TekTopia Villagers | Dev Playthrough: The Rancher + BETA TEST!

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Tango Tek

Tango Tek

Күн бұрын

Пікірлер: 2 700
@madmanmania7171
@madmanmania7171 5 жыл бұрын
Tango, I think I speak for everyone when I say that I really wanna wish you success in this project that you put so much effort and creativity into
@abombinationz3219
@abombinationz3219 5 жыл бұрын
Yeah right! I wonder if tango has a giant group of creators that created this mod!?
@jakebumsdogs908
@jakebumsdogs908 5 жыл бұрын
Yeeeeeeeee
@Bobthegreatestbob
@Bobthegreatestbob 5 жыл бұрын
YES!!!!!!!!
@radpugguy
@radpugguy 5 жыл бұрын
I hope he monetizes it in some way other than YT videos.
@dementedteaspoon6514
@dementedteaspoon6514 5 жыл бұрын
You do!
@Skip15pl
@Skip15pl 5 жыл бұрын
Got few ideas, maybe you use some of them: 1) Main square marker - placing one will set area similar to guard post, but this one would attract merchant(s). 2) More merchants in exchange of lower product variety - so you get 1, 2, 3, 4... merchants (depending village size) each offering 1-2 different products. Would love to see caravan with llamas... Together with point 1) this would allow to bring even more life to village. 3) Merchants offering high-end "green" products in exchange of emeralds would be also a nice thing to have. 4) Tavern could attract nomads. I find it natural that traveling person will look for place to rest. 5) Also, adding beds to tavern could bring low % chance that nomad will stay for a night in exchange of emeralds (left on bed like hearts or in tavern chest). Would love to see any of these added. And if not - this mod is still marvelous work *.* Keep it going!
@wermaus
@wermaus 5 жыл бұрын
I love the 4&5
@silg7262
@silg7262 5 жыл бұрын
I think the you should be able to get nomads you like to stay so that you can keep them even if you don't have a job for then right away.
@johnmandrake8607
@johnmandrake8607 5 жыл бұрын
These are all great and fit into the theme of the mod well! Good ideas!
@aidanzb6274
@aidanzb6274 5 жыл бұрын
I like 2, 4 and 5
@sippycup._
@sippycup._ 5 жыл бұрын
Maybe add something like a hotel for 5
@ljuangb9179
@ljuangb9179 5 жыл бұрын
Tango you should add a block or a new NPC in the town hall that allows you to see the "History" of the village. Basically acts like a log for the events in the village that allow you or other cooperative players to control big sized villages. You could filter thing by importance, like the most important could be deaths, new buildings, nomads recruited or newborns and new adults to the least important like a guard took damage, skill improvements, very sad or very hungry villagers... At some point with 30 villagers its going to be difficult to track every event in the village. Maybe make the teacher the historian. Good work on the mod looks fantastic! Lots of luck on this project!
@balrogpower
@balrogpower 5 жыл бұрын
I like this idea! or something with books like an ancestry tree in it!
@andriana5311
@andriana5311 5 жыл бұрын
Historian, good idea!
@spooksly8821
@spooksly8821 5 жыл бұрын
Or maybe have a different profession that keeps track of all the events in the village, something like a clerk or secretary who would work in the town hall That way it's something you can work towards and that feels more organic
@tategeiger5317
@tategeiger5317 5 жыл бұрын
Maybe the enchanter or teacher can write some records at the end of the day at a lecturn
@proq23
@proq23 5 жыл бұрын
An Archivist
@mr.unknown9783
@mr.unknown9783 5 жыл бұрын
Let guards have crossbow, shield and bow
@timdunk7730
@timdunk7730 5 жыл бұрын
I said the same but horses for the guards to
@mr.mystery9338
@mr.mystery9338 5 жыл бұрын
@@timdunk7730 horses won't help much. It will just make it more complicated
@timdunk7730
@timdunk7730 5 жыл бұрын
@@mr.mystery9338 ya well who cares its a thought and i decided to give my opinion so ya 😔
@blazecrimson1714
@blazecrimson1714 5 жыл бұрын
@@timdunk7730 I agree and there should be a new weapon too
@TheCatVtuber
@TheCatVtuber 5 жыл бұрын
Shield should be easy, cause they already used Sword. Might be difficult to add a block mechanic, if he's too lazy he can just add it as a defense buff.
@grondhero
@grondhero 5 жыл бұрын
"This new world is our Utopia. We shall name it *TekTopia* !." _World crashes_
@itzbeendakavgaming5632
@itzbeendakavgaming5632 4 жыл бұрын
Womp womp woooooomp
@NStripleseven
@NStripleseven 4 жыл бұрын
grondhero the world itself is angry at him.
@supercables251
@supercables251 5 жыл бұрын
The "Villager damaged" message should also show remaining health. Possibly like 7/20 [------- ]
@renaudperron8451
@renaudperron8451 5 жыл бұрын
CB YYESS!! Like so he can see!
@Asiago9
@Asiago9 5 жыл бұрын
What about have bookshelves in the house but only 1 or 2?
@slimeymr.2940
@slimeymr.2940 5 жыл бұрын
That’s gonna be cool
@fractile8915
@fractile8915 5 жыл бұрын
I don’t think so. I think it will be too much. Just my opinion though!
@tuur319
@tuur319 5 жыл бұрын
dragon breath 09 but only schooled villagers like to read / can read
@FrustratedProgrammer
@FrustratedProgrammer 5 жыл бұрын
Blacksmith as next one! Villager tools is much more important as we already have a chef to make good foods. Food "could" be better but tools need improvement as food has been already improved by chef.
@matteocdt5214
@matteocdt5214 5 жыл бұрын
I was thinking the same thing. Just because better tools means more resources to trade for emeralds, right?
@spaghettiwithachickenpatty7877
@spaghettiwithachickenpatty7877 5 жыл бұрын
What about the butcher
@kat9866
@kat9866 5 жыл бұрын
Good food is actually really important, as it keeps the villagers happy. If the villagers are not happy, they are less useful. Tango has already talked about this so I'll leave it to you to check.
@herobrineking2514
@herobrineking2514 5 жыл бұрын
I sugest that named mobs are not a target for the butcher.
@connorvestal5647
@connorvestal5647 5 жыл бұрын
thats a good idea
@tingcraft3920
@tingcraft3920 5 жыл бұрын
Herobrine King smart
@mihailoradovanovic7283
@mihailoradovanovic7283 5 жыл бұрын
And not targeted by ranches too
@DanielPereira-ey9nt
@DanielPereira-ey9nt 5 жыл бұрын
Good call
@nolanh8607
@nolanh8607 5 жыл бұрын
@@mihailoradovanovic7283 ranchers are the guys that take care of the animals. it anything, they should be first priority.
@thedeatking
@thedeatking 5 жыл бұрын
sry 4 my english btw I have an idea. What if you add thieves to the game, just like merchants and nomads they spawn at the outside of the city and they come wandering in but only when you got gold and diamonds in your city. (If you have a lot of diamonds and gold there is a bigger percentage of chance thieves will spawn.) When they get close to the storage room they put on a disguise (something like a mask or a bandana in front of their mouth). And as soon as they pick up an item a bag appears on their back hanging from their shoulder. When he leaves the building guards will instantaneously recognize the thieve. The walking speed of a thieve is a little bit slower than the guard so the guard can catch up but not so much that thieves don't stand a chance. (95% the walking speed of a guard maybe 90% you will have to test that) Guards have a small chance they detect thieves before they stole anything (the higher level the guard the higher the chance he will detect the thieve before he steal anything)
@42Inkonka
@42Inkonka 4 жыл бұрын
This guy needs more likes! Great idea!
