Wait; I got stuck at A2, I see 10 possible tilings, not 8
@polyhistorphilomath3 жыл бұрын
Riemann with his lame continuations, Mathologer is gonna need his medications, There’ll be trouble in town tonight! You call this steamed ζ(-1) despite the fact that it’s clearly grilled?
@pedrocrb3 жыл бұрын
Merry Christmas! 6:11 - You could pick the two blacks in the top left corner. It would isolate the corner green square, so not every combination of 4 squares removed is tileable. 10:13 - say m = 2p-1 and n=2q-1. The denominators in the cosines will be 2p and 2q. Carrying out the product, when j=p and m=q, we will have a term (4cos²(π/2)+4cos²(π/2)), which is 0, cancelling out everything else 13:50 - Lets say T(n) is the number of ways to tile a 2xn rectangle. First two are obviously T(1)=1 and T(2)=2. For the nth one, lets look at it from left to right. We can start by placing a tile vertically, which will isolate a 2x(n-1) rect. - so T(n-1) ways of doing it in this case. If we instead place a tile horizontally on the top, we will be forced to place another one directly below, so we don't isolate the bottom left square, this then isolates a 2x(n-2) - so T(n-2) ways of doing it in this case. ---- We have T(n) = T(n-1) + T(n-2). Since 1 and 2 are fibonacci numbers, the sequence will keep spitting out fibonacci numbers 14:33 - It's 666. I did it by considering all possible ways the center square can be filled and carrying out the possibilities. It was also helpful to see that the 2x3 rectangles at the edges are always tiled independently. I was determined to do all the homework in this video, but hell no I wont calculate that determinant, sorry 30:12 - I'll leave this one in the back of my mind, but for now I'm not a real math master. I'm also not a programmer, but this feels like somehting fun to program 37:28 - Just look at the cube stack straight from one of the sides, all you'll see is an nxn wall, either blue, yellow, or gray
@Mathologer3 жыл бұрын
Very, very good, more than full marks :)
@Owen_loves_Butters8 ай бұрын
The determinate is also 666 actually. Yes I calculated it.
@jackgartner31103 жыл бұрын
I just realized: for the hexagon, if you turned it into a 3D broken cube, then looked at it from any of the open faces (assuming you're looking directly at the face from a single point), you would see a complete square of one color. This would be the same from all three open sides, and there would be no hidden faces. Thus, the sides being equal, there will always be an equal number of each color domino
@AlericResident3 жыл бұрын
I did it like this: with no cubes you have the same number. Everytime you place a new cube it must touch three sides (which get covered) and adds three of its own (aka, all numbers (of each color) stay the same). It is the same argument as yours, of course.
@jacejunk2 жыл бұрын
Yes, that is a nice property - and easy to understand from a spatial visualization point of view.
@fintux2 жыл бұрын
This also means that there is a predetermined amound of a given color in each "column", going 1, 2, 3, 4, ..., 4, 3, 2, 1 (but this works only in one way for each color if I'm not mistaken)
@victorquantum65863 жыл бұрын
I find really wholesome this man's dedication to speak and explain so passionly for 50+ minutes straight. As a phisicist that I am, I love how matematicians like this one continiously inspire us all everytime they can. Keep on the good work, stay amazed and happy holidays!
@jursamaj2 жыл бұрын
I love his videos, but he doesn't speak "for 50+ minutes straight". There are many cuts in the video, with unfilmed time between, and no doubt a number of bloopers we never see.
@brookek3116 Жыл бұрын
@@jursamaj well, he DOES talk for 50+ minutes straight as a uni lecturer
@Mathologer3 жыл бұрын
Implementations of the crazy dance: In response to my challenge here are some nice implementations of the dance: Dmytro Fedoriaka: fedimser.github.io/adt/adt.html (special feature: also calculates pi based on random tilings. First program contributed.) Shadron kzbin.info/www/bejne/eXSvaGp4it6gibs (no program but a VERY beautiful animation) Charly Marchiaro charlymarchiaro.github.io/magic-square-dance/ (special feature: let’s you introduce a bias in the way the arrowed pairs are generated either with a horizontal or vertical orientation. 100% true to the way I did things in the video :) Jacob Parish: jacobparish.github.io/arctic-circle/ (the first program to feature the bias idea) chrideedee: chridd.nfshost.com/tilings/diamond(special feature: allows to go forwards and backwards) Philip Smolen: tradeideasphilip.github.io/aztec-tiles/ Bjarne Fich: rednebula.com/html/arcticcircle.html The Coding Fox: www.thecodingfox.com/interactive/arctic-circle/ WaltherSolis: wrsp8.github.io/ArcticCircle/index.html ky lan: editor.p5js.org/kaschatz/sketches/GHCkS-FyN Jacob Parish: jacobparish.github.io/arctic-circle/ Michael Houston arctic-circle.netlify.app/ Martkjn Jasperse: github.com/mjasperse/aztec_diamond Jackson Goerner: kzbin.info/www/bejne/f3ewk4CZnc-SkNE gissehel webgiss.github.io/CanvasDrawing/arcticcircle.html (require keyboard) pianfensi github.com/Pianfensi/arctic-circle Lee Smith s3.eu-north-1.amazonaws.com/dev.dj-djl.com/arctic-circle-generator/index.html Gino Perrotta github.com/ginop/AztecDiamonds aldasundimer simonseyock.github.io/arctic_circle/ Shadron kzbin.info/www/bejne/eXSvaGp4it6gibs David Weirich github.com/weirichd/ArcticCircle Richard Copley: bustercopley.github.io/aztec/ Pierre Baillargeon github.com/pierrebai/AztecCircle Baptiste Lafoux github.com/BaptisteLafoux/aztec_tiling ) Peter Holzer: github.com/hjp/aztec_diamond/ TikiTDO codesandbox.io/s/inspiring-browser-6mq10?file=/src/CpArcticCircle.tsx Christopher Phelps trinket.io/library/trinkets/5b574f6671 Rick Gove artic-circle-theorem.djit.me Before I forget, the winner of the lucky draw announced in my last video is Zachary Kaplan. He wins a copy of my book Q.E.D. Beauty in mathematical proof. Congratulations! Zachary please get in touch with me via a comment in this video or otherwise. I really did not think I could finish this video in time for Christmas. Just so much work at uni until the very last minute and I only got to shoot, edit, and upload the video on the 23rd, a real marathon. But it’s done :) The arctic circle theorem, something extra special today. I’d never heard of this amazing result until fairly recently although it’s been around for more than 20 years and I did know quite a bit about the prehistory. Hope you enjoy it. As usual please let me know what you liked best. Also please attempt some of the challenges. If you only want to do one, definitely try the what’s next challenge. What’s the number of tilings of the 2x1, 2x2, 2x3, etc. boards? Fairly doable and a really nice AHA moment awaits you. And let’s do another lucky draw for a chance to win another one of my books among those of you who come up with animations/simulators of the magical crazy dance that I talk about in this video. Apart from that, I hope you enjoy the video. Merry Christmas, Fröhliche Weihnachten.
@fibbooo11233 жыл бұрын
Is that the me Zachary Kaplan? Thats very exciting, if so! I really enjoyed this video; combinatorics is one of my favorite subjects, and the arguments used were very clever. Next up on my list is to really read about how that crazy monster formula for the square chessboards is derived!
