[TF2] Would Source 2 Even Help?

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Kaluka

Kaluka

Күн бұрын

Пікірлер: 1 000
@Sfhjgds
@Sfhjgds Ай бұрын
They better not do an update rather than update with gen ai.
@kalukagamingfellaguy
@kalukagamingfellaguy Ай бұрын
This video sucks but the tool i was referring to was ai upscaling which would be the only way to preserve the exact textures. That being said many tf2 diffuses have compression so it would only work with the completely uncompressed assets, at which point valve could just release the original files which are probably 2 or 4x the size of the ones in game.
@pittraider1221
@pittraider1221 3 күн бұрын
@@kalukagamingfellaguy Thank you for pinning this and replying to it, completely addressed the concerns I had when you suggested Ai usage in the video.
@MrCanberry
@MrCanberry 11 ай бұрын
"tf2 will receive a heavy..." no fucking way
@fatyoshi1456
@fatyoshi1456 6 ай бұрын
"load"
@Nafiur13
@Nafiur13 13 күн бұрын
weapons guy
@Velvety_
@Velvety_ Жыл бұрын
The last 3 minutes is exactly how I feel about the tf2 community overall right now. We’re so starved for content that actually matters, that people are making up scenarios to complain about
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
Spit, king
@hatti...
@hatti... Жыл бұрын
It's kinda sad for me that the TF2 community is just complaining nowadays. It's made the last few years of the game feel much worse than it actually was. But I can see where the aversion to the Source 2 port comes from. I don't think anyone is in opposition to the game getting a major upgrade that makes it better. I want a shiny new version of the game as much as anyone else. But a lot of the playerbase is afraid to trust Valve. Sometimes they would make these incredible updates that keep the game alive and fun and sometimes (often these days) they don't really seem to care about quality control, just pushing out obligatory holiday content. So I understand the unwillingness to trust such a huge change like a full-on new engine port. It's a lot to ask for it to happen in the first place. To ask for it to be done right and address all the issues that need it is even more of an absurd request. So I guess some people think it's better to just not take the risk and keep our dated, tangled but familiar mess of a game instead of a potentially half-baked engine port. If Valve were to take on this task, I'm sure they'd see it through fully, but the distrust of the TF2 team is at an all-time high. I can't even bring myself to blame people for it anymore, the bot crisis has been going on for like 4 years at this point.
@LoadIsUnderrated
@LoadIsUnderrated Жыл бұрын
They’re so used to surviving on bread crumbs that a cake tastes like poison to them. It’s honestly tragic.
@SupaThePotato
@SupaThePotato Жыл бұрын
​@@LoadIsUnderrated literally demoman
@Goaty_1
@Goaty_1 Жыл бұрын
It’s basically like the human body almost shutting down if you give it too much food after starving for awhile
@WeegeepieYT
@WeegeepieYT Жыл бұрын
Hard agree for the entire video I do believe fans/the people behind TFs2 (as theyve proven to be very competent & qualified) need to go to valve and be like “Hey! We can do that!!” and get it done fairly quickly That’s how almost all Valve games started afaik
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
idk who you are but I'll sub since you use steamhappy as your pfp
@grogcito
@grogcito Жыл бұрын
it's the other way around, valve saw their games/mods and contacted them
@akumaking1
@akumaking1 Жыл бұрын
@@kalukagamingfellaguydo you have a link to your Steam account?
@taxiHATER399
@taxiHATER399 Жыл бұрын
@@akumaking1no get it yourself haha
@samuelflipaclip7415
@samuelflipaclip7415 Жыл бұрын
@@taxiHATER399haha 3000 pages go brrrrr
@Oswaldo_Godoy
@Oswaldo_Godoy Жыл бұрын
I am actually so surprised at how funny this video was "AI UPSCALE THIS IMAGE ... that's a bomb schematic"
@3n3j0t4
@3n3j0t4 Сағат бұрын
Unfunny
@ChannelMiner
@ChannelMiner Жыл бұрын
Hm, I wasn't sure about this video at first but then I heard your impressive qualifications, you have my undivided attention.
@martinpachu7125
@martinpachu7125 Жыл бұрын
hi channelminer
@ChannelMiner
@ChannelMiner Жыл бұрын
@@martinpachu7125 Hiya Martin
@flazzorb
@flazzorb Жыл бұрын
Hello Channel
@ChannelMiner
@ChannelMiner Жыл бұрын
@@flazzorb hello hello flazzorb
@NCognito
@NCognito Жыл бұрын
I worked on TFs2 as one of the animation leads. I think the biggest benefit to a S2 engine upgrade would be the tools themselves. Some materials and maps might receive some new or fancier lighting from an engine upgrade, but the the tools and performance would be the biggest draws. All of the S1 tools are so archaic and clunky, and using S2 tools during the development of TFs2 has made that abundantly clear. For example, S1's model compiler is an entirely text/script based system, and after you compile a model you have to open up another tool to view said model. If you want to view the texture for said model, you have to open up yet ANOTHER program to view that. In S2, ModelDoc, their model program, can view, compile, decompile, edit and do a WHOLE load of other things, all within one toolset.
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
Big fan of y'alls work
@GabrielGonzalez2
@GabrielGonzalez2 Жыл бұрын
crowbar and qc files are made of actual nightmares
@mahuba2553
@mahuba2553 11 ай бұрын
i am so glad to know that, thank god we dont have to waste 32 hours opening 50 different programs and having 50 different valve wiki pages from 10 years ago opened
@chpsilva
@chpsilva 11 ай бұрын
@@GabrielGonzalez2 Quake DNA, hard to let it go
@bweoopee
@bweoopee 11 ай бұрын
sorry dude, sucks what Valve has done to you guys
@-._Radixerus_.-
@-._Radixerus_.- 11 ай бұрын
0:03 Literally nearly spat out my drink when "Better in every way" was instnatly followed by *HOOKERS* flashing on screen 💀💀💀
@koffi_duck
@koffi_duck Жыл бұрын
I do agree than the canceling of moves in fighting games is one of the most important things that has face this earth after taunts
@LightsJusticeZ
@LightsJusticeZ Жыл бұрын
Taunt canceling in early TF2 was so fun.
