Here in the Northern Hemisphere, today is the darkest day of the year, the beginning of the return of the light. It's a good time to reflect on the past and look forward to the future. Thank you all for your support! I wish you the best in the New Year, and a brighter year for games!
@_george8418 сағат бұрын
Thank you for sharing your knowledge with us!
@breakingbrad212918 сағат бұрын
I honestly forgot that fact and was having a bad day as I suffer from SAD. That message perked me up and was badly needed, things will literally get brighter! Thank you for reminding me and for the amazing content. Hope Christmas/the new year are great for you too :)
@aquilliusranger213717 сағат бұрын
Thank you Laura, your insight was super important during my darkest time introspecting my perspective on my own story idea, which is very much a cross between Mass Effect’s focus on squadmates…but a much sinister other game besides it that I won’t spoil.
@VampireNoblesse17 сағат бұрын
thank you for calling out the problem "culture war" in gaming..., the extreme left have gone too far..
@CanalTremocos17 сағат бұрын
Winter is upon us. Time for a cup of hot cocoa and an evening playing Crimson Skies.
@SideScrollersPodcast18 сағат бұрын
You’re a legend and put this issue wonderfully.
@EastyyBlogspot18 сағат бұрын
Hopefully she goes on your podcast at some point
@NervousNoodles18 сағат бұрын
Big ups @SideScrollersPodcast. Good to see you around here!
@laurafryer632118 сағат бұрын
Thank you! I appreciate your continued support!
@MarvinPowell117 сағат бұрын
@SideScrollersPodcast It's all about the friends we've made along the way.
@gobblegobble716 сағат бұрын
Stuttering Craig outta nowhere
@ambds197517 сағат бұрын
In my pvp squad, I always say; 'Morale is the 8th stat.' Killing morale is active sabotage.
@laurafryer632117 сағат бұрын
I love it! Thank you for sharing!
@longtsun828616 сағат бұрын
I served in the US Army- more than once, under non-commissioned officers (NCOs) whose idea of "boosting morale," SABOTAGED it instead. What we see in the "current year" video game industry, is the same kind of TOXIC leaders who make their subordinates want to do You Know What to them.
@richardrahl268510 сағат бұрын
I'm gonna share this with my pvp guild! ❤🫡
@wombat79618 сағат бұрын
That's real
@alexfrost27997 сағат бұрын
This is what games like Total War and Dawn of War get. Morale systems are in both games and they significantly affect a unit's overall performance. They're incredibly realistic in that sense.
@takeoffeveryzig18 сағат бұрын
The industry has been working hard on replacing consumer protections with influencers and commercials.
@avalonjustin16 сағат бұрын
Also replacing developers with activists.
@bolm18 сағат бұрын
social media profiles and real personalities are merging
@agibitable18 сағат бұрын
I love your content - Finally someone sees the forest for the trees. Your own personal opinion on the "elephant" doesn't actually matter so you didn't indulge anyone with the drama they wanted from this video. Instead you focused on the actual problem of games studios with giant budgets trying to make games for the niche audience of their production leads and expecting to make profits. That's really all it boils down to and I'm happy someone is making videos talking about this problem from a business perspective rather than from their own camp in the culture war.
@laurafryer632117 сағат бұрын
Thank you for your thoughtful comment! I'm glad you are enjoying my content!
@OmegaPaladin14414 сағат бұрын
A game with exactly the same plot as Veilguard might well have succeeded on an Indie budget. Chris Gore likes to make this point on movies - mass market media needs mass appeal, niche media should keep to a reasonable budget.
@YuYuYuna_10 сағат бұрын
Games nowadays try too hard to please as many people as possible instead of aiming for a certain flavor and really perfecting it and growing an audience that way. The result of the former is you get watered down generic trash that leaves you wanting a more captivating immersive experience.
@basedshaman618318 сағат бұрын
Problem with modern developers is their entire life experience is social media. No one wants to hear your social media spats in their games, we just dont care. Its boring. Its cringe. And most of all, social media does not reflect the world as a whole. There is no nuance in social media, and its starting to reflect onto game dialogue and story plots.
@smelltheglove203818 сағат бұрын
It's given fringe idealistic people the impression that their worldview was mainstream. It's why they keep doubling down. The reality is something like 1% of the population is on Twitter, only 10% regularly check their Facebook. Despite seeming universal the vast majority of people aren't online and think they've jumped off the deep end. It's only taken 15 years for this to play out but I think the veil has been lifted.
@EastyyBlogspot18 сағат бұрын
You are right it's the vocal minority that make the loudest noise and the problem is many work on the games, and then they wonder why the games do not sell as the writing etc was made for them
@basedshaman618318 сағат бұрын
@@EastyyBlogspotReality is always stranger than fiction, and social media is a fiction. Social media is just a reflection of everyone's head canon on how the world ought to be, but never will.
@sailorsue737518 сағат бұрын
Another very hidden problem is all the people that meddle these days in game development areas that they have no authority and experience to meddle in. Producers and other higher ups getting involved into creative (art direction, writing, sound etc.) thinking their „ideas“ are brilliant. The Dunning Kruger is real. And a lot of the times, artists experiences and knowledge are disregarded and ignored.
@lackofavailablenames17 сағат бұрын
Is this not social media? Cringe.
