It's kind of hard to talk about an unengineered build, because it tends to be very different to a fully engineered build, mainly due to limitations with the stock parts. Although what I would say is that with an unengineered distributor, that beam laser in the class 4 slot is forcing you to keep power to weapons probably more than you should do. Another thing I've found, with ships like the 'Conda especially, is that it's often better to put kinetic weapons on top of the ship, and energy weapons on the bottom. Reason being they will have an easier time tracking your target and be able to fire more often (since NPC ships love to try and fly over the top of you). Those class one cannons will need you to buck the nose of the ship way up to get them to fire, due to their slow shot speed. I think personally I would change the weapons to have a huge, large and 2 small Pulse lasers on the bottom. 2 multicannons on the medium hardpoints, and two large cannons on top, to blow holes in modules and hulls alike. That way you wouldn't have to shimmy the ship around so much to hit with all the weapons. And it wouldn't put as big a strain on the distributor. The weapons are more naturally placed to align with the leading reticles according to their shot speeds. Other than that, if it works for you, that's awesome. Builds are as much about personal tastes as they are what is or isn't the best. :)
@KreeKree3 жыл бұрын
Thank you for your feedback! There are points you made that I didn't think of. Once I'm back in the bubble I can work on engineering and have another think about my build, then it'll be time for a update video 😊
@Voltomess2 жыл бұрын
guys I'm new to the game I just got 220mil budget and I bought anaconda, now with only 60 mil left idk how to fit it to make some money with this ship, or maybe I shouldn't get him with that budget...........
@snakeoo7ca2 жыл бұрын
Lasers and multicannons wow... so inspirational
@KreeKree2 жыл бұрын
You gotta start somewhere. I always encourage CMDR's to experiment. Everyone plays different.
@toddborgerding41302 жыл бұрын
ty double kree keep it up your guides are a godsend for us newbs
@KreeKree2 жыл бұрын
Haha you're absolutely welcome CMDR o7 😊
@shanerpimp213 жыл бұрын
So just bought my first Conda and Im going to try this build out, thanks for the help! Ill let you know how it goes =)
@KreeKree3 жыл бұрын
Awesome, let me if you found any changes that work better for you too :)
@OLIV3R_YT3 жыл бұрын
So how did it hold up?
@ZombieWolf21132 жыл бұрын
This build guide is nice, would be cool if you could do one for the federal corvette
@KreeKree2 жыл бұрын
That's an awesome idea, thank you o7
@3rdcain3563 жыл бұрын
So i tried it out, and here are my thoughs for the Engineering: Cannons need more velocity - not sure which mod does that, but that together (hopefully, wasnt at "the blasters" place to double check) with autoloader should be awesome. Multicannons plain old efficency with different statuseffects each. Lazors with longrange and where posible thermal venting. Pluselazors should work just fine with longrange and shutting off random moduels on the target. Since i already had pre-engineered Beamlazors im Rocking 4 of them (3 large 1 huge) and that variation work quite fine vs most targets - tho i noticed the smaller the target is the longer you have to punish it, for some wierd reason. Atm i assume thats an issue in not hitting it with everything beyond 1,5km. Thanks again for open my eyes for smol hardpoint cannons - i actualy forgot that they are a thing lol oh and i changed my shield from a 7A to a 7C Bi-wave (yep copied that as well) and it saves A LOT of time while cruising from one spot of the conflict zone to the next target your shield nearly always are fully charged by the time you get there - unless you are in the thicc of it of corse
@KreeKree3 жыл бұрын
Thank you for the feedback, I definitely think you're right about the engineering and such :) I'm glad I was able to help you as well :)
@astralprojection19663 жыл бұрын
Hey I need to build my anaconda just bought it for 170,458,134 CRs thanks
@KreeKree3 жыл бұрын
You're most welcome CMDR o7
@Sighman3 жыл бұрын
I highly recommend a kill warrant scanner as one of the utility mounts. Didn't see one in your build, and it can add a lot of extra money in bounties. Downside is you have to bind it to a fire button.
