Thank you all for the warm reception on this video! It's far exceeded my expectations, and I'm happy you all enjoy having me on camera for a change! Don't forget to keep the discussion rollin' down here in the comments, it helps the video grow ! Also, the dragon's name is Draft (like "rough draft"). He is a good boy. You may not see him again til next month, but there _wil_ be another video this month, and much sooner than you think!
@j4532 жыл бұрын
I gotta say, I've never played D&D but "Castlevania in the Sky, the D&D campaign" sounds hella fun. 👍👍👍👍
@Gekkoulong2 жыл бұрын
Great video. I have always love watching game design video in general and this one gives me a lot of after thought. Me and some of my friends are currently making (and playing) an expansion of Yugioh (with actual cut out paper, kinda dumb but it works) and the expansion is in the "extra deck", in which you can interact with it (mostly through drawing). It creates an interesting dynamic: Do you want to put a card in your deck that can interact card from the extra deck? Because the extra deck is much smaller, you are more easier to get the card you needed, but you risk your main deck being bloated with those card. We also have companion monster, which is monster that can be quickly summon to the field by sending its material to the GY, have effect that boost your monster in someway but have no ATK and leave the game during the end of the turn. It's not the most creative idea ever, and while it's only a tiny little expansion, it give us a lot of idea for card design and decks. Seeing this make me realized we already utilize a lot of these tips, and while the game still has flaws, what matter is that we learn how to fix those and have fun while playing. Btw I love the little dragon, would pat it if I can. How long does it take you to do all of that animation?
@Draw5Move52 жыл бұрын
Thank you, glad you enjoyed it! Hey, whatever works - I can't imagine it's all that different than how most game designers make prototypes. Certainly before the advent of programs like Tabletop Simulator, pen and paper or printed drafts are the only way I know to test game concepts. Glad you like Draft! The animation took over a month working on it on and off when I had time - I've never designed animation to be motion tracked before, so depending on the scope it may be faster next time around. I'll be trying to include him in more videos moving forward when I know I have the production time and a good use for him!
@thomikamilla2 жыл бұрын
Great video! Bookmarking so it's a nice go-to for game designing tips. The post bloopers with the curtain to your logo is so good.
@yourMoonstone2 жыл бұрын
You did fine on the camera! I enjoyed how you did this one. Also your little animated dragon is very cute lol. As for the tips themselves they were pretty good. I'm a couple years into the game design process now & it's mostly stuff I already knew, but it's nice to hear em again. I like your focus on the particular experience. That really is what it all boils down to. My only critique for the visual end would be to keep the tip you're talking about on the screen the entire time in that top left corner or wherever. Looking forward to whatever else you come up with and I dug your theoretical Kaiju game too!
@Draw5Move52 жыл бұрын
Thank you, glad you enjoyed it! The channel hasn't really had a mascot up till now, thought it was high time we had one. I'll take the critique into consideration - I felt like leaving it on screen the whole time would be a bit busy, which is why I stuck to just short pop-ups and utilized the chapters feature on YT, but I'll experiment and see what works better in the future. And if you liked the Kaiju game idea, you may enjoy the video coming out next week - talking with the creator of a certain new card game that uses a few similar ideas 😉
@sea92052 жыл бұрын
Awesome animations! Really liked this one, it tapped into the constant deep thoughts I have on D&D and game design and made me miss some cool conversations I had with a friend of mine a while back. Having learned the ins and outs of D&D for a long time myself, and now recently having looked into all sorts of other RPG systems, I'm especially interested in not just the mechanics of RPG games (pillars, rules, player freedom, etc.) but in how well the enable the fantasy that they try to evoke. As you say in the video, D&D has a whole bunch of rules on combat, with rather less on exploration and interaction, for reasons that have much to do with the fact that each of these in descending order depart from the medium of the game, which is talking to one another. I've been thinking recently about the various RPG systems I've looked at and theatre in general as a medium, as TTRPG's are really just a form of theatre, though everyone involved is both the actors and audience. For combat, in specific, the general fantasy most people have when approaching a TTRPG table to to have some epic encounters in whatever setting they inhabit, where their characters can do some cool stuff while being presented with a requisite challenge. D&D can provide some simulacrum of this, though in my experience, the coolest and most creative moments go either outside of or entirely against the rules as written. One does not engage in fantasy to roll 4 dice to get an arbitrary number that is then subtracted from a pool of points, they do it to perform a sick triple-backflip off a flaming balcony to stab a dragon in it's face. The degree to which an RPG system can allow players to express the fantasy without rules getting in the way is very much in my mind the measure of it's quality. The complicated part is of course how to do that. P.S. How dare you mention my basic bitch mtg allusions and not my long and drawn out naruto fanfiction references.
@andrewsearns56342 жыл бұрын
Should I point out the Haram Bay that you made?