@SpookittyCat17 сағат бұрын
You're the only creator I don't skip ads for because you relay issues concisely. I'm a Filipino female nurse in her 30s who works for 12 hours, but I still love to play games; I feel like it keeps me young, coordinated, and creative, but I don't have a lot of time... so it saddens and annoys me if I play a bad game after being mislead by biased gaming journalism, I feel like it's a betrayal of my money and my time. Along with the "narrative consultants" that sanitize and homogenize (and bloats the budget) the stories of games, recycling the same themes that also echoes in tv shows and movies nowadays... all at the same time! There is fatigue among the broader audience and it really breaks my heart a little bit when I'm being shamed, ridiculed for loving my hobby by the very developers that made these games. Developers and gaming journalists were like rockstars to me when I was younger, and even if I chose a different profession, I still kept my hobby alive. I would often buy games I watched from streams even if I'm too tired to play them myself, just to support the studios-that's how much I love this industry. I want it to live, to thrive. I got a little teary eyed when you've sympathized with the "broader" audience, and not the "modern" one... it felt like oxygen after suffocating for so long. I could lose a handful of terminally ill patients in a day that does affects my overall mental health-but with a controller in my hand, I was able to save everyone in this universe. So no, I don't like studios closing or talents being laid off-but I hope they listen and understand that a universal theme is the best approach. Again, I'm Filipino-we have NEVER been represented in games 🤣 but I still fell in love and continue to love gaming. I never needed to see myself, because the idealized character on screen WAS ME. I BECAME Mario. I BECAME Solid Snake. I BECAME Tidus. I BECAME Geralt. I BECAME Lara Croft. I BECAME Crash Bandicoot. I BECAME Samus Aran. If the Game Over screen popped up, I would say *I* died, not [character] died, because that character was a BETTER ME. *Sigh.* Sorry. I just have a lot of emotions about this. If you read this far, thank you very much. ❤
@laurafryer632117 сағат бұрын
Thank you for sharing your story! It's wonderful that gaming can provide you with an escape from the losses you experience as a nurse. My Nana was a nurse and used to share stories..you have my respect. I agree with your point regarding characters as I feel the same way!
@nazgulsenpai17 сағат бұрын
This is a fantastic post and perspective. The great news is even though there's this stupid culture war and self righteous AAA game devs, the indie-AA industry is better than its ever been. Sure, there's still some titles with cringe and message pushing, but even on those cases at least it feels more sincere. I personally think western AAA is ead and can't be saved but there is a whole world of games out there falling over themselves to please their players. Let the dinosaurs make themselves extinct.
@Walamonga131315 сағат бұрын
This comment should be seen by everyone. I am a mexican guy who has only ever seen the most cringe representations in media. I don't relate to those characters, but not because they're cringe. I don't because I don't care if a character is my nationality or randomly speaks my languge in between sentences (I hate this btw, they include 1 spanish word in a sentence and it sounds so dumb). My favorite characters and the ones I relate to are the ones who share my values, my sense of humor, my morals. It's nothing to do with ethnicity or nationality, those are just shallow and ironically modern media keeps pushing for just that. It's not real inclusivity if they're just caricatures, forced into a setting that makes no sense. Like you said, I sympathize with the characters from the games because they're inspiring, they're idealized versions of who I'd like to be, not because they "look like me".
@pR1sooeem15 сағат бұрын
Excellent Take on the current state of the Industry, feel and agree with you Filipino nurse :)
@Strangely_Sexy15 сағат бұрын
as a fellow female gamer, you hit the nail right on the head. i become dante i become chris redfield i become bayonetta i become travis touchdown
@fattiger695716 сағат бұрын
It feels like there is an ego problem and lack of professionalism in video game devs in this social media age. Maybe the video game industry has always had those problems, but in the past not every developer was able to communicate with potential customers. I feel like devs should be more professional now because they have a direct line to their customers. One dev running their mouth can tank a whole marketing campaign.
@laurafryer632116 сағат бұрын
I agree! At Microsoft we used to gather the team together before E3 to remind them that they were representing the company and their actions reflected on the entire company not just Xbox.
@fattiger695716 сағат бұрын
@@laurafryer6321 Exactly! I think many people, even in high positions, don't seem to understand that their behaviour on social media reflects on their whole studio. I believe people have the right to be private, but also express their opinions. But if they put in their bio that they are in a powerful position at a studio, then they have become a representative of that studio.
@JohnDoe-vm5rb14 сағат бұрын
I remember working somewhere that gave the staff goodies with the logo on because it was.cold.outside and sometimes you had to work outside. I remember the manager not handing it over until he looked me dead in the eye and said if I wear this, I represent the company: if he found out I got drunk and in a fight during a night out on the pub, he would treat it like I got drunk and in a fight during a shift. Probably not legal, sure, but he made his point.
@cattrucker825713 сағат бұрын
It also feels like those problems used to be mitigated or addressed in the past, via healthier communication and people dealing with one another better. With time, it feels like issues were allowed to fester via a culture of not offending feelings and letting things slide instead of resolving them, further amplified when social media rose and provided echo chambers and fertilizer for people's issues to fester. Instead of people learning to overcome and solve their issues, work together for common goals and be comradely to one another, it's become a cloud of floating egoes reacting violently to collisions or obstructions. Not just in games industry, but in many other industries besides.
@fattiger695712 сағат бұрын
@@cattrucker8257 That also goes back to the toxic positivity issues in studios. People get better in their chosen field when they are open to (constructive) criticism. That goes doubly for creative field where there isn't really hard rules.
@blackcat7k18 сағат бұрын
I don't know how these teams can spend this much money and time and then let *_one_* person burn everything because they can't control their posting habits.
@PMMagro17 сағат бұрын
I don't work with gaming but at my job (music industry) that person has a skull next to their name everywhere. I might hate a certain song or artist but do I go out in public saying bad things about this artist and hence the people working with that (like me)? If it matters THAT MUCH to me I quit then I am free to take the public piss on the song/artist/brand/image... It whoudl still be unprofessional but as my life now evolves around Xs is no good maybe being professional is no priority of mine.