@Mathologer3 жыл бұрын
@@fibbooo1123 It's you :)
@mrphysicist11113 жыл бұрын
@@Mathologer how can I contact you brother
@BenSpitz3 жыл бұрын
First challenge: The chessboard cannot always be tiled after removing 2 black & 2 green. Suppose we remove the two black squares adjacent to the upper-left corner and the two green squares adjacent to the lower-left corner. Then the left corner squares are no longer adjacent to any other squares, so the board cannot be tiled. EDIT: Second challenge: if m and n are odd, then ⌈m/2⌉ = (m+1)/2 and ⌈n/2⌉ = (n+1)/2. Now the j=(m+1)/2, k=(n+1)/2 term of the product is 4cos²(π/2) + 4cos²(π/2) = 0, so the product is 0. Moreover, if m is not odd, then 0 ≤ j < (m+1)/2 in all terms of the product, hence 0 ≤ jπ/(m+1) < π/2 in all terms, so cos²(jπ/(m+1)) > 0 in all terms, so each term of the product is nonzero. This means the formula gives a nonzero answer whenever m is even -- symmetrically, the answer is nonzero whenever n is even. Thus, the formula returns 0 if and only if m and n are both odd.
@tomkerruish29823 жыл бұрын
Beat me to it!
@BandanaDrummer953 жыл бұрын
I do wonder if you add the condition that you do not subdivide the board in to uneven boards if it remains possible for the first challenge. I know that with sufficient tiles removed, you can create untileable even boards, but is such a configuration possible with only four removed? I can't think of a way to partition off such a section, but there may very well be a non-partitioned board that would do it
@arvidbaarnhielm60953 жыл бұрын
@@BandanaDrummer95 that was my question exactly
@ashtonsmith17303 жыл бұрын
the answer to the first challenge was the same as mine by coinendence xD
@sergiokorochinsky493 жыл бұрын
Third challenge: Fibonacci
@arigiancaterino12533 жыл бұрын
I feel like I watch this guy 20% for his amazing math demonstrations and 80% for him laughing at his own jokes
@lexinwonderland57412 жыл бұрын
same here, it's adorable and endearing. I think that's one thing about the best teachers that I try to emulate, is they all unironically embrace their own cringe juuuust enough to help their audience push past discomfort and really get engaged.
@mronewheeler3 жыл бұрын
For the m x n board with m and n being odd numbers: Since m and n are odd, the denominators (m + 1, n + 1) in the fractions inside cos will always be even. And, since we round up in the expression above the PIs, j and k will in one factor both be exactly half of m + 1 and n + 1 respectively. When this happens we get cos(Pi/2) for both terms. Squaring the cos of course changes nothing. And when the product has one zero factor the entire thing will equal zero. Much fun this one!
@Mathologer3 жыл бұрын
Very good :)
@programmingpi3143 жыл бұрын
I made a graph in desmos to visually see that when m and n are odd that the value is 0. www.desmos.com/calculator/apqualyl52
@hreader3 жыл бұрын
Yes, I spotted that one (i.e. cos(pi/2=0) as well.
@petemagnuson73573 жыл бұрын
Ok, can we take a moment to appreciate the slide transition at 25:40? It's magnificent.
@codycast3 жыл бұрын
Na
@omrizemer63233 жыл бұрын
For the hexagon puzzle: looking at the picture as a 3D stack of blocks, it is obvious that each tiling can be gotten by adding one block at a time. This corresponds to rotating a hexagon with side length 1 by 180 degrees. Thus the number of tiles in each color doesn't change. But the numbers are equal when there are no stacked blocks.
@supersmashbghemming64453 жыл бұрын
Yeah makes sense. If you looked at the stacked cubes from a side, it would be completely one color. Since you can probably build each tileing by stacking cubes it would always be the case.
@angelodc16523 жыл бұрын
I got the proof by using the hexagon version of the square dance
@supersmashbghemming64453 жыл бұрын
@@angelodc1652 That's definitely the easiest way to see its true. How did I forget about it.
@Zephei3 жыл бұрын
Never thought I'd see such a detailed video on this topic. I've heard a little bit about all of these concepts (Aztec squares, Kesteleyn's formula, rhombic tilings, etc.) while watching Federico Ardila's great lecture series on combinatorics on KZbin, and I really think the accessibility of this subject benefits from visual-oriented, thorough, and intuition-driven videos like these. As always, great video.
@baoboumusic3 жыл бұрын
9:45 12 million "and change"?? I'll take your change then, thank you!
@Mathologer3 жыл бұрын
:)
@SunroseStudios3 жыл бұрын
more like 13 million minus change
@nicholascopsey48073 жыл бұрын
@@SunroseStudios wouldn’t it be 13E6-(1-change).
@atimholt3 жыл бұрын
Removing two black and two green cannot always work. By counterexample: you can isolate a corner square. But sometimes you *can*: example: just remove the squares occupied by any two dominoes of a domino-filled chessboard.
@etienneschramm833 жыл бұрын
Almost word for word what I would have said...
@rogerkearns80943 жыл бұрын
@@etienneschramm83 _Almost word for word for what I would have said..._ Nearly word for word for what I would have said...
@livedandletdie3 жыл бұрын
isolating a corner equates to creating 2 odd boards, neither of which can be filled, and as such should it be considered a legal move? It's about as useful as removing 63 out of the 64 squares... And as such some constraints would be handy. Such as one might only remove squares such that all squares on the grid must have at least 1 unique neighbor. A single rule that would suffice to make all boards complete-able.
@SumitNair13 жыл бұрын
@@livedandletdie A diagonal neighbor won't suffice either, since you can remove two greens from one corner and isolate a black square or vice versa.
@prabkiratsingh48463 жыл бұрын
It's 12 : 00 AM in India Looking forward to the following 50 minutes And Merry Christmas!!
@quantumality00843 жыл бұрын
same but in pakistan
@harshkhanna16283 жыл бұрын
From India
@shanmukeshr16963 жыл бұрын
But I'm watching it 10 hrs later
@bot240323 жыл бұрын
First challenge: no, you can cut out the angle of the board
@Mathologer3 жыл бұрын
Yes, that was nice doable warmup challenge. Let's see how you fare with the other ones. Some more doable ones but also a killer or two :)
@complainer4063 жыл бұрын
Second problem: cos(pi/2) is 0. If both m and n are odd then m+1 and n+1 are both even and when j=m/2 and k=n/2 both cos terms are 0, since we're multiplying this makes the whole thing 0
@reltihfloda1233 жыл бұрын
@@complainer406 its christmas
@donaastor3 жыл бұрын
but, isn't the rest of the board in your case coverable with dominoes trivially? i mean when all dominoes are oriented in the same way
@bot240323 жыл бұрын
We need to cover whole board with this angle. Also, the board without it will have an odd number of squares, so it'll be impossible to cover it
@andreiandrei83583 жыл бұрын
Second challenge: it is obvious that in this hexagon there is the same number of dominoes of each color because transposing this 3D volume(from isometric axonometry) into projects on the XOYZ axes we obtain identical squares on OX , OY and OZ planes so an identical number at any scale of dominoes ;(and whenever we place the dominoes , the projections will always be squere).