@minimaster0328
@minimaster0328 Жыл бұрын
So the list of most important things in human history is: 1. tf2 taunts 2. move canceling 3. the holocaust
@ZorrotheArtist
@ZorrotheArtist 6 ай бұрын
@@minimaster0328 Don’t forget the discovery of fire and some 1700’s jackass getting an apple dropped on his head.
@Dwayne_LaFontant
@Dwayne_LaFontant Жыл бұрын
Are you trying to sell me something? This man has the voice of a infomercial man.
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
Only 4 Oz sirloin steaks
@Dwayne_LaFontant
@Dwayne_LaFontant Жыл бұрын
I’m sold
@CookTF2
@CookTF2 Жыл бұрын
10:40 Speaking of Team Fortress 2 movement mechanics: may I remind all that you can install a mod for Half-Life 2 that makes you literally play, controls and physics and all, as Mario from Super Mario 64 for the Nintendo 64. This also is available for many games like Minecraft and it's based on libsm64 library.
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
I wasn't aware of that but that's sweet
@venomousbook
@venomousbook Жыл бұрын
well the backwards momentum thing is already in Half Life 2 so... BLJ?
@deadflesh1000
@deadflesh1000 9 күн бұрын
Source's entire movement can be recreated in Godot, for example a lot of people don't understand that game engines are tools to facilitate workflow, and not some sorcery that turns abstract concepts of the arcane into a playable hat simulator I like to think of myself as a wizard tho, pretty cool if you ask me
@craftman_yt
@craftman_yt Жыл бұрын
Don't forget! Valve has the original Photoshop files for these textures. So they could just... tweak a few things and re-export them.
@Telejaba
@Telejaba 6 ай бұрын
Textures that contain text at least
@Kacpa2
@Kacpa2 Жыл бұрын
PBR can also be used horribly badly, like in case of Warcraft 3 where entier games artstyle and look was ruined due to clueless artlead slapping PBR stupidly onto it, similarily with GTA Trilogy "Definitive Edition"
@gladosbutstupid8807
@gladosbutstupid8807 Жыл бұрын
I have always wanted TF2 to be ported to Source 2 not because it could gain a new artstyle, but becayse of its chance to bring back the lighting and stylization of its 2007 release, over the years the lighting was bastardized (most notably in the class selection menu, where Scout’s chin is dark as hell) and the old entities for the weapon viewmodels to give them depth, though I don’t have hope since the integration of V-script seems like the parting gift for us TF2 fans. I also feel that if Valve did port TF2 to Source 2 it would remove all of the “Source Spaghetti” and make the game actually manageable so Valve could fix questionable balancing and fucked up glitches. Though for now I have lost hope for a port, I haven’t lost hope for Valve to care again, maybe it will take time, maybe it will be after they stop updating the game, but they have to come through, right?
@tux_the_astronaut
@tux_the_astronaut Жыл бұрын
Ye i dont rly have much hope for a port unless oneday in the future more than one valve employees starts to care about TF2 again
@eunaoseibrother467
@eunaoseibrother467 Жыл бұрын
tf2 exists in some form of limbo/zombie state, the game is too old and cumbersome to try to savage it, and THEY NEED to remake everything from scratch because the game runs on the source 2007 branch, so everything is incompatible, that would take A LOT OF TIME compared to remaking cs go on source 2, which was built in a newer source version. it doesnt make any sense from a logistics standpoint to remake the game to source 2, especially that now VALVe is actually making games again, they dont have workforce to work on a project like this which will be more time consuming that the average dumb tf2 fan think it is. but at the same time, the game is too sucessful to just leave in his little corner gathering dust. it's a nightmare really, valve will never make the right decisions with TF2 because it just impossible, if you choose to remake the game, you will just go against your own principle, which is build new experiences from new tech/mechanics (aka built the future and not live in the past), but if you ignore it, you will waste a god like IP which is too good to die. (UPDATE : the Valve Software Community wiki implies that TF2 is using the 2013 branch of the Source Engine, but i have heard from a lot modders and devs that the game uses a lot of old code from the old branch, and it doesnt help that the game isnt multi threaded at all, so my argument stands correct...?)
@chillingchill6823
@chillingchill6823 Жыл бұрын
​@@eunaoseibrother467this is what tf2 fans need to hear honestly. The game is built upon layers and layers of old ass code that the programmers behind it are probably long dead by now
@forixiom7410
@forixiom7410 11 ай бұрын
Man's talking about the game as if it was made in 2000 BC.
@sammowastaken
@sammowastaken 11 ай бұрын
@@eunaoseibrother467 "valve is actually making games again" they are?
@nuclearinquisition6954
@nuclearinquisition6954 Жыл бұрын
As some who has been tinkering around following source 2 for a bit I can say the possibilities of a port to source 2 is more then possible.
@Sizzyl
@Sizzyl 3 ай бұрын
11:14 "basically" is a big word here, as a previous CSGO player who plays CS2 occasionally I can tell you the slight differences they didn't translate perfectly are really unfortunate. I love TF2 for a lot of its fun mechanics like rocket jumping, trimping, wallbugs, etc. and I think it'd get patched out on the way to source 2. I'd also be scared for all the custom animation, custom HUD, etc. type of mods for TF2 as they likely wouldn't translate well.
@ethoatom668
@ethoatom668 Жыл бұрын
Every time I start getting settled into the video because it's actually saying something remotely coherent, I'm immediately sucker-punched by him saying shit like, "Valve should give soldier boobs."
@jc_art_
@jc_art_ 11 ай бұрын
Yeah theres another random=funny joke every 5 seconds and its genuinely making the video unwatchable for me. Oh well, i guess 😅
@MacaqueStinx
@MacaqueStinx 11 ай бұрын
Imagine being unable to digest occasional humor, in a semi-serious video of all things. ​@@jc_art_
@jc_art_
@jc_art_ 11 ай бұрын
@@MacaqueStinx first of all, its not "occasional" its almost constant diversions from the topic, like a family guy cutaway except theres no warning and its 10x more common. I get that its a semi-serious video, but i only found that out upon watching the video. The topic presented would be expected to be a normal serious video, so clicking on a video about wether updating tf2 to source 2 would "even help?", i wasnt expecting to watch someones poor attempt at being a stand up comedian. Also speaking of poor attempts at humor, you used that joke format completely incorrectly, as the format is supposed to imply neither me or you need to imagine it because it applies to both of us, not just me. Im not the comedy police, and i wasnt asking the creator to change how they format or script their videos, i just pointed out how the humor detracted from what the title and thumbnail suggest the video will be like, so if anything needs to change, its the thumbnail and title.
