The GLaDOS Design You Don't Remember - Portal

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Ossy Flawol

Ossy Flawol

Жыл бұрын

Today, I ramble for about 11 minutes about a design for GLaDOS I deeply adore that only appears in a 2 minute long cutscene in Portal 2's introductory moments, mainly about it's design and lore implications.
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Пікірлер: 628
@OssyFlawol
@OssyFlawol Жыл бұрын
Happy 12 years of Portal 2! This is my first video that has me using Premiere Pro to edit. As much as I love Vegas Pro 13, it straight up started falling apart near the end of production of my documentary on Portal: The Flash Version and I knew that my editing style was no longer compatible with it, so this video served as a good learning experience to learn Premiere :)
@CaptainJZH
@CaptainJZH Жыл бұрын
As a premiere pro user for the past 7 years, welcome! Although if you'd be interested in a robust free editing software (and not have to pay Adobe lol), Davinci Resolve is also great
@Ilikefire2793
@Ilikefire2793 Жыл бұрын
The comparison to portal 2 being as cartoony as tf2 is and portal 1 being grounded as half life 2 is pretty accurate one. Always kind of found it hard to believe that in portal 2 aperture was suppose to be the much "smaller" competitor research center to black mesa considering it comes across as being almost 1/4 the entire state of Michigan in size and like 4x deeper than the deepest salt mines that exist IRL. Would make for a great idea for a video idea though, actually trying to make a compete map of the enrichment center in its entirety like whats been done with black mesa already.
@JoshNautes
@JoshNautes Жыл бұрын
As @CaptainJZH have said, if you are switching editing software due to instability, Premiere Pro is not recommended. DaVinci Resolve is free, almost as feature packed as Premiere and much, much more stable. I strongly suggest you give it a try.
@adeeta5701
@adeeta5701 Жыл бұрын
Welcome to Adobe friend
@oliverjade6998
@oliverjade6998 Жыл бұрын
The most shocking part of this statement is that Portal 2 is 12 YEARS OLD. it doesn't feel that old, it feels like a 2017 game! And that's why Valve is such a good game dev.
@DessDragon
@DessDragon Жыл бұрын
we see the two glados designs so far apart from each other in portal 2's story that it's easy to forget how different they are. I can understand how the differences go overlooked in that case, they look similar enough that the differences don't stand out as much more than "she's not fully repaired yet"
@thewakeup5459
@thewakeup5459 Жыл бұрын
Hey random question. Your profile looks extremely familiar I'm almost certain I've seen but I can't quite seem to remember from where. I'm assuming you have a steam/FA account could you please name it if it's not to much of an ask?
@thewakeup5459
@thewakeup5459 Жыл бұрын
Hey I saw that you posted a reply to my question but I didn't have time to answer it. You have since deleted it for some reason but I'm going to reply regardless. I don't join servers because I'm too shy. Although I might briefly if not just to confirm things. The reason I'm so interested in you is because I swear I've seen you other places but the fact I can't find where those places are now is actively bugging me.
@DessDragon
@DessDragon Жыл бұрын
@@thewakeup5459 I don't know what happened to my reply, I didn't delete it myself, weird
@thezipcreator
@thezipcreator Жыл бұрын
@@DessDragon if it had a link in it yt automatically deletes it
@judet2992
@judet2992 Жыл бұрын
Yeah.
@SteampunkCorvus
@SteampunkCorvus Жыл бұрын
Portal 1 and Portal 2 have different art DIRECTIONS, not different art styles. The art styles are the same, the art direction is the one that changed (or evolved)
@KRUSH-R
@KRUSH-R Жыл бұрын
Exactly
@PeytonianYT
@PeytonianYT Жыл бұрын
It's not leviosaw it's leviosaw
@Lou-yf1jo
@Lou-yf1jo Жыл бұрын
SAME THING
@spookyscaryskeletons578
@spookyscaryskeletons578 Жыл бұрын
What's the difference?
@4ppl3z59
@4ppl3z59 Жыл бұрын
@@Lou-yf1jonot at all
@dr.smoothey6122
@dr.smoothey6122 Жыл бұрын
I bet that part where she says she has to go "fix the turbines" and leaves us alone for a couple chambers was an excuse for her to temporarily shut off and her body be upgraded.
@ultmateragnarok8376
@ultmateragnarok8376 Жыл бұрын
I dunno if she needs to be offline to upgrade herself. That's part of what makes her a terrifying antagonist, is that she _is_ the whole facility, and can upgrade, update and alter parts of it and herself as she needs to without missing a beat. I do wonder how she got the articulation to do it, though, unless she just lowers herself into the bay beneath or something.
@breezy5797
@breezy5797 Жыл бұрын
@@ultmateragnarok8376 I mean, give a supercomputer a few thousand years alone and im sure it could come up with a solution to nearly everything
@zeniththetoaster9712
@zeniththetoaster9712 Жыл бұрын
@@ultmateragnarok8376 She clearly runs Linux
@tylercoon1791
@tylercoon1791 Жыл бұрын
@@zeniththetoaster9712 she runs the Steam Deck OS
@zeniththetoaster9712
@zeniththetoaster9712 Жыл бұрын
@@Brain_pocketer that would be called the Genetic Lifeform and Disk Operating System, or GLaDOS for short
@lilacocto9103
@lilacocto9103 Жыл бұрын
The ironic part is, this GLaDOS design is the one people have seen the most when booting up Portal 2, it's on the opening screen AND the main menu used for the first chapters of the game.
