The only thing I want for christmas is functions in protoflux. I'm very glad to know this is being actively worked on.
@Frooxius6 күн бұрын
It won't be for Christmas unfortunately. It's not something that is currently being worked on at the moment, but that's planned to be added at some point in the future. The functions are already implemented in ProtoFlux itself, but it needs to be integrated with the FrooxEngine
@zweetband6 күн бұрын
@@Frooxius Ah, I guess I must've misinterpreted it. well it's nice to at least know it's planned to be added.
@sprokeRH4 күн бұрын
Modular synth in Resonite would be so cool
@packsolite5 күн бұрын
Modelling/sculpting in resonite would be a gamer changer.
@Sloppy_McFloppy2 күн бұрын
I absolutely love listening to you passion-ramble about technical stuff you're excited about. These videos have been great.
@Frooxius7 сағат бұрын
Aww thank you! ^///^; Glad you enjoy them!
@Cammymoop7 күн бұрын
I've been wanting to use protoflux to mess with meshes and materials for awhile 👀
@xardiodrack17987 күн бұрын
custom node nice
@LimyChitou6 күн бұрын
DSP??!! 👀👀👀
@Jasonwynn105 күн бұрын
It would be very interesting to see some sort of general language compiler into protoflux similar to Rust compiling into webassembly
@Frooxius3 күн бұрын
I don't think that's really necessary since we plan to add WASM support. With that you can just compile stuff into that as a target and skip ProtoFlux
@FlameSoulis7 күн бұрын
Froox, I STRONGLY suggest poking NodeRED for a bit. I think you might get some interesting ideas from it, since it already has parts of what you were talking about. In fact, I've already gotten it to talk with ProtoFlux in some ways, giving ProtoFlux the ability to interface with my Home Assistant setup. Additionally, with custom nodes, could you make use of something SL uses, where the execution data is copied, but memory isn't? What I mean is, if you write a script, then copy it into another object, because the internals are the same, the execution bytecode is copied into memory only once but the memory of each script is still separate. I'm wondering if this could result in higher performance bumps by only needing to refer to a node's 'compiled binary' once packaged only a single time, reducing its footprint.
@Vaeldarg7 күн бұрын
The hacking-themed idle game "bitburner" kinda does that. Scripts are given a RAM amount, depending on the RAM "cost" of certain functions built into the in-game scripting language that have used in it. So since the "servers" in the game only have so much RAM available, it keeps things from going too crazy too quickly.
@Frooxius6 күн бұрын
What kind of things do you think are relevant here? A lot of ProtoFlux is already designed and implemented, but not integrated into Resonite yet, so some of that is already kinda set on how it's going to work.
@oskark3127 күн бұрын
a question: is it posible to, (when 2 duplicate graphic cards are present) have rendering for eyeL not care about eyeR and other way around?
@Frooxius7 күн бұрын
That'd require significant changes to the pipeline. It's too much work for something too niche and might hurt your performance rather than help. Modern pipelines use single pass rendering to reduce overhead of rendering two eyes.
@oskark3126 күн бұрын
@@Frooxius o... i understand, i did not think of that, and it makes sense. tanks
@prototype90007 күн бұрын
protoflux scares new users away big time
@Firepal3D7 күн бұрын
new users can learn protoflux, ask about it, or just not do it :]
@Vaeldarg7 күн бұрын
That would be like saying modding minecraft scares new users away. It's not FOR new users, it's for modders to make stuff that end up attracting new users.
@Firepal3D7 күн бұрын
@@Vaeldarg Yeah. It's like Udon, VRChat users don't HAVE to even know about it to enjoy the game
@Frooxius7 күн бұрын
It's not a feature for new users, it's a advanced content creator tool - essentially a programming language. Why do you feel it scares new users away? We do not require you to use it in any way to socialize on the platform.
@prototype90007 күн бұрын
@Frooxius i see people who want to learn to do some simple things first then everyone first thing they throw at them is protoflux. then new users never return after that thinking they will not be able to do things or make anything without it. i try to introduce them to fun stuff first but the protoflux throws them for loop