Yu-Gi-Oh! - Jinzo Archetype

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TGS Anime

Жыл бұрын

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Пікірлер: 755
@accuratememin
@accuratememin Жыл бұрын
It never occured to me the reason Jinzo disables all traps isn't due to his sheer power, it's because his psychic powers allow him to sense and see traps so he can't fall for them.
@koutaconnor9453
@koutaconnor9453 Жыл бұрын
If you play duel links and summon Jinzo Espa Roba comments on why Jinzo can disable traps.
@barronmeadors2905
@barronmeadors2905 Жыл бұрын
I personal think it’s his effect
@weedragonauts4729
@weedragonauts4729 Жыл бұрын
@@barronmeadors2905 they meant the lore behind the effect
@erhestor1950
@erhestor1950 Жыл бұрын
@@barronmeadors2905 🤦‍♂️ maan wtf??!😂
@accuratememin
@accuratememin Жыл бұрын
@@koutaconnor9453 I have but I never actually put thought into it until like right now lol.
@StellarAvenger
@StellarAvenger Жыл бұрын
I like how this archetype spun off its own type in Psychic, but no retrains have ever been changed to Psychic
@marcosantonio-hj7vp
@marcosantonio-hj7vp Жыл бұрын
😯
@TheGloryXros
@TheGloryXros Жыл бұрын
They should make a Jinzo that is his human self before the modifications as a Psychic
@BlackRose-rp7kv
@BlackRose-rp7kv Жыл бұрын
They could definitely give him a starter that’s him without the mechanical parts. He doesn’t have that much of lord, he could easily be given some lore that he was a human with psychic abilities then enslaved in a lab and experimented in to become stronger. A new psychic starter, a laboratory field spell, maybe new equip spells like potions that transform him to other forms
@colino5056
@colino5056 10 ай бұрын
I guess he knew his father was going to kill him. Essentially, he knew he was in a trap set by his father.
@clownplayer7265
@clownplayer7265 3 ай бұрын
Mmm, the thing is that *Jinzoningen* is roughly translated to "Artificial Human". So maybe Machine type is applied because he wasn't a natural born human. I mean, I doubt that long neck he has is a human thing.
@chrispambo1539
@chrispambo1539 Жыл бұрын
Dylan : Why hasn't Konami made a Metal Gear Solid archetype yet ? Spyrals : Are we a joke to you ?
@Dz73zxxx
@Dz73zxxx Жыл бұрын
The machine type of jinzo somehow ironically reflects Espa Roba, that is him presenting himself as a "psychic", only to cheat with hidden communication "machine". DARK attribute suits it too as "evil" play.
@akumaking1
@akumaking1 Жыл бұрын
The references to Psycho Mantis are appreciated
@roninwarriorsfan
@roninwarriorsfan Жыл бұрын
I'd add Spell Cancelor as part of the Jinzo archetype to not only negate spell cards, but give it an effect to treat Spell cards as Trap cards
@Combaticon
@Combaticon Жыл бұрын
Spell Canceller and Horus are overdue for major upgrading and updating. Imagine if Spell Canceller got a good boss version of itself then I'll bet every Runick player would be surrendering left, right and center.
@chaosryans
@chaosryans Жыл бұрын
@@Combaticon they just make a retrain quick effect to discard a spell to special summon it since the main reason it wasn't used was poor stats and lvl5
@HFoxy
@HFoxy Жыл бұрын
Spell Canceler is nice, but needs to be stronger.
@HFoxy
@HFoxy Жыл бұрын
@@Combaticon Horus Level 8 is already good. He is able to negate every magic card except Super Poly.
@Combaticon
@Combaticon Жыл бұрын
@@HFoxy True, but he doesn't have the same amount of support that Armed Dragon has.
@MasterArchfiend
@MasterArchfiend Жыл бұрын
Interesting trivia (at least to me): The guy using Jinzo in GX belongs to the Psycho Style which is a rival to the Cyber Style that Zane belonged to. This was in turn referenced in Arc V with a Psycho Style Duel School billboard. I believe that same billboard appears in Duel Links in Arc V world at the shop area along with other billboards from Arc V for Duel Schools (including one that I am fairly certain is new given that I can’t find a screenshot of it anywhere despite how hard I have searched). So there is a whole Duel School that teaches kids how to play Jinzo and I guess they were just super paranoid about Action Traps which were not really explored because of how Arc V’s story went. Now let’s see Konami out date this video and reference Arc V by giving us some Pendulum monsters for the deck.
@clownplayer7265
@clownplayer7265 3 ай бұрын
The antagonism between Cyber Style and Psycho Style seems to be more based around dueling philosophies. Cyber style favored beatdown tactics, bring the big cybers for overwhelming power and the non-cyber dragons offer protection and swarm. Psycho style follows instead of lockdown gameplay. The Jinzo player used Crush Card Virus to cripple the opponent, Drillago and Jinzo Returner to attack directly and Jinzo itself the "trap card negator" to essentially forbid most sabotaging during your turn.
