"DMs have the final say. They are not always right." is the mentality I approach it with. They have authority, but that makes their mistakes hit harder.
@AroWrites8 күн бұрын
@@ImFangzBro Well said! The DM is the one that makes a decision to ensure the game keeps its momentum, and if the party has a problem with that decision then it’s something to talk about as a group, not argue about in the moment
@RorstenVT9 күн бұрын
"Games are meant to be fun"' Oh yeah? Explain Multiplayer games with you then :p
@AroWrites9 күн бұрын
It's fun for me and the audience~
@celeritydust6 күн бұрын
I am a rules fundamentalist and there was a stretch of twenty seconds that just made me want to scream and leave nail lines on my face, starting at my eyes and ending at my chin.
@AroWrites5 күн бұрын
@@celeritydust Not 2:06? I need to step up my game
@TheAtlarchy10 күн бұрын
Hosting Dark Heresy... I looked at the mini tiny rules in tons and tons of things to remember and calculate and went with "whatever feels right and players enjoy"
@AroWrites10 күн бұрын
From what I'm aware of Dark Heresy, those pages and pages of tables are mostly there for your reference if needed. The Warp is fickle, if something else feels more appropriate then that other thing will happen!
@EkkusuHayate8 күн бұрын
Honestly I like precise rules because I like working with and around the limits. But sometimes due to some technicality or bad mechanics you cannot achieve your reasonable fantasy. I'm more strict towards myself than to others so I rarely ask for lenience, but I can agree on compromises for others if their choice is mechanically suboptimal.
@AroWrites8 күн бұрын
I agree on being stricter to myself than others. Cause I know I can have fun even within limitations, but I don't wanna force that on anyone else. I think that's just a sign of respecting the fact that everyone has different desires!
@tigdamch.63219 күн бұрын
Yeah always room to compromise so everyones enjoying! Its meant to be fun and sometimes failing hard can be apart of it; Can go from "If you roll another fail i'm gonna laugh" to 'The GM dying with laughter as he looks up the odds for just how badly things went and tears of joyful dispair from the players'. Funs meant to be fun but sometimes you just gotta let those dice roll and have their own story! Oh and for anyone who doesn't like long combat turns. Star Trek Adventures or Vampire The Masqurade. Short, story/mechanically driven deadly combat!
@AroWrites9 күн бұрын
Funny enough, VtM is probably the TTRPG I talk about second-most often on this channel. Always tryna shill the World of Darkness to folks!
@tigdamch.63219 күн бұрын
@@AroWrites Entirely understandable! Found you today so certainly going to have a hunt round for them on the channel!
@arcanewhiskers26628 күн бұрын
"this game should be fun" is the core philosophy i've had since day one of making my own TTRPG Quasar, and while balance matters, it only does so long as imbalance interferes with that fun.
@AroWrites8 күн бұрын
Exactly! Particularly in a game where the main source of balance is between players on the same team, so long as everyone's having fun that's really all that matters. Though you're making the TTRPG Quasar, you say? If you're interested in sharing, feel free to hop on the discord server. Always happy hearing about new indie games!
@arcanewhiskers26628 күн бұрын
@@AroWrites ooh yes of-course ! I'm always looking to teach new players!
@Mastikator7 күн бұрын
Any player that wants to decide how the game works should try DMing.
@nuclearsnowfox879110 күн бұрын
Ya 🙏🏼 always follow the rules yes
@AroWrites10 күн бұрын
Not always! Just work with the vibes of the group and it'll all work out fine
@nuclearsnowfox879110 күн бұрын
@AroWrites lol yes 🤣 sometimes I go off the path or down the rabbit hole 👍🏼
@thomassas10 күн бұрын
When the fun is fun
@Silvy-odbt8 күн бұрын
If the gm doesn’t know the rules that’s when it gets a little fucky wucky I’ve had a dm tell me I couldn’t teach another player how there character works
@Silvy-odbt8 күн бұрын
An evocation wizards spells doesn’t affect party members on this ruling apparently I couldn’t tell my party member is able to use fire ball on use without taking damage I was never given a reason why