@DogeickBateman15 сағат бұрын
Because they agree.
@rahmathadi8556 сағат бұрын
@@DogeickBateman At the very least, they should pretend to not hate their potential customer. Normally, company will make a PR statement that they're sorry and plan to fix that behavior just to mitigate the backlash and not losing potential customer even though behind the scene, they might not do anything. At the end of the day they still need the customer to buy their game and letting this happen is just extremely stupid
@Brownies900018 сағат бұрын
The leadership anecdotes are truly appreciated.
@vvsotnikov17 сағат бұрын
I’m deeply impressed by how calm and thoughtful Laura’s videos are given the divisiveness of the topic. Thank you!
@cascadesequence73079 сағат бұрын
It has been (and still is) an odd era in gaming, to say the least. Movies with a budget of $100m+ are made to entertain, and be hits, and the process is usually handled in a professional manner, with the desired outcome being achieved. Games with a $100m+ budget are frequently mired in all sorts of childish controversy and casual experimentation. It's like giving an eccentric arthouse director $150m to play with, then being surprised when hardly anyone goes to see the movie on the opening weekend. I imagine that the larger studios will eventually revert towards making games that intend to satisfy the most people possible, but it's quite comical and tragic that it requires scores of expensive failures and studio closures to reach such an obvious conclusion.
@fredfuchs56004 сағат бұрын
@@cascadesequence7307 I still consider the LotR trilogy the height of cinema. Big budget, big names, big heart, big success. Edit: Its a big topic, but console/PC gamers stuck on a 40 billion market. Same sized audience, these companies want more, here comes the modern audience. They take risks, but the wrong kind of risks.
@johnspartan1217 сағат бұрын
I found your channel two weeks ago and binged everything in a few days. Love to hear the opinions and insight from someone with so much experience in the industry. Thank you for your work!
@laurafryer632116 сағат бұрын
Thank you! I'm glad you enjoy my content!
@PXAbstraction18 сағат бұрын
Social media is one of humanity's worst modern inventions. Outrage has become a business model.
@Kamawan017 сағат бұрын
Seems like two entirely unrelated thoughts.
@mc_sim16 сағат бұрын
bad approach. splitting an atom created a bad thing and a good thing. it's up to you on how to use it.
@PXAbstraction16 сағат бұрын
@@Kamawan0 Not really. One led to the other.
@PXAbstraction16 сағат бұрын
@@mc_sim The bad has far outweighed the good.
@Kamawan016 сағат бұрын
@@PXAbstraction I don't see the business model you are talking about. Social media did not lead to outrage. People had emotions before it's inception.
@danielvandusen572410 сағат бұрын
Holy Jesus, you were a part of Crimson Skies? You have my eternal respect. If you have the opportunity, play some of the games this lady worked on.
@artificer1112 сағат бұрын
Crimson Skies is a core childhood memory, inspired doing game programming for past 7 years. It’s great to hear devs from teams you look up to have such professional manner even in these more chaotic times.
@disky0118 сағат бұрын
I wish more people understood how to manage their emotions the way you did after you received that email. It's the sign of a good manager, but it's something that really needs to be understood and applied by more people in any social situation.
@fernandosanchezm18 сағат бұрын
Thanks for having this conversation this way!
@laurafryer632117 сағат бұрын
You're welcome! Thank you for watching!
@psynque17 сағат бұрын
That Interplay intro sure takes me back.
@mc_sim16 сағат бұрын
yeah. it's for very old people.
@fattiger695716 сағат бұрын
I didn't play a lot of PC games as a kid, but I do remember my brother playing the Space Quest games back in the day. So I know that intro, but with the Space Quest theme playing over it.
@wrathfirex10 сағат бұрын
@@mc_simwe aren't old. We are ancient
@negirno9 сағат бұрын
I prefer the one which is shown in _Cyberia_
@Chumpskey16 сағат бұрын
Such an underrated channel - great vid laura !
@humrH236018 сағат бұрын
What happened with Avowed is why you need people who aren't swayed by emotions and are willing to take one in the chin and shrug it off. That one guy compromised any potential success for his game all for the sake of "owning the chuds" - a quintessential example of wanting to win the battle, but lose the war.
@RobertFromEarth14 сағат бұрын
One guy going berserk won't kill the game if Obsidian take action. But they didn't. No apology, no disciplinary action. That's the main reason why Obsidian is on my "no buy list".
@aarons301414 сағат бұрын
@@RobertFromEarth Eh, Obsidian is in a bind. If they discipline him for speaking as a private individual, they could be looking at years of lawsuits. The internet moves on quickly. They're probably waiting a few months, and then will launch some positive marketing campaign closer to launch.
@BronzeAgePepper10 сағат бұрын
@@RobertFromEarth they all agree with the guy's childish tweet about earning the disapproval of Elon Musk because they are all stunted adult children with stunted minds. there's no other way to describe unanimously deciding to put pronouns in your fantasy game.
@AD-pf2ku9 сағат бұрын
denying someone a career opportunity based on their skin color isn't owning the chuds, it's illegally violating someone's human rights.
@GermanSurname9 сағат бұрын
It's baffling how many people haven't realized that even with a "win/lose" mindset, humility is an instant win.
@ElonsMusk12317 сағат бұрын
This channel needs to stop going unnoticed and blow up (in popularity) already
@cattrucker825713 сағат бұрын
It's always cool how you have stories from your career that help demonstrate the issues you bring up, it gives it a proper sense of personal experience with the matter at hand, a been-there-seen/done-that angle that helps frame the subject of the video as something a normal person (you) dealt with, as opposed to a hypothetical theory. Also gotta say that you have a great tone of delivery, it always sounds like your voice would make for a perfect game lore codex voiceover or game announcer lines. A good thing to have in leadership positions, feels like it helps explanations for team members go down faster and easier if delivered like you do it.