@JuanMunoz-ym6hp
@JuanMunoz-ym6hp Жыл бұрын
I think the best way to make jinzo more viable is to make an "alternative" path for jinzo where he becomes a different attribute and becomes a psychic type where he can negate spells.
@black369ace7
@black369ace7 Жыл бұрын
An interesting way they can make it work is for the new support to be able to count your opponents spell cards as trap cards.
@conlooka9356
@conlooka9356 Жыл бұрын
And then maybe a pendulum monster with a monster negation effect
@jerrimyhealy5063
@jerrimyhealy5063 Жыл бұрын
These are all pretty based ideas
@joseguadalupemartineztorre9702
@joseguadalupemartineztorre9702 Жыл бұрын
Make it that any trap card used stays in play to defend only Jinzo, if Jinzo is destroyed, all trap cards can be used to negate any spell card
@robertthepunchwizard5964
@robertthepunchwizard5964 Жыл бұрын
@@joseguadalupemartineztorre9702 i feel a more concrete way would to make an xyz monster that negates traps and then takes them and make them material to shut down spell cards
@OmnicidalClown1992
@OmnicidalClown1992 Жыл бұрын
I've always had a soft spot for Jinzo. I loved his design and I love how, if used correctly, can render roughly 1/3 of an opponent's deck due to his effect. I just wish the OCG/TCG versions of Jinzo had the effect where it automatically destroys any and all Trap Cards the opponent control while it remain face-up on the field. As for creating new cards or upgrades that can help improve the Jinzo Archetype, I think creating a Jinzo monster where it can negate the activation of Spell Cards could work. Or, if that means that it would be too broken, how about a Fusion Monster version of Jinzo, where it can be fused with Spell Canceller, to create a monster that renders spells and traps useless. And finally, an actual upgraded version of Jinzo Lord with higher stats, at least have it be 3000ATK, and change it's effect to have it destroys all Trap Cards your opponent controls, while at the same time treating all cards in the Spell & Trap Zone as Trap Cards.
@dearickangelonej.legaspi6686
@dearickangelonej.legaspi6686 Жыл бұрын
Having OG Jinzo have a field nuke would have had him in the Forbidden list in old Yugioh, a retrain with the ability to have Spells be treated as trap would be interesting but would add a new ruling since alot of cards mention Spell Cards specifically
@artenitalewis1541
@artenitalewis1541 Жыл бұрын
Palizolia decks are gonna cringe
@OmnicidalClown1992
@OmnicidalClown1992 Жыл бұрын
@@artenitalewis1541 Or really any of those Trap Monster Cards.
@artenitalewis1541
@artenitalewis1541 Жыл бұрын
@@OmnicidalClown1992 like the eldritch traps?
@kotzpenner
@kotzpenner Жыл бұрын
@@dearickangelonej.legaspi6686 the current meta is so insane it would be semi limited at most nowadays lol
@chaosryans
@chaosryans Жыл бұрын
I think they wanted to make a lockout deck with jinzo and spell canceller. It would be interesting to force opponents to use hand traps and beaters if you could negate all effects on the field.
@enlongjones2394
@enlongjones2394 Жыл бұрын
Maybe a Light or Wind attribute psychic, with electricity as a main motif
@TheLonelySoulja
@TheLonelySoulja Жыл бұрын
Yea where is the Spell Canceller upgrade. Also why isn’t that monster in Duel Links
@eldartaghiyev8422
@eldartaghiyev8422 Жыл бұрын
When they do a trap card version of Amplifier for Spell Canceller and a Monster Negater of Jinzo/Spell Caneller with a union monster as its version of Amplifier. With mabye a fusion monsters (like Jinzo and Spell Canceller fusion, Jinzo and Monster Negater fusion, Spell Canceller and Monster Negater fusion and Jinzo and Spell Canceller and Monster Negater with effects for all fusion that if the materials some was used to summon this fusion monster hade the equip cards so Jinzo with Amplifier and so its effect would only negate your opponent cards and not your cards. If it did not hade the equip cards it would effect both players except its own effect). With even a polymerization card for that only with like it is a quick play spell or just a normal spell card and can banish this card and the fusion monster some was summoned by this card except the turn if it was used of/and if the Fusion monster was sent to the GY and summon the fusion materitals with equip the equip cards to the fusion materitals if it was equip with the equip cards when it was used to fusion summoned the fusion monster.
