The ARCTIC CIRCLE THEOREM or Why do physicists play dominoes?

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Mathologer

Mathologer

Күн бұрын

Пікірлер: 1 600
@WilliametcCook
@WilliametcCook 3 жыл бұрын
(HO)³ : A Christmas joke for mathematicians (HO)₃ : A Christmas joke for chemists
@Mathologer
@Mathologer 3 жыл бұрын
:)
@jagatiello6900
@jagatiello6900 3 жыл бұрын
Brilliant
@dodokgp
@dodokgp 3 жыл бұрын
the chemist version of the joke is very "basic"..pun intended.
@lawrencedoliveiro9104
@lawrencedoliveiro9104 3 жыл бұрын
A joke for linguists: Carissimus Dei.
@glarynth
@glarynth 3 жыл бұрын
Hydroxide, hydroxide, hydroxide!
@calebvuli5476
@calebvuli5476 3 жыл бұрын
When he said “what a crazy, crazy year right?” I’ve been conditioned to expect him to say “Wrong!” 😂
@gonshi9
@gonshi9 3 жыл бұрын
Hahahaha yeah
@eliyasne9695
@eliyasne9695 3 жыл бұрын
Hahaa
@pardeepgarg2640
@pardeepgarg2640 3 жыл бұрын
The crazy year means Corona Virus 😭😭😭
@samuelthecamel
@samuelthecamel 3 жыл бұрын
"It gets even crazier!"
@NotReallyCraig
@NotReallyCraig 9 ай бұрын
+++
@ChrisConnett
@ChrisConnett 3 жыл бұрын
20:00 Number of tilings of the Arctic Circle: 2^(-1/12). Got it. 😏
@Mathologer
@Mathologer 3 жыл бұрын
:)
@toniokettner4821
@toniokettner4821 3 жыл бұрын
#(A(n)) = 2^(n(n + 1)/2), therefore #(A(|ℕ|)) = = 2^(|ℕ|(|ℕ|+1)/2) = = 2^(|ℕ|) = |ℝ|
@mathlover5268
@mathlover5268 3 жыл бұрын
which is about 0.94
@peterhagen7258
@peterhagen7258 3 жыл бұрын
Wait; I got stuck at A2, I see 10 possible tilings, not 8
@polyhistorphilomath
@polyhistorphilomath 3 жыл бұрын
Riemann with his lame continuations, Mathologer is gonna need his medications, There’ll be trouble in town tonight! You call this steamed ζ(-1) despite the fact that it’s clearly grilled?
@pedrocrb
@pedrocrb 3 жыл бұрын
Merry Christmas! 6:11 - You could pick the two blacks in the top left corner. It would isolate the corner green square, so not every combination of 4 squares removed is tileable. 10:13 - say m = 2p-1 and n=2q-1. The denominators in the cosines will be 2p and 2q. Carrying out the product, when j=p and m=q, we will have a term (4cos²(π/2)+4cos²(π/2)), which is 0, cancelling out everything else 13:50 - Lets say T(n) is the number of ways to tile a 2xn rectangle. First two are obviously T(1)=1 and T(2)=2. For the nth one, lets look at it from left to right. We can start by placing a tile vertically, which will isolate a 2x(n-1) rect. - so T(n-1) ways of doing it in this case. If we instead place a tile horizontally on the top, we will be forced to place another one directly below, so we don't isolate the bottom left square, this then isolates a 2x(n-2) - so T(n-2) ways of doing it in this case. ---- We have T(n) = T(n-1) + T(n-2). Since 1 and 2 are fibonacci numbers, the sequence will keep spitting out fibonacci numbers 14:33 - It's 666. I did it by considering all possible ways the center square can be filled and carrying out the possibilities. It was also helpful to see that the 2x3 rectangles at the edges are always tiled independently. I was determined to do all the homework in this video, but hell no I wont calculate that determinant, sorry 30:12 - I'll leave this one in the back of my mind, but for now I'm not a real math master. I'm also not a programmer, but this feels like somehting fun to program 37:28 - Just look at the cube stack straight from one of the sides, all you'll see is an nxn wall, either blue, yellow, or gray
@Mathologer
@Mathologer 3 жыл бұрын
Very, very good, more than full marks :)
@Owen_loves_Butters
@Owen_loves_Butters 8 ай бұрын
The determinate is also 666 actually. Yes I calculated it.
@jackgartner3110
@jackgartner3110 3 жыл бұрын
I just realized: for the hexagon, if you turned it into a 3D broken cube, then looked at it from any of the open faces (assuming you're looking directly at the face from a single point), you would see a complete square of one color. This would be the same from all three open sides, and there would be no hidden faces. Thus, the sides being equal, there will always be an equal number of each color domino
@AlericResident
@AlericResident 3 жыл бұрын
I did it like this: with no cubes you have the same number. Everytime you place a new cube it must touch three sides (which get covered) and adds three of its own (aka, all numbers (of each color) stay the same). It is the same argument as yours, of course.
@jacejunk
@jacejunk 2 жыл бұрын
Yes, that is a nice property - and easy to understand from a spatial visualization point of view.
@fintux
@fintux 2 жыл бұрын
This also means that there is a predetermined amound of a given color in each "column", going 1, 2, 3, 4, ..., 4, 3, 2, 1 (but this works only in one way for each color if I'm not mistaken)
@victorquantum6586
@victorquantum6586 3 жыл бұрын
I find really wholesome this man's dedication to speak and explain so passionly for 50+ minutes straight. As a phisicist that I am, I love how matematicians like this one continiously inspire us all everytime they can. Keep on the good work, stay amazed and happy holidays!
@jursamaj
@jursamaj 2 жыл бұрын
I love his videos, but he doesn't speak "for 50+ minutes straight". There are many cuts in the video, with unfilmed time between, and no doubt a number of bloopers we never see.
@brookek3116
@brookek3116 Жыл бұрын
@@jursamaj well, he DOES talk for 50+ minutes straight as a uni lecturer
@Mathologer
@Mathologer 3 жыл бұрын
Implementations of the crazy dance: In response to my challenge here are some nice implementations of the dance: Dmytro Fedoriaka: fedimser.github.io/adt/adt.html (special feature: also calculates pi based on random tilings. First program contributed.) Shadron kzbin.info/www/bejne/eXSvaGp4it6gibs (no program but a VERY beautiful animation) Charly Marchiaro charlymarchiaro.github.io/magic-square-dance/ (special feature: let’s you introduce a bias in the way the arrowed pairs are generated either with a horizontal or vertical orientation. 100% true to the way I did things in the video :) Jacob Parish: jacobparish.github.io/arctic-circle/ (the first program to feature the bias idea) chrideedee: chridd.nfshost.com/tilings/diamond(special feature: allows to go forwards and backwards) Philip Smolen: tradeideasphilip.github.io/aztec-tiles/ Bjarne Fich: rednebula.com/html/arcticcircle.html The Coding Fox: www.thecodingfox.com/interactive/arctic-circle/ WaltherSolis: wrsp8.github.io/ArcticCircle/index.html ky lan: editor.p5js.org/kaschatz/sketches/GHCkS-FyN Jacob Parish: jacobparish.github.io/arctic-circle/ Michael Houston arctic-circle.netlify.app/ Martkjn Jasperse: github.com/mjasperse/aztec_diamond Jackson Goerner: kzbin.info/www/bejne/f3ewk4CZnc-SkNE gissehel webgiss.github.io/CanvasDrawing/arcticcircle.html (require keyboard) pianfensi github.com/Pianfensi/arctic-circle Lee Smith s3.eu-north-1.amazonaws.com/dev.dj-djl.com/arctic-circle-generator/index.html Gino Perrotta github.com/ginop/AztecDiamonds aldasundimer simonseyock.github.io/arctic_circle/ Shadron kzbin.info/www/bejne/eXSvaGp4it6gibs David Weirich github.com/weirichd/ArcticCircle Richard Copley: bustercopley.github.io/aztec/ Pierre Baillargeon github.com/pierrebai/AztecCircle Baptiste Lafoux github.com/BaptisteLafoux/aztec_tiling ) Peter Holzer: github.com/hjp/aztec_diamond/ TikiTDO codesandbox.io/s/inspiring-browser-6mq10?file=/src/CpArcticCircle.tsx Christopher Phelps trinket.io/library/trinkets/5b574f6671 Rick Gove artic-circle-theorem.djit.me Before I forget, the winner of the lucky draw announced in my last video is Zachary Kaplan. He wins a copy of my book Q.E.D. Beauty in mathematical proof. Congratulations! Zachary please get in touch with me via a comment in this video or otherwise. I really did not think I could finish this video in time for Christmas. Just so much work at uni until the very last minute and I only got to shoot, edit, and upload the video on the 23rd, a real marathon. But it’s done :) The arctic circle theorem, something extra special today. I’d never heard of this amazing result until fairly recently although it’s been around for more than 20 years and I did know quite a bit about the prehistory. Hope you enjoy it. As usual please let me know what you liked best. Also please attempt some of the challenges. If you only want to do one, definitely try the what’s next challenge. What’s the number of tilings of the 2x1, 2x2, 2x3, etc. boards? Fairly doable and a really nice AHA moment awaits you. And let’s do another lucky draw for a chance to win another one of my books among those of you who come up with animations/simulators of the magical crazy dance that I talk about in this video. Apart from that, I hope you enjoy the video. Merry Christmas, Fröhliche Weihnachten.