@TheAtomBuilds
@TheAtomBuilds 3 жыл бұрын
Noice
@TaluA42
@TaluA42 3 жыл бұрын
Amazing idea bro
@derpxd2307
@derpxd2307 5 жыл бұрын
Tango: mature adult, a great programmer, working on a giant mod Also Tango: I LiKe MoO mOoS
@Drake_Waffle
@Drake_Waffle 5 жыл бұрын
Doesn't everybody have to get out there silly/immature side sometime
@jamerothy
@jamerothy 5 жыл бұрын
@@jailbreaking249 You watch Stampy? 9 year olds arent allowed on youtube
@zephyrus573
@zephyrus573 5 жыл бұрын
Trashtalkers and hatefull peaple arent allowed in youtube
@Nugcon
@Nugcon 5 жыл бұрын
@Genellia de Bubblegum that's a destruction 100 moment right there
@sirnubless
@sirnubless 5 жыл бұрын
@@Nugcon I agree
@tylan5081
@tylan5081 5 жыл бұрын
Even though it seems that you’ve finished adding villagers I think it would be cool to have archers to help the guards
@professoroffaeology
@professoroffaeology 5 жыл бұрын
Or the guards also have a chance to pick up a bow. But the guard must be a high level to use the bow efficiently. I don't know, I just thought of this.
@curiousseal2678
@curiousseal2678 5 жыл бұрын
It'd be hilarious to have guards walking around with ol' betsy... Don't worry! The safety is on XD
@tylan5081
@tylan5081 5 жыл бұрын
Endercrepper Netherman i meant he’s finished adding all the professions to the mod
@S-Mania
@S-Mania 5 жыл бұрын
Or a fisherman to finally get nearly ALL types of food
@musa8251
@musa8251 5 жыл бұрын
The merchant should have a donkey or a mule to carry his merchendise
@SnyperMK2000JclL
@SnyperMK2000JclL 5 жыл бұрын
Yes so much yes!!! Screw the llamas... I love the donkey with storage idea... oooh! Or better yet, as your village increases in size, thus needing more supplies or having more supplies to sell, then the merchant comes in with a donkey. Then even later maybe 2 or 3 donkey with storage packs
@mohdnazimrosli8535
@mohdnazimrosli8535 5 жыл бұрын
LLAMAS!!!!!!!!!!!!!!!!! with Bags!!
@monjin4091
@monjin4091 5 жыл бұрын
I totally agree either give him donkey or some other animals
@Ben-li9zb
@Ben-li9zb 5 жыл бұрын
@@mohdnazimrosli8535 Llamas with hats!
@amp1885
@amp1885 5 жыл бұрын
@@Ben-li9zb CARLLLL, what have you done this time?
@bloodshard18
@bloodshard18 5 жыл бұрын
I think the barracks is an excellent idea. It would not go well only having untrained soldiers to defend.
@Grundini91
@Grundini91 5 жыл бұрын
In order to level up the guard couldn't the player just build a XP Grinder from a zombie spawner and declare the kill room a guard post?
@eirikmarthinsen3850
@eirikmarthinsen3850 5 жыл бұрын
Youll have to build your village over a zombie spawner
@Grundini91
@Grundini91 5 жыл бұрын
@@eirikmarthinsen3850 Sometimes, they just happen to be near one. I'm only saying if there is one near the village it could be done.
@Tenteono
@Tenteono 5 жыл бұрын
Blacksmith. Food isn't really an issue right now. But better tools would give you more resourses to sell to the merchant. It would also automate the Rancher with shears and buckets. P.S. That stinks that renaming all the references to the mod name wrecked the game. RIP Jacob Paspenal.
@als_pals
@als_pals 5 жыл бұрын
Maybe farmers should prioritise plots that haven't been farmed in a while?
@SolitaryEngel
@SolitaryEngel 5 жыл бұрын
Or prioritize the farm that has the most untended plots
@mellarose8176
@mellarose8176 4 жыл бұрын
@@SolitaryEngel like a similar system to the guards like a tend to or swap out system
@TCT2023
@TCT2023 5 жыл бұрын
You know you're doing something VERY right when I get excited every time I see this notification!
@legends1soul548
@legends1soul548 5 жыл бұрын
Facts
@epikgamingcat
@epikgamingcat 5 жыл бұрын
Pig+potato???
@jenniferfranell4173
@jenniferfranell4173 5 жыл бұрын
Same!!
@sblue3392
@sblue3392 5 жыл бұрын
True this is these are the only videos I click on as soon as I see the notification!
@harrisgore
@harrisgore 5 жыл бұрын
I think the guards should have a high priority to close open doors.
@slevinchannel7589
@slevinchannel7589 5 жыл бұрын
Shouldnt the villagers just do that themselves? It will be annoying if they leave everything open and/or used. They should work and walk smarter anyway. I don't want them to fall into pits like all These years before!
@timtam3730
@timtam3730 5 жыл бұрын
@@slevinchannel7589 He is talking about closing them if Tango accidentally leaves them open.
@Rain.Mippet
@Rain.Mippet 4 жыл бұрын
Slevin Channel he already updated pathfinding these ones won’t fall in holes near as much as vanilla
@itzbeendakavgaming5632
@itzbeendakavgaming5632 4 жыл бұрын
Smart man. This sounds good.
@42Inkonka
@42Inkonka 4 жыл бұрын
Why guards? Why not a random villager with OCD (obsessive compulsive disorder)?
@dracodragongirl
@dracodragongirl 5 жыл бұрын
Notice how in the picture, Tango has 274 patrons. I checked on the website and he now has 336! Keep up with the good work!
@EnergiaRocket
@EnergiaRocket 5 жыл бұрын
422 already!
@sistercherry9691
@sistercherry9691 5 жыл бұрын
759!
@TheAtomBuilds
@TheAtomBuilds 3 жыл бұрын
Woah
@trondordoesstuff
@trondordoesstuff 5 жыл бұрын
Can you give whatever villager has the highest Soldier skill in your village the prefix of "Sergeant" and make him lead the Barracks...erm..."activities"?
@blazecrimson1714
@blazecrimson1714 5 жыл бұрын
Trondor you mean gaurd?
@Historia_Europae
@Historia_Europae 5 жыл бұрын
I know, two months too late, but if you didn't know, nametags also work with it, and you can do it yourself.