@chiefhydropolis
@chiefhydropolis Жыл бұрын
its also the steam library banner and the background used when you hover over portal 2 on the ps3 xmb
@andresbravo2003
@andresbravo2003 Жыл бұрын
I mean, I was floored and thinking that it was the coolest GLaDOS design of the 3 that really stands out.
@calicoCatkind
@calicoCatkind Жыл бұрын
they really wanted to show it off !!
@sharkskin9728
@sharkskin9728 2 ай бұрын
I will always remember this design because it scared the hell out of me when I first booted the game up lmao
@the-real-brady-boi
@the-real-brady-boi Ай бұрын
@@andresbravo2003there are actually 4 if you count the potato battery glados
@wolfcl0ck
@wolfcl0ck Жыл бұрын
I always felt as though the clear and obviously different chasis between the wakeup sequence and later section when you confront her was entirely intentional, as it shows her JUST coming back versus her at full power again, and I imagine that this is an intended effect as well.
@Marcos42563
@Marcos42563 Жыл бұрын
I honestly never would have noticed if it weren't for this video, but yeah that could be why they kept it as it was, to emphasise her being in control again. At least in part. I'm sure nobody at Valve was too keen on reanimating that whole wakeup sequence just to update the design haha
@Tophat.216
@Tophat.216 7 ай бұрын
I thought when glados exploded that white part perfectly landed on her face and when she turned it it came on with her but no one can say anything about how her face was dragged so meny times as when glados was wearing that face thingy it must have adjusted to her over time
@romancatholicgameing
@romancatholicgameing Жыл бұрын
2:12 wheatley's little scream as he disappears omg
@oddishsmile7368
@oddishsmile7368 Жыл бұрын
I adore Glados' damaged design. the way her broken dangling panel almost looks like an arm for her to gesticulate with like a furby's ears is so cool.
@TerrifiedTrainspotter
@TerrifiedTrainspotter 3 ай бұрын
FURBYS MENTIONED RAAAAAAAAAAAAAHHHHHHH
@bshap495
@bshap495 Жыл бұрын
5:52 I believe the reason they break up the model like that is probably due to how complex it is. I actually took a few minutes to add together the total poly-count and number of bones. New GLaDOS has 43 bones, and a poly-count of 28,280. Wake-up GLaDOS, with all parts combined (including cables), has 205 bones, and a poly-count of 66,057. So instead of having one MASSIVE file that could potentially crash Hammer if you tried to load it in, they break it up into individual parts. The same is done for models that have pre-simulated destruction, such as the relaxation chamber in the beginning of the game.
@OssyFlawol
@OssyFlawol Жыл бұрын
Hey, thanks for actually going through and checking the design’s model components! I kind of had a vague feeling that there was some Source Engine jank at play with Wakeup GLaDOS’s seperations, however my expertise in Source lie more in the Environment Art department rather than Modelling. Polycount isn’t a problem for Source and Hammer as they’re able to handle some pretty high poly stuff, however the bone count is definitely the real issue with the model as Source, IIRC, can only handle a maximum 128 bones on 1 model. All checks out then!
@brodielobins6318
@brodielobins6318 Жыл бұрын
My main problem with it is the lack of a reference pose, as the "reference pose" is just "Disabled GLaDOS"
@pedrosso0
@pedrosso0 Жыл бұрын
@@brodielobins6318 I mean, can't you just take one of the other animations, pause on a frame she looks alright in, and then just make their entire animation based on that pose?
Жыл бұрын
Yeah source has a max of 128 bones per model.
@creditsunknown7974
@creditsunknown7974 Жыл бұрын
Wake up GlaDos has as much bones as a human
@gunkov
@gunkov Жыл бұрын
I remember when, on the eve of the release of Portal RTX, everyone was wondering "what will be the design of Glados?". And, God, how shocked everyone was when they saw this mixture of design from Portal 1 and Portal 2. And the spooky thing is - IT LOOKS GOOD
@ZMYaro
@ZMYaro Жыл бұрын
Did they change GLaDOS's model in RTX? I know they changed the cores, but GLaDOS looked the same in the playthroughs I watched(?) Maybe I just couldn't tell because those didn't get a close enough look.
@rojokuss1728
@rojokuss1728 Жыл бұрын
@@ZMYaro i didn't play it but in the playthroughs it seems like her body is more portal 2-esque and while her head is the same the color palette is closer to portal 2's design
@dr_birb
@dr_birb Жыл бұрын
Portal 2 best
@HOTD108_
@HOTD108_ 7 ай бұрын
That's so silly. The reason GLaDOS looks different between games is because she f*cking exploded at the end of Portal 1, and Portal 2 GLaDOS is what's left. There is no continuity issue here.