@Mathologer3 жыл бұрын
Very good, that's it (except it's not the second challenge :)
@cr12163 жыл бұрын
@@Mathologer How do you know every configuration must resemble 3D cubes? Maybe some configuration might look like some strange irregular (for example, non-manifold or having holes or floating cube or other strange whatever) shape. I know that won't happen but how do you prove it?
@KingstonCzajkowski2 жыл бұрын
@@cr1216Every domino points in one of three directions, so they can be interpreted in three dimensions.
@yufanzheng55623 жыл бұрын
The determinant or closely relevant tricks are still intriguing topics nowadays. Leslie Valiant even introduced the name and opened a new subarea, “Holographic algorithms”, for these types of reductions (from seemingly irrelevant problems to linear algebraic ones).
@charlottedarroch3 жыл бұрын
I was wondering what could possibly be interesting about the number of ways to tile the glasses. I couldn't have guessed it would be the number of the beast! I also didn't realise that the number of the beast could be written in a neat little expression involving only the first 4 primes: 666 = 3^2(5^2+7^2)
@Mathologer3 жыл бұрын
My favourite number :)
@zacharyjoseph55223 жыл бұрын
How did you find that one? I’m struggling with it.
@charlottedarroch3 жыл бұрын
@@zacharyjoseph5522 It's a bit tricky to explain without diagrams, but I'll do my best. Let us call the whole shape G for glasses. First consider the pair of 2x3 rectangles at the extreme left and right of the glasses. If a domino is placed which crosses the border between the 2x3 and the rest of the glasses, then the 2x3 is left with a region of size 5, so cannot be covered. We therefore know that the dominoes covering the pair of 2x3 areas are necessarily wholly within the 2x3 areas, so the tilings would be the same if the 2x3 regions were actually disconnected from the glasses. So if we let G' be the glasses without this pair of 2x3 regions and if we let N be the function counting the number of tilings of a shape, then we have N(G) = N(2x3)^2*N(G'), as the tilings of the pair of 2x3 regions and the tiling of G' are independent. We'll need names for a few other things, so we'll call the boundary of a hole E for eye. So the eye is the 10 squares directly surrounding the hole. Consider the middle 2x2 in G'. Imagine a vertical line L cutting this 2x2 into two pieces. This line divides G' into two equal copies of the same shape, an eye with a 2x1 hanging off one side and a 2x2 hanging off the other. We'll call this shape E+2x2+2x1 Now if we consider tilings with no domino crossing L, then clearly the number is N(E+2x2+2x1)^2, as the tilings of the two shapes on either side of L are independent. If instead we have a domino crossing L, then we must in fact have 2 dominoes crossing L. This is because otherwise we'd create a region of odd size, which couldn't be tiled. In this arrangement with 2 dominoes crossing L, we again have two identical regions to tile, but this time they are E+2x2, following the naming convention for the previous shape. In this case there are N(E+2x2)^2 tilings. So we've shown that N(G') = N(E+2x2+2x1)^2+N(E+2x2)^2. Next we consider E+2x2+2x1. If the 2x1 area is covered by one domino, then we're left with tiling E+2x2. Otherwise, then the tiling is forced all the way to a remaining 2x2 region. Therefore N(E+2x2+2x1) = N(E+2x2)+N(2x2). Now we consider E+2x2. Imagine a line L' dividing the E from the 2x2. If no domino crosses L', then the E and 2x2 are tiled separately, so we get N(E)*N(2x2) tilings. If instead a domino crosses L', then the rest of tiling is forced, so we get 1 such tiling. Therefore N(E+2x2) = N(E)*N(2x2)+1. The remainder is not especially hard to check. N(E) = N(2x2) = 2, so N(E+2x2) = 2*2+1 = 5, N(E+2x2+2x1) = 5+2 = 7, N(G') = 7^2+5^2 = 74. Finally N(2x3) = 3, so N(G) = 3^2*74 = 666.
@DendrocnideMoroides3 жыл бұрын
I put it in a matrix calculator and it gave 666 only but I could be wrong because of typing and other mistakes
@astrolad2933 жыл бұрын
@@charlottedarroch Minor correction: the 2x3 regions contribute 3*3 possibilities, not 2*3. 666 = 2 * 3 * 3 *37, not 2 * 2 * 3 *37 which is 444.
@iwersonsch51313 жыл бұрын
14:02 Yes. If I lay the leftmost domino of the 2xN rectangle on its side, there's 1 option to fill out the bottom and X(N-2) ways to fill out the N-2 columns to the right. If I put it upright, there's N-1 columns left to fill. So X(N) = X(N-2) + X(N-1), with 1 way to fill a space of 0 columns. Thus, we get the Fibonacci sequence.
@TobyBW3 жыл бұрын
Challenge 3: 14:00 The corresponding matrix is n by n with the main diagonal composed of only entries of i with the diagonal above and below consisting of 1 and all other entries are 0. Performing the cofactor expansion on the first row reveals that the determinant (d_n) is i * d_(n-1) - d_(n-2). Computing the first two values and following the formula reveals that the number of ways is precisely the nth Fibonacci number! Very neat!
@Mathologer3 жыл бұрын
Very nice :)
@livedandletdie3 жыл бұрын
Fun Fact: If that Hexagon tiling were blocks in Minecraft, then if that represented a sloped hill/mountain in Minecraft, it would be scalable as there is a path from the bottom to the top. Although it's not really obvious that that would be the case.
@averywilliams21403 жыл бұрын
why is that? and hexagonal prisms? Instead of cubes?
@1.41423 жыл бұрын
@@averywilliams2140 hexagons are the bestagons
@qovro3 жыл бұрын
@@averywilliams2140 Visualize the hexagonal tiling as a perspective drawing of cubes.
@averywilliams21403 жыл бұрын
@@qovro oh shit right. I forgot how beautiful that was
@averywilliams21403 жыл бұрын
@@qovro like two sheet of hex lattice shifting over one another changing the point in a stack of cubes
@yqisq69663 жыл бұрын
I find it particularly interesting how a square grid can give rise to a circle... basically you get rotational symmetry out of something that is not... And why does it have to be L2 symmetry not some other Lp?
@quinn78942 жыл бұрын
37:14 There are an equal number of tiles of each colour because if you were to think about it as a 3d tiling of cubes, looking at it from above would make it look like a perfect square of orange square tiles. This is also true for looking from the other two orthogonal directions. Of course, since the squares are all the same size, they would contain the same amount of tiles.
@jeffsnow75473 жыл бұрын
The Arctic Circle with hexagons can also be called Q*Bert's Heaven.
@angel-ig3 жыл бұрын
Underrated comment
@paradoxicallyexcellent51382 жыл бұрын
Hey there Mathologer, I had to share this with you. I presented the first 5 minutes of this video to my 8-year-old daughter, who is now immediately proceeding to find a chess board and make dominoes to experiment. This wouldn't be so remarkable but for the fact that she's never initiated a mathematical exploration, nor shown any interest in doing the same. Thanks for helping me have this moment.
@jamesking24393 жыл бұрын
I have a hunch for the question at 37:39, but I'm not sure if this is right: Assuming the tilings can always be interpreted as stacked cubes, starting with a solid cube, any stack can be reached by removing fully exposed cubes. Removing a cube equates to rotating its 3 tiles 180 degrees, meaning the number of tiles of each color would be invariant.