@laurafryer632113 сағат бұрын
Thank you for your kind comments! I'm glad you are enjoying the stories!
@dansalinas17 сағат бұрын
Never stop making videos. You’re the voice of reason the video game industry needs to hear.
@EastyyBlogspot18 сағат бұрын
One of my fav games ever was Godhand...and the way the world is there is very little chance that game would be remade or remastered
@MarvinPowell117 сағат бұрын
I tried working on my own fan-made successor to God Hand like ten years ago, but gave up on it. I can't believe no one else has ever tried to make another God Hand.
@InkyMuste17 сағат бұрын
Funnily enough, now that Kamiya kicked off his new studio, Clovers, that's actually more likely to happen than ever before.
@EastyyBlogspot17 сағат бұрын
@@InkyMuste yeah true, being Japanese developer they are not as affected by what is happening as much as western developers, but still If it did happen I suspect publishers would want changes made
@reydavid12fh15 сағат бұрын
Maybe if you found a crimson Behilt...
@Walamonga131315 сағат бұрын
Who knows, if Lollipop Chainsaw got a remaster there's a chance
@electrikjohn895418 сағат бұрын
I’m a simple man. I see a High Sage Laura Fryer video, I click like. Merry Christmas Laura!
@laurafryer632118 сағат бұрын
Thank you! Merry Christmas!
@TheDdvd118 сағат бұрын
Thanks for your videos Laura, your perspective has really pulled me out of my cynicism in relating to the Industry as a whole. Great to see things from your "Behind the curtains" perspective.
@laurafryer632117 сағат бұрын
I'm glad to hear that! Thank you for your support!
@Scowleasy5 сағат бұрын
All her perspective is from decades ago. I’m not sure how much of it applies to modern companies.
@TheDdvd133 минут бұрын
@Scowleasy it's ok bud ... it is relevant, so all good.
@The_Taken_Names16 сағат бұрын
You're easily my favorite content creator in this space. It's so refreshing to have someone not saying what side of the divisiveness they think is the problem. The problem is it existing and game studios not taking steps to mitigate the divisiveness, or worse actively choosing to engage in it. You're covering the issue in a way where I truly don't know how you feel about the culture war, which is what game studios should be striving for as well. All while pulling from past experiences to give a realistic look at the problem, in a way that's not vilifying either side.
@inxe818 сағат бұрын
Wonderfully put. I find it quite alarming the way I'm reading about certain devs laying the blame for lack of success at the feet of certain contingents within the audience, when the obvious reason for their failure is that the product failed to resonate with the majority! Its this strange "this product was not meant for you" line of argumentation, which is fine provided you have targeted and budgeted for that specific demographic alone. But strangely there seems to be an implicit assumption that if x group is catered toward, then the rest of the market will follow? This is nonsense, especially in the present cultural climate.
@avalonjustin16 сағат бұрын
Unfortunately their beliefs are more important to them than making money.
@GardinerAlan15 сағат бұрын
Fair point, but the argument frequently being made about games going 'woke' for having female protagonists (especially if they 'aren't pretty enough'), queer storylines, focus on accessibility, etc is by people that seem to believe all games should have straight white cis male protagonists. So, even though, that demographic do still seem to be the biggest (for western devs), is the argument that games should all be like that to make the most money and cause the least online backlash'? Should the majority never be exposed to minorities, different/opposing views? The best, most interesting art is almost always counter-cultural (i.e. rebelling against the orthodox, the traditional, the establishment or at least poking fun at it) and its what pushes culture forward. I don't think any dev should literally say 'this product was not meant for you' but just having a game where the characters don't look like or act you would doesn't mean the games not for you or you won't learn/gain something from it. It's a fine balancing act but I'm not totally on board with Laura's apparent opinion that you should never try to rock the boat - doing things that way can easily end up with toxic positivity, stagnation and conservative decision-making - which ends up with you being behind the curve, reacting too late and bringing out uninspired games in saturated markets (Concord, Avengers, etc)
@avalonjustin15 сағат бұрын
@@GardinerAlan I understand that marginalized groups and minorities want to represented in media, and understandably so. The key here is in the terminology. "Marginalized". "Minorities". The majority of gamers are not these people and will not purchase it. You will notice that media that promotes such representation usually under perform financially, followed by the Left Wing developers getting furious, insulting critics on social media, then blaming them for the game's failure. I can see from your comment that you are an advocate for minorities and counter-culture, and somehow attribute positivity and virtue to promoting such things to the majority. I'd like for you to understand that we Conservative gamers are well aware of the opposing views and opinions of Liberals. We simply don't agree with all their beliefs. We should not be pressured to change what we like, or insulted by Liberal developers for not buying it. You are welcome to believe in whatever you want and purchase media that appeals to you, and so are we.
@JaeLee8314 сағат бұрын
@@avalonjustinso sad
@GardinerAlan14 сағат бұрын
@@avalonjustin I think your first point is an oversimplification/stereotype that only really holds up in the most extreme circumstance (like this avowed dev - who was way too brash). Most games that challenge the status quo (in whatever way) succeed pretty well and even when they don't, most devs don't go into big social rants to throw blame around. Occasionally a dev might call out when their game has been piled on and review-bombed unfairly (merely for who the characters are in the game) but not in such a brash way - and sometimes it's complicated by actual gameplay issues, bugs, busy release windows, etc so it's hard to tell what caused the lower sales. But do you not find it sad that though that you're saying that you and other conservative gamers 'won't buy' a game because the main character doesn't look like you? - unless its something divorced from reality like fantasy characters, mechs or animals. Minorities have bought and played games with protagonists that don't look or act like them for decades so saying you outright won't buy the games merely for what/who the main character is, seems close-minded tbh. I'd argue the 'pressure' being put on in almost all cases is from people pressuring the devs to change their plans for their games - for whatever reason, not just this subject As you say, players can buy or not buy, so just because a game exists with a non-traditional protagonist doesn't pressure conservative gamers. Yet some will claim, even before the game is out, that it's 'diversity being shoved down their throat'. Not saying that's you but it definitely is something often said by self-identifying conservative gamers. Re your point about different types of games for different audiences - that's fine, I just think there's space for both. It's a shame not everyone can at least agree on that point alone.
