн бұрын
Btw, horseshoe crabs evolved to live in freshwater environments several times independently of each other.
@CrazyQuilman1579 ай бұрын
I'm shocked the Red Tape Recorder wasn't on here.
@ludwigiapilosa5089 ай бұрын
It's actually pretty useful against mini sentries and when the enemy pyro is using the homewrecker. And it really pisses off engineers.
@fangrowls63364 ай бұрын
It does useful stuff when there are 99 engies on last. You wont destroy their stuff but they have to upgrade back to max wasting ammo and most importantly shifting their full focus on turtling the sentry making your team have a window to find the sentry unnattended and gun it down
@hughburnell76729 ай бұрын
To be honest, The YER is my favorite knife. the silent kill is so useful, and it great for dealing with engies. my load out is Dimond back, YER, and the cloak and dagger. the YER's cloak drain does make the Cloak and daggers cloak really short, but becuase you can stand still to regain charge, you can just wait and manually disguise while staying invisible the whole time.
@hughburnell76729 ай бұрын
also, if you stab someone who's being healed, the medics beam auto jumps to you.
@laserliftproductions65443 күн бұрын
11:05 Exactly what I thought about the yer. Like your teammate walks into a room and comes back but you don’t know if they are them or….. Le spy!😮
@purplehaze23589 ай бұрын
I honestly think that the YER consuming cloak when you disguise manually should be reverted.
@gregoirebasseville4797Ай бұрын
I've had a game with a crazy agressive gun spy yesterday, and let me tell you, the ambassador doesn't feel weak in the hands of a good player. He was just critting everyone.
@charlesmartin19724 ай бұрын
YER+Cloak'n'dagger is actually a synergy. you can disguise while cloaked, provided you're stationary and out-of-the-way. Picture the roof above the point on Suijin
@yusukerizuno94427 ай бұрын
I think those weapons would be better if: - The Classic: Needs either full or at least half charge to headshot on no-scope only. (Also adding a hud meter to allow the player to see the charge when not scoping.) - Your Eternal Reward: Remove the increased drain. - The Ambassador: Remove the damage falloff, keep the range limit. If it still OP, either reduce the range or decrease the fire rate. - The Liberty Launcher: Maybe a longer damage falloff threshold? Or Teal Opal's suggestion.
@billyboleson28307 ай бұрын
21:21 the axtinguisher and the power Jack are absolutely better than the liberty launcher bro.
@HoggThing7 ай бұрын
The jungle inferno rework for the YER was meant to make it easier to use but was ultimately a direct nerf, it's a weapon about being sneaky that makes it harder to sneak via weaker cloak use
@alsanderandciaran3 ай бұрын
0:40 as a pocket soldier for comp and such i find the shotgun and banners fit my playstyle 100% more than a roamers item
@muscletype29 ай бұрын
6:30 this should be in "moments before disaster" compilation.
@diskont9605Ай бұрын
2:50 Tifa's stepping stool and Poison's seat
@ChipDrewPog9 ай бұрын
Honestly, the Classic is good. It's just that sniper mains get really pissy when they do 81273 damage instead 81274 from halfway across the map with perfectly accurate hitscan that has the closest thing this game has to aim assist. Sniper has no bad primaries, Sniper doesn't have a playstyle that takes more than 2 braincells to execute. The class is more brainless to play than WM1 Pyro and the overpowered weapons in his kit way outnumber the balanced ones.
@kismachaddisАй бұрын
As a spy main.. I think people would be very surprised how often people realise you've YER stabbed someone
@gnome24089 ай бұрын
when i was just starting to play the game back in 2015-2016 i remember thinking the bazaar bargain was a straight downgrade to the stock sniper rifle bc it only had red and white text in its stats, and at the time I thought the white text meant nothing, so no blue text = bad weapon
@custodianguard81992 ай бұрын
Players who are experienced with YER are likely to see the funny 1+1=1 effect that happens with it too
@smileystuff2613 ай бұрын
Bro dis sniper at 19:44loosing his shit after that. Took 2 years to make the shot, then aimed directly at his torso 😭
@lumensmith97878 ай бұрын
I'm a very shotgun reliant soldier who generally plays on the front line or close on flanks, and the liberty launcher is unfathomably stupid. It gives me the mobility to manage the flank with one of the most devastating 1v1 capabilities when combined with the panic attack. Without a pocket medic, it's pretty much your best option for managing flank because you have the mobility to contest boots soldiers and can easily make up for your lack of damage with your insane ability to stay in prolonged fights. The lack of damage is easily made up for by its ability to stay in a fight for so much longer.
@bunnyqueen20XX9 ай бұрын
I feel that with the ambassador, I remember being a baby child and playing TF2 and seeing people use it and wanting to use it myself, and because of that feeling I still wanna use it despite its obvious downsides.