@chaosryans
@chaosryans Жыл бұрын
@@eldartaghiyev8422 yeah, it would be interesting to do a boss monster like an XYZ that had conditional effects like the Cxyz that says like "once per turn if it has -spell canceller/jinzo/ etc negate these effects on the field based on each" or a fusion with similar combined effects. I guess even ancient gears used ones like "fusion with x machines but it gains an extra effect based on the monsters involved" but i also feel like that would feel similar to TrueDraco
@eldartaghiyev8422
@eldartaghiyev8422 Жыл бұрын
@@chaosryansit would work as a XYZ and CXYZ monsters too but Spell Canceller is a level 5 monster. So you need use a card some change the level of Spell Canceller.
@Firered328
@Firered328 Жыл бұрын
There's 2 things I can think of for Jinzo if it were to make a resurgence. the first is having a more consistent way of turning your opponent's monsters into trap cards. Like a field spell that treats all monsters on your opponent's field as trap cards. And maybe give Jinzo something akin to Red Reboot? But as a spell or monster.
@ExeErdna
@ExeErdna Жыл бұрын
That'll be so good it'll be banned the same year since people would pivot to Jinzo, since it's easy to get him out turn on for such an effect to trigger.
@steveny5338
@steveny5338 Жыл бұрын
Not only do people play less traps nowadays, Jinzo only affects the traps actually on the field and these days there are so many traps that can be used in the graveyard that he can't stop
@kaiser9109
@kaiser9109 Жыл бұрын
And cards like infinite impertinence
@otakotako2601
@otakotako2601 Жыл бұрын
the thing is that even if people play more traps, it's doubtful that it'll see play bc denko sekka exists
@steveny5338
@steveny5338 Жыл бұрын
@@kaiser9109 Infinite Impermanence needs to go on the field to activate, even if you use it from your hand, it would not affect a Jinzo on the field.
@kaiser9109
@kaiser9109 Жыл бұрын
What I said had nothing to do with jinzo was pointing out there are in fact hand traps that are traps
@steveny5338
@steveny5338 Жыл бұрын
@@kaiser9109 true, but Jinzo can still negate those so it's not really a reason he sees little use today
@strider_hiryu850
@strider_hiryu850 Жыл бұрын
honestly: i just really like his design. menacing, edgy; positively dripping. he looks like mad scientist goth-boy and i love it! edit: his design is also very unique. no other Archetype hits quite like Jinzo
@Yomi2012
@Yomi2012 Жыл бұрын
I was actually surprised that bakura has a line with jinzo in duel links. Implying that jinzo would be a card he will add to his occult deck. Also interesting enough when jinzo was first introduced in Gx jinzo was involved with ghosts and spirits. This is a eerie and creepy looking monster after all
@ryebur7625
@ryebur7625 Жыл бұрын
Maybe have a card that change the opponents card in to a trap card, like dna surgery but for card types. So that way jinzo negates the monster effect as well
@Micahangelo_YT
@Micahangelo_YT Жыл бұрын
That's pretty cool. It still wouldn't be meta but it would be a fun casual deck. It wouldn't be meta because it would still be slow.
@cfakatsuki17
@cfakatsuki17 Жыл бұрын
I love the idea that Jinzo was so ticked off at these other monsters failing as his support that he made them into better support for himself XD
@hollowjack3007
@hollowjack3007 Жыл бұрын
Tbh I’m surprised jinzo doesn’t have a monster that gains effects based on the number of monsters with jinzo in their name could be a cool concept
@eman2863
@eman2863 Жыл бұрын
I will never not imagine Jinzo having a southern accent because of the dub
@ironmuro
@ironmuro Жыл бұрын
What we need is a retain of Spell Canceller that can synergize with this archetype. Maybe as a level 4 monster that changes "traps" on Jinzo card texts to "Spell and Traps"
@Mrryn
@Mrryn Жыл бұрын
Maybe a Union monster that can merge with Jinzo to give him the Spell negation effect (and maybe an attack boost/damage protection buff). Give a place for Union support cards like Union Hangar a place to fill out a Jinzo deck.
@novusnocturnm
@novusnocturnm Жыл бұрын
Love Jinzo, one of my favorites but I still NEED the phantom knights archetype!
@Zetact_
@Zetact_ Жыл бұрын
I think that what's more interesting about Amplifier than it not being able to be negated on activation is that it's the only card that can rival Pole Position for the sheer amount of weird infinite loops it can cause.
@wiewio8035
@wiewio8035 Жыл бұрын
In my opinion, if they got something to stop spell cards, oh boy would that deck be buster. Something like "Your opponent spell cards are treated as Trap cards"
@Emerald_Vizsla
@Emerald_Vizsla 4 ай бұрын
Jinzo won. The game doesn't need traps anymore. He can rest. Thank you for your work.
@falconpv1
@falconpv1 Жыл бұрын
(quick effect) Once per turn discard 1 card: negate the effects of cards of the discarded type. Just give it a hard summoning condition.