@easportssucks434712 сағат бұрын
We've gone from trying to not offend people with different beliefs and perspectives, to going out of our way to do so. We're a society of trolls and I honestly blame social media almost exclusively. A few thousand likes and shares from within your online echo chamber should not be used as validation in a world of 8 billion people.
@LansaDiag12 сағат бұрын
I like your way of phrasing this.
@RealSurfacing13 сағат бұрын
I'm left leaning, but the whole 'we at Obsidian don't want to hire white guys' fiasco soured my view of the company. Luckily, there's plenty out there to play, read, and watch. There's no shortage of entertainment options at my disposal, and my time is finite.
@gregarious-z7o16 сағат бұрын
A voice of reason on the internet? In 2024? I'll subscribe.
@Healthyjet14 сағат бұрын
My God, you don’t know how refreshing it is to hear a professional’s unbiased view on the current state of the gaming industry. This culture war is killing video games. On one hand you have people desperately trying to put their own political agendas and ideologies in games, to appease “modern audiences”However, on the other hand you also have people that claim everything that they don’t like to be “woke” or political propaganda and go out of their way to make absurd claims and hope for the game’s failure. There is a middle ground between forced inclusivity and downright bigotry, but a lot of people don’t seem to realize that…
@cmdrreggit9 сағат бұрын
In the context of video games - "woke" in the modern lexicon, just means people desperately trying to put their own political agendas and ideologies into games, to appease modern audiences. It's just shorthand to avoid having to constantly type out - people desperately trying to put their own political agendas and ideologies into games, to appease modern audiences. In my experience, "forced inclusivity" _actually_ means forced *exclusivity* - an excuse to ignore all criticism... And the biggest bigots of all, are those in the industry who label potential *paying customers* with all kinds of nasty buzzwords - again, in an attempt to deflect valid criticism. Of course you are right that there are some bad actors on both sides - but I believe they are a tiny minority.
@Ketooey14 сағат бұрын
Ironically, appealing to a larger audience can help to create a more nuanced depiction of heavy topics. In every day life, very few people will be out and out racist, sexist, ageist, etc. They aren't out and out because most people are smart enough to know that it'll damage their reputation. People are usually more nuanced when they make biased remarks, it's either unintentional, or they feel safe enough to make an off color joke. Depicting these sorts of situations, rather than an in your face depiction of bigotry, can help these sorts of topics appeal to a wider audience, if that's something your game wants to touch to begin with. And the point made about having the humility to admit your game isn't the right one to broach a difficult topic, is an excellent one. Veilguard wasn't prepared to explore it's topics, it had far too much expectation and established storylines to then try and take the franchise in a new direction.
@atomicgandhi87188 сағат бұрын
Eg elf/human racism in dragon age 1, or The Witcher. There is a degree of separation from reality, so it isn’t in your face.
@Archgamer18 сағат бұрын
3:58 New Zealand isn't even real. That's why it's omitted from many maps.
@wrathfirex10 сағат бұрын
I don't know whether this is sarcasm or
@c0ldc0ne9 сағат бұрын
@@wrathfirex If it's not sarcasm then
@abejack77647 сағат бұрын
Australia is real either. Can't believe it keeps getting put on maps.
@CareyEvans7 сағат бұрын
As a New Zealander, I can confirm this. Nobody even knows where Path of Exile came from.
@monstergelo10723 сағат бұрын
Atlas of world is real 😮@@CareyEvans
@giandomenicomartorelli806914 сағат бұрын
This woman is a treasure in these times. Thank you Laura!
@AsimovBR3 сағат бұрын
A truly passionate soul who lives and breathes games. Thank you, Laura Fryer! Keep shining as a beacon of hope in these challenging times for the gaming world.
@MsNellyuan17 сағат бұрын
Happy Holidays, Laura! I've been sharing your videos everywhere and sincerely hope more people in the industry resonate with your insights. You're a hidden gem in the gaming industry, and many of us wouldn't have discovered you if you hadn't started creating videos. Your experience and perspectives are truly invaluable.
@laurafryer632117 сағат бұрын
Thank you! I appreciate your support and I hope you have wonderful holidays!
@playcast79593 сағат бұрын
It was only a typo which was meant to say "LAURA ROCKS!!!". Love your content - I keep rewatching them and somehow it helps me get my thoughts and emotions at work in check. Thank you, Laura.
@vulgaritar4815 сағат бұрын
Thank you. Your insider insights really help contextualized the shift in philosophy we longtime players have seen and been baffled by. Seems like games just aren't allowed to be fun anymore, and often times if you ARE having fun, it's despite the game's writing or design rather than because of it.
@elementsurprise71473 сағат бұрын
Thank you for releasing a new video before Christmas, Laura!
@the8u95 сағат бұрын
Oh my god... I didn't think I'd hear the phrase "disagree and commit" outside of my office. I guess this phrase is not a new one, figures haha. Thank you as always for the amazing learnings from your experience and insights :)
@drshemp14 сағат бұрын
Thank you for years of hard work and shedding some light on these issues. Have a great day!