@bbhanakiki
@bbhanakiki 5 ай бұрын
🤓☝
@Great-Griff
@Great-Griff 3 ай бұрын
@@jc_art_ i definitely get what you're saying. i've watched some youtubers exactly like that and it would drive me nuts. personally i think this youtuber does it greatly but that's just my opinion. for every kankula i've come across 300 other youtubers who tried the same "semi-serious video with a lot of jokes" format who end up just making the video unbelievably annoying and nigh unwatchable. it's just a matter of personal opinion atp
@honkhonk8009
@honkhonk8009 Жыл бұрын
unrelated but TF2 is the only game in the world, where its fun to play medic. Litterally, you almost never need to ask people to switch to med on TF2. People just do it normally. Its kinda like playing engineer, but your sentries are people lol. You basically gotta do some insane shit to keep all your team alive. Having the ubersaw be your true primary is also different + fun
@_Catgirl_Connoisseur_
@_Catgirl_Connoisseur_ Жыл бұрын
people love medic because its very important to have one just existing in your team, changing this system will effect the whole game
@Kronosfobi
@Kronosfobi 11 ай бұрын
@@_Catgirl_Connoisseur_Its a core aspect of the game.
@DoktorBeta
@DoktorBeta 11 ай бұрын
it's because medic actually feels powerful and people will respect and thank you for playing medic. in other games the healers either 1: don't feel capable or 2: are disrespected
@honkhonk8009
@honkhonk8009 11 ай бұрын
@@DoktorBeta Yea. Also it feels secondary to the gameplay instead of primary. As a medic, your only job is healing, so you turn into Desmond Doss while you play lol. You dodge alot of shit.
@iminumst7827
@iminumst7827 11 ай бұрын
@@DoktorBeta It's not just that healing is powerful, but it's also how vulnerable the medic is. The fact that medic loses uber on death and has no crazy movement tech other than praying to god the enemy shoots a convenient to surf rocket at your feet is essential. Overwatch has REALLY powerful healers, almost too powerful. Overwatch healers can teleport, fly around, and do a bunch of bananas stuff. Not to mention they can just sit behind a giant forcefield made by their tank. But TF2 Medic, he's vulnerable, you have to stay behind cover, it's tense and exciting.
@Metroloper
@Metroloper Жыл бұрын
Me and a friend of mine recently got keys for s&box and we got the chance to check out TF2 source 2. The project is fantastic and it’s a shame that it got halted so abruptly, the game really benefits from the engine refresh and the way amper handled the visuals really fits. I think everyone would love for valve to port TF2 to source 2 officially but I think the chances of that really happening are very low. Valve is probably not gonna touch the tf franchise again for a long time so it’s important for the wider community to realize that if they want a team fortress in source 2 (wether it be a sequel, port, remake what have you) they’re gonna have to take it into their own hands, and I think amper software understand that well.
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
Glad you were able to get a key, I've been in queue hell for like 3 months
@ZedDevStuff
@ZedDevStuff 11 ай бұрын
@@kalukagamingfellaguy i had like 3 keys before they stopped giving keys, didn't know who to give them to so they just expired
@JohnIrwin
@JohnIrwin Жыл бұрын
I'm still early in the vid so forgive me if you get to this point later but the greatest advantage of TF2 moving to Source 2 is that ALL the devs at Valve understand Source 2. Very few still know, or want to learn previous versions of Source.
@RichterOvertime
@RichterOvertime Жыл бұрын
LOL "the first game of valve's *that i actually care about*" and blowing up DOTA 2 with a rocket launcher is hilarious and real asf. Great and funny video. I think the new V-Script stuff is definitive proof that a Source 2 update or remake is just flat out never happening. Valve wouldn't be piling random complicated fan coded bullshit on top of their game if they had plans to ever do an overhaul. This stuff is their parting gift to us. It's fine though, Team Fortress 2 will never die! There will be AT LEAST 4 more fursona self insert bosses and AT LEAST 400 more completely forgettable holiday maps. Here's to that promising future! 🥂
@orlandodanielgonzalezalcar3360
@orlandodanielgonzalezalcar3360 Жыл бұрын
Omg is that the spooky tf2 gunslinger 2009 guy?
@DOOMSMANN
@DOOMSMANN Жыл бұрын
What do you mean fursona self insert? can i have a source mr overtime?
@Blane811
@Blane811 Жыл бұрын
​@@DOOMSMANNhe means krampus
@SaintRedFox
@SaintRedFox Жыл бұрын
ah yes krampus, totally the fursona of some german guy from like 100 years ago idk@@Blane811
@kingbump6829
@kingbump6829 Жыл бұрын
please say cap about Krampus being a self insert. 😨 idk if I can handle this after the vore war paint
@Crow_Rising
@Crow_Rising 11 ай бұрын
My opinion on the matter is if a Source 2 version of TF2 were to be made, it should count as a separate game entirely and not replace the original. Not because I think the original is perfect or anything, but just for the sake of allowing people who already enjoy the game but don't necessarily have beastly PC specs to keep enjoying the game. The economy is in shambles, a lot of people are living paycheck to paycheck, not everyone is living comfortably enough to upgrade their PC's right now. Something that does excite me about the prospect of such a version existing however is the idea of Valve actually caring enough about TF2 to start taking updates into their own hands again. All online communities have at least some toxic corners to them, and the TF2 community can be toxic in a lot of ways as well, but the most dangerous way is the people distinctly going out of their way to transform the game into something else entirely. Sometimes it can be kind of scary not knowing what new community created maps and game modes are going to get added in officially, and Valve has shown in the past that sometimes they barely even think about what gets the greenlight to become official and what doesn't. If Valve both took a bit more care to be picky regarding what does and doesn't become official in addition to working on their own updates behind the scenes again, I think the game would be in a much better position regarding keeping its identity and gameplay style and not getting diluted to the point of barely even being recognizable as the same game anymore. TF2 is not GMod, and should not ever become GMod.