@bhill7053
@bhill7053 Жыл бұрын
Jinzo is so powerful, the meta game stopped using traps out of fear of his power
@Yomi2012
@Yomi2012 Жыл бұрын
Meta game is also so terrified of him that they had to create different summoning mechanics just to stop a level 6 2400 attacker. Now you have rank 4 XYZ, synchros and link monsters that can outmuscle him.
@customcardguy
@customcardguy Жыл бұрын
One of the OGs and a personal favorite. The Jinzo archetype has decent potential, with 3 searchers, spot removal, and general machine support.
@morningstar9849
@morningstar9849 Жыл бұрын
If I were to make Jinzo a more relevant card, I'd make it so that during each standby phase you send the top part of your deck to the graveyard and depending on what type of card is sent your opponent cannot activate cards or effects of the same type.
@mkhcfire9684
@mkhcfire9684 Жыл бұрын
That Jinzo with a Lightsworn deck would go crazy
@eldartaghiyev8422
@eldartaghiyev8422 Жыл бұрын
Holly good. I never knew Psycho Mantis’s backstory from MGS was so dark.
@brianaguilar8283
@brianaguilar8283 Жыл бұрын
I remember when Jinzo was level 7 in the manga
@snowboundwhale6860
@snowboundwhale6860 Жыл бұрын
Honestly I feel like leaning in more to the megacyber effect of turning opponent's monsters into continuous traps would be a strong way to move forwards with Jinzo. They already have trap hate well established, but turning monsters into traps is actually pretty debilitating. If you aren't something like Crystal Beast that deliberately puts their monsters in the backrow then you probably don't have any means to use them while they're there or even clear them out beyond standard S/T removal. It also stops the monsters from being sent to the GY, which potentially subverts floating triggers as well as preventing monsters from being so easily brought back after being dealt with or used as materials for a special summon that eats monsters in the GY (e.g. Chaos summons, Tear fusions). Obviously the Psychic Megacyber's effect that does this is fairly awful, but the concept for what it's doing is actually a solid game plan. Jinzo specialises in locking down traps; Expanding on this effect that turns monsters into traps gives a way to handle monsters that's relatively uncommon and tricky to deal with, and it also clogs the backrow in the process which eventually locks out spells.
@adhamwashere5320
@adhamwashere5320 Жыл бұрын
I think a way to make Jinzo better is to prevent hand effects or cards that activate in the hand to stop hand-traps
@nunyabiznes33
@nunyabiznes33 Жыл бұрын
Do hand traps count as being shown to activate? Duel Links Espa have skill that shows the opponent's hand (image is slightly blurred and you can't inspect it) that also prevent the opponent frim activating effects that require showing cards in the hand.
@adhamwashere5320
@adhamwashere5320 Жыл бұрын
@nunyabiznes33 maybe a better jinzo effect could be to prevent card effects in the hand during the opponents turn for both players
@HintedImage
@HintedImage Жыл бұрын
So something like: Once per turn, whenever your opponent draws a card, declare one type (Monster/Spell/Trap). If it is correct, negate the effects of all the declared type for the remainder of the turn.
@bladersmosh
@bladersmosh Жыл бұрын
There’s one Jinzo appearance in the anime you’ve overlooked. That being in the KC Grand Prix arc where a duel computer at the maximum setting duelled Yugi while using an unbalanced dragon deck from kid called Rick. It would be defeated by a combo involving Spirit Ryu and Heart of the Underdog making its ATK 7000.
@codyburgett7962
@codyburgett7962 Жыл бұрын
You really do need to cover Joey vs espa roba in your “was he about to win” series, I’d love to see how they both dueled
@UAshton5090
@UAshton5090 Жыл бұрын
Here's an idea: A field spell that gives the Jinzo archtype monster's a ton of effects if there are no face up traps on the field or the field spell gets destroyed if a trap effect does resolve somehow. Say Jinzo monster's can't be destroyed by battle, and the 3 star ones gets an atk increase times their level to make them more of a problem. The higher level Jinzo monster's can negate the effects of monsters except psychic monsters.
@bradensmith8682
@bradensmith8682 Жыл бұрын
Maybe a field spell like Zombie World that make all face-up spell or effect monsters count as trap cards.
@joshfarmer8408
@joshfarmer8408 Жыл бұрын
We need a yugioh TV series based solely on the loar of these monsters. Also can you please review the duel between specter and playmaker, because that duel is so plot forced its crazy
@zexalbarian9819
@zexalbarian9819 Жыл бұрын
I did not know metal gear solid was Konami’s work. Thank you!!!!
@uteriel282
@uteriel282 Жыл бұрын
a good way to make jinzo viable again would be a field spell that sends all monsters destroyed by battle with a "jinzo" monster as continuous traps to the opponents spell/trap zone instead of the grave. and a second effect that lets you take controll of monsters in the opponents spell/trap zone as long as jinzo is on the field. that way the archtype can get around its mediocre monster lineup and actualy do something in metas without many traps.