@fibbooo1123
@fibbooo1123 3 жыл бұрын
Is that the me Zachary Kaplan? Thats very exciting, if so! I really enjoyed this video; combinatorics is one of my favorite subjects, and the arguments used were very clever. Next up on my list is to really read about how that crazy monster formula for the square chessboards is derived!
@Mathologer
@Mathologer 3 жыл бұрын
@@fibbooo1123 It's you :)
@mrphysicist1111
@mrphysicist1111 3 жыл бұрын
@@Mathologer how can I contact you brother
@BenSpitz
@BenSpitz 3 жыл бұрын
First challenge: The chessboard cannot always be tiled after removing 2 black & 2 green. Suppose we remove the two black squares adjacent to the upper-left corner and the two green squares adjacent to the lower-left corner. Then the left corner squares are no longer adjacent to any other squares, so the board cannot be tiled. EDIT: Second challenge: if m and n are odd, then ⌈m/2⌉ = (m+1)/2 and ⌈n/2⌉ = (n+1)/2. Now the j=(m+1)/2, k=(n+1)/2 term of the product is 4cos²(π/2) + 4cos²(π/2) = 0, so the product is 0. Moreover, if m is not odd, then 0 ≤ j < (m+1)/2 in all terms of the product, hence 0 ≤ jπ/(m+1) < π/2 in all terms, so cos²(jπ/(m+1)) > 0 in all terms, so each term of the product is nonzero. This means the formula gives a nonzero answer whenever m is even -- symmetrically, the answer is nonzero whenever n is even. Thus, the formula returns 0 if and only if m and n are both odd.
@tomkerruish2982
@tomkerruish2982 3 жыл бұрын
Beat me to it!
@BandanaDrummer95
@BandanaDrummer95 3 жыл бұрын
I do wonder if you add the condition that you do not subdivide the board in to uneven boards if it remains possible for the first challenge. I know that with sufficient tiles removed, you can create untileable even boards, but is such a configuration possible with only four removed? I can't think of a way to partition off such a section, but there may very well be a non-partitioned board that would do it
@arvidbaarnhielm6095
@arvidbaarnhielm6095 3 жыл бұрын
@@BandanaDrummer95 that was my question exactly
@ashtonsmith1730
@ashtonsmith1730 3 жыл бұрын
the answer to the first challenge was the same as mine by coinendence xD
@sergiokorochinsky49
@sergiokorochinsky49 3 жыл бұрын
Third challenge: Fibonacci
@arigiancaterino1253
@arigiancaterino1253 3 жыл бұрын
I feel like I watch this guy 20% for his amazing math demonstrations and 80% for him laughing at his own jokes
@lexinwonderland5741
@lexinwonderland5741 2 жыл бұрын
same here, it's adorable and endearing. I think that's one thing about the best teachers that I try to emulate, is they all unironically embrace their own cringe juuuust enough to help their audience push past discomfort and really get engaged.
@mronewheeler
@mronewheeler 3 жыл бұрын
For the m x n board with m and n being odd numbers: Since m and n are odd, the denominators (m + 1, n + 1) in the fractions inside cos will always be even. And, since we round up in the expression above the PIs, j and k will in one factor both be exactly half of m + 1 and n + 1 respectively. When this happens we get cos(Pi/2) for both terms. Squaring the cos of course changes nothing. And when the product has one zero factor the entire thing will equal zero. Much fun this one!
@Mathologer
@Mathologer 3 жыл бұрын
Very good :)
@programmingpi314
@programmingpi314 3 жыл бұрын
I made a graph in desmos to visually see that when m and n are odd that the value is 0. www.desmos.com/calculator/apqualyl52
@hreader
@hreader 3 жыл бұрын
Yes, I spotted that one (i.e. cos(pi/2=0) as well.
@petemagnuson7357
@petemagnuson7357 3 жыл бұрын
Ok, can we take a moment to appreciate the slide transition at 25:40? It's magnificent.
@codycast
@codycast 3 жыл бұрын
Na
@omrizemer6323
@omrizemer6323 3 жыл бұрын
For the hexagon puzzle: looking at the picture as a 3D stack of blocks, it is obvious that each tiling can be gotten by adding one block at a time. This corresponds to rotating a hexagon with side length 1 by 180 degrees. Thus the number of tiles in each color doesn't change. But the numbers are equal when there are no stacked blocks.
@supersmashbghemming6445
@supersmashbghemming6445 3 жыл бұрын
Yeah makes sense. If you looked at the stacked cubes from a side, it would be completely one color. Since you can probably build each tileing by stacking cubes it would always be the case.
@angelodc1652
@angelodc1652 3 жыл бұрын
I got the proof by using the hexagon version of the square dance
@supersmashbghemming6445
@supersmashbghemming6445 3 жыл бұрын
@@angelodc1652 That's definitely the easiest way to see its true. How did I forget about it.
@Zephei
@Zephei 3 жыл бұрын
Never thought I'd see such a detailed video on this topic. I've heard a little bit about all of these concepts (Aztec squares, Kesteleyn's formula, rhombic tilings, etc.) while watching Federico Ardila's great lecture series on combinatorics on KZbin, and I really think the accessibility of this subject benefits from visual-oriented, thorough, and intuition-driven videos like these. As always, great video.
@baoboumusic
@baoboumusic 3 жыл бұрын
9:45 12 million "and change"?? I'll take your change then, thank you!
@Mathologer
@Mathologer 3 жыл бұрын
:)
@SunroseStudios
@SunroseStudios 3 жыл бұрын
more like 13 million minus change
@nicholascopsey4807
@nicholascopsey4807 3 жыл бұрын
@@SunroseStudios wouldn’t it be 13E6-(1-change).
@atimholt
@atimholt 3 жыл бұрын
Removing two black and two green cannot always work. By counterexample: you can isolate a corner square. But sometimes you *can*: example: just remove the squares occupied by any two dominoes of a domino-filled chessboard.
@etienneschramm83
@etienneschramm83 3 жыл бұрын
Almost word for word what I would have said...
@rogerkearns8094
@rogerkearns8094 3 жыл бұрын
@@etienneschramm83 _Almost word for word for what I would have said..._ Nearly word for word for what I would have said...
@livedandletdie
@livedandletdie 3 жыл бұрын
isolating a corner equates to creating 2 odd boards, neither of which can be filled, and as such should it be considered a legal move? It's about as useful as removing 63 out of the 64 squares... And as such some constraints would be handy. Such as one might only remove squares such that all squares on the grid must have at least 1 unique neighbor. A single rule that would suffice to make all boards complete-able.
@SumitNair1
@SumitNair1 3 жыл бұрын
@@livedandletdie A diagonal neighbor won't suffice either, since you can remove two greens from one corner and isolate a black square or vice versa.
@prabkiratsingh4846
@prabkiratsingh4846 3 жыл бұрын
It's 12 : 00 AM in India Looking forward to the following 50 minutes And Merry Christmas!!