@Crow_Rising
@Crow_Rising 10 ай бұрын
@@tikatinu505 We probably like a lot of the same things then. That's pretty cool.
@saruna4457
@saruna4457 11 ай бұрын
Source dev here. PBR actually stands for Physically Based Rendering. And i agree with most stuff. TF2 is not a graphics focused game. But todays hardware is just made for new tech... In source 1 "multicore rendering" is flagged as *expedimental tech* Because back then multicore processors were not even a thing really :D
@kalukagamingfellaguy
@kalukagamingfellaguy 11 ай бұрын
Kaluka here. Yeah I've heard both and I should've done more than just a text amendment for that clarification, I didn't realize exactly how many people are tabbed out for a video.
@saruna4457
@saruna4457 11 ай бұрын
@@kalukagamingfellaguy Its fine lol. The lighting model is calculated depending on the actual physical properties of the surface wich is simulated from the metalic, roughness maps. Thats why its called Physically Based Rendering. I actually added a lot of those features in Source 1. Full deferred rendering pipeline, PBR etc. Demonstrated on my channel. The engine is capable, but toolwise not usable on todays standarts. You can do some googling about source 1 tools, and you will see how ancient they are🤣 Code wise source 1 maps are a house with thousands of rooms with doors and models are straight up text.
@floatthefolf
@floatthefolf Жыл бұрын
If they had a source 2 port you could make the game run better than it does now. Also the style works even better on source, just keep the same style whilst improving the low res meshes and textures and add a performance mode will simplified textures that dont look like ass.
@rain8478
@rain8478 Жыл бұрын
I think TF2 deserves a bit of a clean slate.
@kingjames678
@kingjames678 11 ай бұрын
You know, there was this KZbinr named MittenSquad, you might’ve heard of him, he passed recently, he’s was a really big Fallout and Skyrim KZbinr, you remind me of him a lot, he was one of my favorites, you have that same sense of humor and even your vibe is similar, keep up the videos, you’re insanely underrated, thank you!
@MajesOnTheXbox
@MajesOnTheXbox 4 ай бұрын
What was with that HOOKERS screen 😭
@Deputy_Doofus
@Deputy_Doofus 11 ай бұрын
0:49 Well that aged well
@MANONAHILL
@MANONAHILL 11 ай бұрын
Indeed.
@anyoneatall3488
@anyoneatall3488 7 ай бұрын
What happened?
@maximusdavis
@maximusdavis 6 ай бұрын
@@anyoneatall3488 Source 2 port for TF2 got DMCA'd by Valve themselves.
@charautreal
@charautreal 6 ай бұрын
​@@maximusdavisthe project was in development hell and basically abandoned a while ago before valve sent them to the coffin tho
@No-ut1dn
@No-ut1dn Жыл бұрын
9:19 i like the idea that 184,888 dudes just decided to watch epic camera flee through hl2's lost coast all at the same time.
@Duckthief229
@Duckthief229 5 ай бұрын
6:13 "That's a bomb schematic" absolutely killed me
@SiggyTundra
@SiggyTundra Жыл бұрын
People have rendered various sfm cinematics using source 2 such as meet the heavy, engineer, and other. Honestly I think it makes the style pop out even more with softer lighting
@KingKrouch
@KingKrouch 11 ай бұрын
It’s also worth mentioning that you could recreate the TF2 phong shading and such using custom shaders. Source 2 is also using forward rendering, and Unity URP has a PBR system but enough flexibility to let you do custom shading. Valve could get the old shaders for characters ported while having higher poly character models and selectively use PBR for certain things. Having multithreaded rendering and 64-bit support (for RAM consumption larger than 3GB) would help quite a bit with having the room to fix the downgrades.
@EMan-xj5cz
@EMan-xj5cz 13 күн бұрын
6:45 welcome to how it feels to be a half life fan…
@dombelly3343
@dombelly3343 9 ай бұрын
13:05 the dragon's fury's honest reaction:
@bivalvan1564
@bivalvan1564 12 күн бұрын
Porting TF2 to another engine will be another pain in the ass when working with the "spaghetti" code of TF2. In this game, one fix is ​​trivial, another fix fixes it. Even the 64-bit branch of TF2 is an emulation of the 32-bit version of the game. At least on TF2S2 we will get 1) full procedural generation of levels and logic in TF2, 2) an improved API like DerectX 11, 12, Vulkan 3) An improved physical model of the Rubicon engine that parallelizes the load between the GPU and CPU.
@Meuszman
@Meuszman 11 ай бұрын
love the sense of humor and the editing jokes!
@kalukagamingfellaguy
@kalukagamingfellaguy 11 ай бұрын
Ty!
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
A few people have been asking about the crosshairs, here they are: gamebanana.com/mods/462367
@Multi1
@Multi1 Жыл бұрын
I cannot believe you are like me. You have beliefs most of the rest of the TF2 community do not have.
@Multi1
@Multi1 Жыл бұрын
Screw them if you ask me. If they are going to be literally conservative with TF2 and not put aside their biases and status quo ideas to have progressive conversations. We might as well shove it down their throats and have them deal with it. I'm not going to go through any of their bs to make them happy, I want what I want. And they'll see for themselves that what I want is not as bad as they imagine.
@DeadMemeMan
@DeadMemeMan Жыл бұрын
​@@Multi1ok but fempyro mod
@C.A._Old
@C.A._Old Жыл бұрын
*Never Will.*
@Khal1337time
@Khal1337time Жыл бұрын
@@DeadMemeMan source 2 would make it more accesible (and more jiggly.)
@Wbfuhn
@Wbfuhn Жыл бұрын
Hal-Life: Alyx is the true 1st Source 2 Engine game and it's in VR, a massive achievement. Every other game was being tested. TF2 getting a engine upgrade would require more than a drag and drop port. It really doesn't need it since the 2nd engine would, as you put it, would suddenly be left out. The solution would be to make both versions available and reward early players with sdk access and if they manage to fix the issues would be considered for employment at best, money for their fix at mid and special items in the game at least. TF2 allows for hosting 3rd party servers and this helps with testing mods without risking the VAC.
