Thanks Brian J, the tutorial is very helpful, clear everything for Rhino mapping.
@cocoricov Жыл бұрын
Best tutorial about mapping on Rhino I've seen so far! Keep up the good work! 👍
Жыл бұрын
after years a good updated tutorial for rhino. thanks!
@Rosibolicco04049 ай бұрын
yorumlarda ballı buldum!!!!
8 ай бұрын
@@Rosibolicco0404 kim oldugunu da yazsaydin sanki daha iyi olmaz miydi? :)
@lucyynwang2 жыл бұрын
best video I have watched on this topic so far
@RhinoGuide2 жыл бұрын
Thanks!
@vacarios Жыл бұрын
Wow this was so well narrated!
@tommasoronzani42002 жыл бұрын
it was really helpful, thanks a lot! please next on how to export uv map properly to substance painter!
@terenceclement309511 ай бұрын
Great teacher 👌🏻
@dittewilladspetersen1788 Жыл бұрын
Great tutorial! Thanks a lot!
@schultzeworks2 жыл бұрын
Awesome demo, Brian! You da man.
@mattlittles4483 Жыл бұрын
Slightly off topic, but what are the viewport display settings You are using? Your render preview looks so good. Ambient Occlusion? Environment? Shading? This looks better than the off the shelf render display mode. Thanks!
@RhinoGuide Жыл бұрын
I believe I just changed the backdrop color to a grey instead of white so that the checker texture was easier to see. I also probably changed the environments in the Rendering panel for reflection and skylight using the ones from the library... Incheon Airport I think :)
@guilhermeweber9732 ай бұрын
Okay, perfect. But how do I plan these textures and print them? I work with inflatables and have difficulty flattening an applied texture.
@RhinoGuide2 ай бұрын
You can use the command ExtractUVMesh but I'd suggest using the command in Rhino 8 which includes a 1 to 1 option for the size. If that doesn't help or I misunderstood, post to the Rhino user forum with a sample file explaining what you need to do. discourse.mcneel.com/
@agsmarketing49812 жыл бұрын
Thanks for valuable video... kindly add next topic proper displacement and this type shoes modeling:)
@fschnidi2 жыл бұрын
Loved this episode. Would like to see the modeling of that shoe too!
@eren0_o2 жыл бұрын
saved my life. thanks
@RhinoGuide2 жыл бұрын
You're welcome!
@metternich052 жыл бұрын
Great tutorial but Rhino UV mapping is still extremely cumbersome and awkward, compared to other programs. Texture density is vastly different across objects and handling seams is very difficult, due to the lack of a proper uv editor. I hope v8 brings major upgrade.
@RhinoGuide2 жыл бұрын
Thanks for the feedback, there are a number of UV and texture updates in the works in the Rhino 8 WIP. I'll share your feedback with the developers but I'm hoping we can minimize stretch better too in the future. If you have a model that is posing some issues for you specifically, post that part of it to discourse.mcneel.com/ if you can as well.
@TheDonkerZ2 жыл бұрын
@@RhinoGuide Sorry to dig this up, but what is the stance in being able to include support for UDIMs in the future?
@RhinoGuide2 жыл бұрын
@@TheDonkerZ Hi, There isn't any active work on UDIM support currently in Rhino but I made sure that the request is filed for the developers. You can ask about RH-69319 on the user forum discourse.mcneel.com/ in the future to check if there is any movement on that one.
@mobinhassanzadeh-i4f Жыл бұрын
it was so usefull
@0xe86 Жыл бұрын
Hey thank you so much!!
@constantinosschinas45032 жыл бұрын
Nice tutorial. Was expecting Mapping Channels to be included and explained, as well.
@RhinoGuide Жыл бұрын
Thanks for the feedback, I'll need to make another :)
@RobLascano Жыл бұрын
Thanks
@DiegoKrausebrc2 жыл бұрын
awesome as always
@Frankvegastudio Жыл бұрын
Hi there, is there a way to download the model to follow your exercise?
@RhinoGuide Жыл бұрын
Hi, In the Help menu of Rhino 7 > Learn Rhino > Tutorials and Samples > There's a SubD Sneaker model that is almost the exact same model. I made some parts meshes with the Mesh command and others polysurfaces with ToNURBS to show how Unwrap works on different geometry types.
@Frankvegastudio Жыл бұрын
thanks
@numberneededtotreat2 жыл бұрын
Thx for the video! Is there a tutorial how you built the shoe?
@RhinoGuide2 жыл бұрын
Not yet, I'll add it to the list! Essentially it was a NetworkSrf split into sections that were then QuadRemeshed into SubD surfaces. There are alternate workflows too starting with a SubD last included in the Help menu > Learn > Samples.
@blenderflow39542 жыл бұрын
Amazing
@efi4521 Жыл бұрын
thanks for this video!however i always have the same problem when mapping , if i close the file the mapping appears messed up when i reopen it (when i have put a picture as a texture) and i cannot fix it do you maybe know what i should do?
@RhinoGuide Жыл бұрын
Hi Efi, Email a sample 3dm model and some screenshots showing the before and after to tech@mcneel.com please. You can also post to the user forum here discourse.mcneel.com/ .
@studio_20x30 Жыл бұрын
need more videos on uv unwrap settings please
@RhinoGuide Жыл бұрын
Will do, the Rhino 8 WIP has a bunch of improvements in this area :)
@James-fy3ii2 жыл бұрын
Please can we get the sneaker tutorials?
@danielkrajnik3817 Жыл бұрын
Everybody liked that
@yunusbabur94382 жыл бұрын
Please more video about displacement
@RhinoGuide2 жыл бұрын
Thanks for the feedback I'll add it to the list. Here's a really old one though that may be of interest kzbin.info/www/bejne/bqvGnWmwmMitb9E
Are you asking for relaxation tools in the UVeditor?
@mhammedmojahid15402 жыл бұрын
Good work please files model
@RhinoGuide2 жыл бұрын
This model is very close to one that ships with Rhino 7 as a sample. Check out the Help menu > Learn Rhino > Tutorials and Samples for the SubD Sneaker model. I just removed all the materials and mapping from that model and converted some of the SubDs to meshes or polysrfs for the video.