@Draw5Move52 жыл бұрын
Thanks! As you can probably guess, agreed on the rules supporting the fantasy first and foremost. If they're so unwieldy and nitty-gritty that they get in the way of that process, then there definitely need to be tweaks to better serve that vision. P.S. Look I never read the Naruto fanfiction ok, it was a good reference to steal from - none of us would have known if you never _said_ anything, and to this day I still don't 😂. Daxos (of Meletis) was the best example I could think of.
@Draw5Move52 жыл бұрын
I expressly avoided talking about it because I thought it either didn't age well or would have been too elaborate to explain 😂. This _was_ my first thought though.
@comettcg88302 жыл бұрын
love this video, especially when you include the example of using it
@joshmakahara79722 жыл бұрын
I really enjoyed the filmed aspects of this video, it made the content really fresh! It would be cool if you combined a bit more of the old format with the Draw 5 Move 5 backdrop and drawn in images! Continue to love your videos!
@SethHaskell2 жыл бұрын
I just binged most of your channel over the last few days! Awesome discussions on game design. New sub for sure, looking forward to your next videos!
@LongBreadMan2 жыл бұрын
Really enjoy your channel’s content. I really hope more people know more about this hidden gem.
@humanbeing-_-_-2 жыл бұрын
I had never even thought about designing my own game but I very much love all of the game adventures that I have gotten to experience. The algorithm gods have blessed me with this video and I feel inspired to maybe give it go, or at the very least consider entirely new approach that might breathe new life into projects I have put on the back burner. It would also be fun just to open a what-if conversation with my friends next time we get together for a game night. Thank you for this very thoughtful and comprehensible breakdown of the creative process. Even if I don’t ever decide to make a game, there is a whole lot here that I can apply to other creative projects I am currently working on. :)
@Draw5Move52 жыл бұрын
I'm glad you enjoyed it! Seems this video caught the algorithm the right way because it is doing _numbers_. You and a lot of other new people have been flooding in, happy to have you join the community! I like to think it's a nice place 😊. As I said in the discussion, game design is a lot like every other creative venture, and in that regard, there's no real reason not to at least _try_ making a game, or even just an asset for a pre-existing property, like a new subclass or race for D&D, a new card for your favorite card game, etc. Worst comes to worst, you realize it isn't for you and put the creative energy elsewhere. Regardless, I'm happy I was able to provide some focus and motivation for your other creative works!
@empressivemagic2 жыл бұрын
Your example brainstorm was particularly relevant to me, in the process of brainstorming my own card game ideas. You did fine on camera, and I enjoyed the more in-depth elaboration of ideas here!
@Draw5Move52 жыл бұрын
Glad you enjoyed it! I'm going to try going forward to do a mix of more long, in depth videos like these monthly/whenever I can because they're more intensive to make, with more frequent short discussions that are a bit lighter on editing in between to keep the channel active while I buckle down on longer projects.
@admiralcasperr Жыл бұрын
3:10 Actually, several problem solving frameworks exist to guide anyone who wishes to engage with them. The Dragon Egg channel has several videos on the topic, which I can recommend from the bottom of my soul. I personally use them not only for big problems and concepting, also (in smaller parts) in daily tasks.
@coreyyohm Жыл бұрын
The Dragon Egg?
@aglez93672 жыл бұрын
Thanks im starting my tcg as a hobby this ideas helps alot!!
@battlefront19872 жыл бұрын
Your channel is great
@RubenHernandez-wf1uw2 жыл бұрын
You could do something like a village or city that worship certain kaiju with chants to give effects. You may have thought of it already but just brainstorming. Game sounds interesting
@Niv_050 Жыл бұрын
Yes tip 8 is so important. i see so many games fail because some mechanic block desirables
@Flamewolf142 жыл бұрын
whoo! was waiting for a new video great content though I should probably be doing homework i ended up watching this video lol
@HarryHelsing2 жыл бұрын
I am eager to see how your channel grows in the future!
@greaterclifford48232 жыл бұрын
Blooper reel really got me
@Draw5Move52 жыл бұрын
Glad to hear it, I had fun putting it together!
@be9concepts Жыл бұрын
"I was still a player". That hit
@harrygreer64172 жыл бұрын
dude u r a LEGEND 🤘🤘
@smokeback2 жыл бұрын
awesome channel
@lolmonkyboi2 жыл бұрын
Woahhh he returns! And face reveal!!
@Draw5Move52 жыл бұрын
Back, with another video on the horizon _very_ soon 😄! Hope you enjoyed this one!
@redhood52642 жыл бұрын
Lmao this random game you made sounds a lot like my game honestly 😂
@Silvermage4472 жыл бұрын
Face reveal hypeeeeee
@tankytots6962 жыл бұрын
10/10
@tankytots6962 жыл бұрын
You thinking about starting a Discord?
@Draw5Move52 жыл бұрын
As a matter of fact, yes! I'm gonna need a month to get things set up though, life is about to get _very_ hectic for a few weeks. There'll be an update video in May where I discuss, among other things, said Discord when it goes live. Keep an eye out for that video and/or any updates on the community tab!
@tankytots6962 жыл бұрын
@@Draw5Move5 Perfect! I have been loving your content for the past month and I was like! "Get this Mans a Discord"!