@NebulatheZorua
@NebulatheZorua 4 ай бұрын
@@HOTD108_ the faceplate looks too radically different to be just exploded, imo
@VirgilSonofSparda
@VirgilSonofSparda Жыл бұрын
I love that the eye for wake up Glados looks so enraged and how she is just barely holding herself back from slaughtering you, and the fact for the past few years she has only been watching you killing her and the first new thing she sees is YOU
@AAAAAAAAAAAAAAAAAAAAAAAAAAO000
@AAAAAAAAAAAAAAAAAAAAAAAAAAO000 4 ай бұрын
A few Years? No, 50.000
@marvinarellano3087
@marvinarellano3087 3 ай бұрын
​@@AAAAAAAAAAAAAAAAAAAAAAAAAAO000 It's unidentified, so we don't know if it was a few years or 50,000
@AAAAAAAAAAAAAAAAAAAAAAAAAAO000
@AAAAAAAAAAAAAAAAAAAAAAAAAAO000 3 ай бұрын
@@marvinarellano3087 Ok but NOT just a few years Lol
@marvinarellano3087
@marvinarellano3087 3 ай бұрын
@@AAAAAAAAAAAAAAAAAAAAAAAAAAO000 Who knows
@lord_egg
@lord_egg Жыл бұрын
I can see how the old design can become the new one. The front panel on her eye could have simply fallen off. She could also have lost a lot of wires. They could have restricted her movements. As for their technological purpose maybe they linked her up with lower Aperature. That would explain why Wheatley doesn't have any control down there.
@artsyscrub3226
@artsyscrub3226 Ай бұрын
I always headcannoned her not moving much as them trying to physically restrain her so she doesn't try to kill people
@Gulliblepikmin
@Gulliblepikmin Жыл бұрын
Now that you mentioned Portal 2's stylistic traits, I'd love to see someone go through the massive task of overhauling Portal 2 to fit with Portal 1/Half-Life 2's artstyle.
@commanderbrickbreaker45
@commanderbrickbreaker45 Жыл бұрын
THE WAY YOU MADE WHEATLEY DISAPPEAR AND SCREAM GOT ME, I don't know why that was so funny to me. Like those clips of something making a noise and disappearing (the cat meowing and vanishing, the duck quacking and then disappearing, ect)
@Bombiedude.
@Bombiedude. Жыл бұрын
The most creepy part of the portal 2 GLaDOS model is half of the stuff she had was missing because when chell killed her most of her parts remained in scrap in the parking lot and the only thing that was brought back in was her head and her body containing her backup power system
@andrewdeluca7352
@andrewdeluca7352 Жыл бұрын
I actually noticed that the model was different during the wakeup scene, and I'm glad somebody finally mentioned it.
@ZMYaro
@ZMYaro Жыл бұрын
I noticed her appearance had changed when you met her later, but I never went and compared just how different the models were, so I still appreciated this breakdown!
@craftykit2242
@craftykit2242 11 ай бұрын
Starting off saying the way you just make wheatley disappear, and have him scream, is hilarious Now, i want to say I think the idea of GLaDoS having been coiled up when you encounter her is super cool, it would suit her very well considering her movements and appearance are already very serpentine. It could also be interpreted as a kind of defensive curl, reflecting how she’s heavily damaged and not at her prime power
@cheeseburgon6961
@cheeseburgon6961 Жыл бұрын
I'm so glad you made a video about this; GLaDOS waking up has got to be one of my favorite parts in Portal 2; I used to have this hobby where I'd open Portal 2 and noclip thru the whole game to take a look at all the details each level had, I thought it was so weird how no one used GLaDOS' first model on any of their SFM animations, but I never could've guessed it was because of how broken it was. Side note, GLaDOS' model from Portal: Aperture Robot Repair is also pretty good.
@ultmateragnarok8376
@ultmateragnarok8376 Жыл бұрын
I love that one, it's got some details that the others don't, particularly flickering pixel-like squares in her eye. I dunno what they're meant to be but they certainly look cool, and the rest of her feels similar but different somehow.
@cheeseburgon6961
@cheeseburgon6961 Жыл бұрын
​@@ultmateragnarok8376 It's so unique, but it doesn't take away from her original Portal 2 design; not too much detail, just enough to make her look modern. I hope we get to see more of her if they ever do a sequel or a spin-off like Aperture Desk Job.
@kodak1587
@kodak1587 Жыл бұрын
It's also weird how in Portal 1 she's seen outside the facility completely detached from her wiring, I always thought that this new design is just a backup chassis in the case of the Original's destruction. And this is kinda supported by the fact that in a COOP ending we can see a chassis that sort of resembles GLaDOS but with a computer in the place of her head. This explanation may not be accurate but to me this seems like the most logical
@Zory13
@Zory13 Жыл бұрын
I always thought of the obvious design changes between portal 1 and 2 as something just done for game design because it doesn't make sense canonically. Like, if nobody has touched the facility since you killed her, why would the design of the doors and cubes be different than portal 1? but it's interesting that wakeup glados has some elements of original glados, I don't think I ever noticed.
@Chapmike
@Chapmike Жыл бұрын
That one is actually easy to explain, it's a totally different test track, and the evidence was before our eyes all this time. If you remember from Portal 1, test chamber 7 is rather far away from GLaDOS' chamber. Not only do you have to go all the way up to test chamber 19, but you still have further climbing to do during the escape. Now let's look at Portal 2. You escape test chamber 7 through a different test chamber 8 right next to it, walk on a few catwalks, through a few doors, and you literally arrive in GLaDOS' chamber on the same level. Definitely not the same test track. Same goes for test chamber 19 right after GLaDOS wakes up, you actually fall way further down than where the Portal 1 counterpart should be, so that is yet another test track separate from the other two.
@Zory13
@Zory13 Жыл бұрын
@@Chapmike yeah, guess it does make sense there would be identical sets of tests on different tracks in different styles. and the companion cube in the final portal 2 cutscene is the first game's model, so they are two different styles. but some things still don't make sense, like how glados' head would completely change even before waking up if she's supposed to have been dead all this time, and how the end of portal 1 cutscene is outside. unless there are two different glados bodies in universe, which makes even less sense.