@karsentube13yt
@karsentube13yt 2 жыл бұрын
@@blazecrimson1714 It’s spelled guard not gaurd
@Sarafimm2
@Sarafimm2 5 жыл бұрын
TekTopia has so many possibilities beyond MineColonies!! I can't wait for it to be available to play!! One of the things I would like is for you to see the name of the villager and their title under that. This could be a mod config option. To denote their skill level, they could have Apprentice, Journeyman, Master and Grandmaster before their title. Nomads might have their highest skill under their name. IE: Apprentice Farmer, Journeyman Lumberjack, Master Miner, etc. or Farmer 2, Lumberjack 26, Miner 51, etc. Another item, probably requiring an Ender Pearl to make would be a Mayor's Staff/Book/Tablet that would allow the Player to locate a specific villager or where a specific Villager died. This would be very useful as the village gets larger and larger. This item would contain Villager stats such as name, title, level, health, happiness, and current (or last known if dead) location. One of the higher skill tokens that can be placed on an Unemployed villager (the skill title of a villager who has been to school in the village) would be a Vendor. This person could work in a General Store (attached or unattached to the Warehouse/Storage building similar to the Chef and the Tavern). The General Store would need trapped chests within it. The Vendor could only sell those items placed into the trapped chests WITHIN the General Store. This would allow the Player/Mayor to place "rare" or excess items into these chests for trading. A Vendor would have a better percentage chance of getting a better trade deal with a Travelling Merchant. The Vendor would need to be at least 5 blocks from the Travelling Merchant to sell any goods from the trapped chests. This allows the Player/Mayor to block the Vendor off should the Player wish to do so. A Warehouse Manager could be another higher skill profession--especially for a village transitioning into a town. He would maintain a certain amount of inventory (per default config.; 9 stacks of every item) and he would provide the Vendor with any excess items to sell. He would then pick up any emeralds the Vendor had acquired during trade with the Travelling Merchant. There should be a way to eventually make a village into a town and have multiple warehouses and stores. This would probably lead to the Architect and Tradesman having their own building--probably along with the Treasurer who would collect the emeralds from multiple Vendors. Similar to an Ender Chest, The Treasurer could also have an Inventory to "safe keep" special items for the Player/Mayor so other Players on a multiplayer server couldn't steal them. The Inventory could be scaled from a few items such as a "lock box" to a huge "vault". A config. file option would set the various sizes of the Treasurer's Inventory. The Treasurer's Inventory could be enlarged by paying emerald blocks. I'm unsure if the village Cleric would or should be able to bring villagers back to life or remove the zombie contagion from villagers. Certainly the Architect, Tradesman and, if you implement him/her, the Treasurer should come back to life since they'd be the backbone of the mod. I guess it would depend upon if the game is in Single Player or on a Multiplayer Server and which config. options you provide.
@christiannieto6366
@christiannieto6366 4 жыл бұрын
Stop writing novels
@SnowyWolfflake
@SnowyWolfflake 4 жыл бұрын
@@christiannieto6366 Stop ruining peoples’ days
@chesneyoneill642
@chesneyoneill642 4 жыл бұрын
Geeze why don’t you you just write novel you should be hired by J. K. Rowling
@TheAtomBuilds
@TheAtomBuilds 3 жыл бұрын
Nice
@valkrts2594
@valkrts2594 5 жыл бұрын
Suggention: You should make the amount of emeralds that can be found in natural villiges related tot the 'hardness' level you start the game in
@thevoicej2511
@thevoicej2511 5 жыл бұрын
Rombout Scharroo hardness as in difficulty?
@kaibeasley5965
@kaibeasley5965 5 жыл бұрын
its called difficulty
@objectlockpound409
@objectlockpound409 5 жыл бұрын
Good idea
@valkrts2594
@valkrts2594 5 жыл бұрын
thanks i didnt remmember
@valkrts2594
@valkrts2594 5 жыл бұрын
@@objectlockpound409 thanks to
@amankasat
@amankasat 5 жыл бұрын
Make the heart have a glowing effect so u can see it from outside the house
@michaelerhardt2549
@michaelerhardt2549 5 жыл бұрын
It already has hearts flying around it and a luod noise coming from it. I. Don't think that's necessary
@arkentos6364
@arkentos6364 5 жыл бұрын
So for that I think a message in the chat would just be fine If you really want something more realistic I think that one or two villagers of this house would have some hearts pop up over their head and also a happiness boost.
@AnimadisticaOrKontinakaro
@AnimadisticaOrKontinakaro 5 жыл бұрын
I’m quite sure items cannot have status effects?
@IdRatherNotHaveAHandleThankYou
@IdRatherNotHaveAHandleThankYou 5 жыл бұрын
@@AnimadisticaOrKontinakaro Items as in the item entity. Far as I know, all entities can have effects.
@natalietyburski7637
@natalietyburski7637 5 жыл бұрын
You should add a market structure for multiplayer, where different villages can sell resources to each other
@ncoll36
@ncoll36 5 жыл бұрын
The villagers can't leave the bounding of their village. If they were to wonder into someone else's village it would cause them to become part of it. Now you could mod it so a merchant is spawned and wonders to the market, which "magically" takes items from someone else's village to sell, in return that village get emeralds. I do however think it would be just as easy and better for you to manually trade with your fellow players.
@ZrexTheDM
@ZrexTheDM 5 жыл бұрын
I have a few ideas for this mod: 1: The Hunter class defends the village with bows and it and the Guard can collect mob loot. 2: The Mage class casts spells to defend the village and can brew potions. 3: The Druid (or Mage) can summon iron golems to defend the village. 4: Clerics work and pray in a Temple/Church structure. I would be very happy if these are included in the mod.
@bluscout2992
@bluscout2992 5 жыл бұрын
The Claric and Druid are already in the mod
@ZrexTheDM
@ZrexTheDM 5 жыл бұрын
@@bluscout2992 I was talking about a change to them, not adding them to the mod.
@dnddude9652
@dnddude9652 5 жыл бұрын
“Pigs need Potatoes” Carrot on a stick, anyone?
@kazoomeme4504
@kazoomeme4504 5 жыл бұрын
Love these videos tango! Can’t wait for the full release!
@AmazingAlexander
@AmazingAlexander 5 жыл бұрын
I know right!
@minigamer1967
@minigamer1967 5 жыл бұрын
"A little more life..." (Several seconds of intense thinking) Add some cookie cutter dialogue lines, that sort of interact with each other, especially at that bit before they go to bed in the evening. It'll add life to them, and later on you could make it interactive, just chatting with the mayor (player) would increase their happiness.
@PromoCraft-rz3vz
@PromoCraft-rz3vz 5 жыл бұрын
Mini Gamer cookie cutter...?
@spooksly8821
@spooksly8821 5 жыл бұрын
@@PromoCraft-rz3vz like small talk I think
@PromoCraft-rz3vz
@PromoCraft-rz3vz 5 жыл бұрын
@@spooksly8821 Makes sense.
@minigamer1967
@minigamer1967 5 жыл бұрын
@@PromoCraft-rz3vz "I used to be an adventurer like you, than I took an arrow to the knee." is a cookie cutter dialogue.
@SolitaryEngel
@SolitaryEngel 5 жыл бұрын
Person A: "Did you remember to brush your teeth before bed?" Person B: "I'm a 3D rendering... I don't have any teeth."
