im not able to put on a noise texture when i have beveling on, it won't show up, but when i untick beveling it shows up fine, idk if that's a bug or something?
@isaccozhang7144 жыл бұрын
Just purchased this! One thing about the render settings tho, maybe I'm wrong but as far as I know, if you set the max unified sampling to 512, all the sampling overrides should be above 512, otherwise, they won't do anything.
@muitosabao4 жыл бұрын
This. You are correct.
@mikepindara84784 жыл бұрын
This was crazy helpful. Great walkthrough.
@hihi-ip6xu4 жыл бұрын
Hello, thanks for your tutorial. I have a problem, why I only got a black (no material role) when I created redshift material?
@gamzaev058 ай бұрын
where you get impurities ?
@andykaperdana2 жыл бұрын
hi can you link separate HDRI pack you use?
@bharat51947 ай бұрын
Very useful
@C4DRS4U4 жыл бұрын
I got Quartz FM and will give texturing in Redshift a try. :-) Without having tried it myself, I'm not sure that those render settings are "necessary" or make that much of a difference visually. Since I usually do animations and not stills, I try to keep render times manageable, so unless they make a huge enough difference, I'll rather stick to lower settings. ;-)
@TFMSTYLE4 жыл бұрын
you are right, my settings were overkill, but I mainly render still frames and that's kind of my go to settings i've been used to.
@fudojahic60323 жыл бұрын
Have a similar tutorial for Arnold render?
@AB-mv1mb4 жыл бұрын
Nice!
@SeraphsWitness3 жыл бұрын
Never did a bucket render? Caustics don’t even render in IPR to my knowledge.