@Chapmike
@Chapmike Жыл бұрын
@@Zory13 For GLaDOS changing between games, all we can do is theorize. I think Wheatley wasn't entirely honest when he said "Then there was a sort of long chunk of time where absolutely nothing happened and then there's us escaping now." I mean, even his previous sentence is wrong, "Apparently this human escaped and nobody's seen him since." I don't think I need to prove Chell didn't escape at all. So, what could he potentially hide from us? We know from GLaDOS' allusions in Portal 1 that the Combine was still around during the first game. Now don't you think that huge explosion literally dragging GLaDOS and Chell outside would catch their attention? I find it hard to believe they would just ignore that, especially if they're tracking down Aperture technology. She even warns us that she's the only protection between us and them. My guess is that they brought back GLaDOS inside, removed damaged parts, replaced the external chassis with the reshaped rings, and tried to put her back online. Problem is, they would need a core to activate the main breaker room, but the cores could have used turrets and other stuff to defend themselves. Eventually, the Combine concluded that Aperture portals were way too small for their need, and left everything. Maybe they even thought it would be useless as their own technology had similarities, like the High Energy Pellet and the Combine Energy Ball. And THEN nothing else happened. It's just my interpretation, but it's still fun to fill the gaps.
@Trevomatic1348
@Trevomatic1348 Жыл бұрын
That's quite interesting! It makes sense too especially for the timeline. People don't seem to mention that either. So great theory, makes a lot of sense.
@insert-joke-name
@insert-joke-name Жыл бұрын
@@Zory13 I personally believe that the GLaDOS in Portal2 is a different chassis that simply shares a memory pool with the Portal1 version. There are actually a lot things that hint towards that, for example the hallways before GLaDOS' chamber being completely different or even just the fact that a prototype chassis exists (coop DLC)
@Blaz_Haz_KATZ
@Blaz_Haz_KATZ Жыл бұрын
Can we appreciate Ossy for not only making quality portal videos But also taking the time to add subtitles Like instead of those crappy auto-generated subtitles, he takes the time to do something we take for granted Props to Ossy Flawol 👏👏👏👏👏👏👏👏👏
@OssyFlawol
@OssyFlawol Жыл бұрын
Reese Rivers does the captions for all my videos, they deserve the credit!
@self-proclaimedanimator
@self-proclaimedanimator Жыл бұрын
Crazy dick ridin
@daltonroller2998
@daltonroller2998 Жыл бұрын
Wow. 12 years since Portal 2 release and I just realized that wake-up GLaDOS is a whole different model. It’s details like this that keep me interested in passionate, detailed games like these decades after release.
@Axodus
@Axodus Жыл бұрын
The older model isn't completely different. It is a different model, but it's just the damaged counterpart of the cleaned up and repaired model they made later on. I thought everyone noticed that GLaDOS got repaired during the core transfer? They even do that dramatic reveal of her newly repaired body as the panels open up in the beginning of the sequence.
@korange_yt
@korange_yt Жыл бұрын
When you asked "Wonder why wakeup glados is never used in videos? " and I immediately yelled out "YES BECAUSE HER MODELS ARE SEPARATES FOR THE HEAD BODY CHASSIS AND WIRE"
@PstrywBerryDraws
@PstrywBerryDraws Жыл бұрын
Something I think that's really funny about her Wakeup Design is that she doesn't technically have an eye: She has a sprite floating inside her eye socket that looks completely different to what her eye looks like in the rest of the game
@Axodus
@Axodus Жыл бұрын
I noticed that back when I played as well, I liked to chalk it up to her body being damaged and running on back-up power.
@burningsexuality1540
@burningsexuality1540 Жыл бұрын
I assumed it’s because the little screen thing that normally covers the lightbulb in her eye was broken so we were just seeing the bulb
@Axodus
@Axodus Жыл бұрын
@@burningsexuality1540 Exactly, that's what I thought as well.
@TimeMasterOG
@TimeMasterOG Жыл бұрын
i mean in portal 1 theres a huge piece covering it and id assume thats what would have had the glass in it... so since thats missing yeah wed just be seeing what would be a bulb or something
@PstrywBerryDraws
@PstrywBerryDraws 10 ай бұрын
@@TimeMasterOG I think it's because to give her her proper eye Valve'd need to make an entirely unique texture to apply to her model, with the only difference being her eye is off. That be a huge waste of space when placing a floating sprite in her socket is almost as good
@andresbravo2003
@andresbravo2003 Жыл бұрын
Here's to 12 years of Portal 2!!! Edit: for those who watched my Portal 2 video of GLaDOS awakes in the first chapter, then you know it’s a Different GLaDOS which is the “Wakeup” Model and that deserves it even if you saw the Portal 2 Teaser Trailer which the scene looks different during development. Ossy, you’re on a roll today!