@Smallfi5h
@Smallfi5h 5 жыл бұрын
Excited by your “Tektopia” mod. Really can’t wait for the full release
@erinm8911
@erinm8911 5 жыл бұрын
Hey tango! Just became a patreon of yours, super psyched for Saturday! I had an idea that for further on in the game maybe there would be like an interior decorator that would craft chairs, beds, maybe hang up paintings and put in flower pots and the decorations and better furniture to make their happiness go up faster! Please upvote if you like the idea:)
@rafnavi4500
@rafnavi4500 5 жыл бұрын
Just some few suggestions: *Add an item to make the village enter somewhat of a "state of calamity" or panic mode. When is said state, the player can choose which among the necessities they will prioritize (eg. Food or Protection/Mobs). This "panic button" will allow all villagers (except children but it is recommended to make this configurable) to do tasks associated with the priority (eg. if it's food, the villagers will farm). Of course the villagers who do not have a profession related to the priority will do horribly at the task and will not improve. And to make this even less OP, the villagers will continually loose happiness when this state is enabled. *When the guard reaches a certain level, the player can choose to either turn them into archers, knights, or have enhanced attacks by the use of magic or something. *When the mod gets updated to 1.14 (this can be done at 1.13 if wished), make the raids more difficult as the village grows. Make the raids significantly harder with the mod enabled.
@lokopcom5318
@lokopcom5318 5 жыл бұрын
You should add an extra protection mod, with like... The iron golems can't be summoned with blocks, the enchanter or the druid would need the itens and something special, so it's harder to have a golem, but they can be super buffed, and so they would help the soldiers, just a recommendation, love your vids!
@Vichyssoise1000
@Vichyssoise1000 5 жыл бұрын
Super buffed golems?? Someone should suggest a What If to Tango for that...
@lokopcom5318
@lokopcom5318 5 жыл бұрын
@@Vichyssoise1000 Not suuuuuper buffed, just better than the original, and more difficult to make, so it's a great endgame defense to the mod.
@jonahclements9549
@jonahclements9549 5 жыл бұрын
maybe the druid could summon earth golems, basically less powerful iron golems. then, periodically, if you have both a at least level 90 blacksmith and a level 80 enchanter, the blacksmith could build an iron golem and the enchanter could make it alive.
@Ice-yp4wg
@Ice-yp4wg 5 жыл бұрын
13:32 _"Bornificate my kid"_ 16:06 _"Sheep Teleportification"_
@purplefire2834
@purplefire2834 5 жыл бұрын
26:07 "I like mo-moos"
@camerongray7767
@camerongray7767 5 жыл бұрын
Tango you are DEFINETELY onto something here! If you keep working on this I have no doubt this will be the best villager mod EVER! (I think it might already be)
@arcchimera1112
@arcchimera1112 5 жыл бұрын
Definitely by far the best.
@rocketblaster8701
@rocketblaster8701 5 жыл бұрын
and the ai is absolute garbage cuz the villagers in the helpful villagers mod constantly get stuck EVERYWHERE so yeah tektopia is by far the best villager mod ever
@jennifergrosky
@jennifergrosky 5 жыл бұрын
Tango: Patrion is a thing. Me: WHY DON'T I HAVE EXPENDABLE INCOME!!!!??
@CloudedCastle
@CloudedCastle 5 жыл бұрын
Jennifer Grosky Same here
@thannbanis3639
@thannbanis3639 5 жыл бұрын
Same
@ultraman6644
@ultraman6644 4 жыл бұрын
if I did I wouldn't have it for very long I'd just subscribe to all the hermits partions/twitch
@GufeeJuice
@GufeeJuice 5 жыл бұрын
These videos saves my day, please keep up the good work. Can't wait to play this awesome mod😁
@QuangNguyen-wb5kd
@QuangNguyen-wb5kd 5 жыл бұрын
suggestion: add handyman (he will run around deliver stuff for others villagers and organize the storage)
@Kredige
@Kredige 5 жыл бұрын
I like the idea of a delivery man. How about making it the default behaviour of kids about to grow up? Like teenagers? Maybe make it gradual, so it feels like they're getting ready to work full time.
@CloudedCastle
@CloudedCastle 5 жыл бұрын
Yes, both ideas very good
@arkentos6364
@arkentos6364 5 жыл бұрын
Will you add some awesome songs for your beautiful villagers ? Also the architect and the tradesman are waiting all day long as I said in the precedent episode So it would be very nice adding some animations like discussing projects together by taking out a village plan (for the architect) or a list of villagers and their professions (for the tradesman) just to make them more interesting and to allow us to have a better insight into the state from the village Oh btw I think it would be very useful to had hunters to collect mobs' loots and hunting them You just made an impressive work on this what if concept Congratulation I am so exciting to see it finished Can't wait :^)
@silencedbysoul9103
@silencedbysoul9103 5 жыл бұрын
What if the hunter had dogs
@washedupartist4211
@washedupartist4211 5 жыл бұрын
I'm literally SO excited for this Mod to come out! *Go TekTopia!*
@professoroffaeology
@professoroffaeology 5 жыл бұрын
_TekTopia Troops Assemble!_
@andyjanet4854
@andyjanet4854 5 жыл бұрын
Blacksmith
@andyjanet4854
@andyjanet4854 5 жыл бұрын
👍👍👍👍👍🛁
@Lunethia
@Lunethia 5 жыл бұрын
Will there be a showcase video of the patreon beta server? :) I'd really appreciate a look at what everyone creates!!
@mrdexter1018
@mrdexter1018 5 жыл бұрын
The Lunex yes!!!
@dwaraksaihariharan5493
@dwaraksaihariharan5493 5 жыл бұрын
I agree
@jackh3mmerjack
@jackh3mmerjack 5 жыл бұрын
Just became a patron because of this! So excited!
@nohandlesplease
@nohandlesplease 5 жыл бұрын
How PC intensive is this mod by chance? It might sound silly but I have seen mods singlehandedly murder my CPU. Also how does chunk loading work for the villagers? Will the village still function if you leave to go explore? Or are you going to have to become a helicopter mayor?
@AdorableHamster32
@AdorableHamster32 5 жыл бұрын
Good question!
@supremedeity9003
@supremedeity9003 5 жыл бұрын
good question. as for chunk loading pretty sure villagers are gonna stop on chunk unload.
@sneakydog9568
@sneakydog9568 5 жыл бұрын
He said that the ai rework he did improved performance
@its_w4yne
@its_w4yne 5 жыл бұрын
@Lucus Bauder There is a command to have chunks loaded all the time. You might do that with the village. But if that's too much for CPU, the village should be inactive, just like any other thing in Minecraft...
@samohawesome
@samohawesome 5 жыл бұрын
SAME
@PromoCraft-rz3vz
@PromoCraft-rz3vz 5 жыл бұрын
The experience that the baby sheep gave should go to the ranchers’ skill level.
@Daniel-lm7bg
@Daniel-lm7bg 5 жыл бұрын
He could have villager sheep not drop exp orbs and successful breeding increases level
@PromoCraft-rz3vz
@PromoCraft-rz3vz 5 жыл бұрын
@Daniel Breeding is always successful when attempted, and the villagers do level from breeding.
