Getting real Driver PS1 garage mission vibes in that intro 😂
@lockettlv6 ай бұрын
Engine sounds seem to be on point, so far so good
@ld93876 ай бұрын
5:20 analog clock actually works😮
@MrQuicheProductions6 ай бұрын
Yeah so impressive, you can actually know what time it is in the game just by looking at it, i've done the math for how much time it takes to do a whole day in TDUSC. From 0:00 to 23:59 in the game it takes 96 minutes IRL. GTA V for example is 48 minutes
@ld93876 ай бұрын
@@MrQuicheProductions i was actually curious how long an in-game day is. Thanks for letting me know. That means each minute in-game is 4 seconds
@supergamer11226 ай бұрын
The clocks worked in 1 and 2 as well I believe
@MrQuicheProductions6 ай бұрын
@@supergamer1122 I just checked in TDU2 the same mustang and clock doesn't work and even if it did it would be hard to read it since there's literally no numbers, only the arms for the hour and minutes lol
@supergamer11226 ай бұрын
My bad I thought it did @@MrQuicheProductions
@Ar2_Dee26 ай бұрын
Oh you're the guy that revs inside parking lots 😂
@DJSPYROOF6 ай бұрын
Great video, this is what TDU is about😎
@Phantom19-YT6 ай бұрын
The 2nd starting car from Test Drive Unlimited 2
@jidearojo6 ай бұрын
Thats the beautiful ford mustang fastback❤ lovely Pony car
@MysteriousMatt896 ай бұрын
People out here nitpicking on the game which is just a demo, no one seems to notice the attention to detail, sound and sense of speed that make this so nice to watch and stand out among TC and FH Btw, people are still watching your TDU 2 car wreck vids to this day :D
@Szydelski6 ай бұрын
What the heck is with reflections on a carpaint inside the parking lot? Why there is sky and some buildings there?
@marcellracz81136 ай бұрын
It is because calculating actual reflections in your game engine is computationally expensive (see ray traced reflections) Instead, they use a pre-made reflection map. It's cheap to render, and hopefully people aren't going to notice it that much. It has been the go-to method for decades now.
@Szydelski6 ай бұрын
@@marcellracz8113 Rather early 2000s. Heck, even Need for Speed Hot Pursuit 2 had dynamicaly calculated cubemaps. Game with this performance on 4090 should have full path tracing - look at CP2077 for example.
@Szydelski6 ай бұрын
@@marcellracz8113 Well. pre-made maps were rather in early 2000s. Even NFSHP2 from 2002 had dynamically updated cubemap based on current environment. Considering TDU-SC performance on beasts like 4090, there should be full path-tracing implemented, not ancient, static, pre-made maps. Ugh.
@marcellracz81136 ай бұрын
@@Szydelski Yeah, well at least it should be an option. I know some people just don't care or notice, but to me (and you since you brought it up) it just looks wrong. Devs should definitely look at Cyberpunk 2077 as a benchmark.
@GuTOHGT6 ай бұрын
4:28 why the wheel is not turning?
@liamcarroll1993xx6 ай бұрын
Very restrictive turning radius for the wheel inside the car visually - looks horrible! Forza had this but the latest game somewhat fixed it - massive improvement but GT7 still wins here
@GuTOHGT6 ай бұрын
@@liamcarroll1993xx GT7 way better than Forza and TDU in this aspect...
@homerdohyt5 ай бұрын
The crew motorfest has the best interior animations
@crisfrey27536 ай бұрын
The way the tail lights turn on seems weird, can anyone confirm if it's correct? I'm used to seeing all 6 stripes turn on in real cars, and the blinker causes the whole 3 to blink regardless of the brakes being pressed.
@lordkite55056 ай бұрын
This miss between real wheel and in game wheel steering is killing me! 😢
@danieldaddydeeevans81366 ай бұрын
Is being fix bro don't loose your hope. Old demo.👍🏼
@joescivic6 ай бұрын
Can buttons be mapped? I'd be annoyed driving with a wheel and having to cycle through that button wheel for turn signals and whatnot. I'd be on my Mclaren GT3 V2 wheel, so I'd think using LSB for left turn signal, and RSB for the right turn signal, maybe the left red toggle switch up and down for the left window, and the right red toggle switch up and down for the right window. Just a neat idea if this wheel can be mapped like that for this game.
@DJSPYROOF6 ай бұрын
Of course, you could already do that in the demo :)
@MotoGamesTV6 ай бұрын
Yes, buttons can be mapped.
@joescivic6 ай бұрын
@@DJSPYROOF Well, I'm on console, so I wouldn't know. Lol
@joescivic6 ай бұрын
@@MotoGamesTV That's nice to know
@pedroaido5 ай бұрын
@@MotoGamesTV I hope we can map turn signals on the dualsense's touch pad, like Gran Turismo does it! it's so convenient
@tatiti66lef965 ай бұрын
Is this also include new territory? Or only central and kowloon?
@MotoGamesTV5 ай бұрын
Hong Kong Island
@josephfrancis55205 ай бұрын
I really hope they work on the steering animation 💔
@DanTheWheelMan6 ай бұрын
Did the '67 not have sequential indicators?