@SomeJu4n3 жыл бұрын
This is much more concise and adequately modest than my take, but nonetheless equivalent. (If curious, sort by newest comment and lookup my username.) I say modest because you were adequately careful in stating: "assuming all tilings can be interpreted as stacked cubes...", the rest follows. Thats definitely not something I showed either.
@reecec6263 жыл бұрын
I've just discovered there's no greater way to start a Christmas day than with a Mathologer video x
@tsawy63 жыл бұрын
On puzzle 3, you can show with induction pretty easily that the n+1 case is equal to the n case + the n-1 case (for n>1): consider the top left-most tile: either that's tiled by a vertical domino, in which 1case all the spaces above can be tiled in the fashion of the n case, or it's tiled via a horizontal domino, meaning the two tiles below must be tiled similarly, and the tiles to the right can be tiled as per the n - 1 case. That is, 2xn board can be tiled as many ways as the n+1th fibonacci number!
@NotaWalrus13 жыл бұрын
A fun intuition for why the frozen sections show up with high probability: Imagine the left corner of the n'th Aztec Diamond has a horizontally-oriented block on it. If you draw it on paper, you will see that this completely determines that the entire left side of the diamond is only horizontally-oriented blocks, what remains undetermined is nothing more than the (n-1)'th Aztec Diamond. So the number of configurations with a horizontal domino in the left corner is equal to A(n-1), which is fairly intuitively a small fraction of A(n).
@a52productions3 жыл бұрын
This clears things up a lot, thanks! I was very confused by why it was always such a solid, perfect mass, since I was thinking of it as having multiple, off-center nucleation sites, so the probability of it being so perfect seemed low. But since we're not looking at just the likely tilings from placing random pieces and trying to make it work, we're looking at the whole collection of tilings, your way of looking at it is a better one.
@PopeGoliath3 жыл бұрын
Thanks, this really cleared it up for me as well. The algorithm for creating these tilings felt so biased. Of course if tiles always move in the direction they point, you will end up with regions full of tiles pointing that direction. I thought it was an artifact of the procedure. This algorithm doesn't just generate *a* tiling, it seems to generate the most average random tilings. Still weirds me out that the vast majority of tilings have these solid regions to them.
@nicnakpattywhack57843 жыл бұрын
I figured out the puzzle at the end! I imagined the hexagon as a cube made from cubes. If I look at any of the three sides, I will see a solid color, and each of the three sides is the same, so there is an equal amount of each color.
@PapaFlammy693 жыл бұрын
@cooleslaw3 жыл бұрын
Hi
@nonachyourbusiness11643 жыл бұрын
Daddy Flammy
@1nd93dk33 жыл бұрын
Hi Papa Flammy What is the set of letters after "Papa Flammy's advent calendar"?
@impwolf3 жыл бұрын
37:30 if you look at the hexagon like a space filled with cubes, you notice that grey walls appear in every rank on every row, orange walls appear in every rank in every file, and blue walls in every file on every row; meaning for a size M hexagon, you have M^2 of each colour
@mridul29873 жыл бұрын
animation autopilot is getting smoother day by day (I can see the damn hard work) Merry Christmas mathologer and wishes for another year of masterclasses.
@Mathologer3 жыл бұрын
The slideshow for this one is made up of 521 slides :)
@quirtt3 жыл бұрын
@@Mathologer O_O wow
@vincentbatens76563 жыл бұрын
@@Mathologer what programm do you use to animate your stuff?
@themathguy31493 жыл бұрын
@mathologer i would also like to know which program do you used to animate this, it came out beautiful!!
@Starcanum-3 жыл бұрын
Those are some pretty non-christmassy glasses if you ask me, you're a beast.
@timbeaton50453 жыл бұрын
Dunno... I could see Elton John wearing them, allright!
@dhpbear23 жыл бұрын
However, near-round glasses are PERFECT! :)
@hamiltonianpathondodecahed52363 жыл бұрын
@@dhpbear2 can accept that if a guy who looks like santa is saying that
@reeteswarrajguru85793 жыл бұрын
The tiling of 2 by grids is Fibonacci series with first term 1 and second term 2
@Mathologer3 жыл бұрын
Exactly :)
@JohannesBrodwall3 жыл бұрын
By implication, the 0x2 (empty) board should be defined as having 1 tiling
@sandipchatterjee54123 жыл бұрын
I am a 10 th class student from India and this high class maths are not taught to us . But amazingly I am following Mathologer from a looooong time , and his presentation is such that high class maths are not seemed to be such hard or such not understandable. Thank u Mathologer , I had started research on various topics of math just by inspirised by you ☺️☺️☺️☺️☺️☺️
@non-inertialobserver9463 жыл бұрын
The best Christmas gift
@ImNEVERSarcastic3 жыл бұрын
I have always loved the unbridled beauty of mathematics and even studied it at university, but don’t get around to flexing that mental muscle much in my day to day. Your videos & clear passion for the field always make me fall in love again and I can’t thank you enough for that :) Merry (belated) Christmas!
@julianbo58703 жыл бұрын
First challenge: It can always be done when removing an even number of tiles as long as there is a round trip that always carves out green and black tiles one after the other and not for example two blacks before one green space is removed
@InverseHackermann3 жыл бұрын
I saw a variant of that tiling 2 by n board problem during a competitive programming contest, where you were allowed to use not just 2 by 1 tiles, but also 1 by 1 and L pieces. Really awesome stuff.
@Nikolas_Davis3 жыл бұрын
Maybe it's just me, but I immediately identified the four corners of the diamond with the four kingdoms of Oz: Gillikins in the North, Munchkins in the East, Quadlings in the South and Winkies in the West. Which would place the Emerald City at the center of the circle. Pretty fitting given our math wizard host's country of residence, don't you think? ;-)
@bryanbischof43513 жыл бұрын
Also, as an aside, I was very surprised you didn’t talk about these tricks as “conservation rules”. They provide a beautiful connection to Noether’s theorem via that interpretation.
@bryanbischof43513 жыл бұрын
The dance algorithm is incredibly cool. I think my favorite “aha” or maybe even a forehead-slapper in this video was “but how does the powers of two accommodate the deleting of some pairs?! Oh!!!!! Because those add a degeneracy which can be resolved exactly with a multiple of 2!” That was very satisfying.
@geoffklassen94023 жыл бұрын
Christmas glasses: The squares numbered 20r and 20g must be part of their outer 2x3 "arms", or they'd leave a 5-square board that can't be tiled. These two 2x3 sections can be tiled 3 ways each. So far: 3 x 3 = 9 ways to tile the outer two rectangles. Then, the red and green squares numbered '8' and '15' can only be part of 4 different pairings (e.g. 8r and 15g must both be paired to their left or their right), otherwise they'd isolate a section with an odd number of squares. Call these 4 pairings First, Outside, Inside, Last (like FOIL). EG: 'First' = both sets of pairs made with the left neighbour. Using 'First': Working left-to-right, we get a 2x3 grid (3 ways), then 13g-9r and 14g-10r must be paired, then another 2x3 grid (3 ways), then 17r-7g and 16r-6g must be paired, then a 2x2 grid (2 ways). This multiplies to a total of 3x3x2 = 18 ways. Using 'Outside': Working left-to-right, we get the same 2x3 grid (3 ways), then 13g-9r and 14g-10r must be paired, leaving a 2x2 grid in the middle (2 ways) and a 2x3 grid on the right (3 ways). This makes a total of 3x2x3 = 18 ways. Using 'Inside': 17g-7r and 16g-6r must be paired, leaving a 2x2 grid to the left (2 ways); likewise, 17r-7g and 16r-6g must pair, leaving a 2x2 grid to their right (2 ways). This all leaves a 2x4 grid in the middle (5 ways). Total: 2x2x5 = 20 ways. Using 'Last': Same as 'First', but mirrored. Total: 18 ways. Multiplying all this together gives: 3 x 3 x (18 + 18 + 20 + 18) = 9 x 74 = 666 Truly a 'beast' of a solution.