@quantumality0084
@quantumality0084 3 жыл бұрын
same but in pakistan
@harshkhanna1628
@harshkhanna1628 3 жыл бұрын
From India
@shanmukeshr1696
@shanmukeshr1696 3 жыл бұрын
But I'm watching it 10 hrs later
@bot24032
@bot24032 3 жыл бұрын
First challenge: no, you can cut out the angle of the board
@Mathologer
@Mathologer 3 жыл бұрын
Yes, that was nice doable warmup challenge. Let's see how you fare with the other ones. Some more doable ones but also a killer or two :)
@complainer406
@complainer406 3 жыл бұрын
Second problem: cos(pi/2) is 0. If both m and n are odd then m+1 and n+1 are both even and when j=m/2 and k=n/2 both cos terms are 0, since we're multiplying this makes the whole thing 0
@reltihfloda123
@reltihfloda123 3 жыл бұрын
@@complainer406 its christmas
@donaastor
@donaastor 3 жыл бұрын
but, isn't the rest of the board in your case coverable with dominoes trivially? i mean when all dominoes are oriented in the same way
@bot24032
@bot24032 3 жыл бұрын
We need to cover whole board with this angle. Also, the board without it will have an odd number of squares, so it'll be impossible to cover it
@andreiandrei8358
@andreiandrei8358 3 жыл бұрын
Second challenge: it is obvious that in this hexagon there is the same number of dominoes of each color because transposing this 3D volume(from isometric axonometry) into projects on the XOYZ axes we obtain identical squares on OX , OY and OZ planes so an identical number at any scale of dominoes ;(and whenever we place the dominoes , the projections will always be squere).
@Mathologer
@Mathologer 3 жыл бұрын
Very good, that's it (except it's not the second challenge :)
@cr1216
@cr1216 3 жыл бұрын
@@Mathologer How do you know every configuration must resemble 3D cubes? Maybe some configuration might look like some strange irregular (for example, non-manifold or having holes or floating cube or other strange whatever) shape. I know that won't happen but how do you prove it?
@KingstonCzajkowski
@KingstonCzajkowski 2 жыл бұрын
​@@cr1216Every domino points in one of three directions, so they can be interpreted in three dimensions. ​
@yufanzheng5562
@yufanzheng5562 3 жыл бұрын
The determinant or closely relevant tricks are still intriguing topics nowadays. Leslie Valiant even introduced the name and opened a new subarea, “Holographic algorithms”, for these types of reductions (from seemingly irrelevant problems to linear algebraic ones).
@charlottedarroch
@charlottedarroch 3 жыл бұрын
I was wondering what could possibly be interesting about the number of ways to tile the glasses. I couldn't have guessed it would be the number of the beast! I also didn't realise that the number of the beast could be written in a neat little expression involving only the first 4 primes: 666 = 3^2(5^2+7^2)
@Mathologer
@Mathologer 3 жыл бұрын
My favourite number :)
@zacharyjoseph5522
@zacharyjoseph5522 3 жыл бұрын
How did you find that one? I’m struggling with it.
@charlottedarroch
@charlottedarroch 3 жыл бұрын
@@zacharyjoseph5522 It's a bit tricky to explain without diagrams, but I'll do my best. Let us call the whole shape G for glasses. First consider the pair of 2x3 rectangles at the extreme left and right of the glasses. If a domino is placed which crosses the border between the 2x3 and the rest of the glasses, then the 2x3 is left with a region of size 5, so cannot be covered. We therefore know that the dominoes covering the pair of 2x3 areas are necessarily wholly within the 2x3 areas, so the tilings would be the same if the 2x3 regions were actually disconnected from the glasses. So if we let G' be the glasses without this pair of 2x3 regions and if we let N be the function counting the number of tilings of a shape, then we have N(G) = N(2x3)^2*N(G'), as the tilings of the pair of 2x3 regions and the tiling of G' are independent. We'll need names for a few other things, so we'll call the boundary of a hole E for eye. So the eye is the 10 squares directly surrounding the hole. Consider the middle 2x2 in G'. Imagine a vertical line L cutting this 2x2 into two pieces. This line divides G' into two equal copies of the same shape, an eye with a 2x1 hanging off one side and a 2x2 hanging off the other. We'll call this shape E+2x2+2x1 Now if we consider tilings with no domino crossing L, then clearly the number is N(E+2x2+2x1)^2, as the tilings of the two shapes on either side of L are independent. If instead we have a domino crossing L, then we must in fact have 2 dominoes crossing L. This is because otherwise we'd create a region of odd size, which couldn't be tiled. In this arrangement with 2 dominoes crossing L, we again have two identical regions to tile, but this time they are E+2x2, following the naming convention for the previous shape. In this case there are N(E+2x2)^2 tilings. So we've shown that N(G') = N(E+2x2+2x1)^2+N(E+2x2)^2. Next we consider E+2x2+2x1. If the 2x1 area is covered by one domino, then we're left with tiling E+2x2. Otherwise, then the tiling is forced all the way to a remaining 2x2 region. Therefore N(E+2x2+2x1) = N(E+2x2)+N(2x2). Now we consider E+2x2. Imagine a line L' dividing the E from the 2x2. If no domino crosses L', then the E and 2x2 are tiled separately, so we get N(E)*N(2x2) tilings. If instead a domino crosses L', then the rest of tiling is forced, so we get 1 such tiling. Therefore N(E+2x2) = N(E)*N(2x2)+1. The remainder is not especially hard to check. N(E) = N(2x2) = 2, so N(E+2x2) = 2*2+1 = 5, N(E+2x2+2x1) = 5+2 = 7, N(G') = 7^2+5^2 = 74. Finally N(2x3) = 3, so N(G) = 3^2*74 = 666.
@DendrocnideMoroides
@DendrocnideMoroides 3 жыл бұрын
I put it in a matrix calculator and it gave 666 only but I could be wrong because of typing and other mistakes
@astrolad293
@astrolad293 3 жыл бұрын
@@charlottedarroch Minor correction: the 2x3 regions contribute 3*3 possibilities, not 2*3. 666 = 2 * 3 * 3 *37, not 2 * 2 * 3 *37 which is 444.
@iwersonsch5131
@iwersonsch5131 3 жыл бұрын
14:02 Yes. If I lay the leftmost domino of the 2xN rectangle on its side, there's 1 option to fill out the bottom and X(N-2) ways to fill out the N-2 columns to the right. If I put it upright, there's N-1 columns left to fill. So X(N) = X(N-2) + X(N-1), with 1 way to fill a space of 0 columns. Thus, we get the Fibonacci sequence.
@TobyBW
@TobyBW 3 жыл бұрын
Challenge 3: 14:00 The corresponding matrix is n by n with the main diagonal composed of only entries of i with the diagonal above and below consisting of 1 and all other entries are 0. Performing the cofactor expansion on the first row reveals that the determinant (d_n) is i * d_(n-1) - d_(n-2). Computing the first two values and following the formula reveals that the number of ways is precisely the nth Fibonacci number! Very neat!
@Mathologer
@Mathologer 3 жыл бұрын
Very nice :)
@livedandletdie
@livedandletdie 3 жыл бұрын
Fun Fact: If that Hexagon tiling were blocks in Minecraft, then if that represented a sloped hill/mountain in Minecraft, it would be scalable as there is a path from the bottom to the top. Although it's not really obvious that that would be the case.
@averywilliams2140
@averywilliams2140 3 жыл бұрын
why is that? and hexagonal prisms? Instead of cubes?
@1.4142
@1.4142 3 жыл бұрын
@@averywilliams2140 hexagons are the bestagons
@qovro
@qovro 3 жыл бұрын
​@@averywilliams2140 Visualize the hexagonal tiling as a perspective drawing of cubes.
@averywilliams2140
@averywilliams2140 3 жыл бұрын
@@qovro oh shit right. I forgot how beautiful that was
@averywilliams2140
@averywilliams2140 3 жыл бұрын
@@qovro like two sheet of hex lattice shifting over one another changing the point in a stack of cubes
@yqisq6966
@yqisq6966 3 жыл бұрын
I find it particularly interesting how a square grid can give rise to a circle... basically you get rotational symmetry out of something that is not... And why does it have to be L2 symmetry not some other Lp?