@Sansmemelordover
@Sansmemelordover Жыл бұрын
I would add a Jinzo how instead of traps targets Quick-Play spells, seeing as when set they can be played like a trap card, then it would either make a another monster or an equip/continuous spell/trap to negate hand traps, specifically cards similar in effect to the ash blossom cards and not all effects that activate in the hand. Negating hand traps basically can’t work when this spell/trap/equip card is on a Jinzo monster. This would force your opponent to slow down to Jinzo’s pace with their negating options have grown limited.
@roninwarriorsfan
@roninwarriorsfan Жыл бұрын
Sam forgot to mention that in Yugioh the abridged series, Jinzo destroyed internet memes
@rainbowdragon168
@rainbowdragon168 Жыл бұрын
I legit thought that the lore at the start was actually for Jinzo even thought it isn’t lol 😂
@Zarabor
@Zarabor Жыл бұрын
Missed opportunity to talk about his partner in the spell/trap zone negation: Spell Canceller
@SilverSpectre266
@SilverSpectre266 Жыл бұрын
This video made me realize two things: 1. A lot of Joeys most powerful and signature cards all came from other people; Black Dragon from Rex (before the whole concept of even taking cards from opponents became a thing), Jinzo from Esper, and Time Wizard from Yugi 2. Outside the signature cards, going back and thinking about it, Joeys deck was a revolving door of swordsman based cards
@salbaulo7815
@salbaulo7815 Жыл бұрын
Man Yugioh GX season 4 is so good, I hope you do a video on it one day
@AtlasFlame
@AtlasFlame Жыл бұрын
I just love the best in the background. Great vid as always TGS
@randolphrosenberg2994
@randolphrosenberg2994 Жыл бұрын
Here's a dumb idea for a support card: Psychic Projection. It can be a spell or trap, but has the ability to target one set card on either players field once per turn, and treat it as if it were a face-up continuous trap. And while there is a trap card on the field Jinzo monsters can't be targetted by card effects. This way, if that card is activated Jinzo can negate it's effects. And since it's continuous it'll take up one of your backrow slots.
@thekrispiestkreme5609
@thekrispiestkreme5609 Жыл бұрын
You know what would be cool support? A card that can make you treat other cards like trap cards. So maybe a field spell or something where you can discard a card type (monster or spell) and depending on what you send- all opponents monster or spell cards are treated as traps until the end of the turn
@King-ze2kt
@King-ze2kt Жыл бұрын
Maybe Jinzo just needs a way to make cards become considered trap cards, thus allowing him to negate or destroy monsters with effects or spell cards.
@kingj7018
@kingj7018 Жыл бұрын
There is a monster that those that. I believe it's the retrain of psychic megacyber which can be sp. Summoned if the opponent has more s/t cards on the field than you do, and if jinzo is on the field while attacking with that card, you can tribute it in order to turn that attack target into a trap card
@MiyaStarOfficial
@MiyaStarOfficial Жыл бұрын
He’s actually a nightmare for Altergeist players because that deck is trap heavy
@LukaGG600
@LukaGG600 Жыл бұрын
A card that could add to the archetype is a field spell that treats spells as traps and it will also work for the hand so "Cosmos Chanel" could be more powerful
@roninwarriorsfan
@roninwarriorsfan 8 ай бұрын
There's an infinite loop involving Jinzo, Amplifier and Imperial Order. Jinzo negates Traps, Amplifier partially negates Jinzo's effect (for your board), and I.O negates spells. This loop depending on the game either has both Order & Amplifier negated, or the problematic card is destroyed
@matthewmcmullan4832
@matthewmcmullan4832 Жыл бұрын
do all the elemental heroes in one (updated)
@Timeater
@Timeater Жыл бұрын
A field spell card that searches Jinzo upon activation and treats all cards in the Spell & Trap as Traps would be convenient. If you have a Jinzo - Layered on the field your Spell & Trap zones are not affected by this effect. Also, it would be very cool to create the very first Field Trap card for this idea. But if is like this Jinzo should be summoned from the hand, deck, or graveyard.
@WarmLillie
@WarmLillie Жыл бұрын
For a second I thought the intro was the real dueling lord of yugioh!
@MercuryA2000
@MercuryA2000 Жыл бұрын
Jinzo's meant to be a bit of a walking floodgate. So I'd probably give the deck ways to spread out. Like, a fusion with spell canceler or a field spell that lets him negate monster effects instead. He could also probably use an upgraded version of amplifier that negates traps everywhere, not just on the field. If they wanted to stick to just traps though, I'd (counter intuitively) give the deck trap cards. But they'd have effects that trigger when they get negated. Maybe one that lets you special summon a jinzo, but if it gets negated by a monster that monster gains attack. Or another one that destroys the cards in its column if it gets negated. That might actually be a fun idea for a deck, where the entire premise is to try and negate yourself.
