Texture Painting with Mask Tools in Blender

  Рет қаралды 79,506

Wayward Art Company

Wayward Art Company

Күн бұрын

Пікірлер: 69
@jeffg4686
@jeffg4686 5 жыл бұрын
This is probably the sickest add-on I've come across so far, and that's saying something as there are lots of great add-ons (boxcutter comes to mind)
@JammieD
@JammieD 5 жыл бұрын
Looks like the perfect blend between Substance Painter and Designer. Definitely on my wish list.
@stickyvids15
@stickyvids15 3 жыл бұрын
hey so did you ever purchase the addon? If so what are your thoughts on it? e.i. pros and cons
@digitalartworm
@digitalartworm 3 жыл бұрын
@@stickyvids15 I did and I love it..
@stickyvids15
@stickyvids15 3 жыл бұрын
@@digitalartworm yeah I went ahead ahead and bought it. It's a very worthwhile investment that saves a ton of time and frustration with nodes.
@alephgates7519
@alephgates7519 2 жыл бұрын
This is exactly what I have been looking for I have spent all week watching videos on texture painting in blender. I wish so so bad I could just select a texture, obj, material texture, brush effects, and paint. Instead there are generating uv, create material slot, create texture, and then some people use mix rgb or add shader, then there is vertex painting, data transfers, just watching all of this is making me feel totally defeated...
@CTRL_SMarcos
@CTRL_SMarcos 5 жыл бұрын
This is absolutely brilliant!! Thank you so much for the videos.
@defdac
@defdac 4 жыл бұрын
It would be awesome if you used the new chapter function in KZbin where you divide your video into parts. I use all your Mask Tools videos for reference to see how to do stuff, and I always find myself scrubbing back and forth for the section I was looking for. Thanks for a great tool.
@deandavey1498
@deandavey1498 4 жыл бұрын
Incredible.....Blown AWAY! amazing :D
@alekseyabramov9259
@alekseyabramov9259 2 жыл бұрын
this is LOVE
@puregarbagefilms
@puregarbagefilms 4 жыл бұрын
This is freaking amazing
@saumilsunilshah5663
@saumilsunilshah5663 5 жыл бұрын
Ur efforts are worth but most of dont have money
@nv7287
@nv7287 3 жыл бұрын
Amazing!
@earlygamer3590
@earlygamer3590 5 жыл бұрын
bellisimo, please add more tutorial for mask tools. :D
@chanruzzi
@chanruzzi 3 жыл бұрын
Looks so promising!!!
@DaStuntChannel
@DaStuntChannel 5 жыл бұрын
Nice, very basic knowledge to have
@ArtAntiDe
@ArtAntiDe 4 жыл бұрын
Noob question, but I have trouble finding the solution: How do I get the "cavity" information from a normal map into a bump/cavity format (greyscale), so I can use it as a mask? I tried the "Bump Painter" shader node and plugged the normal into "bump refine" which did "something" but only slightly... is there a better way?
@vivekkumarranjan94
@vivekkumarranjan94 5 жыл бұрын
Okay so how do we bake bump node normals?
@WaywardArtCompany
@WaywardArtCompany 5 жыл бұрын
In the bake settings, you can switch from Combined to Normal. This will bake any normal information applied to your model. This includes bump nodes and the bevel shader.
@vivekkumarranjan94
@vivekkumarranjan94 5 жыл бұрын
@@WaywardArtCompany Thanks man! But the baking speed is too slow for complex procedural textures! 😂
@WaywardArtCompany
@WaywardArtCompany 5 жыл бұрын
@@vivekkumarranjan94 That's why I bake textures at night before I go to sleep. Haha, I wake up to a freshly baked texture.
@vivekkumarranjan94
@vivekkumarranjan94 5 жыл бұрын
@@WaywardArtCompany Hahaha! Breakfast is ready!
@saumilsunilshah5663
@saumilsunilshah5663 5 жыл бұрын
@@vivekkumarranjan94 mentos zindagi
@MayKayy
@MayKayy 3 жыл бұрын
Thank you so much
@tcheadriano
@tcheadriano 5 жыл бұрын
Fantastic!!!
@NalonB
@NalonB 5 жыл бұрын
Really cool addon. Will you be granting the addon for testing purposes to other big blender youtubers for advertising via word of mouth?
@WaywardArtCompany
@WaywardArtCompany 5 жыл бұрын
Yes, I've already sent a few out. :)
@saumilsunilshah5663
@saumilsunilshah5663 5 жыл бұрын
@@WaywardArtCompany and i am the one
@muhamadabdrrozaqzulfa3495
@muhamadabdrrozaqzulfa3495 4 жыл бұрын
woowwww tutorial ini sangat membantu sekaliiiii aku suka ini..... terima kasih
@4ghzgaming664
@4ghzgaming664 5 жыл бұрын
Could you give us a more specific view on how you made the puddles? I tried some with 0% rouhgness and a light blueish with .1 blend value. Still doesn't look as realistic as yours. I purchased mask nodes btw and it is a huge benefit for my work flow.
@WaywardArtCompany
@WaywardArtCompany 5 жыл бұрын
I'm actually doing an update on Mask Tools that will make this much easier. Hoping to upload it tomorrow, but the Mask Base node will have an input called Wet Map. I'll make a video to talk about the new additions. Happy you're enjoying the addon. :)
@Perchpole
@Perchpole 5 жыл бұрын
Looks great but surely the yellow paint stripe should be damaged where the concreted has fallen away?!
@GameEssentialsTutorials