@quinn7894
@quinn7894 2 жыл бұрын
37:14 There are an equal number of tiles of each colour because if you were to think about it as a 3d tiling of cubes, looking at it from above would make it look like a perfect square of orange square tiles. This is also true for looking from the other two orthogonal directions. Of course, since the squares are all the same size, they would contain the same amount of tiles.
@jeffsnow7547
@jeffsnow7547 3 жыл бұрын
The Arctic Circle with hexagons can also be called Q*Bert's Heaven.
@angel-ig
@angel-ig 3 жыл бұрын
Underrated comment
@paradoxicallyexcellent5138
@paradoxicallyexcellent5138 2 жыл бұрын
Hey there Mathologer, I had to share this with you. I presented the first 5 minutes of this video to my 8-year-old daughter, who is now immediately proceeding to find a chess board and make dominoes to experiment. This wouldn't be so remarkable but for the fact that she's never initiated a mathematical exploration, nor shown any interest in doing the same. Thanks for helping me have this moment.
@jamesking2439
@jamesking2439 3 жыл бұрын
I have a hunch for the question at 37:39, but I'm not sure if this is right: Assuming the tilings can always be interpreted as stacked cubes, starting with a solid cube, any stack can be reached by removing fully exposed cubes. Removing a cube equates to rotating its 3 tiles 180 degrees, meaning the number of tiles of each color would be invariant.
@SomeJu4n
@SomeJu4n 3 жыл бұрын
This is much more concise and adequately modest than my take, but nonetheless equivalent. (If curious, sort by newest comment and lookup my username.) I say modest because you were adequately careful in stating: "assuming all tilings can be interpreted as stacked cubes...", the rest follows. Thats definitely not something I showed either.
@reecec626
@reecec626 3 жыл бұрын
I've just discovered there's no greater way to start a Christmas day than with a Mathologer video x
@tsawy6
@tsawy6 3 жыл бұрын
On puzzle 3, you can show with induction pretty easily that the n+1 case is equal to the n case + the n-1 case (for n>1): consider the top left-most tile: either that's tiled by a vertical domino, in which 1case all the spaces above can be tiled in the fashion of the n case, or it's tiled via a horizontal domino, meaning the two tiles below must be tiled similarly, and the tiles to the right can be tiled as per the n - 1 case. That is, 2xn board can be tiled as many ways as the n+1th fibonacci number!
@NotaWalrus1
@NotaWalrus1 3 жыл бұрын
A fun intuition for why the frozen sections show up with high probability: Imagine the left corner of the n'th Aztec Diamond has a horizontally-oriented block on it. If you draw it on paper, you will see that this completely determines that the entire left side of the diamond is only horizontally-oriented blocks, what remains undetermined is nothing more than the (n-1)'th Aztec Diamond. So the number of configurations with a horizontal domino in the left corner is equal to A(n-1), which is fairly intuitively a small fraction of A(n).
@a52productions
@a52productions 3 жыл бұрын
This clears things up a lot, thanks! I was very confused by why it was always such a solid, perfect mass, since I was thinking of it as having multiple, off-center nucleation sites, so the probability of it being so perfect seemed low. But since we're not looking at just the likely tilings from placing random pieces and trying to make it work, we're looking at the whole collection of tilings, your way of looking at it is a better one.
@PopeGoliath
@PopeGoliath 3 жыл бұрын
Thanks, this really cleared it up for me as well. The algorithm for creating these tilings felt so biased. Of course if tiles always move in the direction they point, you will end up with regions full of tiles pointing that direction. I thought it was an artifact of the procedure. This algorithm doesn't just generate *a* tiling, it seems to generate the most average random tilings. Still weirds me out that the vast majority of tilings have these solid regions to them.
@nicnakpattywhack5784
@nicnakpattywhack5784 3 жыл бұрын
I figured out the puzzle at the end! I imagined the hexagon as a cube made from cubes. If I look at any of the three sides, I will see a solid color, and each of the three sides is the same, so there is an equal amount of each color.
@PapaFlammy69
@PapaFlammy69 3 жыл бұрын
@cooleslaw
@cooleslaw 3 жыл бұрын
Hi
@nonachyourbusiness1164
@nonachyourbusiness1164 3 жыл бұрын
Daddy Flammy
@1nd93dk3
@1nd93dk3 3 жыл бұрын
Hi Papa Flammy What is the set of letters after "Papa Flammy's advent calendar"?
@impwolf
@impwolf 3 жыл бұрын
37:30 if you look at the hexagon like a space filled with cubes, you notice that grey walls appear in every rank on every row, orange walls appear in every rank in every file, and blue walls in every file on every row; meaning for a size M hexagon, you have M^2 of each colour
@mridul2987
@mridul2987 3 жыл бұрын
animation autopilot is getting smoother day by day (I can see the damn hard work) Merry Christmas mathologer and wishes for another year of masterclasses.
@Mathologer
@Mathologer 3 жыл бұрын
The slideshow for this one is made up of 521 slides :)
@quirtt
@quirtt 3 жыл бұрын
@@Mathologer O_O wow
@vincentbatens7656
@vincentbatens7656 3 жыл бұрын
@@Mathologer what programm do you use to animate your stuff?
@themathguy3149
@themathguy3149 3 жыл бұрын
@mathologer i would also like to know which program do you used to animate this, it came out beautiful!!
@Starcanum-
@Starcanum- 3 жыл бұрын
Those are some pretty non-christmassy glasses if you ask me, you're a beast.
@timbeaton5045
@timbeaton5045 3 жыл бұрын
Dunno... I could see Elton John wearing them, allright!
@dhpbear2
@dhpbear2 3 жыл бұрын
However, near-round glasses are PERFECT! :)
@hamiltonianpathondodecahed5236
@hamiltonianpathondodecahed5236 3 жыл бұрын
@@dhpbear2 can accept that if a guy who looks like santa is saying that
@reeteswarrajguru8579
@reeteswarrajguru8579 3 жыл бұрын
The tiling of 2 by grids is Fibonacci series with first term 1 and second term 2
@Mathologer
@Mathologer 3 жыл бұрын
Exactly :)
@JohannesBrodwall
@JohannesBrodwall 3 жыл бұрын
By implication, the 0x2 (empty) board should be defined as having 1 tiling
@sandipchatterjee5412
@sandipchatterjee5412 3 жыл бұрын
I am a 10 th class student from India and this high class maths are not taught to us . But amazingly I am following Mathologer from a looooong time , and his presentation is such that high class maths are not seemed to be such hard or such not understandable. Thank u Mathologer , I had started research on various topics of math just by inspirised by you ☺️☺️☺️☺️☺️☺️
@non-inertialobserver946
@non-inertialobserver946 3 жыл бұрын
The best Christmas gift
@ImNEVERSarcastic
@ImNEVERSarcastic 3 жыл бұрын
I have always loved the unbridled beauty of mathematics and even studied it at university, but don’t get around to flexing that mental muscle much in my day to day. Your videos & clear passion for the field always make me fall in love again and I can’t thank you enough for that :) Merry (belated) Christmas!
@julianbo5870
@julianbo5870 3 жыл бұрын
First challenge: It can always be done when removing an even number of tiles as long as there is a round trip that always carves out green and black tiles one after the other and not for example two blacks before one green space is removed
@InverseHackermann
@InverseHackermann 3 жыл бұрын
I saw a variant of that tiling 2 by n board problem during a competitive programming contest, where you were allowed to use not just 2 by 1 tiles, but also 1 by 1 and L pieces. Really awesome stuff.
@Nikolas_Davis
@Nikolas_Davis 3 жыл бұрын
Maybe it's just me, but I immediately identified the four corners of the diamond with the four kingdoms of Oz: Gillikins in the North, Munchkins in the East, Quadlings in the South and Winkies in the West. Which would place the Emerald City at the center of the circle. Pretty fitting given our math wizard host's country of residence, don't you think? ;-)
@bryanbischof4351
@bryanbischof4351 3 жыл бұрын
Also, as an aside, I was very surprised you didn’t talk about these tricks as “conservation rules”. They provide a beautiful connection to Noether’s theorem via that interpretation.