@lacucaracha1111116 ай бұрын
Amby rebalance idea: Return back to base BUT , Headshots only count if you are disguised. - Shots are LOUD , - Skill is still rewarded and less " random" with falloff (no need to read distance all the time) Now you ....make yourself known ...... as an ambassador while trading in your stealth for surprise damage. This emphasises spys gameplay loop : Get in , pick, get out. If you try and overdo it like before the nerf you will die FAST, as you are easily seen and tracked throughout the map and since it is still slow to fire you cant kill 3 or 4 people at once
@thethumbisafingerАй бұрын
14:43 note the one-of-a-kind hat of the person he’s disguised as
@Mr.Watermeloncat123418 ай бұрын
Now, you said how the diamond back was ignored and all that but here’s the thing, the diamond back rewards you for playing the class the way valve imagined
@tylerbreau45448 ай бұрын
Nitpick - "spy me" is a useless callout in pub. It's useless because of the simple question: Who are you? In comp that might not be a problem. In casuals game it is a thing. The most important peace of info for calling out a spy is class disguise. I like to say "spy as me as soldy" for example. So teammates know to look for a soldier with my name. Which they'd know my name because they read my callout. Even if you only call out the disguise, it's more useful to know to look out for a soldier than to look out for Bob, whom you know nothing about.
@Maethendias8 ай бұрын
spends 5 minutes explaining to precharge their rifle before engaging in a fight proceeds to complain that you cant secure kills without being fully charged
@alohaha-fv4di28 күн бұрын
TF2 community on ambassador: This weapon is bad! It have a ton of negative stats and only 1 positive stat compared to stock! Same TF2 community on liberty launcher: This weapon is bad! It have a ton of positive stats and only 1 negative stat compared to stock!
@DrElanSCPFoundation8 ай бұрын
Me: Having Killed an entire team once with Your Eternal Reward "You have no Power Here!"
@YoAnkles8 ай бұрын
I think the ambassador is still good, it’s basically trading consistent damage overtime with high burst damage and the old strategy of hiding in a corner to headshot people across the map was not the core strength of the gun, you’re not using any other revolver (except the diamond back) that way, even if the it doesn’t have the utility of the l’tranger I think it’s good alternative to the stock (if you can hit your headshots which is easy with some practice). Also I think diamond back doesn’t overshadow the ambassador because the only reason you’re bringing your gun out is if you miss a stab or getting caught before you get a chance to sap a building or stab someone which you have to be close to your opponent for it to happen which invalidates the headshot damage fall of.
@shinobuoshino50669 ай бұрын
YER's upsides don't mean shit when enemy hits u and types "spy as me using YER". That's why I think that enemies screaming and so on is stupid. People never spycheck and don't turn around, so none of these things matter. POV: you're healing a heavy, suddenly a spy pops up, you hit Spy! keybind, stop healing heavy and pull out your ubersaw, you hit the spy but it's not a crit so heavy dies.
@TARINunit99 ай бұрын
I want to mention that, in Team Fortress Classic, the Classic Sniper had completely different stats. He COULD headshot with uncharged shots, but his headshot multiplier was only 2x instead of 3x. They ruined The Classic for basically no reason
@Antimanele1047 ай бұрын
5:09 Now that was a close shave.
@iceheart_1156 ай бұрын
The Classic, as someone who's been wanting to get into TF2 and played a ton of Splatoon, sounds like the Charger class from that game. Charge up a shot for a long range one shot kill, but less damage on a shot that's not at full charge.
@nathandoner88608 ай бұрын
The fact that the southern hospitality’s only downside is no random crits, the dumb thing is that some people think its the worst ranch.
@pancakes8816Күн бұрын
Forgetting the 30% fire vulnerability on wearer. You proved its boring and the worst wrench by yourself. Couldn't even remember the only real downside ir has. And yes it is boring and useless. Bleed is a bad mechanic that doesn't do anything but help you track spies. Which the pistol does better if you can track shots. Plus, why pick the SH when you can be running stock or the jag? Those are the best wrenches
@NiMaGre9 ай бұрын
I'd say the Classic is how Sniper should work by default.
@Techhunter_Talon9 ай бұрын
It's at least one of the few Sniper weapons that likely won't get you hackusations when using. Hell, it's only crap because it can't do Sniper vs. Sniper duels all that well and performs better when on defense where enemies are more likely to walk into your crosshairs.
@DiabloTheKingOfHell8 ай бұрын
The ambassador still has its niche uses against snipers who are wearing razorback, since they are mostly going to be still for those easy-to-hit headshots. It takes a headshot and one bodyshot to kill an unaware sniper using the razorback. Other than that, you probably want to be using spy's arsenal of knives for maximum efficiency anyway.