@reecesmith1415
@reecesmith1415 5 жыл бұрын
When is it going to be available for download
@Daniel-lm7bg
@Daniel-lm7bg 5 жыл бұрын
@@PromoCraft-rz3vz Sorry I didn't clarify, the second part was purely exposition
@Daniel-lm7bg
@Daniel-lm7bg 5 жыл бұрын
@@reecesmith1415 He doesn't know yet
@spooksly8821
@spooksly8821 5 жыл бұрын
Hey tango, I have two ideas for your mod So the first thing is about the way farms are detected; If I understood correctly you calculated the chance whether or not the farm gets farmed by (size of farm)/(distance to storage) But maybe its better if you also multiply this function by the percentage of crops that have actually matured meaning the function would be: (Size)/(distance) x (# matured crops)/(size) Meaning that if a farm has all plants completely matured it is more likely to be worked on I don't know if that's how your code works but it's an idea I had Also my second idea: If you implement the barracks maybe you could also implement a instructor who teaches the other guards how to fight How I see that villager work is that only villagers with some levels in the guard skill can be appointed as instructor And the efficiency of the learning is decided by both the level in the guard skill and the level in the instructor skill meaning seasoned warriors train young recruits better. Anyway those were my ideas, loved the video keep up the good work 😊
@PromoCraft-rz3vz
@PromoCraft-rz3vz 5 жыл бұрын
That’s not how code looks like but it’s the basic concept, I was thinking this to btw. The instructor could also just be a side profession that isn’t necessary to level guards. Instructors should just be a boost. Maybe ‘veterans’ to the town guards with higher levels than the ‘peers’ should just be another mild boost. Also wouldn’t instructors have levels? Do the instructors need instructors? The veterans seem more logical.
@spooksly8821
@spooksly8821 5 жыл бұрын
@@PromoCraft-rz3vz I have no clue how code works because I'm no programmer myself, I just thought it might be interesting to give farms with a lot of grown crops priority over ones with almost none, but that might just be how it works, I wouldn't know And I was thinking about the instructor more like a trainer, the one that oversees the combat training during the day and that's why I thought it would make sense that it's depended on their own combat experience, also gaining the skill in the instructor class would more work like a teacher gaining experience from learning in my opinion Having the veterans giving a boost to the less experience once seems like something cool tbh But that all is just my 5 cents 😊
@PromoCraft-rz3vz
@PromoCraft-rz3vz 5 жыл бұрын
@@spooksly8821 That's a better way to put it (instructor). I understood what you meant about the grown crops, and I agree (I did think about that idea), also you _don't_ need to be a programmer to understand code. I actually can't understand _every_ bit of code from *every* single program. Your explanation is a more algebraic view on things, and that's how programmers think when they deal with probability.
@ncoll36
@ncoll36 5 жыл бұрын
I was thinking the exactly same thing regarding the crops. It would make it more worthwhile to walk to farms further away at that stage since there is more to harvest.
@PromoCraft-rz3vz
@PromoCraft-rz3vz 5 жыл бұрын
@@ncoll36 Maybe he could make a script where the code calculates which farm could the villager go to to make more food per second or most valuable food per second; maybe the player can even choose at the town hall what the villager should prioritize.
@loganhinrichs5493
@loganhinrichs5493 5 жыл бұрын
I think you should do blacksmith next. Also, there should be a board of some sorts in the city hall, that lets you see all your villagers and there professions and stuff
@Evansseven777
@Evansseven777 5 жыл бұрын
All villagers when ever a normal xp orb spawns then should be able to pick it up as extra xp
@quackelstheduck2040
@quackelstheduck2040 5 жыл бұрын
what the hell does this say
@linda5645
@linda5645 5 жыл бұрын
Ikr
@revalanims5017
@revalanims5017 5 жыл бұрын
Linda Densmore it means that villagers should be able to pick up experience orbs for more experience in their profession.
@aliendxde
@aliendxde 5 жыл бұрын
i can only see these as emoticons
@evanwillett1635
@evanwillett1635 4 жыл бұрын
good idea
@erinrose6878
@erinrose6878 5 жыл бұрын
Super excited for this!
@wapenverkoopbrabant4427
@wapenverkoopbrabant4427 5 жыл бұрын
you know it would be really cool if you made a ''scoreboard'' where you can see how much villagers you have and how much beds and how much free beds and that sort of stuff -like this comment, if you want that tango sees this
@danielgysi5729
@danielgysi5729 5 жыл бұрын
Maybe a new profession like a bookkeeper? That's how Dwarf Fortress handles it
@Dimstroyer
@Dimstroyer 5 жыл бұрын
Or like a craftable book or checklist of some kind)
@matthiasbruggeman5424
@matthiasbruggeman5424 5 жыл бұрын
Or even a board of supplies in the storehouse. So you can see all your stock.
@Arnie1066
@Arnie1066 5 жыл бұрын
Store Keeper, uses a lecture and book to keep track of the village supplies and ‘census’
@komentator4232
@komentator4232 5 жыл бұрын
Pls allow diplomacy between villages (war,embargo,...) for multiplayer
@pissboy1726
@pissboy1726 5 жыл бұрын
YES
@-gus-69
@-gus-69 5 жыл бұрын
OMG YES!
@Boh3mond
@Boh3mond 5 жыл бұрын
Yes
@kamratqp1823
@kamratqp1823 5 жыл бұрын
And Limited resources like mining space and trade routes
@komentator4232
@komentator4232 5 жыл бұрын
@@bobgaming1587 this is a very common idea and it is possibil that both of us had the same
@LightnCreamy
@LightnCreamy 5 жыл бұрын
Tango i just wanted to tell you that this is pretty much the single BEST mod ever when it comes to minecraft as it changes up the gameplay just perfectly to where it doesnt seem out of place and i love the idea of growing and expanding your own little world in this way all in all with this mod and others you've been a huge inspiration to me and i can't wait to see more from you. : )
@NightlyDragon
@NightlyDragon 5 жыл бұрын
I'm not sure if this has been said before but you could add a Playground for the kids. The Playground could(up to you): *Increase happiness *Keep them out of trouble *Increase specific skills(strength, dexterity, etc)
@ianzukito
@ianzukito 5 жыл бұрын
You could add some type of Diplomacy system, like, getting on war with someone, making allies, things like that
@joshuab5583
@joshuab5583 5 жыл бұрын
Maybe when the beta server is out, neighbouring villages could wage war with each other
@Lunethia
@Lunethia 5 жыл бұрын
You have to remember the limitations that minecraft has. ^^' For example the need for loaded chunks.
@joshuab5583
@joshuab5583 5 жыл бұрын
Yeah true. But it'd be pretty cool tho
@Lunethia
@Lunethia 5 жыл бұрын
@@joshuab5583 It surely would, still I don't imagine it being possible. :(
@KavinKannan-t1p
@KavinKannan-t1p 5 жыл бұрын
A small suggestion: Make merchants sell 'district markers', which are basically blocks that are used to mark the corners of a district. A district would be a zone that gives small bonuses to yield of its type. For example, mining district would boost the ore yield of mines within it, an agricultural district would boost crop yield, etc. Love your mod btw!
@tomgreen7618
@tomgreen7618 5 жыл бұрын
For a barracks u could use armour stands for guards to attack for practice
@DkTwinkle
@DkTwinkle 5 жыл бұрын
Never thought of that... ( cool idea I wish I thought of it lol)
@joepat1279
@joepat1279 5 жыл бұрын
of course, villager armor stands would be 3x more durable
@Williamhtx03
@Williamhtx03 5 жыл бұрын
I think it would be a cool dynamic for the food similar to the trade economy where foods lose effectiveness when a villager doesn’t diversify their eating habits
@akkemaster
@akkemaster 5 жыл бұрын
Can you do videos about the server when it's released? Like showcasing the villages the patreons have built or something
@dylanedgar5398
@dylanedgar5398 5 жыл бұрын
Tango.. Please stream the beta test in twitch or youtube so we can give you and everyone else more ideas😊 Edit: i know it might seem childish... Which.... I am a kid lol but.. 238 likes...? How didn't i notice????