@Mathologer3 жыл бұрын
Nice evil :) Have a look at the current subscriber count :)
@geoffklassen94023 жыл бұрын
@@Mathologer Nice! That is a sick, sick, sick subscriber count ;D
@marcusrost96113 жыл бұрын
maybe once explain us the Poincaré Theorem proof :D
@marcusrost96113 жыл бұрын
@Mr. Virtual it's been proven
@Chalisque Жыл бұрын
label the squares (0,0)...(7,7) where (i,j) is the i'th square across and j'th square down. If we remove (0,1) and (1,0), and also remove (6,0) and (7,1), then we have removed two black and two white squares. But the square in the top left corner is isolated and has no adjacent squares, so there is no way we can put a domino on it.
@ichthysking8633 жыл бұрын
6:20 No, as you can isolate a corner, which clearly not be tiled over
@Mathologer3 жыл бұрын
That's it :)
@danielenglish24692 жыл бұрын
Removing 2 black and 2 green can you always tile the board. It depends on how you define "a board." If "a board" is defined as a continuous connected surface, in other words a surface where you can get from any square to any other square via horizontal and vertical hopping from tile to tile (but not diagonal), simply put, if you cut it out of a sheet of paper, you can pick it up as 1 piece, then the answer is *"yes."* However, if your definition of "a board" doesn't require such continuity, e.g. an isolated corner separated from the main body is ok, or if you accept corner/diagonal connection as making it continuous, then the answer is *"no,"* as you can isolate a single square.
@rmdavidov3 жыл бұрын
You need more views. Your videos are really detailed, structured and interesting. Merry Christmas!!!
@MarioRossi-sh4uk3 жыл бұрын
Thank you for this Christmas gift for us all.
@richardschreier38663 жыл бұрын
Another grand video brimming with Mathologer's characteristic good cheer and containing several playful challenges for the audience. The content is quite accessible, despite coming from relatively recent mathematical literature. "This is not the Discovery Channel" was my favorite quote. Kudos to Bjarne Fich for rising to Burkard's challenge and creating such a professional Arctic Circle animation. Here is my response to Mathologer's request for feedback. Challenge 1: No, removing 2 black & 2 green squares will not always yield a tile-able board. For example, removing (2,1) and (1,2) leaves (1,1) isolated. Challenge 2: If m & n are odd, then ( j, k ) = ( (m+1)/2, (n+1)/2 ) yields a zero term in the product. Challenge 3: 2xn squares yield (1,2,3,5,8,...) tilings for n=(1,2,3,4,5). This sequence follows the Fibonacci rule. To see why, observe that T(n+1), the number of tilings for n+1, can be computed by adding the number of tilings with the last domino vertical, which is T(n), and the number of tilings with the last two dominoes horizontal, which is T(n-1). Aha! Challenge 4: The determinant for Tristan's glasses gives 666. By drawing the 4 ways of tiling around the holes I get the same result, but have yet to see why the determinant formula should work when the holes themselves can be tiled. Challenge 5: Previous comments allowed me to see why a hexagon tiling must be split evenly into the 3 tile orientations. Unfortunately, I did not see this for myself. Most of the video was clear. However, I am mystified as to why the dance yields all possible tilings, and why, for example, a pair of adjacent 2x2 squares don't count as a 2x4 rectangle. Mathologer dropped some clues, but I guess I need to consult the references. Looking forward to more great content in 2021!
@pianfensi3 жыл бұрын
It may not be the best program but I wanted it to be a christmas gift, so it had to be done (timestamp: Germany 19:51) github.com/Pianfensi/arctic-circle (Press space bar when everything is initiated in python) EDIT: Updated a couple of things
@АлександрБагмутов3 жыл бұрын
Thank you!
@pianfensi3 жыл бұрын
@@АлександрБагмутов yeah somebody appreciate it. Sadly mathologer only favors html based solutions :/ so my time was not that wasted
@Ganerrr Жыл бұрын
8:00 I really wish mathematicians would just write some pseudocode for algorithms like these rather than abusing properties of trig functions/products/etc, because code [at least I think] paints a far more easy to understand picture of what is truly happening
@xario20073 жыл бұрын
14:40 Those glasses should work with the determinant, because you can build the matrix as given and give the 4 squares in the holes the highest numbers (23 and 24). That would give the matrix for the board without holes. For our case: Just ignore the "new" last two rows and columns, so get the sub-determinat which would be exactly the same as if we had built the matrix just as is. So why does this not work for any holes? Where could it go wrong?
@xario20073 жыл бұрын
I think I got it. Think of the Laplace expansion along the first row. You get a problem, when you can't number a board with holes such that both "1s" are non-adjacent to a hole. A counter example would be a 3x3 ring, ie a 3x3 board missing it's center. It's determinant is 0 but there are 2 tilings.
@Mathologer3 жыл бұрын
Very good. One other person actually bothered to check. Evil me :) In fact the determinant will always work if you can fill the holes with dominoes (use the 2x2 switch argument in the masterclass to convince yourself of this fact). To get a board that does not work you need a hole that cannot be tiled with dominoes. For example, have a look at a 3x3 with the middle square removed.
@xario20073 жыл бұрын
@@Mathologer Yep, I answered myself two minutes after you did, before I just saw yours. Thank you!
@Mathologer3 жыл бұрын
@@xario2007 Ah, yes, see it now. That's great :)
@Sons17173 жыл бұрын
What a wonderful Christmas present! I'm a physicist working on something called "valence-bond solids" which is basically the quantum version of these domino tilings that realizes in actual materials. I knew about the Arctic circle from a textbook called "The Nature of Computation" (great book, pretty sure many Mathologers would love it!), but never really worked through it so it's really nice to see a visually stunning video about it. What a treat! XD One thing I noticed from my background is that the inner region of the Arctic circle must have a "power-law correlation" meaning that the circular "messy pattern" in the middle has no characteristic length scale, and is in a sense fluctuating in the maximal possible way. This property is called "critical" in theoretical physics, and is essentially the same to materials going through a universal type of phase transition (like water-to-vapor etc). Critical states are also super important in particle physics, since that's where quantum field theory gains relevance to empirical macroscopic observation. I'm not an expert in particle physics, but sure think it's very cool that the Arctic circle we can directly see is connected to the most fundamental physical theories!
@Mathologer3 жыл бұрын
That's great :)
@drewmandan3 жыл бұрын
21:30 As soon as you started talking about magic, I knew recursion would be involved. Recursion is the basis of all reality, my friends.