@Wyte_Knight
@Wyte_Knight Жыл бұрын
I'll be honest, excepted the fact that she actually looks broken, I didn't know that they were two differnet GLaDOS models in Portal2. But now that I know, I must admit that my heart is torn about which one do I like the most. On one hand, having a broken model that links much better than I could have imagined with its previous model is just ultra cool. But more importantly, I remember the first time I saw Broken GLaDOS. I have always loved GLaDOS, from my discovery of Portal 1 to today, she remains a character that I adore immensely. In Portal 1, she was obviously much more of an antagonist than in 2, but there was something that emanated from her. Yes, she is funny. But more importantly, she is... Cute? When you start from the principle that she is designed for one thing and is buggy, there is something that makes her a bit childlike? Like a 3-year-old niece who is a bit foolish and likes to tap your leg at family gatherings just for fun. As if that niece suddenly had phenomenal intelligence, almost limitless resources in her environment, and a clear and precise objective. But she was still foolish enough to tap your leg repeatedly. That kind of cuteness. And seeing her in that state at the beginning of Portal 2, when I hadn't seen any trailers or screenshots announcing the game (I always do that for games I'm really looking forward to, I don't read or watch anything about them so as not to spoil anything, or get too hyped and then be disappointed by the downgrades)... I don't know, it made me feel something. Almost sad. But also happy to see her again after all this time. Then, the rest of the game was just as emotional. Her awakening, the tests again, her new absolutely sublime model, emphasizing her femininity much more and almost "standing" upright at all times, while obviously being much more expressive, then the potato phase, so many emotions. All this to say that I think I would have a hard time choosing a favorite model. Yes, the one from P1 is less "interesting" than the one from P2, let's be honest, it is much less like GLaDOS as a character. But I still love it with all my heart. Just like the Wake Up Model is absolutely perfect as it represents the hardness of what she went through, her destruction, and later we learn that she experienced her death over and over again... And yes, the "final" model is absolutely graceful and beautiful. But even if I can find the latter more beautiful than the others, I do not prefer it. I think what I prefer, deep down, is the fact that the model evolved along with the character. That it changed, as GLaDOS changed, grew. What I prefer is that they did that well enough to make GLaDOS come alive. It's just crazy. Yes, I just wanted to ramble about a character that I like so much ahah. Thanks Ossy, that was refreshing.
@ultmateragnarok8376
@ultmateragnarok8376 Жыл бұрын
That's a surprisingly good way to describe her. She still seems new to certain things, confident though she may be. Sure, her coordination of the various parts of the facility and her knowledge of what's going on is pretty much as good as it could get, but she can make mistakes regardless and is rather prone to in a situation she has no way to predict - just as anyone else would be. She just has the natural advantage of still being the entire facility.
@Argsgoon
@Argsgoon Жыл бұрын
GLaDOS is GLaDOS don't matter which one better
@veryoddnaw
@veryoddnaw Жыл бұрын
I think the reason glados’ head was different because she lost pieces of it, I remember when you fall down to the incinerator room where you get the portal gun that shoots both portals, Glados mentions something about parts of her self being down there.
@ultmateragnarok8376
@ultmateragnarok8376 Жыл бұрын
That's implied to be in reference to the cores, which went down that very same incinerator, but it's entirely likely that in the blast some parts were torn away and lost to areas like that.
@veryoddnaw
@veryoddnaw Жыл бұрын
@@ultmateragnarok8376 ahhh I see, I didn’t think she would refer to them as herself considering Wheatley was once attached to her and she refers to him being a different entity unlike the cores she had on her in the first game.
@Axodus
@Axodus Жыл бұрын
@@veryoddnaw GLaDOS isn't beyond bending the truth when it allows her to make a quip at someone she hates (like Chell or Wheatley)
@veryoddnaw
@veryoddnaw Жыл бұрын
@@Axodus that’s true
@TimeMasterOG
@TimeMasterOG Жыл бұрын
i mean i definitely think pieces came off her.. If you look closely at glados from P1 you can see that there is a semi circle shaped piece that is similar to portal 2, except on top of that there is the plate in front of the "eye" and a thing that looks like headphones id assume those blew off from the explosion
@lunarskys2645
@lunarskys2645 Жыл бұрын
This game is a solid half of my childhood, so I practically played it in my own little bottle, I had no idea this *wasn't* known! I thought the different designs were obvious, and that it was clear she discarded any old part that of no use, and added new stuff. (Which was always mesmerizing to me as a kid. I always loved any indication that the characters were still dynamic and alive even when you aren't watching. Adds extra depth and spook to it. She's doing things. Somewhere. Where you can't find her. Who knows what she's plotting.) All that stuff about her model is fascinating though. I find the unusable mess that is her wakeup model much funnier than I should.
@AevilJ
@AevilJ Жыл бұрын
My theory: Glados has multiple backup "body's" and in fact you can see one in a co-op cutscene.
@joeeel.d
@joeeel.d Жыл бұрын
nah she just lost pieces, and then at some point in the game she fixed herself
@AevilJ
@AevilJ Жыл бұрын
@@joeeel.d How do we explain the head tho?
@joeeel.d
@joeeel.d Жыл бұрын
@@AevilJ just for that, she lost pieces from her head
@TimeMasterOG
@TimeMasterOG Жыл бұрын
@@AevilJ if you look at portal 1 glados the only differences between the head are the plate covering the eye and something that looks like a pair of headphones (obv its not but thats the only way i can describe it) id assume these pieces blew off exposing the mechanisms behind them aka what we see in portal 2
@neuronoc.7343
@neuronoc.7343 12 күн бұрын
The one from the Co-op DLC was merely just a prototype chassis, it's not actually connected to her.