@Indioh
@Indioh Жыл бұрын
0:28 the laughs was actually because of that molotov, bro wtf
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
I forgot csgo changes the trajectory of your grenades based on how you're moving, I don't ever play it unless I need footage.
@uberschnilthegreat22
@uberschnilthegreat22 Жыл бұрын
0/10 the bandsaw dulled out against my skull
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
based
@Some-Schmuck-Online
@Some-Schmuck-Online Күн бұрын
Shounic made a video of converting a map into source 2. In my opinion, it worked well.
@taibasarovadil
@taibasarovadil Жыл бұрын
Halfway through the video I wanted to subscribe, but it turns out that I already am subscribed
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
Hook line and sinker
@Kop32353
@Kop32353 11 ай бұрын
if team fortress 2 were to be source 2 then source 2'd team fortress source 2 would be source 2 team fortress 2
@blacklight683
@blacklight683 Жыл бұрын
9:00 you forgot to say killers after friendlies
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
Nope
@Drunken_Hamster
@Drunken_Hamster 11 ай бұрын
Fuck it. TO THE FUTURE WE RIDE! GIVE US TF3 OR GIVE US DEATH!
@gamer_x403
@gamer_x403 Жыл бұрын
Seeing as what happened with CS2, the concerns of TF2 fans are all kinda reinforced for me. bugs are rampant the specs required to run the game are higher vast majority of content is simply gone because valve couldn't be bothered to port it (and the game still became several times larger in file size despite having a fraction of the content) the tools have an even higher barrier to entry, since you can't even compile a map without an RTX card You know those thousands upon thousands of workshop entries? The thing keeping the game alive at all? Yeah those would all be wiped from existence as they would no longer be compatible with source 2. And what would we stand to gain from it? Improved graphics and some vague possiblity of valve maybe updating the game again (that is if the port doesn't flop, which would cause valve to instantly lose interest).
@GnomeofWar0
@GnomeofWar0 6 ай бұрын
I'm willing to add that if TF2 did get a Source 2 port, it would likely kill the (though I could be wrong) community servers side of the game. First off would be custom content. Imagine the headache one would have having to recompile all of that to work on Source 2, let alone the file sizes to keep things as close to quality as everything else. Secondly, you got plugins that certain servers use like Slender Fortress or Prop Hunt. I think there's even The Hunted somewhere. Don't see those panning all too well in the hypothetical switch. Like sure, most will view these issues as an excuse, but I'd also like to see them pour hours of time to get these to work, to only than have them potentially break. Or go through the motions to update hundreds of content, some of which have multiple textures than your average TF2 weapon, to then see the server would take GBs of space. Hell, I'll be willing to exaggerate close to the size of some recent COD games that take up most space of your average computer.
@teaneck_
@teaneck_ 11 ай бұрын
This is the funniest thing I've seen since the Poopy Joe incident.
@insane7718
@insane7718 11 ай бұрын
Thousands of cosmetic models in source 2 would make tf2 800gb
@floatthefolf
@floatthefolf Жыл бұрын
Yeah idk why people think it's a bad thing to port over the game you'd keep the same style, mechanics, everything just with newfound opportunities balances, content and optimizations I genuinely see very few downsides to an overall great change
@HEHEHE_I_AM_A_SUPAHSTAR_WARRIA
@HEHEHE_I_AM_A_SUPAHSTAR_WARRIA 11 ай бұрын
People are averse to change because Valve already blew major overhauls like what happened with Meet Your Match. Trust is very low.
@fiveggigawhaaahtgaming1926
@fiveggigawhaaahtgaming1926 Жыл бұрын
if tf2 got a s2 update, pyrosharks would have a field day due to people admiring the water on 2fort
@AyataHiragi
@AyataHiragi 11 ай бұрын
How do you only have 11k subs, prob one of the best commentaries about nothing, ever, i dont even like tf2 and i watched it all. Subbed
@kalukagamingfellaguy
@kalukagamingfellaguy 11 ай бұрын
Thank you I appreciate that
@torphedo6286
@torphedo6286 6 ай бұрын
If anyone's curious about the draw call performance thing: draw calls are expensive because you have to wait for the data to physically reach the GPU. It's really fast, but when a frame maxes out at 16ms or 8ms, it's a big deal. Basically, it's always faster to give the GPU a giant chunk of data/instructions and say "go render all of this and come back" than to split that work into 500 chunks and say "go render this little thing and come back" 500 times. Instead of drawing each cosmetic separately, it would be more efficient to lump all the objects into a big pile and render them all at once (or at least, in larger batches)
@MIIRAPOSA
@MIIRAPOSA Жыл бұрын
You have the best takes on the fucking planet and you pretty much took the words out of my mouth the entire video. I was expecting this to be part of that minority that thinks S2 TF2 would be anything but a huge direct upgrade with gigantic possibilities. I'm so mad that the community does not have their hands on the game yet but Valve needs to hand it over tbh, this game can go another 20 years EASILY with steady community support.
@Xx_SuperPenis_xX
@Xx_SuperPenis_xX Жыл бұрын
Okay but the tf2 community cant balance that game at all bug fixes and adding new maps can go a long way But like when it comes to weapons and changing some class mechanics this part gets tricky like we know the problems but how do we go about fixing them? There are a lot of camps when it comes balancing the game and there is basically no way to make everyone happy We've seen it with balance mods Balance mods are not good at least most of them but balance mods dont go a long way they are just a gimick and nothing more The only one i consider good is fishonastick's balance mod tho it does have its issues Most fan made weapons are also either extremely OP or useless and only few people i think know they are doing take for example someone like po10tial or the guy who created the saxton hale game mode that guy has amazing spy watch concepts Tho i do hope valve adds all the fixes provided from the summer update like removing the hats or fixing some hat misc clipping there is no real harm from that
@KrispBacon518
@KrispBacon518 Жыл бұрын
Overall while yes this a great idea that could fix many things wrong with the game, and help it better compete with more modern games. However it would take a long time to do and valve isn’t known for having the best communication skills and not doing anything for long periods of time. So they would probably to this if absolutely necessary.