@OneJumpFromEden
@OneJumpFromEden Жыл бұрын
Some of the most popular comments include adding a card that lets Jinzo negate spells as well, but only like flowandereeze decks use more than 10 backrow cards in their main deck, so negating spells doesn't seem like the best play. a second card like the retrained megacyber (with a quick effect) that treats cards on your opp's field like face up traps (plus a second effect that banishes traps on the field face down) would add some more consistency to the deck. Ideally a viable Jinzo deck would log-jam your opps field and still give you enough attacks with 2400-ish atk monsters on your field to win. Just have to make a card like that Jinzo-specific, with a "you can reveal this card: add a Jinzo to your hand and if you do," or a "You can't summon/attack with monsters other than level/rank 6 or higher Dark Machine types during the turn you use this effect"
@NBDYSPCL
@NBDYSPCL 8 ай бұрын
I like how Jinzonis the DM of "Lecter". In another video someone wondered if the big 5 were based off of business man. But the Hannibal lecter reference in Jinzos mask is great.
@nunyabiznes33
@nunyabiznes33 Жыл бұрын
I love how he slowly, quietly, walk in the dark in Duel Links.
@floodinmon14
@floodinmon14 Жыл бұрын
a good first direction would be an upgraded Jinzo that stops Graveyard effects of Traps. Most Traps, if they are played, have GY effects these days. After that, I think a good direction to go would be more cards like that Fiend Gigacyber retrain. Turning opposing effect monsters into Traps to negate them.
@wanderlustwarrior
@wanderlustwarrior 4 ай бұрын
Jinzo Jeans were the pinnacle of fashion in the 90s and should come back!
@nebbynetwork2089
@nebbynetwork2089 Жыл бұрын
Gotta love jinzo it's managed to stand the test of time in my opinion
@crimson6915
@crimson6915 Жыл бұрын
It’s the armor
@Yomi2012
@Yomi2012 Жыл бұрын
@@crimson6915 I was going to say that
@messiah1915
@messiah1915 Жыл бұрын
Options. - Support cards for Jinzo lord's effects - Support cards that convert other card types to traps - A field spell or continuous card that acts as a non-monster Jinzo (Perhaps can help summon it upon attempted destruction) - More raw high-power (Atk/Def) Jinzo cards - More special/specific summon Jinzo cards - A spell protection or destroyer for Jinzo cards - More "amplifier" type of cards for the weaker Jinzo variations - More types and attributes for Jinzo cards (Perhaps a sub-archetype with something like the Cipher archetype) - Perhaps comboing cards which work with other archetypes such as Red Eyes or perhaps luck based cards (Could use a "luck manipulator" type of card)
@Pikashockdragon
@Pikashockdragon Жыл бұрын
Fun Fact: Solid Snake would also cameo in the Yugioh Video Game for the GBA, 7 Trails to Glory: World Championship 2005 in the Shadow World.
@kheath2099
@kheath2099 Жыл бұрын
I just started playing this deck in master duel, slowly loving this
@samw9906
@samw9906 Жыл бұрын
Give Jinzo a Field Spell that make it treat your opponent's Monsters as Continuous Traps in addition to being Monsters during your turn so Jinzo can turn them off on your turn.
@tripgarvin72
@tripgarvin72 2 ай бұрын
3:14 I’m pretty sure they referenced it in a couple Elemental HERO cards too! Elemental HERO Solid Soldier, and Elemental HERO Liquid Soldier!
@ravenseye8632
@ravenseye8632 Жыл бұрын
Love theses archetype video especially when building decks on games. Should totally do a Black Luster Soldier archetype next!!
@thedarknight307
@thedarknight307 2 ай бұрын
Joey, in a virtual world where he can use any card available but doesn’t think to use his Red Eyes….oh well it shows Jinzo was the true ace of his deck
@michaelsjournal2540
@michaelsjournal2540 Жыл бұрын
The Fiend Megacyber... Ahh good old card I always face when playing Joey the Passion game. Honestly didn't expect it to become Jinzo's support. Sheesh thats cool ngl
@venomromulus
@venomromulus Жыл бұрын
Expand on the “turning your opponents cards into traps” thing
@Bunkerfreak_HD
@Bunkerfreak_HD 4 ай бұрын
Imagine konami releases a new jinzo monster but it affects spell cards instead of traps. That would be incredible strong i imagine
@nytecrow6452
@nytecrow6452 Жыл бұрын
I think adding a retrain Jinzo who is a Fusion of Jinzo and Spell Canceller with 3k stats(Have Spell Canceller wrap around his waist or wrist as a belt or hand cannon in the art) to Negate Spells as well as Traps. With this in mind, adding a Destiny Fusion-Style card that can send from Hand or Deck the fusion materials, with an effect to banish the fusion spell from the grave to grant the Fusion protection from a single monster effect. If the fusion is removed from the field you can summon one of the Materials used to Fusion Summon it from the GY. This would give Jinzo a retrain Fusion much like Summoned Skull's that has a unique effect, and can bring out the original if removed. Following that train of thought, they could add a Tuner Jinzo monster that modulates levels of other Jinzo Monsters to add up to 6 so the Synchro remains at 6 like Summoned Skull's Synchro is the same level as the original. The Synchro could be a Monster Negate Once Per Turn. And a Mind Control effect on your turn like Layered. This would make the protection more spread out, and keep with adding another card to tribute owned by your opponent rather than only being able to use that effect with Layered.