@theantonlulz17 сағат бұрын
I'm just a lowly junior dev outside the gaming industry, but this channel is hands down the best one I've come across in a long while. I really appreciate the insight into the gaming industry and just business decision in general, it's something that I personally have no hand in so it's nice to get perspective of things.
@wesss935317 сағат бұрын
She's great! Tim Cain has a ton of informational videos as well
@lucasfarted12 сағат бұрын
Hey Laura, your insight and eloquence makes watching your videos easy and informative! Loving this channel
@IcyBloodFyre16 сағат бұрын
All the best in the New Year as well! Congratulations on this new video, I hope you're experiencing that same pinball effect from these KZbin videos to keep you motivated to shower us with quality content, as they've all been great hits!
@laurafryer632116 сағат бұрын
I definitely enjoy hearing everyone's feedback! Thank you!
@AMSTAS13 сағат бұрын
That Interplay logo still gives me a nice warm feeling.
@dansilvers805218 сағат бұрын
100% spot-on as always. It's sad to see so many in the industry take such a bitter approach to the art and the audience. Seeing Astro Bot win GOTY was a huge relief (though I was personally rooting for Balatro) since it fit exactly what Swen Vincke was talking about: a game made with heart, by devs who care about players, for players who care about games.
@boruta103417 сағат бұрын
One thing that I just don't get about the gaming industry is the lack of respect towards your customers. The common sense to me is that if you're selling a product, you must get a potential customer to like you and avoid any controversies. If I was selling tools, I wouldn't insult the people using other brands, instead I would try to attract them. Meanwhile, a loud minority of game devs do exactly the opposite, where we have a clear division of 'acceptable' fans and persona non grata, so if you dislike the X thing about the game then you are kindly asked to GTFO. It all reminds me of the photo one man on scene, with the text behind him saying "Turn consumers into fanatics. Products into obsessions. Employees into ambassadors and brands into religions".
@Svikter18 сағат бұрын
Love the improved Thumbnail Laura, keep up the great work, super interesting topics!
@laurafryer632118 сағат бұрын
Thank you! Thumbnails are an interesting challenge for me!
@wehfv7 сағат бұрын
I really appreciate your level headed approach. It’s refreshing 😊
@el_arte6 сағат бұрын
Minimizing risks, combined with enormous budgets, is exactly what got us here. If you spend more than $50M making a game, the suits come in and ask the team to minimize risks by making a game that is as plain as possible.
@zenoking595818 сағат бұрын
Gosh, Interplay, that’s a name I haven’t heard in a very long time.
@gameoverinsertcointocontin810217 сағат бұрын
The past few month mirrored the demise of Interplay on an industry wide scale. A number of bad decisions leading to years of underperforming to disastrous releases.
@MarvinPowell117 сағат бұрын
Interplay; the most 2000-2002 game company ever. Between Midway in the late 90s and THQ in the late 2000s.
@AlexM1872316 сағат бұрын
I love these videos Laura. Happy Christmas and New Year!
@DannyAtari14 сағат бұрын
You provide good coverage of the industry's ongoing trends. However, I disagree with your conclusions. The issue is less a culture war leading to bad game sales and more an issue of corporatism, mismanagement, and the executives' and shareholders' heavy profit-driven and short-sighted decision-making. The culture war is merely a side effect of the industry's ongoing global economic issues. Real solutions are less cultural but more economic. The current model of how things are structured doesn't work anymore, allowing out-of-touch leadership to have their way.
@JaeLee8314 сағат бұрын
Yep, I’m shocked that she missed this !
@SuperCrazf14 сағат бұрын
While I do enjoy her content I do feel that she doesn’t have the full perspective at times and makes her content rather incomplete. I do hope she takes this criticism at heart.
@over9000andback13 сағат бұрын
@@SuperCrazf Opinions can’t be incomplete. You can disagree with it, sure, but you can’t criticize an opinion that was never advertised as fact.
@theorixlux11 сағат бұрын
@@over9000andback you very much can criticize an incomplete opinion. That's kinda why there are thousands of religions, of politics, and philosophies with opposing talking points. The only thing you need to criticize something is a larger or different POV that the original opinion may have missed, ignored, or undervalued.
@jerrodshack761011 сағат бұрын
@@over9000andback Kind of needlessly pedantic, don't you think? The commenter thinks she is not accounting for the full breadth of the issue. Therefore, her perspective/opinion/whatever is incomplete in that sense in the commenter's opinion.
@jordy83517 сағат бұрын
You're so special , Laura. I appreciate each minute you've taken to share your insight and experiences within the game industry.
@jjforcebreaker10 сағат бұрын
Thank you, Mrs Fryer, for all your insightful and entertaining commentaries and opinions, all the best in the upcoming Christmas-New Year festive period, and of course prosperous next year for this channel! Fingers crossed for it to finally blow up in popularity. Long overdue. For people interested in the medium and industry on a level deeper than the flavour of the week drama/gossip, it's a no-brainer to recommend to follow.
@dustinfandy84385 сағат бұрын
Hey laura, very insightful and quality content as always, thank you for making these videos. I hope you have a merry christmas and happy new year!
@michaelduan55926 сағат бұрын
Thank you for posting this video Laura. I have experienced this a lot as a newcomer to the industry (28 years old), especially childish behavior like that invisible notepad text. Growing up, I always imagined the video games industry to have more individuals like you who are all about seriously making fun games but it seems I'm chasing an environment that no longer exists. From these videos, it seems that times have simply just changed and that I'll need to build this serious game dev environment instead of hoping for it to arrive.