@krysys9703
@krysys9703 Жыл бұрын
@@Xx_SuperPenis_xXI think the issue is that we just need to try it *regardless* It’s not like we have a better option, everyone who had been there for the weapon designing and balancing is gone and doesn’t work on the game anymore. There is quite literally nobody left at Valve who knows how weapons like the Righteous Bison *should* work. I do think we’d need a community wide survey on every weapon in the game to be conducted to see where everybody stands, the goal shouldn’t be to please everyone, the goal should be to make sure every weapon has a defined role and niche, even if that niche is small and the weapon is just for fun. I plan on making some kind of balance discussion regarding this on a seperate channel in the future, I’d say that we should try to balance the game regardless, saying the “tf2 community doesn’t know how to balance tf2” based on balance servers isn’t a fair assessment due to the smaller sub communities they revolve around and it becoming an echo chamber. When you’d have access to something like a community wide Valve ran survey, you can suddenly get to understand what the community REALLY thinks. We really need a big name to make a survey like that.
@coolguyVR_01
@coolguyVR_01 5 ай бұрын
Bro's humor is darker than my friend Aiden.
@Pigness7
@Pigness7 Жыл бұрын
As a bethesda fan and MODDER who KNOWS what the engine can do and what its good at I do NOT want a different engine than creation. Any other engine would heavily cripple bethesda mods, but most "fans" of bethesda games seem to either not care about, take advantage of or just outwardly hate modders.
@Brown95P
@Brown95P 3 күн бұрын
To be honest, I am absolutely getting fed up with all these recent games taking up *_60+ GIGABYTES_* of memory every single time just so they can make texture gooners cream their stupid pants, and I doubt Valve would actually add in the gameplay changes we've all been yearning for anyway if CS2 being virtually unchanged gameplay-wise is anything to go by... *_BUT_* it is true that a newer and better engine would be better for the game overall -- whether that newer engine should be Source 2 or not is a can of worms I'm not particularly interested in delving into though.
@petrifiedplaceholder1896
@petrifiedplaceholder1896 Жыл бұрын
5:51 Idk if we want to normalize software that steals from artists, in facts its kind of irresponsible to bring up the idea of doing so, but the textures don't need to be exact as long as major details are still there, nobody will pay attention to the exact groove patterns of the wood, and if Valve really wanted too they have the source files for most of their assets and could upscale them with technology that doesn't train on whats inputed then repaint what's broken, except sniper based on the leaks lol.
@OmegaRC59
@OmegaRC59 Жыл бұрын
AI upscalers don't steal from artists, you're thinking the wrong kind of AI. They just try to train on detail patterns to come up with an acceptable solution to how something should look if it were more detailed
@petrifiedplaceholder1896
@petrifiedplaceholder1896 Жыл бұрын
@@OmegaRC59 He wasn't using an ai upscaler, and I didnt say that ai upscalers did such a thing. I advocated for its use over generative ai's.
@Redman9910
@Redman9910 11 күн бұрын
Why does everyone always lead with the argument of "It sTeALs fRom ArtiSts" like there are far worse issues with companies using this tech.
@falco5148
@falco5148 9 күн бұрын
5:50 No. I don't want AI used to make stuff in my games. I want an artist to make all of it.
@KUR0.KALAM1TY
@KUR0.KALAM1TY Жыл бұрын
I love how this video is genuinely both funny and informative.
@riddlebrooke68
@riddlebrooke68 Ай бұрын
My major gripe might be with, “Oh, it would be simple. The source spaghetti isn’t that bad.” Like, yea, TF2 would look holy more new with even just a port, but I do wonder, TF2 has over 150+ maps, excluding the holidays map. I want to believe that it would be far more easer, I want it that the python code that Valve them selves designed to port CS:GO map to CS2, but with how a lot CS:GO’s maps didn’t come to CS2, I am highly doubtful of if maps like Pier, Hightower, or Selben would ever see them selves in a TF:S2 version. Call me pessimistic, call me a dumb stupid poo poo head, but honestly, not hopeful for a Source 2 remake. Edit: I would say at-lest Hammer V5 would streamline the mapmaking workflow… but uhh, laptop can’t run it. Which I’ll say ‘AHHHHHGGGGGGHHHGAHAHAHH’ so yea
@eggmin
@eggmin Жыл бұрын
Tf2 should be updated to the CSGO branch of source 1, offering more entities to mess with in hammer ever since left 4 dead, and portal
@Hunt563
@Hunt563 11 ай бұрын
I play TF2 on a Lenovo laptop, and that shit is ALWAYS at 200 ping, half of the time it just freezes and kicks off, and that shit will take 20 minutes to kick off, dont even get me started on pubs, i have to play with bots in training mode just to attempt to run the game and even at that, I still lag like a Nokia
@brionbark
@brionbark Жыл бұрын
Cool video, well made! I've heard about the community goal of making tf2 in source 2 but that's about it, and I don't play csgo/cs2. Good humour too lol
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
Ty!
@GP12810
@GP12810 12 күн бұрын
I agree with a lot of the things on this video but implying that the mechanics of ubercharge should be changed because they "don't hold up as well" is INSANE
@UsernameDoesntCare
@UsernameDoesntCare Жыл бұрын
Nice video, but I have just noticed something terrifying. I have liked your video without realising and now I can't remember why. I think KZbin has had a strange psychological effect on us over the years and have changed how our brains operate. I think them removing the dislike counter probably serves to strengthen this. I'll still like your video, but I can't remember why I like it.
@UNUSUALstrangeVINTAGEgenuine
@UNUSUALstrangeVINTAGEgenuine Жыл бұрын
Aware
@dollyboll
@dollyboll 11 ай бұрын
(In redditor voice) Heavy's not boring, your boring!
@cremesent
@cremesent 10 күн бұрын
Why do tf2 content creators complain about hats but then have all 3 cosmetic slots on every class equipped and painted?