@afterthesmash4 ай бұрын
Generative AI uses matrices with no recursion. These matrices become so large, they soon include the kitchen sink. Recursion is the basis of all reality with no kitchen sink. Close your eyes. Imagine the object you are holding. Is the object in your hand a piece of white chalk? Welcome to recursion. Your reality is compact. Is the object in your hand a potato peeler? Welcome to generativity. Your reality overfloweth.
@arvidbaarnhielm60953 жыл бұрын
Regarding the frozen regions in the diamonds, I would have liked to also have him showing that along any of the edges only two types of tiles can be placed (e.g. blue and red along the upper right edge), which can easily be seen of the squares are colored as chess squares as in the beginning. And considering any of these edge pieces, as soon as you place a red piece on the upper right edge, then all other edge pieces all the way to the red corner must also be red. This means that each edge have to be subdivided in the two colors of the connected corners and any random subdivision should tend to divide the edge close to the middle. Then the same procedure can be repeated for the squares inside the edge and so on. The farther you get from the actual edge, the likelier it is for the subdivision to stray from the middle. Also, at each change from one corner color to the other, there is a possibility for the other colors to appear, which will cause the blending in the middle. I don't argue that the explanation given in the video is bad. It is really beautiful to connect it to the random construction of any tiling. I just would have liked to see this side as well.
@sarvagnyapurohit97193 жыл бұрын
Wow, there's so many takeaways from this video(the Fibonacci one was so subtle and satisfying). Quality content, as always! And the tshirt was so cute 😁😁 (HO)^3 😂 Happy holidays, Sir!
@connortolman92153 жыл бұрын
I love the way this guy teaches! Amazing when someone loves what they do...
@Silentkill1993 жыл бұрын
I was looking forward to this whole december :). Merry Christmas from Czechia!
@toniokettner48213 жыл бұрын
vesele vanoce
@Silentkill1993 жыл бұрын
@@toniokettner4821 Vesele Vanoce :)
@Silentkill1993 жыл бұрын
Hi everyone, I know I am a bit late to the party, but here is my implementation of the magic square dance: jarusek.wz.cz/ArcticCircle/index.html I tried to implement all steps of the animation, as seen in the video. Hopefully at least someone will see this and I wish you Happy New Year 2021! :)
@sabitapradhan73563 жыл бұрын
Happy Christmas mathologer ❤️❤️❤️
@emy58453 жыл бұрын
6:22 Remove (0, 1) and (1, 0) (=> same color) and 2 others of the opposite color anywhere except the corner (0, 0). That's 2 black + 2 green removed and you won't be able to tile the corner (0, 0) :-)
@AlphaNumeric1233 жыл бұрын
Proof by contradiction: Remove A1, B2, C1, D1 Now tile B1 is a single tile which can never be tiled!
@Mathologer3 жыл бұрын
Yes, that was nice doable warmup challenge. Let's see how you fare with the other ones. Some more doable ones but also a killer or two :)
@doom85663 жыл бұрын
Loved finding your channel this year sir. Looking forward to many more years enjoying the content. Happy holidays!
@sagov93 жыл бұрын
No. The counterexample is easy, remove a2, a3, b1, c1. a1 is isolated and therefore no tiling is possible
@iamrepairmanman3 жыл бұрын
First two challenges I saw solutions to, but the third challenge seems to be 1, 2, 3, 5, 8 so I'm guessing the fibbanoci sequence minus the first 1(or if you think about it, it's like 0! when there's no chessboard the only way to tile it is with nothing.) Edit: for the final puzzle, we can see that on the smallest hexagon board, we need exactly one of each piece to tile it. Expanding the board like with the previous dance leaves us with three smaller boards uncovered in the larger regular hexagon. all of which need exactly one of each piece to be filled. While you may be able to swap pieces, they'll all still be needed.
@acetate9093 жыл бұрын
Nuclear physicists play dominoes because they like starting chain reactions, according to my own interpretation of game theory.
@xtech42003 жыл бұрын
Brilliant
@Mathologer3 жыл бұрын
Domino tumbling, there is another nice topic to explore ...
@hotwolfmommy3 жыл бұрын
Good one
@aphraxiaojun11453 жыл бұрын
Lolllll
@toniokettner48213 жыл бұрын
but they like the domino chains where the pushed tiles per time grow exponentionally
@JordynPi3 жыл бұрын
for the challenge at 13:58 - it's very cool how the 2xN chessboards produce Fibonacci numbers - 1,2,3,5,8,13,etc. - but even cooler is how, if you separate the totals for each chessboard into subsets based on the number of vertical dominoes, you get Pascal's triangle.
@raphael7143 жыл бұрын
6.10. : Me: What if you cut out 2 black and 2 green squares? 6.20. : Mathologer: What if you cut out 2 black and 2 green squares? It's like he read my mind.
@johnl48853 жыл бұрын
Stunning! Many moons ago we studied some of these patterns in a class I took at Stanford (late 80's). Nothing comes close to these results. The trick with determinants is beautiful.
@lphenry13 жыл бұрын
Funny piece of trivia : the Arctic circle theorem is linked to the alternate sign matrices, described by no other than Lewis Carroll
@ragnkja3 жыл бұрын
I suspect he signed that proof “C. Dodgson”.
@김지원-m8q3 жыл бұрын
37:15 If you think them as a building in 3d, it's obvious that the number of orange tiles is always constant because they are the top of the building. And it works the same for blue and gray tiles
@JavierSalcedoC3 жыл бұрын
8:10 that's a big ππ formula indeed
@avoirdupois13 жыл бұрын
What a clever mathematical exploration! I loved seeing the circle come in the limit of both the diamond and the hexagon, it was so elegant. I suspect that this area of study has applications in metallurgy, crystallography, and materials science.
@Ikkarson3 жыл бұрын
I wonder : if one were to 3D print these pseudo3d timings into actual 3D shapes, would the « arctic circle » turn into an arctic section of a sphere of sorts? What about matching pairs? And what about higher dimensional tilings ?
