I agree it can be anticlimactic to join a campaign late and just show up in the middle of things but not sure I like the idea of the party arguing if they should take along the new pc for that long either. I think the players, for their part, should be falling forward towards the goal of getting the new party member into the group and getting both them and their player an idea of the usual party dynamics. Like "yes, I am mr. lawful good but this is THE most extreme of circumstances, I will allow this warlock into the party to aid us for as long as possible, but I will also be keeping an eye on them." "I'm the loner rogue who is slow to warm up to others, so I will allow but bemoan this decision to bring in a new person." That kind of thing.
@FamiliarEvils5 күн бұрын
It is definitely strange to do. I had to get a player in towards the later quarter of a campaign, but I'd had him in as a guest star playing an angel (I actually ripped off the DM Experience episode "Special Guest Star" and used Kharandar and Mercion. He played Kharandar.) He reasoned that we could get this character in by having the god "punish" him for technically betraying his charge by making him a mortal. He became a dwarf aasimar bound to helping the party save the world and became an arch angel by the end.