@kalukagamingfellaguy
@kalukagamingfellaguy 10 күн бұрын
Genuinely no idea
@ImaT1re
@ImaT1re Жыл бұрын
tf2 but every time you eat the sandvich as heavy you have to eat one irl
@defaultface7273
@defaultface7273 Жыл бұрын
I know you only mentioned it a little but TF2 players not wanting any changes to the base classes really sucks. The game was designed in 2007 it's not a perfectly made game. The changes to the base classes we have seen have almost always been good changes. Airblast, hauling buildings, spy buffs, sniper quickscope nerf, Faster building deploys. These have all made the game better.
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
Agreed, engineer in 2007 was garbage compared to now
@No_Life_Alex
@No_Life_Alex Жыл бұрын
on the topic of upscaled textures, I think the repo leaks have shown valve still has a lot of the original .psd files and (I could be completely wrong on this but I'm pretty sure that these files) still contain some vectors for the textures making scaling them up easier. (I think. I've only used photoshop in middle school)
@niranu78
@niranu78 Жыл бұрын
The only thing TF2 needs right now is updated VAC. Bots are a problem but it's easy to kick them or just reque. Cheaters are my main issue with this game. VAC is so useless that vac banned CSGO/CS2 players can still play TF2 on Valve servers and more often than not they're cheating in TF2 but VAC isn't good enough to detect them.
@AppzyCat
@AppzyCat Жыл бұрын
Last time I played tf2 I took me 5 different requeues just to find a match not completely infested with bots. Even when I did find that match a bot would join every 5 - 8 minutes.
@benwarr4784
@benwarr4784 Жыл бұрын
Sick video, just stumbled upon it from a deep rabbit hole trip of binging tf2 content at 3am, you know how it is, and loved it all the way through, good humor and good quality
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
Ty!
@ThunderXSurge
@ThunderXSurge Жыл бұрын
I just want 4 cosmetics slots but INCREDIBLE VIDEO
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
yeah same
@squidguset
@squidguset 11 ай бұрын
well NOW WE'LL NEVER KNOW
@puzzlepuddles6712
@puzzlepuddles6712 Жыл бұрын
s2 just made csgo look like a ps5 game and honestly it looks pretty nice, would imagine tf2 would benefit from it in some ways too. what's REALLY game changing about s2 is the hammer editor getting a HEFTY UPDATE after 20 years
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
Yeah Hammer 2 is insanely good compared to the OG, you can actually compile more than once a week
@primalmonkegaming2275
@primalmonkegaming2275 Жыл бұрын
you know you can press M2 to undraw the huntsman
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
I did not lmao thanks
@zyxaqc
@zyxaqc Жыл бұрын
No matter what kind of improvements they could make, the only way I would play TF Source 2 is if they bring over every single item that exists in current TF2 and they allow players to transfer their entire backpacks for free. I've put a good amount of time and money into my inventory and I would rather quit the game entirely than start over.
@venomousbook
@venomousbook Жыл бұрын
amen to that brother
@captainszasz5836
@captainszasz5836 Жыл бұрын
They did it with csgo. I can see them doing it with tf2.
@plusturn07
@plusturn07 Жыл бұрын
Bro imagine the source 2 port will be called tf3
@LazyBuddyBan
@LazyBuddyBan Жыл бұрын
I thought the main technical problem was terrible coding (source spaghetti) stopping any attempts at developing it, also terrible optimization. My main hope for source 2 is the code that can actually be worked on, instead of being a rain summon ritual
@FadowMar_CZ
@FadowMar_CZ Жыл бұрын
12:08 i love idea when Spy in new version of tf2 have more backstabs eventually trickstabs killfeed icons like backstab from up now show stairstab icon, backstab from under now show understab icon, backstab on enemy that come from corner now show cornerstab icon, backstab from any explosion or surfing now show surfstab icon and another and another...
@phanton4305
@phanton4305 Жыл бұрын
Source 2 would literally have: -better optimization so (mostly) no need for fps configs -an excuse for valve to release content or fix old stuff (looking at you bison) -like you said, a better hammer editor -BETTER CUSTOM CONTENT WITH V-SCRIPT OH MY GOD -A BRAND SPANKING NEW ANTICHEAT SOFTWARE FOR THE BOTS -AN INFLUX OF NEW PLAYERS i **literally** don't know why valve isn't doing jack shit lately, this thing could single handedly become their most profitable game on steam HANDS DOWN and *yet* they're doing nothing
@John-vu5qm
@John-vu5qm Жыл бұрын
how would it have better optimization man? i used to love playing csgo and now i cant run cs2
@phanton4305
@phanton4305 Жыл бұрын
​​@@John-vu5qm tf2 is poorly optimized, even by todays standards. Only reason why csgo probably ran better for you is because it was being optimized the best source 1 could do, because... Well... Valve actually cares for cs
@John-vu5qm
@John-vu5qm Жыл бұрын
@@phanton4305 that makes sense, maybe when valve optimizes source 2 more ill be able to play again?
@phanton4305
@phanton4305 Жыл бұрын
@@John-vu5qm well there's that and probably fps configs in the future. I said *mostly* no need for fps configs, not that they'll become useless and obsolete so there's still hope
@somerandomyoutuber3509
@somerandomyoutuber3509 8 ай бұрын
Friendlies are the foundation of the game. Yet they often leave a team trying to win the game down a crucial player. Hot take… what if you had dedicated friendly servers? With mini games for the mercs to play and a new map to go with it? The friendlies deserve a place in tf2. Actually, they already have one, but people hate having them where they are. So let’s put them in a place where we all end up happy.
@ground5295
@ground5295 Жыл бұрын
yes, absolutely yes. there's no future for TF2 without a source 2 upgrade. valve does not want to work on TF2 in it's current state, and the main reason CSGO got upgraded to source 2 is because source 2 is not a streamlined engine for development. source 2 has it's own problems, but they're nowhere near as bad or as long-term as source's problems are. it will take years before we get an engine upgrade, but it's the only logical step.
@willlit2806
@willlit2806 11 ай бұрын
5:55 They most likely still have the image and vector files for the original textures, I remember seeing posts where people tried to find lore by getting those out of the games files
@Ssecave
@Ssecave 9 ай бұрын
If Valve still made games (They don't anymore) They could redo TF2, start again, new animations, gameplay mechanics and put Overwatch into the ground (befeore it do that itself). TF2 need a huge reset. It's too bloated.