@DeformedLunchbox10 сағат бұрын
Incredible insight and perspective. I won't skip a single video on this channel.
@MrMattThor18 сағат бұрын
I love your stories. Its fascinating to get insight into the industry.
@UmJammaLamma7 сағат бұрын
I don't have strong feelings about pronouns in games, I guess the one thing I question is why they are particularly relevant in a single player game when all of the NPCs inherently know your gender anyway? The purpose of a pronoun is to accurately address someone's gender, but is it necessary in a game where 99% of characters refer to you as "you"? To me the inclusion of pronouns seems to be a purely political signal from the devs, rather than something that actively serves the gameplay or story. I might be missing something with Avowed (and other games that have pronouns), so I'd be interested to hear what others think it contributes to games. Also Crimson Skies was one of my favorites on the OG xbox, thanks for helping deliver it to us!
@Scowleasy5 сағат бұрын
Sounds like you do have strong feelings on it but want to pretend you don’t
@OmegaPaladin14414 сағат бұрын
Great video! Also, seeing Hellbender & Deadly Tide brought back so many good memories. I still listen to the soundtracks from those games. Thank you for so many hours of fun!
@METT-TC8 сағат бұрын
I can tell right away that you are an incredible leader, and a credit to any organization that you worked for. Servant-leader mentalities like yours are rare and so often get crushed. You're an inspiration.
@courtneywilliams637612 сағат бұрын
10k views in 5 hours, I'm glad your channel is getting the recognition it deserves. Also, GEARS is the GOAT.
@Hamiltron_4 сағат бұрын
You display characteristics of a natural leader. Love to see it.
@barfuss50259 сағат бұрын
always a pleasure to see you in a new video.thanks
@OneWingedRose18 сағат бұрын
I'm so glad I don't partake in social media (outside of youtube comments lol), I had no clue this Avowed thing was going on and if there's actually an army against them brewing over this of all things that's pretty depressing :/ Interesting video as always though, I can't imagine how it feels to be a dev on a game and then near the end of all the hard work some colleague you may not have even interacted with much says something controversial on the internet and now your work's at risk, that must suck. I hope the game still is fun and does well!
@leandromafe18 сағат бұрын
social media, specially twitter and twitter clones, have been a terrible influence on public discourse and interpersonal relationships. I avoid all but youtube since 2021 and it feels great. I hope other people start to realise that as well.
@laurafryer632117 сағат бұрын
Exactly right! Working hard for years on a game and then having it at risk is painful. Thank you for your comment!
@Draxlar17 сағат бұрын
Then maybe they should speak up and address the issue? If they don't, they are compliant and deserve no sympathy from gamers. I won't support people who hate me.
@Kamawan017 сағат бұрын
Avowed's art director being openly racist isn't helping them, either. He really dug them into a trench.
@arkgaharandan588116 сағат бұрын
wait till you see the guy cdprojeket red hired, insane person.
@Spiderwolfer16 сағат бұрын
Amazing video! I feel the exact same way about being hopeful for the future. I think there are only a few very unhappy people with very loud voices online. I truly believe most people just want to have fun with games and have fun with each other.
@laurafryer632116 сағат бұрын
Exactly! Let's focus on making games better! Thank you for watching!
@JaeLee8314 сағат бұрын
There are so many bad faith actors and grifters now, nothing is safe!
@leonardonatanbergamini497115 сағат бұрын
Great to hear your professional criticism with a rare optimism for the future of video games. This is definitely something we are missing a lot these days with commentators and influencers on social media and youtube.
@CarrollLiddell37 минут бұрын
I really love hearing your work insights, your takes are such a cool look into the games industry.
@KalopsiaLoveless14 сағат бұрын
Thank you I wish more people were as level headed and clear on approaching this matter!
@1957DLT7 сағат бұрын
I haven't been a subscriber here for very long, but I have binged pretty much everything you've posted. Lately the gamer/games/dev divisiveness has been off the charts online. I have unsubbed from content creators that were perfectly reasonable a week before. I have systematically blocked or refused channels that are clearly stoking the fire. It is exhausting. Your vids are one of a handful anymore that my entire brain and body can relax with a rl "Oh good, Laura has uploaded something new". No flash, no trashing, just solid insight in a spectacularly sensical delivery. Happy Holidays and Best Wishes for 2025, Laura!
@not2not212 сағат бұрын
one advice I got that I appreciate more than anything is, when you feel emotional ( which in a complex corpo env. making a multi-year digital product with bunch of random people and shifting goals is not a rare ocasion ), just open a notepad and type what you want to say in most brutal and honest way that you can.. then get off the computer and the table, take a walk, have a meal and when the heat is gone read to yourself what you wrote.. if that is the way and language that you want to represent yourself and your case to others, sure.. send that message.. but 99.9999999% that is not what you really wanted to say
@laurafryer63219 сағат бұрын
Excellent advice! Getting your thoughts out on paper and then spending some time reflecting until as you say the "heat is gone" gives you time. You don't have to respond to everything instantly, most things can wait. Thank you for your thoughtful comment!
@johndavis2920912 сағат бұрын
You always pump me up before I work on my software homework.
@AaronRose24219 сағат бұрын
Youre channel is an amazing find. You provide unique, well researched and insightful takes and wish you all the success coming your way.
@cmdrreggit9 сағат бұрын
As Oscar Wilde said - "Art has no moral responsibility. Art should strive only to be a beautiful object entirely separate from its creator." The ego and unprofessionalism of directors in todays gaming industry has reached truly astounding levels - But I think Laura is correct, it is the actions of a minority that have made it this way. Ultimately it is a 'self-healing' situation (I just wish it would hurry up!)