@danielschott4639
@danielschott4639 Жыл бұрын
Goku: Androids? Future Trunks: Well, technically they're cyborgs. Goku: Androids!
@mkt568
@mkt568 Жыл бұрын
Hearing you briefly talk about Makoto makes me hopeful that someday you might do a Was about to Beat for his Duels with Zane and Syrus. His Duel with Syrus is actually my favorite Duel of GX Season 4, mainly because of not only Syrus learning to control the Cyber Dark Deck, but also finally surpassing Zane as a Duelist and earning his brother’s respect.
@robertrupp7231
@robertrupp7231 Жыл бұрын
A new monster I’ve always wanted to see is a fusion in the early days of yugioh or a pink monster now that has the combined powers of jinzo and spell canceler and is unaffected by monster effects. It would have a base attack of at least 2900
@ryantaylor8398
@ryantaylor8398 Жыл бұрын
Id have a new Jinzo retrain where you get to pick what gets negated (monster, spell, or trap). You would have to declare as soon as it is summoned and every standby phase
@Lucario1121
@Lucario1121 Жыл бұрын
Funny enough I just got to the chapter where Joey duels Espa Roba in the manga when you uploaded this video
@Golden284-fan
@Golden284-fan Жыл бұрын
I'd like to imagine jinzo monologing about his terrible sins and tragic backstory every time Joey wheeler summons him.
@christiandavila1089
@christiandavila1089 Жыл бұрын
Your back thank you I never knew about Jinzo
@Don_DeMarco
@Don_DeMarco Жыл бұрын
I absolutely love the lore behind YGO cards. I just recently learned of the existence of the Kosmos archetype. I looked and the cards and thought, "Hey! Starwars!"
@elvinvazquez9360
@elvinvazquez9360 Жыл бұрын
Personally I think the way to say jinza right now is to make a card that makes all spell zones become trap cards
@Pookiebear
@Pookiebear Жыл бұрын
Always really liked the jinzo, spell canceller, and skyfire archetypes bit it was so hard to make them work
@DarkMaker75
@DarkMaker75 Жыл бұрын
The archetype just needs a way to treat non-traps as traps outside of psychic megacyber. Could do some sort of floodgate like “all your opponents spell cards count as trap cards” , but you’d have to careful that it doesn’t just turn into a pseudo-imperial order engine that every deck splashes. Alternatively, give it the ability to negate hand-traps. Something like, "Cards cannot be discarded to activate effects", "Cards cannot be activated in the hand", or "Cards cannot be activated in the hand in response to any effect."
@anthonythomas305
@anthonythomas305 Жыл бұрын
Jinzo is such a cool anti-trap card monster!
@inkromancer_studios
@inkromancer_studios Жыл бұрын
Honestly the only way I can see Jinzo making an effective Errata would be to extend the scope of what the archetype shuts down. Have one level 6 for traps, one for spells, and one for monster effects or monster summoning methods. Then introduce boss monsters that combine the various types of disables. If you really wanted to go the extra mile you could put in a win condition card that states "If your opponent cannot activate spells, traps, and monster effects, and cannot normal and special summon monsters, you win the duel."
@MidoriNatsume
@MidoriNatsume Жыл бұрын
They should totally make a new wave of Jinzo support who's entire purpose is shouting "Hand Traps are now illegal to play!"
@harryc657
@harryc657 Жыл бұрын
Jinzo just needs more support that gives him and his monsters more field presence. More forms of Jinzo that can negate cards in the grave or hand would be cool. Support that utilitzes Jinzo can SS or his forms by a quick effect if your opponent special summons or activates a card effect. Maybe a LV 2 or 1 Jinzo card that in the grave while you control a dark psychic monster, can let you look at your opponent's hand; fit the theme in the anime. People always affiliate Jinzo as a menacing floodgate, but when you look at him in the anime, his main theme always revolve around psychic powers, and using them to control the game.