@bryanbischof4351
@bryanbischof4351 3 жыл бұрын
The dance algorithm is incredibly cool. I think my favorite “aha” or maybe even a forehead-slapper in this video was “but how does the powers of two accommodate the deleting of some pairs?! Oh!!!!! Because those add a degeneracy which can be resolved exactly with a multiple of 2!” That was very satisfying.
@geoffklassen9402
@geoffklassen9402 3 жыл бұрын
Christmas glasses: The squares numbered 20r and 20g must be part of their outer 2x3 "arms", or they'd leave a 5-square board that can't be tiled. These two 2x3 sections can be tiled 3 ways each. So far: 3 x 3 = 9 ways to tile the outer two rectangles. Then, the red and green squares numbered '8' and '15' can only be part of 4 different pairings (e.g. 8r and 15g must both be paired to their left or their right), otherwise they'd isolate a section with an odd number of squares. Call these 4 pairings First, Outside, Inside, Last (like FOIL). EG: 'First' = both sets of pairs made with the left neighbour. Using 'First': Working left-to-right, we get a 2x3 grid (3 ways), then 13g-9r and 14g-10r must be paired, then another 2x3 grid (3 ways), then 17r-7g and 16r-6g must be paired, then a 2x2 grid (2 ways). This multiplies to a total of 3x3x2 = 18 ways. Using 'Outside': Working left-to-right, we get the same 2x3 grid (3 ways), then 13g-9r and 14g-10r must be paired, leaving a 2x2 grid in the middle (2 ways) and a 2x3 grid on the right (3 ways). This makes a total of 3x2x3 = 18 ways. Using 'Inside': 17g-7r and 16g-6r must be paired, leaving a 2x2 grid to the left (2 ways); likewise, 17r-7g and 16r-6g must pair, leaving a 2x2 grid to their right (2 ways). This all leaves a 2x4 grid in the middle (5 ways). Total: 2x2x5 = 20 ways. Using 'Last': Same as 'First', but mirrored. Total: 18 ways. Multiplying all this together gives: 3 x 3 x (18 + 18 + 20 + 18) = 9 x 74 = 666 Truly a 'beast' of a solution.
@Mathologer
@Mathologer 3 жыл бұрын
Nice evil :) Have a look at the current subscriber count :)
@geoffklassen9402
@geoffklassen9402 3 жыл бұрын
@@Mathologer Nice! That is a sick, sick, sick subscriber count ;D
@marcusrost9611
@marcusrost9611 3 жыл бұрын
maybe once explain us the Poincaré Theorem proof :D
@marcusrost9611
@marcusrost9611 3 жыл бұрын
@Mr. Virtual it's been proven
@Chalisque
@Chalisque Жыл бұрын
label the squares (0,0)...(7,7) where (i,j) is the i'th square across and j'th square down. If we remove (0,1) and (1,0), and also remove (6,0) and (7,1), then we have removed two black and two white squares. But the square in the top left corner is isolated and has no adjacent squares, so there is no way we can put a domino on it.
@ichthysking863
@ichthysking863 3 жыл бұрын
6:20 No, as you can isolate a corner, which clearly not be tiled over
@Mathologer
@Mathologer 3 жыл бұрын
That's it :)
@danielenglish2469
@danielenglish2469 2 жыл бұрын
Removing 2 black and 2 green can you always tile the board. It depends on how you define "a board." If "a board" is defined as a continuous connected surface, in other words a surface where you can get from any square to any other square via horizontal and vertical hopping from tile to tile (but not diagonal), simply put, if you cut it out of a sheet of paper, you can pick it up as 1 piece, then the answer is *"yes."* However, if your definition of "a board" doesn't require such continuity, e.g. an isolated corner separated from the main body is ok, or if you accept corner/diagonal connection as making it continuous, then the answer is *"no,"* as you can isolate a single square.
@rmdavidov
@rmdavidov 3 жыл бұрын
You need more views. Your videos are really detailed, structured and interesting. Merry Christmas!!!
@MarioRossi-sh4uk
@MarioRossi-sh4uk 3 жыл бұрын
Thank you for this Christmas gift for us all.
@richardschreier3866
@richardschreier3866 3 жыл бұрын
Another grand video brimming with Mathologer's characteristic good cheer and containing several playful challenges for the audience. The content is quite accessible, despite coming from relatively recent mathematical literature. "This is not the Discovery Channel" was my favorite quote. Kudos to Bjarne Fich for rising to Burkard's challenge and creating such a professional Arctic Circle animation. Here is my response to Mathologer's request for feedback. Challenge 1: No, removing 2 black & 2 green squares will not always yield a tile-able board. For example, removing (2,1) and (1,2) leaves (1,1) isolated. Challenge 2: If m & n are odd, then ( j, k ) = ( (m+1)/2, (n+1)/2 ) yields a zero term in the product. Challenge 3: 2xn squares yield (1,2,3,5,8,...) tilings for n=(1,2,3,4,5). This sequence follows the Fibonacci rule. To see why, observe that T(n+1), the number of tilings for n+1, can be computed by adding the number of tilings with the last domino vertical, which is T(n), and the number of tilings with the last two dominoes horizontal, which is T(n-1). Aha! Challenge 4: The determinant for Tristan's glasses gives 666. By drawing the 4 ways of tiling around the holes I get the same result, but have yet to see why the determinant formula should work when the holes themselves can be tiled. Challenge 5: Previous comments allowed me to see why a hexagon tiling must be split evenly into the 3 tile orientations. Unfortunately, I did not see this for myself. Most of the video was clear. However, I am mystified as to why the dance yields all possible tilings, and why, for example, a pair of adjacent 2x2 squares don't count as a 2x4 rectangle. Mathologer dropped some clues, but I guess I need to consult the references. Looking forward to more great content in 2021!
@pianfensi
@pianfensi 3 жыл бұрын
It may not be the best program but I wanted it to be a christmas gift, so it had to be done (timestamp: Germany 19:51) github.com/Pianfensi/arctic-circle (Press space bar when everything is initiated in python) EDIT: Updated a couple of things
@АлександрБагмутов
@АлександрБагмутов 3 жыл бұрын
Thank you!
@pianfensi
@pianfensi 3 жыл бұрын
@@АлександрБагмутов yeah somebody appreciate it. Sadly mathologer only favors html based solutions :/ so my time was not that wasted
@Ganerrr
@Ganerrr Жыл бұрын
8:00 I really wish mathematicians would just write some pseudocode for algorithms like these rather than abusing properties of trig functions/products/etc, because code [at least I think] paints a far more easy to understand picture of what is truly happening
@xario2007
@xario2007 3 жыл бұрын
14:40 Those glasses should work with the determinant, because you can build the matrix as given and give the 4 squares in the holes the highest numbers (23 and 24). That would give the matrix for the board without holes. For our case: Just ignore the "new" last two rows and columns, so get the sub-determinat which would be exactly the same as if we had built the matrix just as is. So why does this not work for any holes? Where could it go wrong?
@xario2007
@xario2007 3 жыл бұрын
I think I got it. Think of the Laplace expansion along the first row. You get a problem, when you can't number a board with holes such that both "1s" are non-adjacent to a hole. A counter example would be a 3x3 ring, ie a 3x3 board missing it's center. It's determinant is 0 but there are 2 tilings.
@Mathologer
@Mathologer 3 жыл бұрын
Very good. One other person actually bothered to check. Evil me :) In fact the determinant will always work if you can fill the holes with dominoes (use the 2x2 switch argument in the masterclass to convince yourself of this fact). To get a board that does not work you need a hole that cannot be tiled with dominoes. For example, have a look at a 3x3 with the middle square removed.
@xario2007
@xario2007 3 жыл бұрын
@@Mathologer Yep, I answered myself two minutes after you did, before I just saw yours. Thank you!
@Mathologer
@Mathologer 3 жыл бұрын
@@xario2007 Ah, yes, see it now. That's great :)
@Sons1717
@Sons1717 3 жыл бұрын
What a wonderful Christmas present! I'm a physicist working on something called "valence-bond solids" which is basically the quantum version of these domino tilings that realizes in actual materials. I knew about the Arctic circle from a textbook called "The Nature of Computation" (great book, pretty sure many Mathologers would love it!), but never really worked through it so it's really nice to see a visually stunning video about it. What a treat! XD One thing I noticed from my background is that the inner region of the Arctic circle must have a "power-law correlation" meaning that the circular "messy pattern" in the middle has no characteristic length scale, and is in a sense fluctuating in the maximal possible way. This property is called "critical" in theoretical physics, and is essentially the same to materials going through a universal type of phase transition (like water-to-vapor etc). Critical states are also super important in particle physics, since that's where quantum field theory gains relevance to empirical macroscopic observation. I'm not an expert in particle physics, but sure think it's very cool that the Arctic circle we can directly see is connected to the most fundamental physical theories!