@GameEssentialsTutorials 4 жыл бұрын
Maybe not if it gets repainted a few times. Just depends on how old you want it to look.
@saumilsunilshah5663
@saumilsunilshah5663 5 жыл бұрын
i didnt get those brushes when i unpacked there were only a file and folder
@jonahtieman4454
@jonahtieman4454 4 жыл бұрын
when I hook a image texture into the mask input it turns my object purple?
@mh294m
@mh294m 3 жыл бұрын
Is there a way to remove the texture you painted already like an eraser tool?
@BarPBarPkoyanee
@BarPBarPkoyanee 4 жыл бұрын
can i do this in vanila blender? because i cant find any tutorials here on youtube like that concrete paint that you did here in the video.
@tomoyaogawa4485
@tomoyaogawa4485 3 жыл бұрын
Yes you can but it gets very complicated. So this is why this addon exists to simply that process.
@oficado58
@oficado58 5 жыл бұрын
Does this work with Extreme PBR Combo?
@silentwinter3D
@silentwinter3D 4 жыл бұрын
I know this is 6 months late but for anyone reading: Yes, Extreme PBR combo loads up PBR textures - copy and paste one set of nodes into another material node-setup and hook the textures up to the corresponding nodes on the Mask Blend - then paint on a mask image and the 2nd material will come through under/over the first (then use the other sliders/settings to blend them as needed). I use them together all the time :)
@Mukhtar_SH
@Mukhtar_SH 4 жыл бұрын
What!!!
@woritsez
@woritsez 3 жыл бұрын
i know nothing about such things but do want to know, that said, about two minutes in .. make sure this that and the other, no none of it is there, the interface of texture paint thing, texture slots didn't even look like that, chose the brush in shading window, soft round, using wet shader, none of that is in texture slot bit.
@woritsez
@woritsez 3 жыл бұрын
ugh, just noticed 'active tool and workspace settings' is where i should of been, side tab i should of opened, totally missed that and when i'd opened texture paint it was the texture settings there not active tool and workspace, that'll be why nothing was there.
@dfmism
@dfmism 5 жыл бұрын
Best Blender addon. Thank you!
@princebali9838
@princebali9838 5 жыл бұрын
After watching this video i can say blender can beat substance painter
@leonmombak5581
@leonmombak5581 5 жыл бұрын
Hope so!!!
@bachadamlesvr509
@bachadamlesvr509 5 жыл бұрын
Wait, blender only can not beat all 3d application. It is not about beating, we want blender to be an application which can do in better way every great thing that a specific 3D application is good for. No need to change always more applications to do a single thing.
@princebali9838
@princebali9838 5 жыл бұрын
@@bachadamlesvr509 👏👏
@TheDustAutumn
@TheDustAutumn 5 жыл бұрын
not even close
@DaStuntChannel
@DaStuntChannel 5 жыл бұрын
too bad its fucking $35
@jascrandom9855
@jascrandom9855 5 жыл бұрын
Well, Substance Painter is 19,99$ a month.
@DaStuntChannel
@DaStuntChannel 5 жыл бұрын
Good point
@ILove3d
@ILove3d 5 жыл бұрын
This tool is the best. I think I must have one.
@donovanbaine8842
@donovanbaine8842 5 жыл бұрын
way to go man thankx alot
@Atezian
@Atezian 2 жыл бұрын
Useless. At no point did you explain how to use the mask paint option. (draw, soften smear, clone, fill, "mask")...
@leatherandpoemscharmyman5774
@leatherandpoemscharmyman5774 5 жыл бұрын
Bro I would like to buy the adddon ,but let me know If I can export these map for Unity engine ? thx.
@WaywardArtCompany
@WaywardArtCompany 5 жыл бұрын
Yes, of course! All textures will need to be baked first, then easily imported into any game engine.
@paulbirkpowlly
@paulbirkpowlly 5 жыл бұрын
On my wish list.
@stevenross5342
@stevenross5342 Жыл бұрын
Hello Wayward Art Co. I was wondering if you by chance know if this add-on is going to receive an update anytime soon for 3.4? I can always download the specific versions to suite the add-on. I was just curious before I make a purchase. Great demonstration!
@ma.ysabelleung7739
@ma.ysabelleung7739 4 жыл бұрын
instead of masking a texture with another texture is it possble to mask certain parts of a texture on a material?
@ma.ysabelleung7739
@ma.ysabelleung7739 4 жыл бұрын
can u put in the principle bdsf into one of the masks to maintain the material of an object?
@dmw4176
@dmw4176 5 жыл бұрын
So if you were making this scene say for instance for a game in Unity3d would you still have to UV unwrap everything or can you just import the blend file into Unity3d with all of the textures...etc? DW
@mihaelkardum8000
@mihaelkardum8000 5 жыл бұрын
You need unwrap for texture painting
@faraboyg4849
@faraboyg4849 3 жыл бұрын
Thats so advanced for me
@mohammedblender6577
@mohammedblender6577 4 жыл бұрын
I can takrt free
@thenout
@thenout 4 жыл бұрын
I'm stoked
@thajmulhussain4113
@thajmulhussain4113 3 жыл бұрын
nice tutorial. where can I download a texture paintbrush for free?
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