@KreeKree3 жыл бұрын
This is true, I've started including a KWS in my combat builds. I plan on making update videos on my previous builds and make some that are for specific things, like PvP, NPC and anti bug.
@Sighman3 жыл бұрын
@@KreeKree It's also true that there's about a thousand ways to outfit a ship ;-) I've only just started using SLFs.
@KreeKree3 жыл бұрын
@@Sighman Definitely tons of ways to outfit for sure, which is one of the many reasons why I love this game :) Noice!
@Sighman3 жыл бұрын
@@KreeKree I'm getting really hyped about Odyssey. I think the prerelease alpha test drops around 6pm WA time on Monday.
@KreeKree3 жыл бұрын
@@Sighman ME TOO! Sadly I won't be able to play the Alpha though but I'll be getting the DLC ASAP.
@enzothepalekid2 жыл бұрын
off-topic: love the outro, "watch your 6, commander." anyways, I love the build I haven't quite used it yet but so far its pretty good. This is my first conda and I'm excited to use it. Thanks for sharing! I used a majority of the stuff and I made some weapons turreted, I got rid of the AutoField Maintenence thing and switched it out for a hull reinforcement. Now my FSD is only up to 15ly which sucks, but it's fine because I'm going to be using this for PvE Combat.
@KreeKree2 жыл бұрын
Haha glad you liked it 😂 Awesome! Yeah it's always good to see what suits you best when building a ship ☺️
@krisbeal81733 жыл бұрын
Finally got my first Conda and used about 90% of what you included. I left out stuff like the SRV and Interdictor. Can't wait to try this out in PvE combat. Thanks!
@KreeKree3 жыл бұрын
Sweet! Let me know how you go! I'm always interested in feedback 😊
@lowegamesandtravel86693 жыл бұрын
My AI crew is at dangerous and used that build.. she just melted everything
@KreeKree3 жыл бұрын
Haha nice!
@3rdcain3563 жыл бұрын
welp looks like i gonna visit jemeson memorial once more, it totaly slipped my mind to use cannons instead of mulitcannons on the smol hardpoints - but it makes sense for the extra umph
@KreeKree3 жыл бұрын
True, true!
@eegrassd53243 жыл бұрын
The Cytoscrambles might work well for the small hardpoints
@danielstokker3 жыл бұрын
They aim different from multies i dont know if you would want that on 1 firegroup i have two small multi's there 1 with corrosive that effect is really devestating
@KreeKree3 жыл бұрын
@@danielstokker that's a good point. But I always suggest experimenting
@danielstokker3 жыл бұрын
@@KreeKree sure because the 2 class 2 hardpoint that are on the frontsides also fire down and the class4 on the bottem has enough reach to even fire a bit upwards so different combos do work
@sigurdrr10153 жыл бұрын
The fact this is not a Corvette build already got my attention. But the build is solid yes.
@KreeKree3 жыл бұрын
Yes indeed it's a solid build 🙂
@Fwilkerson3rd3 жыл бұрын
I dig it. The build i use is called the DakkaConda. All Overcharged multicannons, with autoloader on the class 4 and the middle class 3 and the class 2. incendiary on the other class 3, emissive one one of the class 1 and corrosive on the other. utility is all shield booster, and internals are one class 6 fighter bay, 2 6a shield cell banks and the rest are heavy plated hull reinforcement. I cannot die. I will not die. and all will hail the Dakka
@KreeKree3 жыл бұрын
That sounds legit awesome haha
@Fwilkerson3rd3 жыл бұрын
@@KreeKree Thank you. I am not done engineering it, but this ship has been my money maker since i bought up, ive made about 2billion with it doing massacre missions and have only died when ive decided to try and solo like 10 pirates at once.
@KreeKree3 жыл бұрын
@@Fwilkerson3rd wow that's awesome! I'm working on engineering mine myself.