@citizenprayer5644
@citizenprayer5644 5 жыл бұрын
this this this!!!
@mihailoradovanovic7283
@mihailoradovanovic7283 5 жыл бұрын
I have suggestion: Villages should have random skill drops. I think that Villages with skill level 100 are too OP, and intelligence is not important as it should be. Solution for this is that Villagers will randomly lose some of their skill in the current profession. This will happen more often if villager is unhappy, an he will lose more skill higher his skill level is. Skill drops will make intelligence more important, because higher it is, faster will villager get to 100 again. Tango, if you see this please reply and say you will/wont add this. If you like idea, leave like
@AhsokaTano1999
@AhsokaTano1999 5 жыл бұрын
He streams on Mixer he will never will stream on twitch or youtube
@thecolorblue7427
@thecolorblue7427 5 жыл бұрын
Ahsoka Tano1999 How do you know?
@ataco9206
@ataco9206 5 жыл бұрын
YESS PLEASE PLEASE PLEASE
@Niar314
@Niar314 5 жыл бұрын
You just won yourself a new patron Tango, I've been looking forward to this mod since your first video on this back in July
@ncoll36
@ncoll36 5 жыл бұрын
Which tier do you need to play test? Or are you looking to just support Tango?
@jordanhayes21190
@jordanhayes21190 5 жыл бұрын
@@ncoll36 its the 10 dollar one
@ncoll36
@ncoll36 5 жыл бұрын
@@jordanhayes21190 Oh, it is. When I read through before, it seemed like it would be the $25 tier because it was the development server. Maybe the descriptions weren't updated yet.
@jordanhayes21190
@jordanhayes21190 5 жыл бұрын
ncoll36 thts what I thought as well but someone else in the comments said it’s 10dollars so I did 10dollars I thinks 25 would be a bit too expensive
@ncoll36
@ncoll36 5 жыл бұрын
@@jordanhayes21190 I'd happily pay that as a once off, but can't afford it monthly. I know I can cancel anytime, but would just feel wrong to only do it for a month.
@wendigostoryteller2259
@wendigostoryteller2259 5 жыл бұрын
ideas: 1, kids frolick aroound playing in the feild and sometimes gather and plant flowers and bring them to the storige area and 2 a builder who puts togather buildings that you made in your villige,
@jonahclements9549
@jonahclements9549 5 жыл бұрын
@GoldenDoom good idea. the village could figure out where a building is, save that area, and anything not changed by a player would get changed back by the builder.
@kittenredkat
@kittenredkat Жыл бұрын
i feel like watching a handfull of hermits play this in a server where they each have their own villages in different biomes would be entertaining.
@trondordoesstuff
@trondordoesstuff 5 жыл бұрын
When you make this multiplayer, can you make the Travelling Merchant have the same prices across all towns, so if every town has a few major export products it thrives best?
@muzikfreek093
@muzikfreek093 5 жыл бұрын
I'm so enjoying this series, tango. Missing your hermitcraft, but really enjoying this. Are you going to create a custom advancement set to go along with this mod? I think that would be super cool, like, advancements for trading goals and villager goals and stuff like that. I wish I had the money to support your patreon, coz I'm getting some quality entertainment here, and participating in that beta test would be sooooo cool :( looking forward to when the full mod comes out! 😁
@mineton1293
@mineton1293 5 жыл бұрын
me too
@saphiruss7277
@saphiruss7277 5 жыл бұрын
I like the system with villager items vs. "normal" items. My suggestion would be that it is not hardcoded how much better villager items are (by now they are three times better) but rather that it changes with the size of your villiage. So it may start with three times and as soon as you hit like 10 inhabitants the noumber goes up to 4. This way your village needs to become more and more independent of you as a player while still maintaining the player interaction. If you like this idea pls like so Tango sees it. PS: sorry for my English ;)
@Lunethia
@Lunethia 5 жыл бұрын
On the contrary, it could be made that normal player-created items are just getting worse with increasing village size. So that at the start it's a good help to get things going, but later on it's going to be rather useless if you do not keep your village's econemy in mind. :)
@bremcurt9514
@bremcurt9514 5 жыл бұрын
@@Lunethia Hell no, you would be completely dependant on the village,
@Lunethia
@Lunethia 5 жыл бұрын
@@bremcurt9514 i'd see no problem with that, but i get the point.
@BlackHeartScyther
@BlackHeartScyther 5 жыл бұрын
I like the idea of the item durability scaling, but I think it should scale with the proficiency of the villager that collected it, not with the village population. You could also have it so the Merchant will pay more for high quality goods.
@bremcurt9514
@bremcurt9514 5 жыл бұрын
@@BlackHeartScyther That sounds alright
@TheRealp455w0rd
@TheRealp455w0rd 5 жыл бұрын
Could've used a DataFixer to convert the old modid (edit: registry id) to the new one. I recommend looking into both DataWalkers and DataFixers. They're often overlooked, but very useful. (Edit: also..this is a great mod...looking forward to seeing it in packs!)
@chasroberts3613
@chasroberts3613 5 жыл бұрын
Hi Tango. Was thinking another good building to add would be a barn/storage shed that is worked by a logistics villager. This Villager can transport goods from the barn/shed to the town centre. This would prevent building stacking due to trying to keep resource areas close to the town centre and would be a great opportunity to introduce the donkey to help the villager transport goods. 😊
@sharbrothers
@sharbrothers 5 жыл бұрын
This is an awesome mod. It actually gives a purpose to the things that you build. No more towns with no one to live in them. Great job!
@kpiwowar42
@kpiwowar42 5 жыл бұрын
I have an idea that could make finding stuff in the storage room much easier: 1) Have the ability to create multiple storage rooms. 2) Have the ability to control which professions put the items that they produce in that storage room. Not each individual chest, the whole building. This would only be for putting items in, not taking them out - any villager could take any item out of any storage building. There are a few ways I imagine you could implement this: A) right-click on the storage room label (the one in the item frame above the door) and have a GUI pop up to let you select which professions to allow; B) use a profession token on the storage room label, and maybe have it show next to the storage room symbol; C) drop a profession token on top of one of the chests in the storage room.
@LollipopChristmas
@LollipopChristmas 5 жыл бұрын
LonelyPenguiN
@mikless6936
@mikless6936 5 жыл бұрын
damn I'm not a patreon but multiplayer idea of this mod sounds amazing good luck with enchancing it
@TheDiamondInvader
@TheDiamondInvader 5 жыл бұрын
Since this is going to be on a server, a war function might be good later on. Like one village going to war with other villages. Maybe a hotel so villagers from other villages can visit, and it gives an extremely high mood buff.
@gabrielsawicki3417
@gabrielsawicki3417 5 жыл бұрын
Good idea!! 😀😀
@TheDiamondInvader
@TheDiamondInvader 5 жыл бұрын
Thanks!
@gabrielsawicki3417
@gabrielsawicki3417 5 жыл бұрын
@@TheDiamondInvader Your Welcome! 😀
@willgold3324
@willgold3324 5 жыл бұрын
I kind of don't really like the idea of villagers in this mod going to war, because this mod is supposed to be casual
@S-Mania
@S-Mania 5 жыл бұрын
@@willgold3324 Exactly
@liamwatson-barber9400
@liamwatson-barber9400 3 жыл бұрын
the amount of work you put into this is wild. nice job man!