@KedarPatel9116 сағат бұрын
Thanks for leaving in the astro bot win 😊, seems you know someone on the team?
@laurafryer632116 сағат бұрын
I do! Kenny is the best! Thank you for watching!
@pferreira19836 сағат бұрын
Really good points. People working at companies are so eager to divide and get one over people they don't care about making gamers happy.
@TheWosniakGambit18 сағат бұрын
Insightful and intelligent as always. Thank you
@laurafryer632117 сағат бұрын
Thank you! I appreciate you watching!
@rattoppatamatryoshka16 сағат бұрын
Great video as always! It’s so interesting that you talk about how leadership in games used to avoid causing controversy. At this point, I’m so used to a loud minority trying their hardest to piss people off. It must be maddening to be a normal person working on those games, having years of work screwed over by one big mouthed coworker. -__-
@Holammer18 сағат бұрын
So, in the Team Fortress 2 universe New Zealand sunk under the waves like Atlantis. I wonder if this bit of lore was inspired by the Deadly Tide dev's goof?
@laurafryer632118 сағат бұрын
LOL! That's a good question. Thank you for watching!
@xPXGx16 сағат бұрын
You would think that with so much at stake, so much experience and credentials, that people would at least act more professionally. That email with the hidden text is so obnoxiously petty. Someone so insecure and passive aggressive shouldn't be in a position to be leading people in the first place. Thank you again for another insightful video.
@carlasoriani92416 сағат бұрын
Laura, keep with the great work! Love your videos and how you share the background of decisions making. I'm not part of the game industry but I work on the "creative industry" and things are not much different there. Every time I see a game being hated for any reason what so ever I feel sad because most of the time the hate is to the wrong people, we are always working behind schedule because someone with the money changed its mind or something like that. It's very hard to work under pressure to deliver, I have only admiration for everything that gets shipped even if not "good enough", wish more companies would learn instead taking the easy road of dismantling teams. But like you, I have faith in people, and that the majority are not like the negative it gets shared on twitter. Have a Merry Christmas and Happy New Year! ❤🎉
@laurafryer632116 сағат бұрын
Thank you for sharing your experiences! Working in creative industries is difficult even in the best of times..hard work as you say. I hope you have a Merry Christmas as well!!!
@ChicanerDiMarty7 сағат бұрын
With all the videos talking about the turmoil in the games industry, it has been really tiring to get all these videos that don't say anything meaningful, but I am so glad that I clicked on this one though. Instantly subbed and watched more videos.
@rogercastilho1913 сағат бұрын
Great to see your perspective. You expose the issue and comment on it very clearly.
@samuraichicken23158 сағат бұрын
I’m also hopeful. It’s good seeing companies like Larian get their due after so many years.
@RecenzjeHorrorowPrzemcio15 сағат бұрын
No, you didn't make me replay Fallout 2, at all... so here we go again xD Great video as always! I love how you calmly referencing recent industry "dramas". I'd also love to see some longer, even more in-depth video, I feel like you have many, many more points to discuss and expand. Keep up good work!
@AkaiS110016 сағат бұрын
Thanks for taking the time to make so thoughtful videos. Not a huge gamer - but love your content.
@MisterMonsterMan17 сағат бұрын
Fantastic video essay. We need more like yourself in positions of power in the industry.
@DanteKG.11 сағат бұрын
Another great upload, thank you Laura!!
@AllHailKingGila16 сағат бұрын
Really love this channel. Thank you.
@mudbaconvideos18 сағат бұрын
Insightful as always Laura :)
@laurafryer632117 сағат бұрын
Thank you!
@jabarrex17 сағат бұрын
Fantastic, informative content from an obviously talented professional with real life experience in the gaming industry. Laura's content is criminally underrated gold!! I'm entertained and feel like I learn something from each vid. Great stuff!!
@nonamedoe926416 сағат бұрын
Another amazing video, you always have great insight into what’s going on in the industry.
@rpg_haven17 сағат бұрын
Another banger from you
@aquapendulum17 сағат бұрын
I remember an era of the industry where a marketing message like "John Romero's about to make you his bitch" caused Daikatana to flop hard. It's like the industry has learned nothing 2 decades later. Being flippant toward the customers is bad for business.
@MarvinPowell117 сағат бұрын
I remember that ad in Game Informer. The game didn't flop because of an edgy ad campaign, which was common in the 90s and early 2000s. It flopped because the game sucked and was super outdated by the time it was released.
@psynque17 сағат бұрын
I don't think Daikatana failed because it was outdated. I mean Deus Ex is just as clunky yet it's one of the greatest games ever. The problem with Daikatana was that it was a buggy mess and the Quake II crowd really wasn't after what the game was. If anything the game was ruined by John Romero thinking he can write compelling characters or a good narrative.
@mondodimotori17 сағат бұрын
LOL, that's not why Daikatana flopped hard! Doom difficulty levels where trying as hard as possible to pass that message, and the game is a milestone!
@kamurotetsu48609 сағат бұрын
Quite the contrary, that statement made the game far, far more popular.
@RobertFromEarth14 сағат бұрын
Thank you Laura for sharing your amazing experience in the gaming industry. I'm hooked 🙂
@vrubayka10 сағат бұрын
I used to be jealous of gamedevs because i always pictures working on games as the best career ever. It almost seemed like they live in a world very different from my own, where i chose a much less exciting career path. But seeing how people who get to make the best type of art in the world spend their free time arguing with strangers online, i feel much better. They aren't different or any better than me, they're just as preoccupied with BS as i am, often times far worse.
@RipAndCompromise3 сағат бұрын
I love how insightful you are Laura, keep it up
@MsNobody133717 сағат бұрын
What a well written, and well edited video! You earned my subscription :)