@zalaathrun20
@zalaathrun20 10 ай бұрын
While I don't know exactly how to, since the whole Jinzo thing was to negate traps, which were a lot more dangerous maybe keep that but add an ability to the same to (some) effects activated form the hand therefore not negate "hand-traps" too, which are much more commonly used now.
@Mimiyan_or_Pikapikafan
@Mimiyan_or_Pikapikafan Жыл бұрын
I think a Link 2 or Link 3 Jinzo Monster could work, maybe it would help prevent destruction by battle since other cards can prevent destruction by card effects in the archetype.
@fakerererererer
@fakerererererer Жыл бұрын
seeing how the format has changed so drastically so the only reliable way of activating trap effects from the hand (ex: hand traps) maybe a good way to support jinzo that could skyrocket the archetype's practicality and actually make him viable is if a jinzo card came out that could negate cards that activated from the hand, for example if new jinzo support had the effect something along the lines of "negate any effects that activate from your opponents hand" or since that might inadvertently hard counter the "danger!" archetype, maybe more if new jinzo effects would be "negate any effects that activate from your opponents hand during your turn"
@seanmiller4170
@seanmiller4170 Жыл бұрын
I guess a jinzo support card that turns face up spells into trap cards could help, but really the game of Yugioh is a nightmare in competitive play. Either there should a be a bigger push in the player base to just have more fun, or like cr1tikal said, do more formats that can make older cards more viable. Stuff like Master Duel and Duel Links should offer more modes at the outset to play rather than waiting for events to happen. IDK. I still love most of the old classics like Red-Eyes, Dark Magician, Jinzo, classic E Heroes.
@D.BREAKER
@D.BREAKER Жыл бұрын
Great video as usual! although I think Jinzo's inspiration is Pinhead from the Hellraiser movies. (which i believe Kazuki Takahashi took many inspirations from, ones i noticed include the Millennium Cube, the labyrinth inside the Millennium Puzzle, and the room which has the sarcophagus\mummies in the first movie.)
@Yomi2012
@Yomi2012 Жыл бұрын
That’s actually dark necrofear that was inspired by hellraiser
@overlordsupreme3335
@overlordsupreme3335 Жыл бұрын
a field spell that allow you to declare one type of card, and your opponent card are also considered trap card until the end of your opponent turn (like for example, monster, or spell could become trap card aswell) so that jinzo effect, could also affect those card, it would be pretty sick
@iamthebutthead
@iamthebutthead Жыл бұрын
I would 100% watch a series of TGS pairing iconic cards with incorrect backstories. Maybe bring in guests to see if they can guess which card it is.
@CFootprints
@CFootprints Жыл бұрын
Tactical espionage expert looks more like the tanker mission in mgs2. The halls around that lounge area with the big staircase.
@madhattermaker622
@madhattermaker622 2 ай бұрын
Jinzo is probably one of the coolest designed monsters of all time.
@Cerbleur07
@Cerbleur07 Жыл бұрын
16:59 More ways to make opponent monsters as trap cards I guess and in part would become more as a field control archetype that blocks traps, like instead of bouncing or destroying monsters in monster zone would just move EVERYTHING to the spell/trap zone and change everything as a trap, would make it it's own form as "Jinzo Bounce" with also more quick spell support as the archetype loves quick spells and monsters/field who change spells as traps, very minimal but the idea is to change everything as trap. That would kill things like crystal beasts.
@zerocalvin
@zerocalvin Жыл бұрын
for those who are wondering why in japanese there is "android" in it's name... android in japanese is Jinzo Ningen (人造人間), roughly translated as Man made Man.. however, in japanese, this word not an exclusively means android, it also refer to cyborg... as any human or human like being that is made or modified by a human is call Jinzo Ningen as a blanket term. this is also the main reason why a lot of mistranslated happens around this word like No. 18 mistranslated to Android 18 when she is a human modified by Dr. Gero as oppose to No. 16 which is an android build by Dr. Gero. it also really doesnt help that the word robot is often use to refer to android in japanese media..
@wjaycock
@wjaycock Жыл бұрын
"Jinzo's Mutation - Magic Card Effect: Can not be destroyed by Jinzo. Equip to a card with Jinzo in its name. The equipped master's effect target changes to 'Magic Cards' in each situation. When this card is sent to the graveyard, destroy one magic card on your opponent's side of the field." Don't quote me, but I think that card (or something like it) would be about all that could make him super powerful unless a massive meta shift happens.
@JDragon272
@JDragon272 Жыл бұрын
Yeah - make Metal Gear model Cards from Rex to Ray. They did make the Spaceships from Gradius, and a Vampire Hunter to reference Castlevania. That’s the other fun part of Yu-Gi-Oh!, looking for Easter Eggs. That was great how you did that introduction using Psycho Mantis. Favorite Line from the old game, “You like Castlevania, don’t ya?”
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