@DaRealBruner
@DaRealBruner Жыл бұрын
I wish we'd see more Portal fan content using the original Portal 1 artstyle, I think it's heavily underrated. edit: I think Entropy Zero 2 made the right decision in using Portal 1's rendition of Aperture rather than Portal 2, since a lot of Portal 1 assets (primarily bts assets) are either taken directly from HL2, or roughly based on the style of HL2. I think it would've been weird to see a mix of lower quality HL2 models and then super high poly Portal 2 models.
@ASqdrnDA
@ASqdrnDA Жыл бұрын
It's a bit dated but could be unique and good if polished.
@AmBush2048
@AmBush2048 Жыл бұрын
How would you decribe it without saying it's "like half life 2"? I'd say it's realism with high contrast
@brodielobins6318
@brodielobins6318 Жыл бұрын
@@AmBush2048 A clinical, retro-futuristic style is how I think of it
@SamMaddie2
@SamMaddie2 Жыл бұрын
I recommend checking out some of the videos Zepalesque has posted. I think they do a great job blending the old and new artstyles
@Sopsy_Hallow
@Sopsy_Hallow Жыл бұрын
honestly i dont really see it, the want to use an older look, art style wise they're very similar, arguably the same but one is updated to a higher fidelity level, there is a differnt art direction as the setting isnt eniterly the same (portal 1 has semi run down look while portal 2 has either a very run down and broken look, or a new and cleaned up look) but style wise i dont see portal 1, or half life 2, being underrated. they're just dated. they're not bad but they were products of their time, new half life looks more like portal 2 than like half life 2
@themikead99
@themikead99 6 ай бұрын
I think there actually is a good explanation for how her head ended up as it did. Obviously when portal 1 ended both chell and glados were on the surface, particularly glados was not in a great state. However as we know some of the facility is still functioning as there is a robot that drags chell back into the facility right at the end. A very easy explanation is that the same robot also dragged glados' core back into the facility and as it was in a damaged state it was probably rebuilt in one of the personality core production areas and then dropped off where it should be in her annex, however as we see her put herself back together it probably wasnt in the capabilities of the other robots to actually fully recontrustruct her so she was just left on the floor. So when she wakes up she's in a half built state and rebuilds herself with her superior access to the facilities and obviously higher intelligence than most of the machines in aperture.
@macke2879
@macke2879 8 ай бұрын
I've been playing Portal 2 since it came out, so as of currently, 12 years. I was always keenly aware of the little dangly bit, but I never didn't notice it later in the game. Never knew there were two models, but looking back at it now, I was so aware of the differences between them, even while not knowing they were different.
@GabberforthArt
@GabberforthArt 8 ай бұрын
I would love to see this model used more, thank you for showing off this version! I once painted this version of Her cause i loved how eerie and expressive she is, it's been a long time.....
@Luka2000_
@Luka2000_ Жыл бұрын
Honestly im happy that the portal community is still going strong after 12 years. Man its been a long time
@herecomesdatboi3248
@herecomesdatboi3248 Жыл бұрын
Id Say that the "broken modle" being in different pieces is because of how she appears. She appears through her parts PULLING herself together. They likely couldn't make the change from those pieces to one singular model
@HugoBDesigner
@HugoBDesigner Жыл бұрын
Was wondering if you'd mention the Robot Repair design, glad you did :P Great video as per usual!
@digicat0719
@digicat0719 Жыл бұрын
a shame people forget about wakeup glados !! i think it would be great if this model got more attention, especially for artists and animators like you said =]
@johnthecyber-wolf3063
@johnthecyber-wolf3063 Жыл бұрын
Wait, if it's unusable.. how did harry101k use it in his older animations?? 🤔
@doggofriend7581
@doggofriend7581 Жыл бұрын
i just had a flashback of a meme i saw where it was GLaDOS but THICC, and it haunts me
@Hade-Official
@Hade-Official Жыл бұрын
When I think portal 2 glados I honestly keep thinking of this one cuz I got Portal 2 when I was about 9 or 10 and after I'd beaten Portal, and because of this her waking up placed in me a sort of nostalgic fear of sorts that has stuck with me because I remembered beating Glados prior so seeing her wake up before the days of me being on youtube and able to understand to search for Portal 2 playthroughs terrified me
@fun-epersonnproductions4002
@fun-epersonnproductions4002 Жыл бұрын
The other theory I've seen is that the nanobots partially repaired her body, but weren't able to reactivate her due to the power outage.
@Scribblebug
@Scribblebug 9 ай бұрын
I love her design so much! So cool to see the differences! Awesome video!
@obi6127
@obi6127 Жыл бұрын
actually, i DO remember that design and was sorta pissed to find out that portal rtx takes elements from portal 2 glados' fixed design, rather than the broken one.
@obi6127
@obi6127 Жыл бұрын
i also had some portal 1 redesign ideas from wakeup glados but they were sorta shit LOL
@langam7017
@langam7017 8 ай бұрын
8:36 GLaDOS with arms looks so incredibly goofy omg
@Djheffeson
@Djheffeson 8 ай бұрын
1:29 BRUH! I love the color of the text changing! yes, you got a new subscriber for that! I just know this video is gonna be good
@ivanalaskevich4736
@ivanalaskevich4736 8 ай бұрын
Thanks for the “25th frame”. I will watch the next videos in the “not subscribed” state. 8:35: GLaDOS Movement Animation Tests
@shaqnyiro5406
@shaqnyiro5406 6 ай бұрын
The thing is, I never realised that her wakeup design is any different from her later design, with the exception of the dust and dirt. I always assumed it was the same model just with different textures.
