The AG's Way Nuke Compositing | Introducing my first shared tools

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The AG's Way

The AG's Way

Күн бұрын

Пікірлер: 11
@Naniraju-f7l
@Naniraju-f7l 7 ай бұрын
please make an detail video on color theory/grading. standard level subject you are providing to us thank you..
@mjparent222
@mjparent222 8 ай бұрын
that's very good, a good AG's way ! thank you for sharing your knowledge with us.
@theagsway
@theagsway 8 ай бұрын
Always super kind comments ☺. Thank you very much 🙏
@madlookzvfx
@madlookzvfx 8 ай бұрын
Amazing!
@theagsway
@theagsway 8 ай бұрын
Thank you
@lifeisraph
@lifeisraph 8 ай бұрын
Whoa, that was so super amazing and intriguing! :)
@theagsway
@theagsway 8 ай бұрын
Happy to read that you liked it ☺
@Gritachi233
@Gritachi233 8 ай бұрын
Stop using hidden inputs. It is awful in production.
@theagsway
@theagsway 8 ай бұрын
I agree, even if sometime for some specific reasons and if it's clearly labelled as "hidden" it could be acceptable. However, a lot of people do like to work this way and we can't change them, so the best thing is to adapt to every kind of situation. Since I created this little tool it helped me a lot to navigate in those kind of comps 🙂
@Vjdomenek
@Vjdomenek 8 ай бұрын
Not bad, if the company don't have a "Stamps" in pipeline, in other way Stamps works well.
@theagsway
@theagsway 8 ай бұрын
To be honest, I never really liked Stamps nor other tools like dotConnect. In my opinion, and this is personal (I know how risky this topic is 😅) it creates messy comps with hidden links everywhere. And when the comps start to be really huge it is very difficult to traceback everything, especially if you have been assigned to somebody's else comp. BUT, their are pros and cons in using hidden inputs or shuffles (I should do a video to express my opinion about that by the way...) I use shuffles... and it's precisely because not everybody do and a lot prefer hidden inputs (with stamps, dotConnect or other) that I created those tools. The first one (AG showHiddenInputs) to navigate with more comfort in comps with hidden inputs, and the second one (AG Traceback) to use shuffle like me and be able to quickly traceback to the origin. You can now chose your battle and always be the winner 😉😉
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