@Fwilkerson3rd3 жыл бұрын
@@KreeKree its a slog thats for sure. Ive got the FSD done and multi's almost all grade 5, still working on unlocking the right engi for armor better than lvl 1-3, and need to finish my distributor and power plant, both are at 3. haven't even touched the shields yet
@KreeKree3 жыл бұрын
@@Fwilkerson3rd it definitely takes a while but it's going to be so worth it!
@scottterry16592 жыл бұрын
Your frameshift drive is 1 ? It could be any since when in combat it can be 4 , but ypur power plant is rated more then you need , which is good
@KreeKree2 жыл бұрын
Yes exactly, totally agree 🙂
@yernah93742 жыл бұрын
how much does this build cost not including the price of the ship
@KreeKree2 жыл бұрын
Good question! the cost is $325,426,640. I have now also added a Coriolis link to the build 🙂
@yernah93742 жыл бұрын
@@KreeKree haha nice this is going to take a lot of plat mining to get
@KreeKree2 жыл бұрын
@@yernah9374 haha indeed but doing Robigo runs would be faster
@yernah93742 жыл бұрын
@@KreeKree true
@ScienceIsReal7773 жыл бұрын
Try some engineering. 4 C2 G5 Short range Railgun w/plasma slug (F) + 1 C4 G5 Short range MC w/corrosive shell (G) + 1 C3 G5 Light weight Beam w/thermal vent (G) + 2 C1 G5 Efficient Pulse (T) w/emmisive munition and scramble spectrum. This damage output is so huge that no NPC can withstand.
@KreeKree3 жыл бұрын
I definitely want to get into engineering and then make a video for PvP builds. Hahaha I bet, NPC's are as good as dead haha
@fawtyseven55163 жыл бұрын
Nice build. I do wish they had a module slot-extension module, though. Maybe something going for a few hundred mil....maybe even a billion for an extra slot or two? I am going to start putting my weapons on two now, though. Normally have them in three.
@KreeKree3 жыл бұрын
I wish there was a way to extend our modules too! and as you said, have an appropriate cost for it. That's fair, everyone builds differently and sometimes just uses build videos as a guide and experiment with how they want it to handle, which is something I definitely recommend.
@fawtyseven55163 жыл бұрын
@@KreeKree ikr Other games with inventory outfitting menus have this feature in it. IDK why Frontier hasn't did it. lol
@KreeKree3 жыл бұрын
@@fawtyseven5516 Right!? Would be a game-changer in the best way!
@peri89yt Жыл бұрын
Hi, how can I copy your HUD/UI color scheme? Looks nice 😊
@KreeKree Жыл бұрын
Thank you so much, if you're on PC there are few ways to do it. One is go in the game files and change the colours there or you can use player made tools. There is EDHM and the one I used was Dr Kai Profiler Tool. You can find YT videos on how to use them and how do it with any links needed.
@peri89yt Жыл бұрын
@@KreeKree Yes im on pc and have tried setting up this before, but was never happy with the colours that it resulted in. Could I ask for what values you used to get that exact scheme?
@KreeKree Жыл бұрын
@@peri89yt oh sure! Red is 0.58, 0.19, 2. Green is 2, 0.45, -1.31. Blue is -2, 1.22, 1.55. I hope this helps 😊o7
@LiquidCat-k5w3 жыл бұрын
U should really try the railconda. I have a fully rail build anaconda and a huge overcharged multicannons. It works beautifully against any ship. Got 7A prismatics with 3710 shields and 4100 hull reactive surface composite full G5 ENGINEERED. It's so powerful that Elite NPC Corvettes in high intensity CZ burst like firecrackers
@KreeKree3 жыл бұрын
That sounds like awesome fun! I'll definitely give it a go :)
@Cmdr-Rablefin3 жыл бұрын
How long you been playing? That build is good for low cz's maybe haz rez at best. Its megaweak though.
@KreeKree3 жыл бұрын
Only 400-500 hrs, it's more for PvE and in my experience it is strong enough. I should put more information about the build in the description so no-one confuses it for PvP and anti bug.