@DestructoGabe8
@DestructoGabe8 Жыл бұрын
2:11 had me dying XD Great video! I want to use premiere pro for my videos, but it's a bit too advanced for me, heh.
@lukkeboy8173
@lukkeboy8173 11 ай бұрын
Wow!🤯🤯👍 That must be one of the most exciting and fun videos ive ever seen!🤩🤩Good job on making such a amazing video! ❤👍👍❤
@FORGED-STEEL
@FORGED-STEEL Жыл бұрын
So you're telling me that when you find Glados dead on the ground she's actually T-posing at you?
@crazybird199
@crazybird199 8 ай бұрын
I had no idea they were different models. Very fascinating video.
@hinotgamer7869
@hinotgamer7869 3 ай бұрын
"Lets just get rid of him" "AH-" nice
@TankGenics
@TankGenics Жыл бұрын
awesome video!! i never noticed the wakeup glados looked different than regular portal 2 glados
@GrayCatbird1
@GrayCatbird1 7 ай бұрын
It seems like wake-up GLaDOS is so modular in part because she has to piece herself together and transform when she wakes up? Which puts unique constraints on animation. Doesn’t change that the foundation of the model weren’t good, but I assume this extra requirement is why they didn’t redo it as quickly as they could’ve and settled for a messy continuation that worked well enough for one cutscene
@AmBush2048
@AmBush2048 Жыл бұрын
Very nice video Osillia, keep it up!
@smji8874
@smji8874 Жыл бұрын
I really want to see Portal 1 glados in the P2 artstyle with the faceplate and all
@harvestercommander3250
@harvestercommander3250 6 ай бұрын
I will always love the Portal 2 design. It will always be how I see my favorite psychopathic robot AI. Plus I love Portal 2’s redesign of the whole game. I always try to imagine the events of Portal 1 in the style of Portal 2.
@loganmeyer1069
@loganmeyer1069 8 ай бұрын
2:10 A- *Player: Wheatley has been banned* *GLADOS liked that*
@TheThirgPerson
@TheThirgPerson Жыл бұрын
i thought this was gonna be about that super cool prototype glados chassis that you see after completing the co-op campaign art therapy course, THERES a design no one remembers!!!!
@colororb4105
@colororb4105 Жыл бұрын
11:18 GLaDOS jumpscare
@Angel_Underscore
@Angel_Underscore 8 ай бұрын
I wish they kept the eye light off for the wake up sequence, to really sell how messed up she is and how she hasnt fully rebooted yet, only core systems
@quantumblauthor7300
@quantumblauthor7300 6 ай бұрын
I like your vision
@Angel_Underscore
@Angel_Underscore 6 ай бұрын
@@quantumblauthor7300 I have astigmatism and I'm nearsighted
@kaleightodd5173
@kaleightodd5173 9 ай бұрын
I never thought she changed that drastically, the most obvious of course being her eye and facial motion. It looks to me like a lot of the differences could be chalked up her losing pieces of outershell to the explosion at the end of Portal 1
@ndxdirectorscut
@ndxdirectorscut Жыл бұрын
I have ~7000 in Blender and have experience ripping Source models to blender and porting them back I'm a huge fan of the Portal 1 design so I'm gonna try and make a fixed up version of the wake up glados as a sort of "homage" when I have the time
@Axodus
@Axodus Жыл бұрын
Thanks!
@benswaddling7686
@benswaddling7686 7 ай бұрын
I had an idea that glados in portal 2 was a backup design at the other end of the facility, and when you defeat portal 1 glados, the energy nocks out the backup only for you to re activate it in portal 2, this explains why you don't find glados on the serface and why there's that old glados in the coop levels
@SunsetBear
@SunsetBear 21 күн бұрын
i always just saw glados’s changed design as a discrepancy like the changed cores, cubes, and most notably *elevators.* just new designs for the sake of it. Excited to see what this video has to say about it
@Cake2019_6
@Cake2019_6 Жыл бұрын
Ossy Flawol: "Let's Get rid of Him" Wheatley: "AAHHH"
@dutch_asocialite
@dutch_asocialite Жыл бұрын
"But, really, there's a very easy explanation for these [discrepancies]..." Oh, you mean explanations like how the panel over her eye could've been irreparably damaged and fell off because of the rockets, and the plating being different since she just woke up and didn't have the time to properly freshen up to her Portal 1 look? "It's just that [the games] happen to be in completely different art styles." ...oh. Never mind, then.
@mateusrabelo7890
@mateusrabelo7890 Жыл бұрын
Love to see some good Portal content after all these years
@Jakersby
@Jakersby Жыл бұрын
I might be misremembering, but isn’t there a prototype body found the co-op ending cutscene that looks similar to her Portal 1 design?
@spacething1959
@spacething1959 Жыл бұрын
Him: Portal 2 is just Team Fortress 2 with some grime slapped on it. I mean, he’s not wrong.
@FedericoCaputo
@FedericoCaputo Жыл бұрын
In reality, the differences are ALL in the player's head (GLaDOS look, the facility general feel, etc.) - after all, Chell "might have a *very* minor case of serious brain damage", remember? :)
@nebulus9999
@nebulus9999 Жыл бұрын
Babe wake up! Ossy Flawol posted a new video!