@Mathologer
@Mathologer 3 жыл бұрын
That's great :)
@drewmandan
@drewmandan 3 жыл бұрын
21:30 As soon as you started talking about magic, I knew recursion would be involved. Recursion is the basis of all reality, my friends.
@afterthesmash
@afterthesmash 4 ай бұрын
Generative AI uses matrices with no recursion. These matrices become so large, they soon include the kitchen sink. Recursion is the basis of all reality with no kitchen sink. Close your eyes. Imagine the object you are holding. Is the object in your hand a piece of white chalk? Welcome to recursion. Your reality is compact. Is the object in your hand a potato peeler? Welcome to generativity. Your reality overfloweth.
@arvidbaarnhielm6095
@arvidbaarnhielm6095 3 жыл бұрын
Regarding the frozen regions in the diamonds, I would have liked to also have him showing that along any of the edges only two types of tiles can be placed (e.g. blue and red along the upper right edge), which can easily be seen of the squares are colored as chess squares as in the beginning. And considering any of these edge pieces, as soon as you place a red piece on the upper right edge, then all other edge pieces all the way to the red corner must also be red. This means that each edge have to be subdivided in the two colors of the connected corners and any random subdivision should tend to divide the edge close to the middle. Then the same procedure can be repeated for the squares inside the edge and so on. The farther you get from the actual edge, the likelier it is for the subdivision to stray from the middle. Also, at each change from one corner color to the other, there is a possibility for the other colors to appear, which will cause the blending in the middle. I don't argue that the explanation given in the video is bad. It is really beautiful to connect it to the random construction of any tiling. I just would have liked to see this side as well.
@sarvagnyapurohit9719
@sarvagnyapurohit9719 3 жыл бұрын
Wow, there's so many takeaways from this video(the Fibonacci one was so subtle and satisfying). Quality content, as always! And the tshirt was so cute 😁😁 (HO)^3 😂 Happy holidays, Sir!
@connortolman9215
@connortolman9215 3 жыл бұрын
I love the way this guy teaches! Amazing when someone loves what they do...
@Silentkill199
@Silentkill199 3 жыл бұрын
I was looking forward to this whole december :). Merry Christmas from Czechia!
@toniokettner4821
@toniokettner4821 3 жыл бұрын
vesele vanoce
@Silentkill199
@Silentkill199 3 жыл бұрын
@@toniokettner4821 Vesele Vanoce :)
@Silentkill199
@Silentkill199 3 жыл бұрын
Hi everyone, I know I am a bit late to the party, but here is my implementation of the magic square dance: jarusek.wz.cz/ArcticCircle/index.html I tried to implement all steps of the animation, as seen in the video. Hopefully at least someone will see this and I wish you Happy New Year 2021! :)
@sabitapradhan7356
@sabitapradhan7356 3 жыл бұрын
Happy Christmas mathologer ❤️❤️❤️
@emy5845
@emy5845 3 жыл бұрын
6:22 Remove (0, 1) and (1, 0) (=> same color) and 2 others of the opposite color anywhere except the corner (0, 0). That's 2 black + 2 green removed and you won't be able to tile the corner (0, 0) :-)
@AlphaNumeric123
@AlphaNumeric123 3 жыл бұрын
Proof by contradiction: Remove A1, B2, C1, D1 Now tile B1 is a single tile which can never be tiled!
@Mathologer
@Mathologer 3 жыл бұрын
Yes, that was nice doable warmup challenge. Let's see how you fare with the other ones. Some more doable ones but also a killer or two :)
@doom8566
@doom8566 3 жыл бұрын
Loved finding your channel this year sir. Looking forward to many more years enjoying the content. Happy holidays!
@sagov9
@sagov9 3 жыл бұрын
No. The counterexample is easy, remove a2, a3, b1, c1. a1 is isolated and therefore no tiling is possible
@iamrepairmanman
@iamrepairmanman 3 жыл бұрын
First two challenges I saw solutions to, but the third challenge seems to be 1, 2, 3, 5, 8 so I'm guessing the fibbanoci sequence minus the first 1(or if you think about it, it's like 0! when there's no chessboard the only way to tile it is with nothing.) Edit: for the final puzzle, we can see that on the smallest hexagon board, we need exactly one of each piece to tile it. Expanding the board like with the previous dance leaves us with three smaller boards uncovered in the larger regular hexagon. all of which need exactly one of each piece to be filled. While you may be able to swap pieces, they'll all still be needed.
@acetate909
@acetate909 3 жыл бұрын
Nuclear physicists play dominoes because they like starting chain reactions, according to my own interpretation of game theory.
@xtech4200
@xtech4200 3 жыл бұрын
Brilliant
@Mathologer
@Mathologer 3 жыл бұрын
Domino tumbling, there is another nice topic to explore ...
@hotwolfmommy
@hotwolfmommy 3 жыл бұрын
Good one
@aphraxiaojun1145
@aphraxiaojun1145 3 жыл бұрын
Lolllll
@toniokettner4821
@toniokettner4821 3 жыл бұрын
but they like the domino chains where the pushed tiles per time grow exponentionally
@JordynPi
@JordynPi 3 жыл бұрын
for the challenge at 13:58 - it's very cool how the 2xN chessboards produce Fibonacci numbers - 1,2,3,5,8,13,etc. - but even cooler is how, if you separate the totals for each chessboard into subsets based on the number of vertical dominoes, you get Pascal's triangle.
@raphael714
@raphael714 3 жыл бұрын
6.10. : Me: What if you cut out 2 black and 2 green squares? 6.20. : Mathologer: What if you cut out 2 black and 2 green squares? It's like he read my mind.
@johnl4885
@johnl4885 3 жыл бұрын
Stunning! Many moons ago we studied some of these patterns in a class I took at Stanford (late 80's). Nothing comes close to these results. The trick with determinants is beautiful.
@lphenry1
@lphenry1 3 жыл бұрын
Funny piece of trivia : the Arctic circle theorem is linked to the alternate sign matrices, described by no other than Lewis Carroll
@ragnkja
@ragnkja 3 жыл бұрын
I suspect he signed that proof “C. Dodgson”.
@김지원-m8q
@김지원-m8q 3 жыл бұрын
37:15 If you think them as a building in 3d, it's obvious that the number of orange tiles is always constant because they are the top of the building. And it works the same for blue and gray tiles
@JavierSalcedoC
@JavierSalcedoC 3 жыл бұрын
8:10 that's a big ππ formula indeed
@avoirdupois1
@avoirdupois1 3 жыл бұрын
What a clever mathematical exploration! I loved seeing the circle come in the limit of both the diamond and the hexagon, it was so elegant. I suspect that this area of study has applications in metallurgy, crystallography, and materials science.
@Ikkarson
@Ikkarson 3 жыл бұрын
I wonder : if one were to 3D print these pseudo3d timings into actual 3D shapes, would the « arctic circle » turn into an arctic section of a sphere of sorts? What about matching pairs? And what about higher dimensional tilings ?