@Cmdr-Rablefin3 жыл бұрын
@@KreeKree right on. I was looking for more advanced pvp ideas for my own conda. Its a solid pve haz rez. Jack of all trades looking build.
@KreeKree3 жыл бұрын
@@Cmdr-Rablefin Ah I see, well I'm down to do a video for a PvP build. It's a good idea. I hope you find an awesome build in the meantime though 🙂 sorry this video wasn't able to help you.
@starfighter10432 жыл бұрын
Can console change their hud colors like that? And how if so...pls and ty
@KreeKree2 жыл бұрын
Great question but unfortunately no because you would need to have access to the game files or an application to make the changes to your HUD colours.
@starfighter10432 жыл бұрын
Ah now I'm jealous that looks really cool w the purple and blue we need little things like this, wish we could have a color pallet thing for the whole interior too like change the walls, overhead lighting, huds, etc...really make the ship your own ya know cuz I've never seen a blue and purple hud b4 lol I'd know immediately who's conda I was in! Lol
@KreeKree2 жыл бұрын
@@starfighter1043 haha yeah I get you. I think it would be amazing if all ED players could change their HUD colours too!
@Jay-sn7wu3 жыл бұрын
thanks~
@KreeKree3 жыл бұрын
You are most welcome CMDR o7
@DesignByKirk3 жыл бұрын
your video helped me! new subscriber here
@KreeKree3 жыл бұрын
I'm glad it helped you CMDR 😊 thanks for the sub o7
@danielstokker3 жыл бұрын
I find the placing of the weapons lets say interesting mixing cannons and lasers top and bottem i would pick either one of the two for the top then the orher for the bottem so you can fire your weapons more effectively so i made mine with 4 effective beams on top all multi's on the bottem and its an absolute killer i figured its important to have a bit more range on the large hardpoint on the bottem so thats why i went with multi's
@KreeKree3 жыл бұрын
I have made the alternating hardpoint changes recently. That makes sense. I like seeing other people's builds, it helps keep you thinking of things you might not think about.
@danielstokker3 жыл бұрын
@@KreeKree yes for sure as long as you dont mix two types in one fire group you should be fine but yours is basicly offset or a bit like goofy stance when snowboarfing nothing bad but not the normal i was looking at it like hmmm a a multi and pulse next together rhen i saw you firegroups and it made sense but im a bit ocd i ge7ss this triggerd it 🤣🤣🤣
@KreeKree3 жыл бұрын
@@danielstokker haha sorry about that 😅 I am south paw
@Fru_videos3 жыл бұрын
You want to swap life support and sensors for a D class (the lightest). Cheers :)
@KreeKree3 жыл бұрын
This is true 😊
@DayLateGamerWill3 жыл бұрын
I *had* 1.5 billion b4 I bought a Anaconda so I could pimp it out, what're ur thoughts on turret'd beam lasers?
@KreeKree3 жыл бұрын
Realistically it is completely up to you how you would like to build your ships. In saying that I like to go with either gimbaled or fixed depending on how confident you are when an enemy chaffs. Also, it depends on whether you would like a friend to join you in some multi-crew fighting. I have a head cold so I'm hoping that makes sense lol
@yanhanna3 жыл бұрын
Have you given any thought engineering your weapons? I will sub to you & see how you get on. Maybe look at power play for the special weapons you receive being pledged for 3 weeks.
@KreeKree3 жыл бұрын
I've definitely thought about it and I do plan on doing it, I keep getting distracted with other things in the game, there's so much you can do! lol Thanks for the sub too :)
@pissedoffpanda73 жыл бұрын
@@KreeKree I highly recommend engeneering. It is a game changer, especially for combat!
@KreeKree3 жыл бұрын
@@pissedoffpanda7 I definitely plan on doing that. I'm going to change my title to add PvE in there and then create a PvP build.