@anyoneatall3488
@anyoneatall3488 7 ай бұрын
How can people still ha e beef with overwatch?
@lollermann
@lollermann Жыл бұрын
Tf2's engine literally has surface based material system, it's just not utilized
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
if they're not gonna use it then who cares lol
@lollermann
@lollermann Жыл бұрын
@@kalukagamingfellaguy ur whole argument was s2 does this but source engine doesn't
@shartbutter
@shartbutter Жыл бұрын
Love your humor throughout the video, most creators who make videos like you are just emotionless husks but I was giggling like a mf throughout the entire video, and I 100% agree with TF2 getting a source 2 update, genuinely a dream.
@woubulbus
@woubulbus Жыл бұрын
porting tf2 to source 2 would increase performance if anything. tf2 on my 7800x3d and 4070ti runs at like 150fps on lowest settings using a config on some maps. put it this way: cs2 gets 600 fps on my computer, and on my old computer with a core 2 quad, i got 60 fps on tf2 and 60 on cs:go.
@Frosty-ud7fv
@Frosty-ud7fv 5 ай бұрын
You had me at "use ai" for testing, i guess. But for an actual game i would hate to see anything made by ai. Edit: dont get me wrong, still love the video and your channel in general. I just have strong feelings on ai 😅
@blueberrimuffin6682
@blueberrimuffin6682 11 күн бұрын
You hate the buzzword AI. I presume you think of trained generative AI models - not just averaging and upscaling textures. With textures gone over and edited by hand, there are 0 downsides to upscaled textures.
@Frosty-ud7fv
@Frosty-ud7fv 11 күн бұрын
@blueberrimuffin6682 then that's not ai? If it's done by hand
@blueberrimuffin6682
@blueberrimuffin6682 11 күн бұрын
@@Frosty-ud7fv He spoke about using "AI" upscaling, where you feed an image to a program and it spits out a higher-res but thoughtless version of said image. You created a comment opposing this. In any sort of place where care is taken, this output will be tweaked as needed as to look better and more accurately represent the original texture. This does not negate the fact that the output was "AI" generated.
@micahnightwolf
@micahnightwolf 11 ай бұрын
I don't see a reason why a simple engine upgrade wouldn't hurt, as long as it keeps all of the existing gameplay mechanics and useful bugs as they are. (I'm not talking about weapon stats btw) And use the upgrade as an opportunity to fix all the weird bugs (but keep the meme ones like civilian posing, demoknight's noodle arms, and the huntsman's hilariously loose definition of "head") and implement server-side aimbot detection.
@Small_child_punter
@Small_child_punter Жыл бұрын
I have a choice to make when writing a comment... I COULD compliment your delivery of jokes and how well you articulate arguments against certain talking points, in this case the one about big changes being impossible with tf2s current code, and how you think most people that use that one are full of it. OR I could forget all that noise and ask where you got that cool ass crosshair pack WHERE DID YOU GET THAT CROSSHAIR PACK?
@kalukagamingfellaguy
@kalukagamingfellaguy Жыл бұрын
It's called the tf2 improved crosshair pack on gamebanana, I would recommend turning the scale down tho cause by default they are huge
@Small_child_punter
@Small_child_punter Жыл бұрын
@@kalukagamingfellaguy Thanks g
@lexar4035
@lexar4035 10 ай бұрын
it's called "stalkhome syndrome"
@GiRR007
@GiRR007 Жыл бұрын
I would like to believe that valve could just port over tf2s movement system into source 2 but apparently they couldn't even do it right for counter strike 2 so I have 0 faith 😭 *allegedly*
@drewcification
@drewcification Жыл бұрын
the movement in cs2 is almost identical to the movement in csgo. Theres a couple oddities bc of the whole subtick system, but i assume tf2 wouldnt use a subtick system since its unnecessary, so those oddities wouldnt be there.
@gillboy5762
@gillboy5762 Жыл бұрын
PBR is more accurently known as Physically Based Rendering. It aims to replicate real world apperance of objects by altering the physical properties of the objects with Metallic and Roughness maps to control the sheen and lighting of the object.
@CoolSs
@CoolSs Жыл бұрын
tf2 is the hardest game to port to source 2 because the game actually got great artstyle that also effect gameplay. This not talking about engine bugs like rocket jumping. I played other games that do rocket jumping and nothing feel like tf2 and some feel either too much force or you are weightless. Edit: i am not against tf2 in S2. I am for it. It will help tf2 in the long run. But it need real effort. Valve need treat tf2 with the respect it deserves.
@joomping-rng
@joomping-rng Жыл бұрын
Good points
@redotix9952
@redotix9952 Жыл бұрын
This is the first competent, level headed view on this topic I have ever seen. Thank you.. As a 3D artist I have to say you actually explained PBR pretty damn well instead of just saying "new engine magically means better graphics" . And your comment about all the people shitting on the source code having no idea what they are talking about is so incredibly true.
@vaan_
@vaan_ 11 ай бұрын
It's been an idiotic mindset ever since the ps3/360 era, the idea that engines = graphics. And no matter how many times it's explained people will still babble on in their ignorance.
@Engie_Gamingtf2
@Engie_Gamingtf2 4 ай бұрын
It can stay on source 1 my fucking storage has 73 gigabytesleft i can not afford my pc fucking exploding
@euckb
@euckb 3 күн бұрын
I like the blackbox design. Proof that this game could be stylistically revitalized.
@paxjohnson7614
@paxjohnson7614 Жыл бұрын
I have no reason to dislike a TF2 S2 port other than that little feeling in the back of my brain that somehow, someway TF2 would lose some of its charm by changing how it looks.
@tfx9223
@tfx9223 Жыл бұрын
Look at meet the team stuff in S2. They look so good and highlight the art style so well.
@paxjohnson7614
@paxjohnson7614 Жыл бұрын
@@tfx9223 It looks too RGX for my liking
@expiredcheerios6086
@expiredcheerios6086 Жыл бұрын
saw [TF2] in the title and i immediately jizzed my pants
@Pengus77
@Pengus77 10 ай бұрын
I don't trust valve anymore
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