@PeterBarnes2
@PeterBarnes2 2 жыл бұрын
I wanna know specifically if it's possible to move into 3D with the triangular grid. The first problem is that there isn't an obvious, clean analogy to the triangular tiling in 3D; the tetrahedron in particular cannot tesselate 3D space. Well, let's look at that quirk of the triangular domino tiling: that it looks like an isometric view of a certain kind of stack of cubes. Particularly, the envelope of any side of a cube at a particular orientation is a sqrt(2) rhombus (that is, a rhombus made from two triangles). We might think to find a polyhedron which is an envelope of a hypercube, and then more specifically the envelopes of each cubic cell of the hypercube. Without knowing a whole lot about higher-dimensional geometry, I think our best bet is the sqrt(2) Trigonal Trapezohedron for our "dominos." Four of these can pack together into a Rhombic Dodecahedron, which is an envelope for the hypercube, and that will fill the same role as a hexagon does in the triangular grids with rhombic dominos. Our trapezohedron can be constructed from two tetrahedrons and an octahedron, all regular. Now, while our "dominos" and hexagon-stand-ins both tile 3D space, the Trapezohedron can't be split into two shapes that are very symmetrical like the 2D rhombus could into triangles. However, we can tile space using _both_ tetrahedrons and octahedrons together. This, for unclear reasons, is known as the tetrahedral-octahedral honeycomb. Using this honeycomb as a grid, we can define our particular Trapezohedron as a 'Tromino' (polyomino of 3 elements, like a _d_omino or _tetr_omino). [Actually, it's not called a domino on the triangular grid, it's called a 'diamond,' which is the 2-polyiamond, and you've got the triamond and the tetriamond. But this is 3D, not 2D. There's a bunch of names for poly_cubes_, so like with a cubic grid. Not quite what we're doing. Really, it's too many names. I'll call this a Tromino, because it's easier.] I think, but I don't know for sure, that you can make a Rhombic Dodecahedron by tiling together these trominos inside the tetrahedral-octahedral grid. This would be like making a hexagon from the rhombuses in a triangular grid. Put like that it sounds reasonable, but not obvious. I have a hunch that just using the tetrahedral-octahedral honeycomb isn't enough, and you actually need the _gyrated_ tetrahedral-octahedral honeycomb. The difference is as wierd as it sound, but not complicated. In the normal such honeycomb, you can think of the two different shapes, the tetrahedron and the octahedron, as the two colors of a checkers board: they alternate when you move from one to the next. The graphics on Wikipedia use red tetrahedra and blue octahedra. Now picture a checkers board, but you switch the colors part-way up. Now you have two squares of the same color next to each other, for each pair along the whole row. This is what's done in the gyrated honeycomb; along a whole plane, the tetrahedra to one side are next to tetrahedra on the other side, and likewise octahedra. My hunch is that the strange way the trapezohedra need to be placed to make a Rhombic Dodecahedron would put an octahedron next to an octahedron, which would symmetrically happen twice, and also with a bunch of tetrahedra. Using the gyrated honeycomb would allow this. You'd then want to have this switch actually happen repeatedly, every other 'layer,' as they're called. This gyrated form has less symmetry, though (remember that there was one plane, or layer, that was preferred for this 'switching' of shapes), so I'd hope it could be done without. That's about all I can wrap my head around without making any models, graphical or physical, and I'm not much of a modeler, graphical or physical.
@rijumatiwallis7597
@rijumatiwallis7597 3 жыл бұрын
Hello Burkhard, I don't know if anyone else did the 2xn board tilings homework that you set us. I was amazed to see the Fibonacci series emerge 1,2,3,5,8,13 after calculating the determinants of the first 6...Amazing! I haven't figured out why. Thanks for a wonderful video. The Aztec diamond tilings resemble Tibetan Buddhist mandala images as the Artic Circle emerges... coincidence?
@notahotshot
@notahotshot 3 жыл бұрын
I'm going to tile my floor with randomly generated aztec square arctic circles, in shades of grey.
@johannesh7610
@johannesh7610 3 жыл бұрын
at 10:25 the answer is: Plug in i= m/2+1/2 (the upper bound and j = n/2+1/2. Then the factor is 4cos(π/2)^2+4cos(π/2)^2=0. Therefore the product is zero.
@Mathologer
@Mathologer 3 жыл бұрын
Nice :)
@benjaminbrindar888
@benjaminbrindar888 3 жыл бұрын
Regarding the arrangement of dominoes in a 2 by “n” grid ... I see a pattern for the first five grids that’s featured in previous Mathologer videos. Perhaps one that gave rise to a certain partition / pentagonal number theorem in recent memory? ;)
@zucc4764
@zucc4764 3 жыл бұрын
Merry Christmas Burkard! Thanks for making this hard year a more bearable one.
@AttilaAsztalos
@AttilaAsztalos 3 жыл бұрын
31:20 That magic moment when one needs to watch the Mathologer to finally understand where the abundance of "this is the way" memes is coming from all of a sudden...
@askarkalykov
@askarkalykov 3 жыл бұрын
For hexagon case, number of different colored tiles are the same - that is obvious when you start accepting the picture as 3D. Every of the 3 sides has the same area, 1/3 of the total number of tiles, because no of these sides has gaps or holes. So when looking from perspective from top/left/right side, you'll see it completely covered with the appropriate color. That's really nice!
@Mathologer
@Mathologer 3 жыл бұрын
Exactly :)
@trevorschrock8259
@trevorschrock8259 3 жыл бұрын
Those glasses are beastly things.
@alnitaka
@alnitaka 3 жыл бұрын
I use the term "Arctic Circle Method" to mean a method I came up with for finding the declination and right ascension of any star or object in the sky in some past or future year at a given place. The idea is to view the object on the Arctic Circle at sidereal time 18h. At that time and place the entire ecliptic and zodiac are along the horizon. Because of precession, where the zodiac constellations are is dependent on the year. So what I do is compute (other year-present year)/(26000 years), then rotate like a kitchen timer the sky by that amount, so for 15,020 AD, I would get (15020-2020)/26000 = 1/2, telling me to rotate the sky 180 degrees so that Sagittarius is the summer constellation (N. Hemisphere) and Gemini/Taurus is the winter constellation the Sun is in. After that, I take the new altitude/azimuth at the Arctic Circle and translate it back to the original place's right ascension and declination.
@MadRat_0
@MadRat_0 3 жыл бұрын
It's 12:05 AM here, what a Christmas gift mathologer thanks! 😍
@hamiltonianpathondodecahed5236
@hamiltonianpathondodecahed5236 3 жыл бұрын
same
@Mathologer
@Mathologer 3 жыл бұрын
It's currently 5:53 am here in Melbourne (25 Dec). I feel so relieved. Got the video published in time for Christmas :)
@MadRat_0
@MadRat_0 3 жыл бұрын
@@Mathologer 😍thank you for making christmas so lovely. Merry Christmas!
@SomeJu4n
@SomeJu4n 3 жыл бұрын
Very informal argument for the last challenge (pause 36:25 or 37:15 to help visualize): Consider a 3d cube (with dimension n*n*n) in perspective exposing its orange ceiling, grey front wall, and blue right wall. The other three walls are not visible in perspective. Furthermore, let the cube be filled with unit sub-cubes with the same coloring, so that each of the original exposed faces (ceiling, front wall, right wall) correspond to n*n unit squares of the same color. Lets called this n*n*n (rubics-cube object) "Cube-0". Note that Cube-0 corresponds to a special regular hexagon tiling that satisfies having the same amount of tiles for each color, i.e. n*n tiles of orange, grey, and blue. Any regular hexagon tiling can always be obtained from Cube-0 by sequentially removing completely exposed sub-cubes. A "completely exposed sub-cube" is any sub-cube with all its three faces (orange, grey, blue) exposed/visible. Notice that the removal of a completely exposed sub-cube preserves the same count of orange, grey, and blue exposed tiles. This is because removing one such sub-cube removes its orange ceiling, *BUT* exposes the orange ceiling of the sub-cube below it (fill orange floor when no sub-cube below), similarly its grey front wall is removed, but exposes the grey front wall of the sub-cube behind it (fill grey back wall when no sub-cube behind), similarly for blue. Any removal of this kind has this property, and therefore any regular hexagon tiling (the result of a sequence of such removals), will preserve n*n tiles of each color.
@jflavin0
@jflavin0 3 жыл бұрын
I don’t understand why, when you are explaining how to grow a random tiling at 22:41, you split up the empty 2x4 region into two 2x2 regions. Wouldn’t there be more possible tilings if you were allowed to also split it into 2x1 + 2x2 + 2x1? It seems to me that there would be. And while the tiling you get would be identical in tile positions to one you could have gotten another way, the arrow directions would be different and they would grow into different tilings at the next step.