@Be_DLaMM
@Be_DLaMM 5 жыл бұрын
this mod is legendary. Yet another creative angle that increases the games overall appeal. I wonder if I will see this in a modpack in twitch
@jtbarney3
@jtbarney3 5 жыл бұрын
How about a "Scout" villager that gets on a horse and creates maps?
@thebiggesttk
@thebiggesttk 5 жыл бұрын
i love this idea! this villager should have the maps he's done exploring in item frames on the wall of his house👌
@notredteam3114
@notredteam3114 5 жыл бұрын
This is a great idea. In addition the scout should come back to village and sync the personal map with a larger map so you can have a large map of the terrain.
@ghostturbo
@ghostturbo 5 жыл бұрын
I really like this idea. I love having a map of my base, but I hate how time consuming it is.
@notredteam3114
@notredteam3114 5 жыл бұрын
Het smiecht I agree. The horse takes fall damage too easily.
@neyte7313
@neyte7313 5 жыл бұрын
So you want A MOB to load new chunks? Do you understand that it will cause lags (the player loads new chunks + some scouts load chunks) and that would be pointless (all the villagers don't go far away from the village but they now have maps, WOW, what a helful feature!)
@ewanc6872
@ewanc6872 5 жыл бұрын
11:11 That tree was starting to really grow on him! Why would your ruin their harmonious and beautiful relationship, Tango? #RespectVillagerLove
@S-Mania
@S-Mania 5 жыл бұрын
😂😂😂😂
@BlackHeartScyther
@BlackHeartScyther 5 жыл бұрын
Natural way to get Druids?
@ewanc6872
@ewanc6872 5 жыл бұрын
Buy a Druid token and use it on a nomad.
@michaelerhardt2549
@michaelerhardt2549 5 жыл бұрын
Tango, put more grass in the sheep pen so they actually have something to eat and grow their wool! 🐑
@Vichyssoise1000
@Vichyssoise1000 5 жыл бұрын
Hah, I just came to the comments to say this..
@Kethlanna
@Kethlanna 5 жыл бұрын
I think you should do the Blacksmith next, because you're running into a huge problem with villagers needing better tools or tools only the Blacksmith can provide, including the Butcher. That said, I'm totally pumped to play this mod! I can't wait until it's finished, keep it up!
@Awesomejosh12345
@Awesomejosh12345 5 жыл бұрын
Two things 1- Village border, requires two on diagonal corners. Villagers will not wander outside for resources. Not required, but keeps gatherers safe, and multiplayer slightly less competitive (Miners would be able to go outside of it in their mines) 2- When right clicking guards there is a safe list, where you can mark players as safe. Anyone who isn’t on that and is a player will be attacked. The person who hired the guard is automatically on it. (Maybe able to be synced across all guards?)
@strikeeaglechase1582
@strikeeaglechase1582 5 жыл бұрын
"I love cows" "I can't wait to get a butcher" *hmm*
@EuphoriaDreamer
@EuphoriaDreamer 5 жыл бұрын
Well beef is delicious, what's not to love? xP
@ericrumschlag6890
@ericrumschlag6890 5 жыл бұрын
What if there were 'pathways' that the villagers preferred to take, if available.
@Simmonsumers35
@Simmonsumers35 5 жыл бұрын
What version of Minecraft will this mod support?
@divyanshaggarwal6243
@divyanshaggarwal6243 5 жыл бұрын
1.12 only i guess
@championazhan2180
@championazhan2180 5 жыл бұрын
@@divyanshaggarwal6243 that's unfortunate
@Simmonsumers35
@Simmonsumers35 5 жыл бұрын
@@divyanshaggarwal6243 I hope so, 1.13 has barely any mods on it.
@todd89558
@todd89558 5 жыл бұрын
he did say it'll work in 1.14 I believe
@TheDiamondInvader
@TheDiamondInvader 5 жыл бұрын
Hopefully 1.7.10.
@Epiclander
@Epiclander 5 жыл бұрын
I have a few ideas for villager professions in the game: Tax Collector: Collects 1-3 (based on skill level) emeralds from every villager with a job every 7 in-game days. However collecting money will hurt happiness, but provides a sustainable source of income. If your village has everything it needs and more, a tax collector is very good, but having one with little professions and villagers can make them very unhappy. Carpenter: This is a late game expensive villager. The carpenter makes, and places redstone contraptions. These can automate farms, mines, etc. However, carpenters will only apply these to building that are marked with a replaceable marker. Artisan: This villager is mid-game villager. The artisan makes paintings and other things to place around the village that improve comfort and happiness for villagers This can help make our village look nicer, and keep morale up! Mayor: This villager is really good but expensive. The mayor improves work ethic and production when near workers. The mayor also can give public speeches that up happiness when it is low. The mayor stays in the town hall. Wrangler: This is the horse rancher. The wrangler will get horses that can be used by guards, improving their speed to get to emergencies, and attacks faster. The wrangler will feed the horses wheat, and apples if they are present in storage. Potion Seller: This is very late game. The potion seller sells potions that can buff workers, whether its using strength on guards, speed on farmers, or health on anyone injured. The potion seller uses materials stored in the storehouse. This would also mean farmers need to farm nether wart! Travelling Bard: This is a bard, but it travels around. It would only appear if our villages happiness is at an average of 30 or less. The bard can be used for you by trading with it to get "Bard" at the cost of 3 emeralds. The bard will play and then leave at night. Explorer: This villager is super useful. It would wander around but every three days after the last expedition, it goes on an expedition to get things. The explorer can come back with treasure, tokens, and more! The loot depends on the level, along with how long the expedition is. Explorers have a chance to die on a mission, but giving them gear reduces the chance! Nether Villagers (not really a profession): This would be an assigned task to villagers to gather resources in the nether, they would have swords armor and more to protect themselves. This would help with potions.
@razorsaber2287
@razorsaber2287 5 жыл бұрын
Very excited to try this out, good luck with development!
@Dan0RG
@Dan0RG 5 жыл бұрын
I think there should be a new mob in this mod: the Dictator. Naturally spawned villages will be "ruled" by them. There are only 2 ways to "get" a village: 1. to kill them 2. to buy the village for more emeralds than you can find in the world (the price will greatly decrease if you have TNT in your inventory). Note: The Dictator is a neutral mob that also acts as a boss. They will only attack if the player attacks them first, or if the player gives items to the villagers. Note: They will use guards as their minions. Note: If your village grows powerful enough, nearby villages with active Dictators will offer to become "partners", providing more efficient trade and exchange of resources. Downsides: 1. You will not be able to trade with travelling merchants 2. If you refuse, they will become agressive.
@dragonburst5341
@dragonburst5341 5 жыл бұрын
Nice Idea!!!!!! (I think everyone who watch here wants to have enemy villages xD!!!)
@shutup1742
@shutup1742 5 жыл бұрын
I just got back home and I clicked *AS FAST AS I COULD*
@mihailoradovanovic7283
@mihailoradovanovic7283 5 жыл бұрын
Too
@jessemortimer6821
@jessemortimer6821 5 жыл бұрын
Doesn't the merchant sell you animals I just rewatched all of the videos when you were making the mod and I saw that you have to buy animals from the merchant either way I am so excited for this new mod
@JosephRooks
@JosephRooks 5 жыл бұрын
I'm Luffy, the Villager who will be Rancher King!!