@Bottle_O_Glue
@Bottle_O_Glue Жыл бұрын
I didn't really forget about this design tbh. I just noticed the dangly bit and thought "that's a neat bit of continuity" and never thought about it again
@Deadlierquill96
@Deadlierquill96 3 ай бұрын
When I think about glados I think about portal 2 glados I actually forgot completely about the portal 1 design
@yol_n
@yol_n Жыл бұрын
I don't know where I saw this glados with red eye design but I definitely saw it somewhere.
@Lordoofgaming
@Lordoofgaming 9 ай бұрын
Wheatley: disappears A A A A
@handlenottaken
@handlenottaken 9 ай бұрын
I Like how at 4:35 (rewind it a little) glados’ head is in the back while Wheatley is where her heads supposed to be
@abzu9318
@abzu9318 Жыл бұрын
i'm so glad someone is finally talking about this model!!!
@sircotty2330
@sircotty2330 Жыл бұрын
FINALLY someone talks about this. I am still surprised that no one has talked about this design until now.
@normietwiceremoved
@normietwiceremoved 9 ай бұрын
I don't know how you talked about 5 minutes maximum worth of content in nearly 12.
@hansonkerman7286
@hansonkerman7286 Жыл бұрын
oH i'm so happy that someone is talking about this difference ! also when my bestie was playing p2 for the first time i saw that wakeup glados was multiple parts i was like "holy shit. why". it's cool to know that it literally Didn't have any advantages and it was just as mind boggling to you as it was to me
@melvinschrab505
@melvinschrab505 9 ай бұрын
Whem you talked about her eye just being a little sprite put in there I immediately thought it would be cool if her eye turned on and off randomly, like it was still a little broken. What would be cool with that was if her vioce gliched too, a little to show her current state, and it serves as a little nod to the first portal game.
@quantumblauthor7300
@quantumblauthor7300 6 ай бұрын
The Robot Repair model of her has a really cool eye texture
@chocoking2103
@chocoking2103 8 ай бұрын
the portal one design is just like kinda there but the portal one is soo expressive and evil looking
@Whomobile
@Whomobile Жыл бұрын
Portal Lore master dropping facts
@LumiOfFrost
@LumiOfFrost 7 ай бұрын
I never noticed that glados' face actually hasn't changed since portal 1, though her head is slightly less round, but she's mainly just missing the face plate.
@Cos_Costa
@Cos_Costa Жыл бұрын
Finally someone talked about this I always wondered why is she different between the games
@moodiramr3145
@moodiramr3145 Жыл бұрын
I really love how its the 2 forms of GLaDOS from the 2 games mixed together its a really cool idea its a shame that they didnt use it after the start i would've loved seeing that model in action in the Core transfer
@CrraVideos
@CrraVideos Жыл бұрын
Its funny how the wake up glados model its actually mess up, separated and totally unusable model, just as the lore tells. Just a fun coincidence
@GetFitEatRight
@GetFitEatRight 3 ай бұрын
That model made my skin crawl... also Upgrade is very up to interpretation. I feel its more a case of making due and doing so without the added cores impeding her.
@mcdonaldspaperbag
@mcdonaldspaperbag 5 ай бұрын
I think it would be cooler if for the wake up GLaDOS they used the portal 1 model, but then switched to the portal 2 model later on, It would've been cool to see it align with her whole speech about "trimming the fat"
@kajlokylo7640
@kajlokylo7640 Жыл бұрын
Honestly for the wakeup Glados design before the sequence happens, if you look at her head that has the mask detached from it, it also does resemble of the Portal 1 Glados's head. Maybe that's just me idk
@MeowciferMeow
@MeowciferMeow Жыл бұрын
NEW OSSY FLAWOL VIDEO YIPPEEE
@SourceSpaghetti
@SourceSpaghetti Жыл бұрын
7:17 "And, of course it wouldn't be a Source engine video without talkin' 'bout some BETA" *Gunshot* *Crash symbols* *Saxophone* "Freeze!"
@alang.bandala8863
@alang.bandala8863 2 ай бұрын
I found an image for Glados in an image called Portal 2 Demo. It looks very neat, it's like the portal 1 design por with the mobility of the second game
@NanoBotSigma
@NanoBotSigma Жыл бұрын
I KNEW I WASNT THE ONLY ONE WHO THOUGHT PORTAL 2'S ARTSTYLE WAS SIMILAR TO TF2
@TrustedScience
@TrustedScience Жыл бұрын
eh its a bit of a stretch, it's more in line with L4D2's which did have a bit of a more simpler artstyle than HL2/L4D1. (CS2/Alyx is also PBR evolution of the same L4D2/Portal2 style) Fstop is the only one that was really styled like TF2.
@marblecar1162
@marblecar1162 Жыл бұрын
holy crap these subtitles are amazing
@JAM_YT_FURRY
@JAM_YT_FURRY Жыл бұрын
This looks amazing
@the_arrachnid
@the_arrachnid 3 ай бұрын
2:12 Chell: fall Weatley: *AH*- *dissappears*
@JoltageJoe56
@JoltageJoe56 9 ай бұрын
You eliminated wheatly from existence, so you beat the game early
@VolcanoHarry
@VolcanoHarry Жыл бұрын
Finally, a recent portal video
@VolcanoHarry
@VolcanoHarry Жыл бұрын
I always noticed that in the later game, GLaDOS's eye is all orange/yellow, but in the first part, it is an orange/yellow dot.
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