@3rdcain3563 жыл бұрын
i tried a few things and so far longrange and thermal vent gave me the most constant solutions. You need only like 1-5 Sulphor for Longrange 1 and boost your range with the laser to around 3600m without any falloff in damage. The thermal vent makes it posible to run Beamlasers on all class 3 Hardpoints and still have time to use 2 shortcut buttons for shield cells and heatsinks. For the Multicannons i simply went for efficient weapon, autoloaders and one of them has the corrosive debuff on it - since that doesnt stack anyway I will try and replace the two smol hardpoints with cannons and i think i will try efficient weapon and autoloader on them first.
@KreeKree3 жыл бұрын
@@3rdcain356 That's a good idea dude! I really enjoy the comments on my videos because there are things that I don't think about and you CMDR's help me with that :)
@ibexthegoat31123 жыл бұрын
Really don't want to come across as a know it all, or stuffy, really like your channel and love the colour scheme on your HUD on your ship... gutted we can't get this on xbox..... any way a friend helped me recently with the The power distribution so I'm trying to pay it forward here and give the advice he gave me. The power distribution should be ranked really in order of what you need to survive esp on combat ships if your power plant is damaged or destroyed in combat it will still work however only at power 40 percent........ so all the ranked 1s should be under 40 percent on the little bar at the bottom on the right panel in the cockpit where you put the power numbers in .... so like thrusters life support fsd and distributier are all 1 to get you back to the station.... limping but it will get you back. any thing sheilds are like a 2 so thats boosters, generator chaff launcher etc.... because if your shelids go.... then you need all the power to the rank 1 models to get you back home....or at least away from the fight. wepons are at 3.... cargo hatch, limpets, fuel scoop, fsd interdictor etc you can put at 4 and 5... which should turn off when deployed automatically when they are this high up on the power scale of 1 to 5 If you have ever been in combat and random modules are cutting out after you have taken damage it can be because your power plant has lost the ability to provide power and because of how your currently set up it dosnet know what are the important modules to keep going........... so the result is that you might be halfway through a fight and you go to reach for say thrusters or a sheild bank or a heat sink an it will be not responding its because at the moment your power plant is running lower output and dosnt know where to put the power so it basically rolls the dice...at what it should keep operating. currently your number 1 priority slot is above 60 percent.... so your ship dosnt know what you really need to survive. I hope this reads well. Cool channel 😎 🖖
@KreeKree3 жыл бұрын
Thank you, that is really good advice!
@simpthepretty82693 жыл бұрын
Great video and all but you really fumbled the bag not calling it the anacombat
@KreeKree3 жыл бұрын
Hahahaha opportunity missed, dang!
@GTOOtt3 жыл бұрын
This is what happens when credits are easy. People have big weak-ass ships.
@KreeKree3 жыл бұрын
This build isn't it's final form lol. It's for fighting NPCs. I'm currently working on engineering it and may change the build up to try and reach its full potential for what I want to use it for. I'll be making a video for it too.
@DatJamesYT3 жыл бұрын
Please change this title.. Reading the comments it seems a lot may actually make this believing it is the 'best combat conda' when in reality it is very far from that. Friend linked me this and I need to go lie down for abit - clickbait isn't cool :v
@KreeKree3 жыл бұрын
Yeah, I get what you mean, at the time I thought it was great but I wasn't thinking. A lot of the comments have been helpful so I know what I need to work on.
@DatJamesYT3 жыл бұрын
Glad to see you are open to criticism - most would of reacted with hate and probably just mass deleted the comments. Checking your other vids you seem quite the cool content creator so look forward to seeing what you end up making down the line.
@KreeKree3 жыл бұрын
@@DatJamesYT I enjoy the learning experience for content creation and if I do say or do something wrong, I want to know about it.
@lameover3 жыл бұрын
mixed weps, mixed build. you should remove "best" from the title.
@KreeKree3 жыл бұрын
How would you build your combat conda? I'm always interested in people's builds so I too can learn.