@crisfrey27536 ай бұрын
As far as I know each group of 3 lights was actually just one light behind them, but I'm not sure if that was just the previous model.
@little_blue_wagon4 ай бұрын
It did not. Although the model in game is a 68. The game still labels it as a 67 for some reason. The 67 never had that style steering wheel, fuel cap style or side indicators 😢
@LeSaxon906 ай бұрын
Can anyone give me a quick overview of the physics? Simcade? Arcade? Etc
@lukstart81266 ай бұрын
I would say that it is more arcade than Forza Horizon.
@MrQuicheProductions6 ай бұрын
Simcade, easy to get the hang of it, hard to master. All cars are different and have their own benefits and disadvantages. Definetly not more arcade than Horizon, more like the contrary
@Challenger1606 ай бұрын
Cars feel weighty and it feels like a sim version of an arcade game if that makes any sense. Videos made me sceptical of the physics but after playing the demo, I can see the feel they were going for. I would say rwd cars felt a little loose but it could be the tyre compound which better options were locked but controlling a drift seemed more difficult than it should have been, almost as if the car didn't let me countersteer just enough to stop me from spinning. I think the handling of some cars need some tweaks.
@gamingeuphoria79286 ай бұрын
How the fuck would you know?? Lmaooo i actually played the demo and its more realistic then forza and i play on a wheel.. Let me guess you only watched gamplay videos on youtube.. figured@@lukstart8126
@Turbobandz__6 ай бұрын
How you match your gameplay w your wheel video so well brother? & what camera do you use
@MotoGamesTV6 ай бұрын
I'm adjusting gameplay and camera clips in Adobe Premiere Pro. For wheel camera I'm using iPhone 14 Pro Max
@Turbobandz__6 ай бұрын
@@MotoGamesTV ty so much for dat info!
@DizzyMan244 ай бұрын
I see they're still using the TDU2 car model, lol.
@Thorfinn06076 ай бұрын
the fov is too wide, the distortion makes the car look stretched
@卓尧杜6 ай бұрын
because many players are crying about sense of speed...
@卓尧杜6 ай бұрын
those little interaction sound and ambient sound are nice
@Thorfinn06076 ай бұрын
@@卓尧杜 yeah exactly, they want the camera to shake violently and fov so wide that it feels like the car is flying with the speed of light
@Thorfinn06076 ай бұрын
field of view should be narrower when the car is going slow, it should gradually increase with speed
@ld93876 ай бұрын
I thought i was the only one that noticed this.
@stevensbro16 ай бұрын
60fps min for race game
@matthew15626 ай бұрын
Finally we have fastback with 4 speed manual
@Sully16946 ай бұрын
Very hesitant on this given that its Kylotonn...
@andreifarcas19206 ай бұрын
Why is everyone driving on the wrong side?
@IoannisKotsaridis6 ай бұрын
Maybe because in Hong Kong they drive on the left ???? It's the right way for them.
@andreifarcas19206 ай бұрын
@@IoannisKotsaridis I was being ironic :))
@zekeaffy96476 ай бұрын
All of Asia drives like this, even I drive on the left side.
@zekeaffy96476 ай бұрын
@@IoannisKotsaridisfor me too, but thing is, switching from left to right feels alright to me.
@@MotoGamesTV стимовскую купить не могу а сылка на пиратку есть бро
@thedoomslayer146 ай бұрын
I don't like their choice of chasing camera. It is even worse than Forza series. The back of the car is large and the front narrow, give a cone shape to cars, very distracting. The only game having a realistic chasing camera is Gran Turismo.
@jacktodd34396 ай бұрын
This build is early alpha stage.
@ld93876 ай бұрын
Beta not alpha
@BuggsOp6 ай бұрын
Coping without anyone even mentioning anything lmao
@rinhojo96116 ай бұрын
No mirror in dash, hood, bumper view will make those views unusable in competitive multiplayer.
@aldyardiansyah83726 ай бұрын
Test drive ps1 reunion
@mazyata99586 ай бұрын
Looking pretty dull. What you guys should have done was MCLA type since R* decided to stop it. But of course just like all big name people they live in a bubble.
@directorjustin6 ай бұрын
The environments look great, but the car exterior and interior lighting looks awful and the steering wheel animations are pretty bad too. It's a shame that such a critical part of the game that takes up so much of the players attention came out so poorly.
@MysteriousMatt896 ай бұрын
It's not even released yet
@directorjustin6 ай бұрын
@@MysteriousMatt89 I'm just commenting on what I see.
@sergeortiz61836 ай бұрын
🤔🤔🤔
@Alpi-yn5jk29 күн бұрын
wtf ive never seen a 67 mustang with popcorn exhaust tune :D Lol this game is very stupid, old tdu's are best
@cristhianandressolanomontero6 ай бұрын
driver parallel lines vines
@MarkHammond.6 ай бұрын
Hey all car exhausts sound the same
@user-em5p6 ай бұрын
The game from ps2 era
@oflash-sl9gw5 ай бұрын
Poor graphics better sort that
@bnielsen70006 ай бұрын
This Game is so bad, it's a Joke! 😂😂
@brunobajer36596 ай бұрын
Kąt skręcania kierownicy żenada, dobrze że wymyślili kamerę bez kierownicy jak w FORZA