@lezhilo772
@lezhilo772 3 жыл бұрын
I think splitting into 2x1+2x2+2x1 after expanding the 2x2 vertical-vertical baby diamond introduces an overcounting. The seemingly new ways of tiling are actually already included by the other choice of the initial 2x2 baby diamond (horizontal-horizontal) because the two 2x1's at the start and end of 2x1+2x2+2x1 would correspond to having top and bottom being horizontal, which would've resulted from expanding an initial horizontal-horizontal 2x2 baby diamond.
@Xeridanus
@Xeridanus 3 жыл бұрын
@@lezhilo772 No, there's one tiling that can't be reached from doing two 2x2's. If you use 2x1 for each end, then swap the orientation of the 2x2 in the middle so it's opposite the ends, you can't get that tiling from just using two 2x2's.
@lezhilo772
@lezhilo772 3 жыл бұрын
@@Xeridanus Let me try to type out all the tilings, hopefully the formatting works. Im going to use HH for a horizontal tile, and V V for a vertical tile. So we start from a 2x2 baby diamond, which is either VV VV or HH HH For the VVVV baby diamond, after expanding, we get __ V__V V__V __ and using the two 2x2 block formalism, there will be four possible outcomes HH VHHV VHHV HH HH VHHV VVVV VV VV VVVV VHHV HH VV VVVV VVVV VV For the other baby diamond, we have four more cases HH VVVV VVVV HH HH HHVV HHVV HH HH VVHH VVHH HH HH HHHH HHHH HH Suppose you take one of these 8 cases, and switch the middle 2x2 blocks, it will be sent to another case. Example: if I take case 8 HH HHHH HHHH HH and switch the middle 2x2 block so I end up with HH HVVH HVVH HH then it would seem like I have a different case. But a vertical HH is not possible: it's actually just a vertical VV, so we cannot just rotate the middle 2x2 block, instead, it would be HH VVVV VVVV HH which is just case 5. So I think the key to answering your question is that it is impossible to just rotate any 2x2 block without affecting others, unless they are in some special positions, defined by the expanding diamond algorithm. I think what the algorithm does is that by expanding the diamond like this, all these superfluous degrees of freedom will be eliminated.
@Xeridanus
@Xeridanus 3 жыл бұрын
@@lezhilo772 No, you don't get it at all. You're right but you're misunderstanding the problem. HH HHHH HHHH HH You can't swap the two in the middle because they're joined to the two on the outside. HH VVVV VVVV HH can be swapped to this: HH VHHV VHHV HH Which does produce a different tiling that can't be reached by the method in the video.
@lezhilo772
@lezhilo772 3 жыл бұрын
@@Xeridanus This tiling can be reached by the method in the video: start with a VVVV 2x2 baby diamond, expand, and pick both 2x2s to be HHHH (case 1 in my list).
@jessehammer123
@jessehammer123 3 жыл бұрын
37:15 This follows from the fact that you can interpret it as stacked cubes. Imagine looking at it from the top- you see an n*n square tiled with orange. Now imagine looking at it from the left- you see an n*n square tiled with gray. Finally, imagine looking at it from the right- you see an n*n square tiled with blue. This must be true for any such tiling, because that’s the way the tiles are facing by definition. Let’s Go Mets!
@CraigNull
@CraigNull 3 жыл бұрын
Is it a known fact that you can get from any domino tiling to any other tiling by rotating 2x2 squares? Seems true for non-hole boards...
@Ricocossa1
@Ricocossa1 3 жыл бұрын
And indeed if you look at the formula for rectangular boards, it always spits out an even number.
@ergohack
@ergohack 3 жыл бұрын
He mentions this at 49:00
@Mathologer
@Mathologer 3 жыл бұрын
Yes, very good insight :)
@calvincrady
@calvincrady 3 жыл бұрын
37:15 If you imagine the board as a 3-dimensional pile of cubes within a larger cube, you can rotate the pile to view it from different angles. If you view it from the top, perspective means that you'll see all the orange squares and none of the other two types, forming a larger square shape. You can do the same trick with different perspectives to view only the blue or only the gray squares. From each of these perspectives the cube will look the same, but with different colors, which means that the number of squares of each color must be the same.
@hauntedmasc
@hauntedmasc 3 жыл бұрын
was that an arctic cardioid at the end? how... cold-hearted of you :P
@Mathologer
@Mathologer 3 жыл бұрын
The arctic heart at the end of the video is a "chistmasized" version of an image that appeared in the article "What is a Dimer" by Richard Kenyon and Andrei Okounkov www.ams.org/notices/200503/what-is.pdf
@bulbasaur1816
@bulbasaur1816 3 жыл бұрын
2xn possibilities: Let a_n be the number of possibilities You start with a_1=1 and a_2=2. Then you can calculate it inductive. For the 2x(n+2) you can split up the last 2x1, remaining with a 2x(n+1) board with a_(n+1) possibilities and one possibility for the 2x1 board. Alternatively you can split up the last 2x2 field, if you lay the 2 dominos upwards it's the same layout as one counted before by the 2x(n+1). So you lay the 2 dominos sideward, therefore also having one possibility. The total formula is therefore a_(n+2)=a_(n+1)+a_n That's a nice Fibonacci sequence, but with different starts.
@fredriks5090
@fredriks5090 3 жыл бұрын
My non-mathematician intuition tells me that the Aztec diamond is some sort of parallell to how observable time is only able to move forwards, as colliding time cancels out and disappears. The four corners would be the 4 observable dimensions we live in. And; may the 4th be with you all as we travel inevitably into the year of 2021.
@danielfarbowitz671
@danielfarbowitz671 2 жыл бұрын
Love the channel. First challenge: if you look at a set of four squares in one corner, you can remove the three inner squares, leaving the single corner square in isolation, which cannot be covered. Then you can pull your fourth square from somewhere else. Second challenge: if m and n are both odd, the denominators inside the cos^2 terms are both even. This means there exist some j and k values (the final term, actually) such that the argument in each cos^2 is pi/2, making the term 0, meaning the entire product would be 0. Also, something to think about -- it might be better to not call certain challenges as 'easy'. As someone with anxiety, someone else referring to a challenge as 'easy' only makes it more difficult to solve.
@arbitrario3845
@arbitrario3845 3 жыл бұрын
7:52 "Kasteleyn's watching you" i'm... genuinely scared now, im sitting in a dark room
@arbitrario3845
@arbitrario3845 3 жыл бұрын
THE BIGGEST HONOR A MATHOLOGER VIEWER CAN GET, A HEART FROM THE BIG M HIMSELF
@Mazuren
@Mazuren 3 жыл бұрын
Your video description is very thorough. An area often overlooked. Thank you for delivering top quality.
@hypersans6209
@hypersans6209 3 жыл бұрын
"Hey programmers" I see my work is requested.
@lumotroph
@lumotroph 3 жыл бұрын
waiting for github link
@ViAikBreeck
@ViAikBreeck 3 жыл бұрын
@@lumotroph github.com/selplacei/magic-square-dance here's mine, still in progress and the code is shit but i'm having fun
@bmdragon
@bmdragon 3 жыл бұрын
Also waiting for github link
@piman3062
@piman3062 3 жыл бұрын
Actually just finished doing this, but it needs some optimization still
@jacobparish8134
@jacobparish8134 3 жыл бұрын
@@lumotroph Made a web implementation here for those of you who don't want to run a python program jacobparish.github.io/arctic-circle/
@dctcristino
@dctcristino 3 жыл бұрын
Thank you for the beautiful Christmas gift. This video should be under my Christmas tree! Congratulations and continue with your work!
@garrysekelli6776
@garrysekelli6776 3 жыл бұрын
That Hex board Reminds me of One qbert video game.
@godgodson1765
@godgodson1765 3 жыл бұрын
Same
@eliyasne9695
@eliyasne9695 3 жыл бұрын
6:20 Using the method for two holes we can unravel the board to a loop of alternating colour. Now, if we put the four holes in we really only have two ordering options: Black, white, black, white and repeat, Or black, black, white, white and repeat. All other configurations are equivalent to one of those, since its on a loop. In both cases we can utilize the interfaces between the white and black to order the tiles according to the two method. In both configurations there are at least two interfaces, and therefore, the job can be done.
@eliyasne9695
@eliyasne9695 3 жыл бұрын
Nevermind, theres a flaw in my reasoning.
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