@thisbox9 ай бұрын
I feel people overstate the impact of the Ambassador nerf as a final killing blow to the Ambassador being good. Yes, it's outclassed by the Diamondback, but it still can be used effectively. It's no longer the rapid fire crit machine, but instead is an revolver requiring patience for the ability to two tap at mid range. If you try using it like you would the Diamondback, you will not land your crits due to random bullet deviation. But if you reload after every shot, you'll be able to consistently recenter your revolver for the next crit.
@TheSeabornGamingАй бұрын
While it may not work in every situation, I LOVE the YER, it has such great potential to completely destroy a push.
@RioManegos9 ай бұрын
Probably would have been worth mentioning at least once that the classic is, in fact, the same mechanics of the sniper rifle from classic Team Fortress One.
@docholiday41299 ай бұрын
Using liberty prime as a joke for the liberty launcher is pretty funny. Since the Liberty launcher is far away not nearly as much of a difference maker that Liberty prime was in the Fallout series
@Cronosonic9 ай бұрын
To be fair about the Amby, it was also perceived and joked about in the community as being comically overused by every Spy main in existence to the point where its alternatives (yes, even the Diamondback) were overlooked because they _simply weren't the Ambassador._ Was the nerf warranted? I dunno, I don't play Spy, but from what I can tell it's still fairly effective if you've got good aim, it's just not diet Sniper anymore, which was absolutely the intention of the nerf as stated by Valve in the Jungle Inferno patchnotes. The Diamondback probably could use a nerf, though, but it does at least encourage actually playing the class well. The Dead Ringer absolutely needed to be nerfed, though, no question.
@CH4RL3S_699 ай бұрын
You DID NOT call the ambassador a bad weapon.
@jblazerndrowzy9 ай бұрын
Take away the ability to two-shot people from far away and the thing suddenly sucks now, even though it can still output very good damage up close
@monkeeboy8309 ай бұрын
he didnt say it was bad he said it was ruined by one stat and at the end he said most of the weapons in the video are mediocre.
@CH4RL3S_699 ай бұрын
@@monkeeboy830 the ambassador isn't even close to being mediocre still.
@monkeeboy8309 ай бұрын
@@CH4RL3S_69 i would say it is compared to other weaons in his kit, compararitbly you don't get much for how much skill it takes.
@wetsocks446010 күн бұрын
@@jblazerndrowzyyeah I think considering how often spy is caught or checked at mid to close range, being able to deal ONE HUNDRED AND TWO DAMAGE at the range your class most commonly wants to be in is such an incredible upside that I don’t think it’s really fair to say it was ever really killed. The ambassador had its most unhealthy and awful stat removed but I think it’s actual most common applications was really just left unchanged.
@slop43089 ай бұрын
a weapon heavily affected by this is *ahem* "LOOSE BOOST ON HIT"
@deonultran9 ай бұрын
YER should have a mechanic that makes the victim unable to comunicate to his team for a few seconds after he gets killed, because YER its supposed to be a silent asassin tool for the stats that it has, but the enemy can always use the chat in any moment to reveal the spy, and with the disguise and cloak nerfs that gets even worst. The enemy should be punished for not locating the spy and get fooled by him, and the spy should be awarded for succesfully get in the enemy lines and take his kill, so if the spy can achieve that he could get at least have the chance to get away alive or try to take another kill, and not being suddenly ambushed by 3 pyros because his victim has a microphone and fingers
@sinappanis9 ай бұрын
The reserve shooter is actually just straight up worse than the regular shotty with the liberty launcher as one of the downsides to it's lower damage means people get juggled lower and less often. The banner or just gunboats for almost no self damage is much better to run imo. It's so hard to use when you jump a medic and then rocket him 3 times and he walks away laughing while you get mowed down. The time to kill is much more of a hinderance than just the lower damage. It just compounds everything about it with one downside.
@baconberries80979 ай бұрын
3:55 I'd be so pissed if i was that engineer!
@HellecticMojo9 ай бұрын
Instead of liberty launcher, I feel more strongly about the cow mangler. It's a stock rocket launcher with no ammo issues, but a fun alt fire mode that's more meme than good, but that "only 20% damage to buildings" really kill all usage in pubs even with the building disable.
@Goop9469 ай бұрын
17:32 this clip goes hard
@dragongaming69678 ай бұрын
26:00 that heavy is a true hero
@joshuam-vn9rd9 ай бұрын
Actually the liberty launcher is a great weapon and gives a more mobile play style to the soldier allowing him to rocketjump more often
@VakovoSheggorri9 ай бұрын
The man said that several times in the video, that it was a decent weapon that just fell behind all the other options.
@joshuam-vn9rd9 ай бұрын
@slacker8367 yeah guess when I made the comment
@VakovoSheggorri9 ай бұрын
@@joshuam-vn9rd 20 hours ago? That is the best answer I can think of
@sumkindacheeto9 ай бұрын
My fix for the liberty launcher: Increase it's knockback so you can use it with the reserve shooter more effectively and maybe increase it's max base damage to 70 so you can 1 shot kunai spies.