@Tidexon
@Tidexon 5 жыл бұрын
Keep up with your amazing work tango, I can’t wait to play the modpack
@Necrom6
@Necrom6 5 жыл бұрын
its not a pack
@KrazyCrafter421
@KrazyCrafter421 5 жыл бұрын
Can you make the structure marker for the architect/storage craftable and maybe you can buy “tent” buildings which can hold 1 villager for 5 normal emeralds if you can’t find a village. Also maybe add archers/archer towers
@wayneing
@wayneing 5 жыл бұрын
Five Ideas: Addition to the Nomad upgrades, said in the last few videos, I think you should add random happiness levels! Also, you could add a Sanity Level, where the more they work, the more isolated they are from other villagers, like a miner is, and the darker areas they work in, like a miner or a guard, the more they lose sanity. Another way they could lose Sanity, is, say, for example, a guard could lose Sanity and happiness if they accidently don't defend the village enough and another villager gets hurt. Another example is if farmers don't produce enough food, and a lot of villagers lose a lot of hunger. Less Sanity would decrease the amount of happiness they gain, education boosts, lose hunger faster, and even in serious cases, cause them to go on strike for a few minecraft days or kill the villager. A lot of Sanity could increase the amount of happiness gained, like how education increases the amount of skill points gained. Interacting with other villagers, sleeping, and being at parties could increase Sanity levels. Another idea would be to add stationary guards, protecting specific villagers. You could add an item where you right click on a guard, and on another villager, and the guard's priority would be to protect that specific villager. This would help a lot with miners, because even at daytime, their workplace is still dark and dangerous if they run into mobs before they can repair the tunnel. A guard could be there to help the miners and druids. If Villagers cannot use scaffolds, I think it would be a big improvement if they could. Add a new villager called the Doctor, who heals damaged villagers. Maybe, although I doubt it, you could also add a Psychiatrist, who boosts people's happiness during the day, while the Bard boosts people's happiness at night.
@johnathanmarler8141
@johnathanmarler8141 5 жыл бұрын
Well, instead of "sanity" I would actually call it "morale". Morale would be defined as one's willingness and ability to do what they need to do: a lack of purpose, an individual mindset. I just think it'd be a better term than "sanity".
@autisiol
@autisiol 5 жыл бұрын
Did everyone forget about the cleric?
@matthiasbruggeman5424
@matthiasbruggeman5424 5 жыл бұрын
I think the blacksmith at this point is a must, because your getting resources from the miner but you can’t really use any of them yet.
@evansantos3996
@evansantos3996 5 жыл бұрын
You should make some sort of inn where nomads and villagers can stay when they don't have a home. It would be able to generate emeralds for each room used by a nomad at night, and it would be another place to find a travelling merchant and to recruit nomads. Of course, it would be a late game thing, but it sems more realistic because you'll see lots of people at an inn when they're traveling, and who knows. Maybe they would want to join the village! Maybe it could be an addition to the tavern...
@bluetiger438
@bluetiger438 5 жыл бұрын
they could play dice games or cards in their free time
@mohdnazimrosli8535
@mohdnazimrosli8535 5 жыл бұрын
Poker in the tavern!!!!
@dpickle6515
@dpickle6515 5 жыл бұрын
What if you could bet emeralds and join them?
@qitadel
@qitadel 5 жыл бұрын
D Pickle people would probably get really good at it and abuse it
@dpickle6515
@dpickle6515 5 жыл бұрын
@@qitadel Not if it was limited somehow. Maybe the villagers will get mad if you don't let them win enough and wont want to play with you?
@grimgrauman7650
@grimgrauman7650 5 жыл бұрын
I think the merchant should have a Donky with him, like the Wandering Merchant has Lamas in the New update
@iamsomeone4678
@iamsomeone4678 5 жыл бұрын
What if you added a tavern room for nomads to sleep, like if you don't have a house for them yet and want them.
@andriana5311
@andriana5311 5 жыл бұрын
Yes! Really, that would make sense
@dubiouscontribution931
@dubiouscontribution931 5 жыл бұрын
NEW JOB SUGJESTION: Transporter(working on the name) all the villagers that make or collect items will now put them in the nearest chest (if you have one of the transporters) and he will go around and collect there stuff from those chests and put it bring it to the storage and its item carrying copasity depends on lvl it will reduce the time it takes farmers and stuff to get crops
@dubiouscontribution931
@dubiouscontribution931 5 жыл бұрын
tango if you see this plz respond
@ChrisEllerby
@ChrisEllerby 5 жыл бұрын
Idea for farm plots: What if the priority for farming each plot was based on how much of that item is in storage? IE: You have a lot of carrots but no wheat, the farmers will focus on wheat until they even out. Loving this series and mod!
@harrisonmathews8740
@harrisonmathews8740 5 жыл бұрын
I realized that the ranchers when they bred the sheep they dropped xp. Should you change this?
@julianadams3710
@julianadams3710 5 жыл бұрын
Harrison Mathews Using other mods you can build a machine to harvest that exp and store it
@supremedeity9003
@supremedeity9003 5 жыл бұрын
i think that xp should be given directly to the rancher.
@williamwyckoff
@williamwyckoff 5 жыл бұрын
Harrison Mathews XP isn’t the same for villagers as it is for humans. Villagers gain “experience” by doing their job.
@SnyperMK2000JclL
@SnyperMK2000JclL 5 жыл бұрын
@@williamwyckoff and the villager feeding thus breeding 2 sheep isn't part of the ranchers job??? I think what he is getting at is that when animals breed because of the villager doing his job, that villager should gain that exp instead of player exp orbs dropping, since after all the villager is responsible for those sheep breeding...
@abhinavvasudevan5540
@abhinavvasudevan5540 5 жыл бұрын
@@supremedeity9003 How would this work?
@DemonDragon000
@DemonDragon000 5 жыл бұрын
When you do release the mod to the world could you do a step-by-step video on how to install it? Cause I know I'll manage to mess up installing it if I try on my own...
@jgcodes2020
@jgcodes2020 5 жыл бұрын
CurseForge exists
@ncoll36
@ncoll36 5 жыл бұрын
He will, no doubt about it.
@robertmendez8383
@robertmendez8383 5 жыл бұрын
Really smart white listing the patreons for beta testing on your tek topia server tango.
@jambie
@jambie 5 жыл бұрын
Tango how did you learn to mod minecraft?
@sistercherry9691
@sistercherry9691 5 жыл бұрын
skillzzz
@zachb1706
@zachb1706 5 жыл бұрын
After you add barracks you need raids! Pillages that aim to steal from your storage, or a zombie apocalypse that attacks and infects your villagers. And maybe some other bosses, like a Skeleton Queen, or if you open the casket in the mummy tomb (from another what-if) a mummy might come to attack. These could be limited to after you get a certain amount of villagers, or guards.
@jonahhepfer1383
@jonahhepfer1383 5 жыл бұрын
You need to make it compatible with the animania mod !
@marshmallowmountains4636
@marshmallowmountains4636 5 жыл бұрын
Dude, he liked your comment...It's probably gonna happen!
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