@PeterBarnes22 жыл бұрын
I wanna know specifically if it's possible to move into 3D with the triangular grid. The first problem is that there isn't an obvious, clean analogy to the triangular tiling in 3D; the tetrahedron in particular cannot tesselate 3D space. Well, let's look at that quirk of the triangular domino tiling: that it looks like an isometric view of a certain kind of stack of cubes. Particularly, the envelope of any side of a cube at a particular orientation is a sqrt(2) rhombus (that is, a rhombus made from two triangles). We might think to find a polyhedron which is an envelope of a hypercube, and then more specifically the envelopes of each cubic cell of the hypercube. Without knowing a whole lot about higher-dimensional geometry, I think our best bet is the sqrt(2) Trigonal Trapezohedron for our "dominos." Four of these can pack together into a Rhombic Dodecahedron, which is an envelope for the hypercube, and that will fill the same role as a hexagon does in the triangular grids with rhombic dominos. Our trapezohedron can be constructed from two tetrahedrons and an octahedron, all regular. Now, while our "dominos" and hexagon-stand-ins both tile 3D space, the Trapezohedron can't be split into two shapes that are very symmetrical like the 2D rhombus could into triangles. However, we can tile space using _both_ tetrahedrons and octahedrons together. This, for unclear reasons, is known as the tetrahedral-octahedral honeycomb. Using this honeycomb as a grid, we can define our particular Trapezohedron as a 'Tromino' (polyomino of 3 elements, like a _d_omino or _tetr_omino). [Actually, it's not called a domino on the triangular grid, it's called a 'diamond,' which is the 2-polyiamond, and you've got the triamond and the tetriamond. But this is 3D, not 2D. There's a bunch of names for poly_cubes_, so like with a cubic grid. Not quite what we're doing. Really, it's too many names. I'll call this a Tromino, because it's easier.] I think, but I don't know for sure, that you can make a Rhombic Dodecahedron by tiling together these trominos inside the tetrahedral-octahedral grid. This would be like making a hexagon from the rhombuses in a triangular grid. Put like that it sounds reasonable, but not obvious. I have a hunch that just using the tetrahedral-octahedral honeycomb isn't enough, and you actually need the _gyrated_ tetrahedral-octahedral honeycomb. The difference is as wierd as it sound, but not complicated. In the normal such honeycomb, you can think of the two different shapes, the tetrahedron and the octahedron, as the two colors of a checkers board: they alternate when you move from one to the next. The graphics on Wikipedia use red tetrahedra and blue octahedra. Now picture a checkers board, but you switch the colors part-way up. Now you have two squares of the same color next to each other, for each pair along the whole row. This is what's done in the gyrated honeycomb; along a whole plane, the tetrahedra to one side are next to tetrahedra on the other side, and likewise octahedra. My hunch is that the strange way the trapezohedra need to be placed to make a Rhombic Dodecahedron would put an octahedron next to an octahedron, which would symmetrically happen twice, and also with a bunch of tetrahedra. Using the gyrated honeycomb would allow this. You'd then want to have this switch actually happen repeatedly, every other 'layer,' as they're called. This gyrated form has less symmetry, though (remember that there was one plane, or layer, that was preferred for this 'switching' of shapes), so I'd hope it could be done without. That's about all I can wrap my head around without making any models, graphical or physical, and I'm not much of a modeler, graphical or physical.
@rijumatiwallis75973 жыл бұрын
Hello Burkhard, I don't know if anyone else did the 2xn board tilings homework that you set us. I was amazed to see the Fibonacci series emerge 1,2,3,5,8,13 after calculating the determinants of the first 6...Amazing! I haven't figured out why. Thanks for a wonderful video. The Aztec diamond tilings resemble Tibetan Buddhist mandala images as the Artic Circle emerges... coincidence?
@notahotshot3 жыл бұрын
I'm going to tile my floor with randomly generated aztec square arctic circles, in shades of grey.
@johannesh76103 жыл бұрын
at 10:25 the answer is: Plug in i= m/2+1/2 (the upper bound and j = n/2+1/2. Then the factor is 4cos(π/2)^2+4cos(π/2)^2=0. Therefore the product is zero.
@Mathologer3 жыл бұрын
Nice :)
@benjaminbrindar8883 жыл бұрын
Regarding the arrangement of dominoes in a 2 by “n” grid ... I see a pattern for the first five grids that’s featured in previous Mathologer videos. Perhaps one that gave rise to a certain partition / pentagonal number theorem in recent memory? ;)
@zucc47643 жыл бұрын
Merry Christmas Burkard! Thanks for making this hard year a more bearable one.
@AttilaAsztalos3 жыл бұрын
31:20 That magic moment when one needs to watch the Mathologer to finally understand where the abundance of "this is the way" memes is coming from all of a sudden...
@askarkalykov3 жыл бұрын
For hexagon case, number of different colored tiles are the same - that is obvious when you start accepting the picture as 3D. Every of the 3 sides has the same area, 1/3 of the total number of tiles, because no of these sides has gaps or holes. So when looking from perspective from top/left/right side, you'll see it completely covered with the appropriate color. That's really nice!
@Mathologer3 жыл бұрын
Exactly :)
@trevorschrock82593 жыл бұрын
Those glasses are beastly things.
@alnitaka3 жыл бұрын
I use the term "Arctic Circle Method" to mean a method I came up with for finding the declination and right ascension of any star or object in the sky in some past or future year at a given place. The idea is to view the object on the Arctic Circle at sidereal time 18h. At that time and place the entire ecliptic and zodiac are along the horizon. Because of precession, where the zodiac constellations are is dependent on the year. So what I do is compute (other year-present year)/(26000 years), then rotate like a kitchen timer the sky by that amount, so for 15,020 AD, I would get (15020-2020)/26000 = 1/2, telling me to rotate the sky 180 degrees so that Sagittarius is the summer constellation (N. Hemisphere) and Gemini/Taurus is the winter constellation the Sun is in. After that, I take the new altitude/azimuth at the Arctic Circle and translate it back to the original place's right ascension and declination.
@MadRat_03 жыл бұрын
It's 12:05 AM here, what a Christmas gift mathologer thanks! 😍
@hamiltonianpathondodecahed52363 жыл бұрын
same
@Mathologer3 жыл бұрын
It's currently 5:53 am here in Melbourne (25 Dec). I feel so relieved. Got the video published in time for Christmas :)
@MadRat_03 жыл бұрын
@@Mathologer 😍thank you for making christmas so lovely. Merry Christmas!
@SomeJu4n3 жыл бұрын
Very informal argument for the last challenge (pause 36:25 or 37:15 to help visualize): Consider a 3d cube (with dimension n*n*n) in perspective exposing its orange ceiling, grey front wall, and blue right wall. The other three walls are not visible in perspective. Furthermore, let the cube be filled with unit sub-cubes with the same coloring, so that each of the original exposed faces (ceiling, front wall, right wall) correspond to n*n unit squares of the same color. Lets called this n*n*n (rubics-cube object) "Cube-0". Note that Cube-0 corresponds to a special regular hexagon tiling that satisfies having the same amount of tiles for each color, i.e. n*n tiles of orange, grey, and blue. Any regular hexagon tiling can always be obtained from Cube-0 by sequentially removing completely exposed sub-cubes. A "completely exposed sub-cube" is any sub-cube with all its three faces (orange, grey, blue) exposed/visible. Notice that the removal of a completely exposed sub-cube preserves the same count of orange, grey, and blue exposed tiles. This is because removing one such sub-cube removes its orange ceiling, *BUT* exposes the orange ceiling of the sub-cube below it (fill orange floor when no sub-cube below), similarly its grey front wall is removed, but exposes the grey front wall of the sub-cube behind it (fill grey back wall when no sub-cube behind), similarly for blue. Any removal of this kind has this property, and therefore any regular hexagon tiling (the result of a sequence of such removals), will preserve n*n tiles of each color.
@jflavin03 жыл бұрын
I don’t understand why, when you are explaining how to grow a random tiling at 22:41, you split up the empty 2x4 region into two 2x2 regions. Wouldn’t there be more possible tilings if you were allowed to also split it into 2x1 + 2x2 + 2x1? It seems to me that there would be. And while the tiling you get would be identical in tile positions to one you could have gotten another way, the arrow directions would be different and they would grow into different tilings at the next step.
@lezhilo7723 жыл бұрын
I think splitting into 2x1+2x2+2x1 after expanding the 2x2 vertical-vertical baby diamond introduces an overcounting. The seemingly new ways of tiling are actually already included by the other choice of the initial 2x2 baby diamond (horizontal-horizontal) because the two 2x1's at the start and end of 2x1+2x2+2x1 would correspond to having top and bottom being horizontal, which would've resulted from expanding an initial horizontal-horizontal 2x2 baby diamond.
@Xeridanus3 жыл бұрын
@@lezhilo772 No, there's one tiling that can't be reached from doing two 2x2's. If you use 2x1 for each end, then swap the orientation of the 2x2 in the middle so it's opposite the ends, you can't get that tiling from just using two 2x2's.
@lezhilo7723 жыл бұрын
@@Xeridanus Let me try to type out all the tilings, hopefully the formatting works. Im going to use HH for a horizontal tile, and V V for a vertical tile. So we start from a 2x2 baby diamond, which is either VV VV or HH HH For the VVVV baby diamond, after expanding, we get __ V__V V__V __ and using the two 2x2 block formalism, there will be four possible outcomes HH VHHV VHHV HH HH VHHV VVVV VV VV VVVV VHHV HH VV VVVV VVVV VV For the other baby diamond, we have four more cases HH VVVV VVVV HH HH HHVV HHVV HH HH VVHH VVHH HH HH HHHH HHHH HH Suppose you take one of these 8 cases, and switch the middle 2x2 blocks, it will be sent to another case. Example: if I take case 8 HH HHHH HHHH HH and switch the middle 2x2 block so I end up with HH HVVH HVVH HH then it would seem like I have a different case. But a vertical HH is not possible: it's actually just a vertical VV, so we cannot just rotate the middle 2x2 block, instead, it would be HH VVVV VVVV HH which is just case 5. So I think the key to answering your question is that it is impossible to just rotate any 2x2 block without affecting others, unless they are in some special positions, defined by the expanding diamond algorithm. I think what the algorithm does is that by expanding the diamond like this, all these superfluous degrees of freedom will be eliminated.
@Xeridanus3 жыл бұрын
@@lezhilo772 No, you don't get it at all. You're right but you're misunderstanding the problem. HH HHHH HHHH HH You can't swap the two in the middle because they're joined to the two on the outside. HH VVVV VVVV HH can be swapped to this: HH VHHV VHHV HH Which does produce a different tiling that can't be reached by the method in the video.
@lezhilo7723 жыл бұрын
@@Xeridanus This tiling can be reached by the method in the video: start with a VVVV 2x2 baby diamond, expand, and pick both 2x2s to be HHHH (case 1 in my list).
@jessehammer1233 жыл бұрын
37:15 This follows from the fact that you can interpret it as stacked cubes. Imagine looking at it from the top- you see an n*n square tiled with orange. Now imagine looking at it from the left- you see an n*n square tiled with gray. Finally, imagine looking at it from the right- you see an n*n square tiled with blue. This must be true for any such tiling, because that’s the way the tiles are facing by definition. Let’s Go Mets!
@CraigNull3 жыл бұрын
Is it a known fact that you can get from any domino tiling to any other tiling by rotating 2x2 squares? Seems true for non-hole boards...
@Ricocossa13 жыл бұрын
And indeed if you look at the formula for rectangular boards, it always spits out an even number.
@ergohack3 жыл бұрын
He mentions this at 49:00
@Mathologer3 жыл бұрын
Yes, very good insight :)
@calvincrady3 жыл бұрын
37:15 If you imagine the board as a 3-dimensional pile of cubes within a larger cube, you can rotate the pile to view it from different angles. If you view it from the top, perspective means that you'll see all the orange squares and none of the other two types, forming a larger square shape. You can do the same trick with different perspectives to view only the blue or only the gray squares. From each of these perspectives the cube will look the same, but with different colors, which means that the number of squares of each color must be the same.
@hauntedmasc3 жыл бұрын
was that an arctic cardioid at the end? how... cold-hearted of you :P
@Mathologer3 жыл бұрын
The arctic heart at the end of the video is a "chistmasized" version of an image that appeared in the article "What is a Dimer" by Richard Kenyon and Andrei Okounkov www.ams.org/notices/200503/what-is.pdf
@bulbasaur18163 жыл бұрын
2xn possibilities: Let a_n be the number of possibilities You start with a_1=1 and a_2=2. Then you can calculate it inductive. For the 2x(n+2) you can split up the last 2x1, remaining with a 2x(n+1) board with a_(n+1) possibilities and one possibility for the 2x1 board. Alternatively you can split up the last 2x2 field, if you lay the 2 dominos upwards it's the same layout as one counted before by the 2x(n+1). So you lay the 2 dominos sideward, therefore also having one possibility. The total formula is therefore a_(n+2)=a_(n+1)+a_n That's a nice Fibonacci sequence, but with different starts.
@fredriks50903 жыл бұрын
My non-mathematician intuition tells me that the Aztec diamond is some sort of parallell to how observable time is only able to move forwards, as colliding time cancels out and disappears. The four corners would be the 4 observable dimensions we live in. And; may the 4th be with you all as we travel inevitably into the year of 2021.
@danielfarbowitz6712 жыл бұрын
Love the channel. First challenge: if you look at a set of four squares in one corner, you can remove the three inner squares, leaving the single corner square in isolation, which cannot be covered. Then you can pull your fourth square from somewhere else. Second challenge: if m and n are both odd, the denominators inside the cos^2 terms are both even. This means there exist some j and k values (the final term, actually) such that the argument in each cos^2 is pi/2, making the term 0, meaning the entire product would be 0. Also, something to think about -- it might be better to not call certain challenges as 'easy'. As someone with anxiety, someone else referring to a challenge as 'easy' only makes it more difficult to solve.
@arbitrario38453 жыл бұрын
7:52 "Kasteleyn's watching you" i'm... genuinely scared now, im sitting in a dark room
@arbitrario38453 жыл бұрын
THE BIGGEST HONOR A MATHOLOGER VIEWER CAN GET, A HEART FROM THE BIG M HIMSELF
@Mazuren3 жыл бұрын
Your video description is very thorough. An area often overlooked. Thank you for delivering top quality.
@hypersans62093 жыл бұрын
"Hey programmers" I see my work is requested.
@lumotroph3 жыл бұрын
waiting for github link
@ViAikBreeck3 жыл бұрын
@@lumotroph github.com/selplacei/magic-square-dance here's mine, still in progress and the code is shit but i'm having fun
@bmdragon3 жыл бұрын
Also waiting for github link
@piman30623 жыл бұрын
Actually just finished doing this, but it needs some optimization still
@jacobparish81343 жыл бұрын
@@lumotroph Made a web implementation here for those of you who don't want to run a python program jacobparish.github.io/arctic-circle/
@dctcristino3 жыл бұрын
Thank you for the beautiful Christmas gift. This video should be under my Christmas tree! Congratulations and continue with your work!
@garrysekelli67763 жыл бұрын
That Hex board Reminds me of One qbert video game.
@godgodson17653 жыл бұрын
Same
@eliyasne96953 жыл бұрын
6:20 Using the method for two holes we can unravel the board to a loop of alternating colour. Now, if we put the four holes in we really only have two ordering options: Black, white, black, white and repeat, Or black, black, white, white and repeat. All other configurations are equivalent to one of those, since its on a loop. In both cases we can utilize the interfaces between the white and black to order the tiles according to the two method. In both configurations there are at least two interfaces, and therefore, the job can be done.